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/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WebGPURenderPassDescriptor.h"
#if ENABLE(WEBGPU)
#include "GPURenderPassColorAttachmentDescriptor.h"
#include "GPURenderPassDepthAttachmentDescriptor.h"
#include "GPURenderPassDescriptor.h"
#include "WebGPURenderPassColorAttachmentDescriptor.h"
#include "WebGPURenderPassDepthAttachmentDescriptor.h"
#include "WebGPURenderingContext.h"
namespace WebCore {
Ref<WebGPURenderPassDescriptor> WebGPURenderPassDescriptor::create()
{
return adoptRef(*new WebGPURenderPassDescriptor());
}
WebGPURenderPassDescriptor::WebGPURenderPassDescriptor()
: WebGPUObject()
{
m_renderPassDescriptor = GPURenderPassDescriptor::create();
}
WebGPURenderPassDescriptor::~WebGPURenderPassDescriptor() = default;
RefPtr<WebGPURenderPassDepthAttachmentDescriptor> WebGPURenderPassDescriptor::depthAttachment()
{
if (!m_renderPassDescriptor)
return nullptr;
if (!m_depthAttachmentDescriptor) {
RefPtr<GPURenderPassDepthAttachmentDescriptor> platformDepthAttachment = m_renderPassDescriptor->depthAttachment();
m_depthAttachmentDescriptor = WebGPURenderPassDepthAttachmentDescriptor::create(this->context(), platformDepthAttachment.get());
}
return m_depthAttachmentDescriptor;
}
Vector<RefPtr<WebGPURenderPassColorAttachmentDescriptor>> WebGPURenderPassDescriptor::colorAttachments()
{
if (!m_renderPassDescriptor)
return Vector<RefPtr<WebGPURenderPassColorAttachmentDescriptor>>();
if (!m_colorAttachmentDescriptors.size()) {
Vector<RefPtr<GPURenderPassColorAttachmentDescriptor>> platformColorAttachments = m_renderPassDescriptor->colorAttachments();
for (auto& attachment : platformColorAttachments)
m_colorAttachmentDescriptors.append(WebGPURenderPassColorAttachmentDescriptor::create(this->context(), attachment.get()));
}
return m_colorAttachmentDescriptors;
}
} // namespace WebCore
#endif