blob: e5ea1b69f0b7a471022ccf6f0c508d90b91aac64 [file] [log] [blame]
/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <wtf/FastMalloc.h>
#include <wtf/Lock.h>
#include <wtf/Noncopyable.h>
#include <wtf/Vector.h>
namespace JSC {
class BlockDirectory;
// Each Heap has a ThreadLocalCacheLayout that helps us figure out how to allocate a ThreadLocalCache
// for that Heap.
class ThreadLocalCacheLayout {
WTF_MAKE_NONCOPYABLE(ThreadLocalCacheLayout);
WTF_MAKE_FAST_ALLOCATED;
public:
ThreadLocalCacheLayout();
~ThreadLocalCacheLayout();
// BlockDirectory calls this during creation and this fills in BlockDirectory::offset.
void allocateOffset(BlockDirectory*);
struct Snapshot {
size_t size;
Vector<BlockDirectory*> directories;
};
Snapshot snapshot();
BlockDirectory* directory(unsigned offset);
private:
Lock m_lock;
size_t m_size { 0 };
Vector<BlockDirectory*> m_directories;
};
} // namespace JSC