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/*
* Copyright (C) 2017-2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ComputedTimingProperties.h"
#include "WebAnimation.h"
#include <wtf/Forward.h>
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
namespace WebCore {
class AnimationEffectTimingReadOnly;
class AnimationEffectReadOnly : public RefCounted<AnimationEffectReadOnly> {
public:
virtual ~AnimationEffectReadOnly();
bool isKeyframeEffect() const { return m_classType == KeyframeEffectClass; }
bool isKeyframeEffectReadOnly() const { return isKeyframeEffect() || m_classType == KeyframeEffectReadOnlyClass; }
AnimationEffectTimingReadOnly* timing() const { return m_timing.get(); }
ComputedTimingProperties getComputedTiming();
virtual void apply(RenderStyle&) = 0;
virtual void invalidate() = 0;
virtual void animationPlayStateDidChange(WebAnimation::PlayState) = 0;
virtual void animationDidSeek() = 0;
WebAnimation* animation() const { return m_animation.get(); }
void setAnimation(RefPtr<WebAnimation>&& animation) { m_animation = animation; }
std::optional<Seconds> localTime() const;
std::optional<Seconds> activeTime() const;
std::optional<double> iterationProgress() const;
std::optional<double> currentIteration() const;
enum class Phase { Before, Active, After, Idle };
Phase phase() const;
void timingDidChange();
protected:
enum ClassType {
KeyframeEffectClass,
KeyframeEffectReadOnlyClass
};
ClassType classType() const { return m_classType; }
explicit AnimationEffectReadOnly(ClassType, Ref<AnimationEffectTimingReadOnly>&&);
private:
enum class ComputedDirection { Forwards, Reverse };
ClassType m_classType;
std::optional<double> overallProgress() const;
std::optional<double> simpleIterationProgress() const;
AnimationEffectReadOnly::ComputedDirection currentDirection() const;
std::optional<double> directedProgress() const;
std::optional<double> transformedProgress() const;
RefPtr<WebAnimation> m_animation;
RefPtr<AnimationEffectTimingReadOnly> m_timing;
};
} // namespace WebCore
#define SPECIALIZE_TYPE_TRAITS_ANIMATION_EFFECT(ToValueTypeName, predicate) \
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToValueTypeName) \
static bool isType(const WebCore::AnimationEffectReadOnly& value) { return value.predicate; } \
SPECIALIZE_TYPE_TRAITS_END()