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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WebGPURenderPassDescriptor.h"
#if ENABLE(WEBGPU)
#include "GPURenderPassDescriptor.h"
#include "Logging.h"
namespace WebCore {
GPURenderPassColorAttachmentDescriptor::GPURenderPassColorAttachmentDescriptor(Ref<GPUTexture>&& texture, const GPURenderPassColorAttachmentDescriptorBase& base)
: GPURenderPassColorAttachmentDescriptorBase(base)
, attachment(WTFMove(texture))
{
}
GPURenderPassDepthStencilAttachmentDescriptor::GPURenderPassDepthStencilAttachmentDescriptor(Ref<GPUTexture>&& texture, const GPURenderPassDepthStencilAttachmentDescriptorBase& base)
: GPURenderPassDepthStencilAttachmentDescriptorBase(base)
, attachment(WTFMove(texture))
{
}
Optional<GPURenderPassDescriptor> WebGPURenderPassDescriptor::tryCreateGPURenderPassDescriptor() const
{
// FIXME: Improve error checking as WebGPURenderPassDescriptor is added to spec.
if (colorAttachments.isEmpty()) {
LOG(WebGPU, "GPURenderPassDescriptor: No color attachments specified for GPURenderPassDescriptor!");
return WTF::nullopt;
}
Vector<GPURenderPassColorAttachmentDescriptor> gpuColorAttachments;
for (const auto& colorAttachment : colorAttachments) {
if (!colorAttachment.attachment
|| !colorAttachment.attachment->texture()
|| !colorAttachment.attachment->texture()->isOutputAttachment()) {
LOG(WebGPU, "GPURenderPassDescriptor: Invalid attachment in GPURenderPassColorAttachmentDescriptor!");
return WTF::nullopt;
}
gpuColorAttachments.append(GPURenderPassColorAttachmentDescriptor { makeRef(*colorAttachment.attachment->texture()), colorAttachment });
}
Optional<GPURenderPassDepthStencilAttachmentDescriptor> gpuDepthAttachment;
if (depthStencilAttachment) {
if (!depthStencilAttachment->attachment
|| !depthStencilAttachment->attachment->texture()
|| !depthStencilAttachment->attachment->texture()->isOutputAttachment()) {
LOG(WebGPU, "GPURenderPassDescriptor: Invalid attachment in GPURenderPassDepthStencilAttachmentDescriptor!");
return WTF::nullopt;
}
gpuDepthAttachment = GPURenderPassDepthStencilAttachmentDescriptor { makeRef(*depthStencilAttachment->attachment->texture()), *depthStencilAttachment };
}
return GPURenderPassDescriptor { WTFMove(gpuColorAttachments), WTFMove(gpuDepthAttachment) };
}
} // namespace WebCore
#endif // ENABLE(WEBGPU)