| /* |
| * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * 2. Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
| * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
| * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| * SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include "BasicShapes.h" |
| |
| #include "BasicShapeFunctions.h" |
| #include "CalculationValue.h" |
| #include "FloatRect.h" |
| #include "FloatRoundedRect.h" |
| #include "LengthFunctions.h" |
| #include "Path.h" |
| #include "RenderBox.h" |
| #include "SVGPathByteStream.h" |
| #include "SVGPathUtilities.h" |
| |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/TinyLRUCache.h> |
| |
| namespace WebCore { |
| |
| void BasicShapeCenterCoordinate::updateComputedLength() |
| { |
| if (m_direction == TopLeft) { |
| m_computedLength = m_length.isUndefined() ? Length(0, Fixed) : m_length; |
| return; |
| } |
| |
| if (m_length.isUndefined()) { |
| m_computedLength = Length(100, Percent); |
| return; |
| } |
| |
| m_computedLength = convertTo100PercentMinusLength(m_length); |
| } |
| |
| struct SVGPathTranslatedByteStream { |
| SVGPathTranslatedByteStream(const FloatPoint& offset, const SVGPathByteStream& rawStream) |
| : m_offset(offset) |
| , m_rawStream(rawStream) |
| { } |
| |
| bool operator==(const SVGPathTranslatedByteStream& other) const { return other.m_offset == m_offset && other.m_rawStream == m_rawStream; } |
| bool operator!=(const SVGPathTranslatedByteStream& other) const { return !(*this == other); } |
| bool isEmpty() const { return m_rawStream.isEmpty(); } |
| |
| Path path() const |
| { |
| Path path = buildPathFromByteStream(m_rawStream); |
| path.translate(toFloatSize(m_offset)); |
| return path; |
| } |
| |
| FloatPoint m_offset; |
| SVGPathByteStream m_rawStream; |
| }; |
| |
| struct EllipsePathPolicy : public TinyLRUCachePolicy<FloatRect, Path> { |
| public: |
| static bool isKeyNull(const FloatRect& rect) { return rect.isEmpty(); } |
| |
| static Path createValueForKey(const FloatRect& rect) |
| { |
| Path path; |
| path.addEllipse(rect); |
| return path; |
| } |
| }; |
| |
| struct RoundedRectPathPolicy : public TinyLRUCachePolicy<FloatRoundedRect, Path> { |
| public: |
| static bool isKeyNull(const FloatRoundedRect& rect) { return rect.isEmpty(); } |
| |
| static Path createValueForKey(const FloatRoundedRect& rect) |
| { |
| Path path; |
| path.addRoundedRect(rect); |
| return path; |
| } |
| }; |
| |
| struct PolygonPathPolicy : public TinyLRUCachePolicy<Vector<FloatPoint>, Path> { |
| public: |
| static bool isKeyNull(const Vector<FloatPoint>& points) { return !points.size(); } |
| |
| static Path createValueForKey(const Vector<FloatPoint>& points) { return Path::polygonPathFromPoints(points); } |
| }; |
| |
| struct TranslatedByteStreamPathPolicy : public TinyLRUCachePolicy<SVGPathTranslatedByteStream, Path> { |
| public: |
| static bool isKeyNull(const SVGPathTranslatedByteStream& stream) { return stream.isEmpty(); } |
| |
| static Path createValueForKey(const SVGPathTranslatedByteStream& stream) { return stream.path(); } |
| }; |
| |
| static const Path& cachedEllipsePath(const FloatRect& rect) |
| { |
| static NeverDestroyed<TinyLRUCache<FloatRect, Path, 4, EllipsePathPolicy>> cache; |
| return cache.get().get(rect); |
| } |
| |
| static const Path& cachedRoundedRectPath(const FloatRoundedRect& rect) |
| { |
| static NeverDestroyed<TinyLRUCache<FloatRoundedRect, Path, 4, RoundedRectPathPolicy>> cache; |
| return cache.get().get(rect); |
| } |
| |
| static const Path& cachedPolygonPath(const Vector<FloatPoint>& points) |
| { |
| static NeverDestroyed<TinyLRUCache<Vector<FloatPoint>, Path, 4, PolygonPathPolicy>> cache; |
| return cache.get().get(points); |
| } |
| |
| static const Path& cachedTranslatedByteStreamPath(const SVGPathByteStream& stream, const FloatPoint& offset) |
| { |
| static NeverDestroyed<TinyLRUCache<SVGPathTranslatedByteStream, Path, 4, TranslatedByteStreamPathPolicy>> cache; |
| return cache.get().get(SVGPathTranslatedByteStream(offset, stream)); |
| } |
| |
| bool BasicShapeCircle::operator==(const BasicShape& other) const |
| { |
| if (type() != other.type()) |
| return false; |
| |
| auto& otherCircle = downcast<BasicShapeCircle>(other); |
| return m_centerX == otherCircle.m_centerX |
| && m_centerY == otherCircle.m_centerY |
| && m_radius == otherCircle.m_radius; |
| } |
| |
| float BasicShapeCircle::floatValueForRadiusInBox(float boxWidth, float boxHeight) const |
| { |
| if (m_radius.type() == BasicShapeRadius::Value) |
| return floatValueForLength(m_radius.value(), sqrtf((boxWidth * boxWidth + boxHeight * boxHeight) / 2)); |
| |
| float centerX = floatValueForCenterCoordinate(m_centerX, boxWidth); |
| float centerY = floatValueForCenterCoordinate(m_centerY, boxHeight); |
| |
| float widthDelta = std::abs(boxWidth - centerX); |
| float heightDelta = std::abs(boxHeight - centerY); |
| if (m_radius.type() == BasicShapeRadius::ClosestSide) |
| return std::min(std::min(std::abs(centerX), widthDelta), std::min(std::abs(centerY), heightDelta)); |
| |
| // If radius.type() == BasicShapeRadius::FarthestSide. |
| return std::max(std::max(std::abs(centerX), widthDelta), std::max(std::abs(centerY), heightDelta)); |
| } |
| |
| const Path& BasicShapeCircle::path(const FloatRect& boundingBox) |
| { |
| float centerX = floatValueForCenterCoordinate(m_centerX, boundingBox.width()); |
| float centerY = floatValueForCenterCoordinate(m_centerY, boundingBox.height()); |
| float radius = floatValueForRadiusInBox(boundingBox.width(), boundingBox.height()); |
| |
| return cachedEllipsePath(FloatRect(centerX - radius + boundingBox.x(), centerY - radius + boundingBox.y(), radius * 2, radius * 2)); |
| } |
| |
| bool BasicShapeCircle::canBlend(const BasicShape& other) const |
| { |
| if (type() != other.type()) |
| return false; |
| |
| return radius().canBlend(downcast<BasicShapeCircle>(other).radius()); |
| } |
| |
| Ref<BasicShape> BasicShapeCircle::blend(const BasicShape& other, double progress) const |
| { |
| ASSERT(type() == other.type()); |
| auto& otherCircle = downcast<BasicShapeCircle>(other); |
| auto result = BasicShapeCircle::create(); |
| |
| result->setCenterX(m_centerX.blend(otherCircle.centerX(), progress)); |
| result->setCenterY(m_centerY.blend(otherCircle.centerY(), progress)); |
| result->setRadius(m_radius.blend(otherCircle.radius(), progress)); |
| return WTFMove(result); |
| } |
| |
| bool BasicShapeEllipse::operator==(const BasicShape& other) const |
| { |
| if (type() != other.type()) |
| return false; |
| |
| auto& otherEllipse = downcast<BasicShapeEllipse>(other); |
| return m_centerX == otherEllipse.m_centerX |
| && m_centerY == otherEllipse.m_centerY |
| && m_radiusX == otherEllipse.m_radiusX |
| && m_radiusY == otherEllipse.m_radiusY; |
| } |
| |
| float BasicShapeEllipse::floatValueForRadiusInBox(const BasicShapeRadius& radius, float center, float boxWidthOrHeight) const |
| { |
| if (radius.type() == BasicShapeRadius::Value) |
| return floatValueForLength(radius.value(), std::abs(boxWidthOrHeight)); |
| |
| float widthOrHeightDelta = std::abs(boxWidthOrHeight - center); |
| if (radius.type() == BasicShapeRadius::ClosestSide) |
| return std::min(std::abs(center), widthOrHeightDelta); |
| |
| ASSERT(radius.type() == BasicShapeRadius::FarthestSide); |
| return std::max(std::abs(center), widthOrHeightDelta); |
| } |
| |
| const Path& BasicShapeEllipse::path(const FloatRect& boundingBox) |
| { |
| float centerX = floatValueForCenterCoordinate(m_centerX, boundingBox.width()); |
| float centerY = floatValueForCenterCoordinate(m_centerY, boundingBox.height()); |
| float radiusX = floatValueForRadiusInBox(m_radiusX, centerX, boundingBox.width()); |
| float radiusY = floatValueForRadiusInBox(m_radiusY, centerY, boundingBox.height()); |
| |
| return cachedEllipsePath(FloatRect(centerX - radiusX + boundingBox.x(), centerY - radiusY + boundingBox.y(), radiusX * 2, radiusY * 2)); |
| } |
| |
| bool BasicShapeEllipse::canBlend(const BasicShape& other) const |
| { |
| if (type() != other.type()) |
| return false; |
| |
| auto& otherEllipse = downcast<BasicShapeEllipse>(other); |
| return radiusX().canBlend(otherEllipse.radiusX()) && radiusY().canBlend(otherEllipse.radiusY()); |
| } |
| |
| Ref<BasicShape> BasicShapeEllipse::blend(const BasicShape& other, double progress) const |
| { |
| ASSERT(type() == other.type()); |
| auto& otherEllipse = downcast<BasicShapeEllipse>(other); |
| auto result = BasicShapeEllipse::create(); |
| |
| if (m_radiusX.type() != BasicShapeRadius::Value || otherEllipse.radiusX().type() != BasicShapeRadius::Value |
| || m_radiusY.type() != BasicShapeRadius::Value || otherEllipse.radiusY().type() != BasicShapeRadius::Value) { |
| result->setCenterX(otherEllipse.centerX()); |
| result->setCenterY(otherEllipse.centerY()); |
| result->setRadiusX(otherEllipse.radiusX()); |
| result->setRadiusY(otherEllipse.radiusY()); |
| return WTFMove(result); |
| } |
| |
| result->setCenterX(m_centerX.blend(otherEllipse.centerX(), progress)); |
| result->setCenterY(m_centerY.blend(otherEllipse.centerY(), progress)); |
| result->setRadiusX(m_radiusX.blend(otherEllipse.radiusX(), progress)); |
| result->setRadiusY(m_radiusY.blend(otherEllipse.radiusY(), progress)); |
| return WTFMove(result); |
| } |
| |
| bool BasicShapePolygon::operator==(const BasicShape& other) const |
| { |
| if (type() != other.type()) |
| return false; |
| |
| auto& otherPolygon = downcast<BasicShapePolygon>(other); |
| return m_windRule == otherPolygon.m_windRule |
| && m_values == otherPolygon.m_values; |
| } |
| |
| const Path& BasicShapePolygon::path(const FloatRect& boundingBox) |
| { |
| ASSERT(!(m_values.size() % 2)); |
| size_t length = m_values.size(); |
| |
| Vector<FloatPoint> points(length / 2); |
| for (size_t i = 0; i < points.size(); ++i) { |
| points[i].setX(floatValueForLength(m_values.at(i * 2), boundingBox.width()) + boundingBox.x()); |
| points[i].setY(floatValueForLength(m_values.at(i * 2 + 1), boundingBox.height()) + boundingBox.y()); |
| } |
| |
| return cachedPolygonPath(points); |
| } |
| |
| bool BasicShapePolygon::canBlend(const BasicShape& other) const |
| { |
| if (type() != other.type()) |
| return false; |
| |
| auto& otherPolygon = downcast<BasicShapePolygon>(other); |
| return values().size() == otherPolygon.values().size() && windRule() == otherPolygon.windRule(); |
| } |
| |
| Ref<BasicShape> BasicShapePolygon::blend(const BasicShape& other, double progress) const |
| { |
| ASSERT(type() == other.type()); |
| |
| auto& otherPolygon = downcast<BasicShapePolygon>(other); |
| ASSERT(m_values.size() == otherPolygon.values().size()); |
| ASSERT(!(m_values.size() % 2)); |
| |
| size_t length = m_values.size(); |
| auto result = BasicShapePolygon::create(); |
| if (!length) |
| return WTFMove(result); |
| |
| result->setWindRule(otherPolygon.windRule()); |
| |
| for (size_t i = 0; i < length; i = i + 2) { |
| result->appendPoint( |
| WebCore::blend(otherPolygon.values().at(i), m_values.at(i), progress), |
| WebCore::blend(otherPolygon.values().at(i + 1), m_values.at(i + 1), progress)); |
| } |
| |
| return WTFMove(result); |
| } |
| |
| BasicShapePath::BasicShapePath(std::unique_ptr<SVGPathByteStream>&& byteStream) |
| : m_byteStream(WTFMove(byteStream)) |
| { |
| } |
| |
| const Path& BasicShapePath::path(const FloatRect& boundingBox) |
| { |
| return cachedTranslatedByteStreamPath(*m_byteStream, boundingBox.location()); |
| } |
| |
| bool BasicShapePath::operator==(const BasicShape& other) const |
| { |
| if (type() != other.type()) |
| return false; |
| |
| auto& otherPath = downcast<BasicShapePath>(other); |
| return m_windRule == otherPath.m_windRule && *m_byteStream == *otherPath.m_byteStream; |
| } |
| |
| bool BasicShapePath::canBlend(const BasicShape& other) const |
| { |
| if (type() != other.type()) |
| return false; |
| |
| auto& otherPath = downcast<BasicShapePath>(other); |
| return windRule() == otherPath.windRule() && canBlendSVGPathByteStreams(*m_byteStream, *otherPath.pathData()); |
| } |
| |
| Ref<BasicShape> BasicShapePath::blend(const BasicShape& from, double progress) const |
| { |
| ASSERT(type() == from.type()); |
| |
| auto& fromPath = downcast<BasicShapePath>(from); |
| |
| auto resultingPathBytes = std::make_unique<SVGPathByteStream>(); |
| buildAnimatedSVGPathByteStream(*fromPath.m_byteStream, *m_byteStream, *resultingPathBytes, progress); |
| |
| auto result = BasicShapePath::create(WTFMove(resultingPathBytes)); |
| result->setWindRule(windRule()); |
| return WTFMove(result); |
| } |
| |
| bool BasicShapeInset::operator==(const BasicShape& other) const |
| { |
| if (type() != other.type()) |
| return false; |
| |
| auto& otherInset = downcast<BasicShapeInset>(other); |
| return m_right == otherInset.m_right |
| && m_top == otherInset.m_top |
| && m_bottom == otherInset.m_bottom |
| && m_left == otherInset.m_left |
| && m_topLeftRadius == otherInset.m_topLeftRadius |
| && m_topRightRadius == otherInset.m_topRightRadius |
| && m_bottomRightRadius == otherInset.m_bottomRightRadius |
| && m_bottomLeftRadius == otherInset.m_bottomLeftRadius; |
| } |
| |
| static FloatSize floatSizeForLengthSize(const LengthSize& lengthSize, const FloatRect& boundingBox) |
| { |
| return { floatValueForLength(lengthSize.width, boundingBox.width()), |
| floatValueForLength(lengthSize.height, boundingBox.height()) }; |
| } |
| |
| const Path& BasicShapeInset::path(const FloatRect& boundingBox) |
| { |
| float left = floatValueForLength(m_left, boundingBox.width()); |
| float top = floatValueForLength(m_top, boundingBox.height()); |
| auto rect = FloatRect(left + boundingBox.x(), top + boundingBox.y(), |
| std::max<float>(boundingBox.width() - left - floatValueForLength(m_right, boundingBox.width()), 0), |
| std::max<float>(boundingBox.height() - top - floatValueForLength(m_bottom, boundingBox.height()), 0)); |
| auto radii = FloatRoundedRect::Radii(floatSizeForLengthSize(m_topLeftRadius, boundingBox), |
| floatSizeForLengthSize(m_topRightRadius, boundingBox), |
| floatSizeForLengthSize(m_bottomLeftRadius, boundingBox), |
| floatSizeForLengthSize(m_bottomRightRadius, boundingBox)); |
| radii.scale(calcBorderRadiiConstraintScaleFor(rect, radii)); |
| |
| return cachedRoundedRectPath(FloatRoundedRect(rect, radii)); |
| } |
| |
| bool BasicShapeInset::canBlend(const BasicShape& other) const |
| { |
| return type() == other.type(); |
| } |
| |
| Ref<BasicShape> BasicShapeInset::blend(const BasicShape& from, double progress) const |
| { |
| ASSERT(type() == from.type()); |
| |
| auto& fromInset = downcast<BasicShapeInset>(from); |
| auto result = BasicShapeInset::create(); |
| result->setTop(WebCore::blend(fromInset.top(), top(), progress)); |
| result->setRight(WebCore::blend(fromInset.right(), right(), progress)); |
| result->setBottom(WebCore::blend(fromInset.bottom(), bottom(), progress)); |
| result->setLeft(WebCore::blend(fromInset.left(), left(), progress)); |
| |
| result->setTopLeftRadius(WebCore::blend(fromInset.topLeftRadius(), topLeftRadius(), progress)); |
| result->setTopRightRadius(WebCore::blend(fromInset.topRightRadius(), topRightRadius(), progress)); |
| result->setBottomRightRadius(WebCore::blend(fromInset.bottomRightRadius(), bottomRightRadius(), progress)); |
| result->setBottomLeftRadius(WebCore::blend(fromInset.bottomLeftRadius(), bottomLeftRadius(), progress)); |
| |
| return WTFMove(result); |
| } |
| } |