| /* |
| * Copyright (C) 2018-2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "SVGAnimatedPropertyAccessor.h" |
| #include "SVGAnimatedPropertyAnimatorImpl.h" |
| #include "SVGAnimatedPropertyImpl.h" |
| #include "SVGNames.h" |
| |
| namespace WebCore { |
| |
| template<typename OwnerType> |
| class SVGAnimatedAngleAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedAngle> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedAngle>; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedAngle> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedAngleAccessor, property>(); } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedBooleanAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedBoolean> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedBoolean>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedBoolean> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedBooleanAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedBooleanAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedBooleanAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType, typename EnumType> |
| class SVGAnimatedEnumerationAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedEnumeration> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedEnumeration>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedEnumeration> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedEnumerationAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedEnumerationAnimator<EnumType>::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedEnumerationAnimator<EnumType>&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedIntegerAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedInteger> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedInteger>; |
| |
| public: |
| using Base::Base; |
| using Base::property; |
| template<Ref<SVGAnimatedInteger> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedIntegerAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedIntegerAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedIntegerAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedLengthAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedLength> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedLength>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedLength> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedLengthAccessor, property>(); } |
| |
| private: |
| bool isAnimatedLength() const override { return true; } |
| |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| SVGLengthMode lengthMode = property(owner)->baseVal()->value().lengthMode(); |
| return SVGAnimatedLengthAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive, lengthMode); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedLengthAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedLengthListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedLengthList> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedLengthList>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedLengthList> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedLengthListAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedLengthListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive, SVGLengthMode::Width); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedLengthListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedNumberAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedNumber> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedNumber>; |
| |
| public: |
| using Base::Base; |
| using Base::property; |
| template<Ref<SVGAnimatedNumber> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedNumberAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedNumberAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedNumberAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedNumberListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedNumberList> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedNumberList>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedNumberList> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedNumberListAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedNumberListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedNumberListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedPathSegListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPathSegList> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPathSegList>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedPathSegList> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedPathSegListAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedPathSegListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedPathSegListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedPointListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPointList> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPointList>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedPointList> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedPointListAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedPointListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedPointListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedOrientTypeAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedOrientType> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedOrientType>; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedOrientType> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() {return Base::template singleton<SVGAnimatedOrientTypeAccessor, property>(); } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedPreserveAspectRatioAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPreserveAspectRatio> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedPreserveAspectRatio>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedPreserveAspectRatio> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedPreserveAspectRatioAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedPreserveAspectRatioAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedPreserveAspectRatioAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedRectAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedRect> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedRect>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedRect> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedRectAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedRectAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedRectAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedStringAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedString> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedString>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedString> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedStringAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedStringAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedStringAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| template<typename OwnerType> |
| class SVGAnimatedTransformListAccessor final : public SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedTransformList> { |
| using Base = SVGAnimatedPropertyAccessor<OwnerType, SVGAnimatedTransformList>; |
| using Base::property; |
| |
| public: |
| using Base::Base; |
| template<Ref<SVGAnimatedTransformList> OwnerType::*property> |
| constexpr static const SVGMemberAccessor<OwnerType>& singleton() { return Base::template singleton<SVGAnimatedTransformListAccessor, property>(); } |
| |
| private: |
| RefPtr<SVGAttributeAnimator> createAnimator(OwnerType& owner, const QualifiedName& attributeName, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive) const final |
| { |
| return SVGAnimatedTransformListAnimator::create(attributeName, property(owner), animationMode, calcMode, isAccumulated, isAdditive); |
| } |
| |
| void appendAnimatedInstance(OwnerType& owner, SVGAttributeAnimator& animator) const final |
| { |
| static_cast<SVGAnimatedTransformListAnimator&>(animator).appendAnimatedInstance(property(owner)); |
| } |
| }; |
| |
| } |