blob: f1af29bf3d77f91ed5bd8a1fbbf814e47834ba35 [file] [log] [blame]
/*
* Copyright (C) 2006 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "PlatformScreen.h"
#if PLATFORM(MAC)
#import "FloatRect.h"
#import "FrameView.h"
#import "HostWindow.h"
#import "ScreenProperties.h"
#import <ColorSync/ColorSync.h>
#import <pal/spi/cg/CoreGraphicsSPI.h>
extern "C" {
bool CGDisplayUsesInvertedPolarity(void);
bool CGDisplayUsesForceToGray(void);
}
namespace WebCore {
// These functions scale between screen and page coordinates because JavaScript/DOM operations
// assume that the screen and the page share the same coordinate system.
static PlatformDisplayID displayID(NSScreen *screen)
{
return [[[screen deviceDescription] objectForKey:@"NSScreenNumber"] intValue];
}
static PlatformDisplayID displayID(Widget* widget)
{
if (!widget)
return 0;
auto* view = widget->root();
if (!view)
return 0;
auto* hostWindow = view->hostWindow();
if (!hostWindow)
return 0;
return hostWindow->displayID();
}
// Screen containing the menubar.
static NSScreen *firstScreen()
{
NSArray *screens = [NSScreen screens];
if (![screens count])
return nil;
return [screens objectAtIndex:0];
}
static NSWindow *window(Widget* widget)
{
if (!widget)
return nil;
return widget->platformWidget().window;
}
static NSScreen *screen(Widget* widget)
{
// If the widget is in a window, use that, otherwise use the display ID from the host window.
// First case is for when the NSWindow is in the same process, second case for when it's not.
if (auto screenFromWindow = window(widget).screen)
return screenFromWindow;
return screen(displayID(widget));
}
bool screenIsMonochrome(Widget*)
{
// This is a system-wide accessibility setting, same on all screens.
return CGDisplayUsesForceToGray();
}
bool screenHasInvertedColors()
{
// This is a system-wide accessibility setting, same on all screens.
return CGDisplayUsesInvertedPolarity();
}
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
void getScreenProperties(HashMap<PlatformDisplayID, ScreenProperties>& screenProperties)
{
for (NSScreen *screen in [NSScreen screens]) {
FloatRect screenAvailableRect = [screen visibleFrame];
screenAvailableRect.setY(NSMaxY([screen frame]) - (screenAvailableRect.y() + screenAvailableRect.height())); // flip
FloatRect screenRect = [screen frame];
int screenDepth = NSBitsPerPixelFromDepth(screen.depth);
int screenDepthPerComponent = NSBitsPerSampleFromDepth(screen.depth);
screenProperties.set(WebCore::displayID(screen), ScreenProperties { screenAvailableRect, screenRect, screenDepth, screenDepthPerComponent });
}
}
static HashMap<PlatformDisplayID, ScreenProperties>& screenProperties()
{
static NeverDestroyed<HashMap<PlatformDisplayID, ScreenProperties>> screenProperties;
return screenProperties;
}
void setScreenProperties(const HashMap<PlatformDisplayID, ScreenProperties>& properties)
{
screenProperties() = properties;
}
static ScreenProperties getScreenProperties(Widget* widget)
{
auto displayIDForWidget = displayID(widget);
if (displayIDForWidget && screenProperties().contains(displayIDForWidget))
return screenProperties().get(displayIDForWidget);
// Return property of the first screen if the screen is not found in the map.
auto iter = screenProperties().begin();
return screenProperties().get(iter->key);
}
#endif
int screenDepth(Widget* widget)
{
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
if (!screenProperties().isEmpty()) {
ASSERT(getScreenProperties(widget).screenDepth);
return getScreenProperties(widget).screenDepth;
}
#endif
return NSBitsPerPixelFromDepth(screen(widget).depth);
}
int screenDepthPerComponent(Widget* widget)
{
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
if (!screenProperties().isEmpty()) {
ASSERT(getScreenProperties(widget).screenDepthPerComponent);
return getScreenProperties(widget).screenDepthPerComponent;
}
#endif
return NSBitsPerSampleFromDepth(screen(widget).depth);
}
FloatRect screenRect(Widget* widget)
{
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
if (!screenProperties().isEmpty())
return getScreenProperties(widget).screenRect;
#endif
return toUserSpace([screen(widget) frame], window(widget));
}
FloatRect screenAvailableRect(Widget* widget)
{
#if __MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
if (!screenProperties().isEmpty()) {
return getScreenProperties(widget).screenAvailableRect;
}
#endif
return toUserSpace([screen(widget) visibleFrame], window(widget));
}
NSScreen *screen(NSWindow *window)
{
return [window screen] ?: firstScreen();
}
NSScreen *screen(PlatformDisplayID displayID)
{
for (NSScreen *screen in [NSScreen screens]) {
if (WebCore::displayID(screen) == displayID)
return screen;
}
return firstScreen();
}
CGColorSpaceRef screenColorSpace(Widget* widget)
{
return screen(widget).colorSpace.CGColorSpace;
}
bool screenSupportsExtendedColor(Widget* widget)
{
if (!widget)
return false;
return [screen(widget) canRepresentDisplayGamut:NSDisplayGamutP3];
}
FloatRect toUserSpace(const NSRect& rect, NSWindow *destination)
{
FloatRect userRect = rect;
userRect.setY(NSMaxY([screen(destination) frame]) - (userRect.y() + userRect.height())); // flip
return userRect;
}
NSRect toDeviceSpace(const FloatRect& rect, NSWindow *source)
{
FloatRect deviceRect = rect;
deviceRect.setY(NSMaxY([screen(source) frame]) - (deviceRect.y() + deviceRect.height())); // flip
return deviceRect;
}
NSPoint flipScreenPoint(const NSPoint& screenPoint, NSScreen *screen)
{
NSPoint flippedPoint = screenPoint;
flippedPoint.y = NSMaxY([screen frame]) - flippedPoint.y;
return flippedPoint;
}
} // namespace WebCore
#endif // PLATFORM(MAC)