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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBGPU)
#include "WHLSLMangledNames.h"
#include "WHLSLPipelineDescriptor.h"
#include <wtf/HashMap.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
namespace WHLSL {
namespace AST {
class FunctionDefinition;
}
struct EntryPointItems;
class Intrinsics;
namespace Metal {
class TypeNamer;
class EntryPointScaffolding {
WTF_MAKE_FAST_ALLOCATED;
public:
virtual ~EntryPointScaffolding() = default;
virtual void emitHelperTypes(StringBuilder&, Indentation<4>) = 0;
virtual void emitSignature(StringBuilder&, MangledFunctionName, Indentation<4>) = 0;
virtual void emitUnpack(StringBuilder&, Indentation<4>) = 0;
virtual void emitPack(StringBuilder&, MangledVariableName existingVariableName, MangledVariableName, Indentation<4>) = 0;
Vector<MangledVariableName>& parameterVariables() { return m_parameterVariables; }
protected:
EntryPointScaffolding(AST::FunctionDefinition&, Intrinsics&, TypeNamer&, EntryPointItems&, HashMap<Binding*, size_t>& resourceMap, Layout&, std::function<MangledVariableName()>&& generateNextVariableName);
void emitResourceHelperTypes(StringBuilder&, Indentation<4>, ShaderStage);
enum class IncludePrecedingComma {
Yes,
No
};
bool emitResourceSignature(StringBuilder&, IncludePrecedingComma);
bool emitBuiltInsSignature(StringBuilder&, IncludePrecedingComma);
void emitMangledInputPath(StringBuilder&, Vector<String>& path);
void emitMangledOutputPath(StringBuilder&, Vector<String>& path);
void emitUnpackResourcesAndNamedBuiltIns(StringBuilder&, Indentation<4>);
AST::FunctionDefinition& m_functionDefinition;
Intrinsics& m_intrinsics;
TypeNamer& m_typeNamer;
EntryPointItems& m_entryPointItems;
HashMap<Binding*, size_t>& m_resourceMap;
Layout& m_layout;
std::function<MangledVariableName()> m_generateNextVariableName;
struct LengthInformation {
MangledStructureElementName elementName;
MangledVariableName temporaryName;
unsigned index;
};
struct NamedBinding {
MangledStructureElementName elementName;
unsigned index;
Optional<LengthInformation> lengthInformation;
};
struct NamedBindGroup {
MangledTypeName structName;
MangledVariableName variableName;
Vector<NamedBinding> namedBindings;
unsigned argumentBufferIndex;
};
Vector<NamedBindGroup> m_namedBindGroups; // Parallel to m_layout
struct NamedBuiltIn {
size_t indexInEntryPointItems;
MangledVariableName variableName;
};
Vector<NamedBuiltIn> m_namedBuiltIns;
Vector<MangledVariableName> m_parameterVariables;
};
class VertexEntryPointScaffolding final : public EntryPointScaffolding {
public:
VertexEntryPointScaffolding(AST::FunctionDefinition&, Intrinsics&, TypeNamer&, EntryPointItems&, HashMap<Binding*, size_t>& resourceMap, Layout&, std::function<MangledVariableName()>&& generateNextVariableName, HashMap<VertexAttribute*, size_t>& matchedVertexAttributes);
virtual ~VertexEntryPointScaffolding() = default;
private:
void emitHelperTypes(StringBuilder&, Indentation<4>) override;
void emitSignature(StringBuilder&, MangledFunctionName, Indentation<4>) override;
void emitUnpack(StringBuilder&, Indentation<4>) override;
void emitPack(StringBuilder&, MangledVariableName existingVariableName, MangledVariableName, Indentation<4>) override;
HashMap<VertexAttribute*, size_t>& m_matchedVertexAttributes;
MangledTypeName m_stageInStructName;
MangledTypeName m_returnStructName;
MangledVariableName m_stageInParameterName;
struct NamedStageIn {
size_t indexInEntryPointItems;
MangledStructureElementName elementName;
unsigned attributeIndex;
};
Vector<NamedStageIn> m_namedStageIns;
struct NamedOutput {
MangledStructureElementName elementName;
MangledOrNativeTypeName internalTypeName;
};
Vector<NamedOutput> m_namedOutputs;
};
class FragmentEntryPointScaffolding final : public EntryPointScaffolding {
public:
FragmentEntryPointScaffolding(AST::FunctionDefinition&, Intrinsics&, TypeNamer&, EntryPointItems&, HashMap<Binding*, size_t>& resourceMap, Layout&, std::function<MangledVariableName()>&& generateNextVariableName, HashMap<AttachmentDescriptor*, size_t>& matchedColorAttachments);
virtual ~FragmentEntryPointScaffolding() = default;
private:
void emitHelperTypes(StringBuilder&, Indentation<4>) override;
void emitSignature(StringBuilder&, MangledFunctionName, Indentation<4>) override;
void emitUnpack(StringBuilder&, Indentation<4>) override;
void emitPack(StringBuilder&, MangledVariableName existingVariableName, MangledVariableName, Indentation<4>) override;
MangledTypeName m_stageInStructName;
MangledTypeName m_returnStructName;
MangledVariableName m_stageInParameterName;
struct NamedStageIn {
size_t indexInEntryPointItems;
MangledStructureElementName elementName;
unsigned attributeIndex;
};
Vector<NamedStageIn> m_namedStageIns;
struct NamedOutput {
MangledStructureElementName elementName;
MangledOrNativeTypeName internalTypeName;
};
Vector<NamedOutput> m_namedOutputs;
};
class ComputeEntryPointScaffolding final : public EntryPointScaffolding {
public:
ComputeEntryPointScaffolding(AST::FunctionDefinition&, Intrinsics&, TypeNamer&, EntryPointItems&, HashMap<Binding*, size_t>& resourceMap, Layout&, std::function<MangledVariableName()>&& generateNextVariableName);
virtual ~ComputeEntryPointScaffolding() = default;
private:
void emitHelperTypes(StringBuilder&, Indentation<4>) override;
void emitSignature(StringBuilder&, MangledFunctionName, Indentation<4>) override;
void emitUnpack(StringBuilder&, Indentation<4>) override;
void emitPack(StringBuilder&, MangledVariableName existingVariableName, MangledVariableName, Indentation<4>) override;
};
}
}
}
#endif