blob: f30d0fbd654a1d1f188a1f439d303080fca6482a [file] [log] [blame]
/*
* Copyright (C) 2017 Igalia S.L. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "FloatPoint3D.h"
#include "VRFieldOfView.h"
#include "VRPlatformDisplay.h"
#include <JavaScriptCore/Float32Array.h>
#include <wtf/RefCounted.h>
namespace WebCore {
class VREyeParameters : public RefCounted<VREyeParameters> {
public:
using RenderSize = VRPlatformDisplayInfo::RenderSize;
static Ref<VREyeParameters> create(const FloatPoint3D& offset, const VRPlatformDisplayInfo::FieldOfView& fieldOfView, const RenderSize& renderSize)
{
return adoptRef(*new VREyeParameters(offset, fieldOfView, renderSize));
}
Ref<Float32Array> offset() const;
const FloatPoint3D& rawOffset() const { return m_offset; }
const VRFieldOfView& fieldOfView() const;
unsigned renderWidth() const;
unsigned renderHeight() const;
private:
VREyeParameters(const FloatPoint3D& offset, const VRPlatformDisplayInfo::FieldOfView&, const RenderSize&);
Ref<VRFieldOfView> m_fieldOfView;
FloatPoint3D m_offset;
RenderSize m_renderSize;
};
} // namespace WebCore