| /* |
| * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
| * Copyright (C) 2006 Apple Inc. |
| * Copyright (C) 2009 Google, Inc. |
| * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
| * Copyright (C) 2011 University of Szeged |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "AffineTransform.h" |
| #include "FloatRect.h" |
| #include "RenderSVGModelObject.h" |
| #include "SVGGraphicsElement.h" |
| #include "SVGMarkerData.h" |
| #include <memory> |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class FloatPoint; |
| class GraphicsContextStateSaver; |
| class RenderSVGContainer; |
| class RenderSVGPath; |
| class RenderSVGResource; |
| class SVGGraphicsElement; |
| |
| class RenderSVGShape : public RenderSVGModelObject { |
| WTF_MAKE_ISO_ALLOCATED(RenderSVGShape); |
| public: |
| RenderSVGShape(SVGGraphicsElement&, RenderStyle&&); |
| virtual ~RenderSVGShape(); |
| |
| SVGGraphicsElement& graphicsElement() const { return downcast<SVGGraphicsElement>(RenderSVGModelObject::element()); } |
| |
| void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } |
| void setNeedsBoundariesUpdate() final { m_needsBoundariesUpdate = true; } |
| bool needsBoundariesUpdate() final { return m_needsBoundariesUpdate; } |
| void setNeedsTransformUpdate() final { m_needsTransformUpdate = true; } |
| virtual void fillShape(GraphicsContext&) const; |
| virtual void strokeShape(GraphicsContext&) const; |
| virtual bool isRenderingDisabled() const = 0; |
| |
| bool hasPath() const { return m_path.get(); } |
| Path& path() const |
| { |
| ASSERT(m_path); |
| return *m_path; |
| } |
| void clearPath() { m_path = nullptr; } |
| |
| protected: |
| void element() const = delete; |
| |
| virtual void updateShapeFromElement(); |
| virtual bool isEmpty() const; |
| virtual bool shapeDependentStrokeContains(const FloatPoint&); |
| virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const; |
| float strokeWidth() const; |
| bool hasSmoothStroke() const; |
| |
| bool hasNonScalingStroke() const { return style().svgStyle().vectorEffect() == VE_NON_SCALING_STROKE; } |
| AffineTransform nonScalingStrokeTransform() const; |
| Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; |
| |
| FloatRect m_fillBoundingBox; |
| FloatRect m_strokeBoundingBox; |
| |
| private: |
| // Hit-detection separated for the fill and the stroke |
| bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRule fillRule = RULE_NONZERO); |
| bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
| |
| FloatRect repaintRectInLocalCoordinates() const final { return m_repaintBoundingBox; } |
| FloatRect repaintRectInLocalCoordinatesExcludingSVGShadow() const final { return m_repaintBoundingBoxExcludingShadow; } |
| const AffineTransform& localToParentTransform() const final { return m_localTransform; } |
| AffineTransform localTransform() const final { return m_localTransform; } |
| |
| bool isSVGShape() const final { return true; } |
| bool canHaveChildren() const final { return false; } |
| const char* renderName() const override { return "RenderSVGShape"; } |
| |
| void layout() final; |
| void paint(PaintInfo&, const LayoutPoint&) final; |
| void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) final; |
| |
| bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) final; |
| |
| FloatRect objectBoundingBox() const final { return m_fillBoundingBox; } |
| FloatRect strokeBoundingBox() const final { return m_strokeBoundingBox; } |
| FloatRect calculateObjectBoundingBox() const; |
| FloatRect calculateStrokeBoundingBox() const; |
| void updateRepaintBoundingBox(); |
| |
| bool setupNonScalingStrokeContext(AffineTransform&, GraphicsContextStateSaver&); |
| |
| bool shouldGenerateMarkerPositions() const; |
| FloatRect markerRect(float strokeWidth) const; |
| void processMarkerPositions(); |
| |
| void fillShape(const RenderStyle&, GraphicsContext&); |
| void strokeShape(const RenderStyle&, GraphicsContext&); |
| void strokeShape(GraphicsContext&); |
| void fillStrokeMarkers(PaintInfo&); |
| void drawMarkers(PaintInfo&); |
| |
| private: |
| FloatRect m_repaintBoundingBox; |
| FloatRect m_repaintBoundingBoxExcludingShadow; |
| AffineTransform m_localTransform; |
| std::unique_ptr<Path> m_path; |
| Vector<MarkerPosition> m_markerPositions; |
| |
| bool m_needsBoundariesUpdate : 1; |
| bool m_needsShapeUpdate : 1; |
| bool m_needsTransformUpdate : 1; |
| }; |
| |
| } // namespace WebCore |
| |
| SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderSVGShape, isSVGShape()) |