| /* |
| * Copyright 2017 Facebook, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| namespace folly { |
| |
| namespace detail { |
| |
| template <typename T> |
| template <typename Tag, typename VaultTag> |
| SingletonHolder<T>& SingletonHolder<T>::singleton() { |
| /* library-local */ static auto entry = |
| createGlobal<SingletonHolder<T>, std::pair<Tag, VaultTag>>([]() { |
| return new SingletonHolder<T>({typeid(T), typeid(Tag)}, |
| *SingletonVault::singleton<VaultTag>()); |
| }); |
| return *entry; |
| } |
| |
| [[noreturn]] void singletonWarnDoubleRegistrationAndAbort( |
| const TypeDescriptor& type); |
| |
| template <typename T> |
| void SingletonHolder<T>::registerSingleton(CreateFunc c, TeardownFunc t) { |
| std::lock_guard<std::mutex> entry_lock(mutex_); |
| |
| if (state_ != SingletonHolderState::NotRegistered) { |
| /* Possible causes: |
| * |
| * You have two instances of the same |
| * folly::Singleton<Class>. Probably because you define the |
| * singleton in a header included in multiple places? In general, |
| * folly::Singleton shouldn't be in the header, only off in some |
| * anonymous namespace in a cpp file. Code needing the singleton |
| * will find it when that code references folly::Singleton<Class>. |
| * |
| * Alternatively, you could have 2 singletons with the same type |
| * defined with a different name in a .cpp (source) file. For |
| * example: |
| * |
| * Singleton<int> a([] { return new int(3); }); |
| * Singleton<int> b([] { return new int(4); }); |
| * |
| */ |
| singletonWarnDoubleRegistrationAndAbort(type()); |
| } |
| |
| create_ = std::move(c); |
| teardown_ = std::move(t); |
| |
| state_ = SingletonHolderState::Dead; |
| } |
| |
| template <typename T> |
| void SingletonHolder<T>::registerSingletonMock(CreateFunc c, TeardownFunc t) { |
| if (state_ == SingletonHolderState::NotRegistered) { |
| LOG(FATAL) << "Registering mock before singleton was registered: " |
| << type().name(); |
| } |
| if (state_ == SingletonHolderState::Living) { |
| destroyInstance(); |
| } |
| |
| { |
| auto creationOrder = vault_.creationOrder_.wlock(); |
| |
| auto it = std::find(creationOrder->begin(), creationOrder->end(), type()); |
| if (it != creationOrder->end()) { |
| creationOrder->erase(it); |
| } |
| } |
| |
| std::lock_guard<std::mutex> entry_lock(mutex_); |
| |
| create_ = std::move(c); |
| teardown_ = std::move(t); |
| } |
| |
| template <typename T> |
| T* SingletonHolder<T>::get() { |
| if (LIKELY(state_.load(std::memory_order_acquire) == |
| SingletonHolderState::Living)) { |
| return instance_ptr_; |
| } |
| createInstance(); |
| |
| if (instance_weak_.expired()) { |
| throw std::runtime_error( |
| "Raw pointer to a singleton requested after its destruction." |
| " Singleton type is: " + |
| type().name()); |
| } |
| |
| return instance_ptr_; |
| } |
| |
| template <typename T> |
| std::weak_ptr<T> SingletonHolder<T>::get_weak() { |
| if (UNLIKELY(state_.load(std::memory_order_acquire) != |
| SingletonHolderState::Living)) { |
| createInstance(); |
| } |
| |
| return instance_weak_; |
| } |
| |
| template <typename T> |
| std::shared_ptr<T> SingletonHolder<T>::try_get() { |
| if (UNLIKELY(state_.load(std::memory_order_acquire) != |
| SingletonHolderState::Living)) { |
| createInstance(); |
| } |
| |
| return instance_weak_.lock(); |
| } |
| |
| template <typename T> |
| folly::ReadMostlySharedPtr<T> SingletonHolder<T>::try_get_fast() { |
| if (UNLIKELY(state_.load(std::memory_order_acquire) != |
| SingletonHolderState::Living)) { |
| createInstance(); |
| } |
| |
| return instance_weak_fast_.lock(); |
| } |
| |
| template <typename T> |
| bool SingletonHolder<T>::hasLiveInstance() { |
| return !instance_weak_.expired(); |
| } |
| |
| template <typename T> |
| void SingletonHolder<T>::preDestroyInstance( |
| ReadMostlyMainPtrDeleter<>& deleter) { |
| instance_copy_ = instance_; |
| deleter.add(std::move(instance_)); |
| } |
| |
| template <typename T> |
| void SingletonHolder<T>::destroyInstance() { |
| state_ = SingletonHolderState::Dead; |
| instance_.reset(); |
| instance_copy_.reset(); |
| if (destroy_baton_) { |
| constexpr std::chrono::seconds kDestroyWaitTime{5}; |
| auto last_reference_released = destroy_baton_->timed_wait( |
| std::chrono::steady_clock::now() + kDestroyWaitTime); |
| if (last_reference_released) { |
| teardown_(instance_ptr_); |
| } else { |
| print_destructor_stack_trace_->store(true); |
| LOG(ERROR) << "Singleton of type " << type().name() << " has a " |
| << "living reference at destroyInstances time; beware! Raw " |
| << "pointer is " << instance_ptr_ << ". It is very likely " |
| << "that some other singleton is holding a shared_ptr to it. " |
| << "This singleton will be leaked (even if a shared_ptr to it " |
| << "is eventually released)." |
| << "Make sure dependencies between these singletons are " |
| << "properly defined."; |
| } |
| } |
| } |
| |
| template <typename T> |
| SingletonHolder<T>::SingletonHolder( |
| TypeDescriptor typeDesc, |
| SingletonVault& vault) |
| : SingletonHolderBase(typeDesc), vault_(vault) {} |
| |
| template <typename T> |
| bool SingletonHolder<T>::creationStarted() { |
| // If alive, then creation was of course started. |
| // This is flipped after creating_thread_ was set, and before it was reset. |
| if (state_.load(std::memory_order_acquire) == SingletonHolderState::Living) { |
| return true; |
| } |
| |
| // Not yet built. Is it currently in progress? |
| if (creating_thread_.load(std::memory_order_acquire) != std::thread::id()) { |
| return true; |
| } |
| |
| return false; |
| } |
| |
| template <typename T> |
| void SingletonHolder<T>::createInstance() { |
| if (creating_thread_.load(std::memory_order_acquire) == |
| std::this_thread::get_id()) { |
| LOG(FATAL) << "circular singleton dependency: " << type().name(); |
| } |
| |
| std::lock_guard<std::mutex> entry_lock(mutex_); |
| if (state_.load(std::memory_order_acquire) == SingletonHolderState::Living) { |
| return; |
| } |
| if (state_.load(std::memory_order_acquire) == |
| SingletonHolderState::NotRegistered) { |
| auto ptr = SingletonVault::stackTraceGetter().load(); |
| LOG(FATAL) << "Creating instance for unregistered singleton: " |
| << type().name() << "\n" |
| << "Stacktrace:" |
| << "\n" |
| << (ptr ? (*ptr)() : "(not available)"); |
| } |
| |
| if (state_.load(std::memory_order_acquire) == SingletonHolderState::Living) { |
| return; |
| } |
| |
| SCOPE_EXIT { |
| // Clean up creator thread when complete, and also, in case of errors here, |
| // so that subsequent attempts don't think this is still in the process of |
| // being built. |
| creating_thread_.store(std::thread::id(), std::memory_order_release); |
| }; |
| |
| creating_thread_.store(std::this_thread::get_id(), std::memory_order_release); |
| |
| auto state = vault_.state_.rlock(); |
| if (vault_.type_ != SingletonVault::Type::Relaxed && |
| !state->registrationComplete) { |
| auto stack_trace_getter = SingletonVault::stackTraceGetter().load(); |
| auto stack_trace = stack_trace_getter ? stack_trace_getter() : ""; |
| if (!stack_trace.empty()) { |
| stack_trace = "Stack trace:\n" + stack_trace; |
| } |
| |
| LOG(FATAL) << "Singleton " << type().name() << " requested before " |
| << "registrationComplete() call.\n" |
| << "This usually means that either main() never called " |
| << "folly::init, or singleton was requested before main() " |
| << "(which is not allowed).\n" |
| << stack_trace; |
| } |
| if (state->state == SingletonVault::SingletonVaultState::Quiescing) { |
| return; |
| } |
| |
| auto destroy_baton = std::make_shared<folly::Baton<>>(); |
| auto print_destructor_stack_trace = |
| std::make_shared<std::atomic<bool>>(false); |
| |
| // Can't use make_shared -- no support for a custom deleter, sadly. |
| std::shared_ptr<T> instance( |
| create_(), |
| [ destroy_baton, print_destructor_stack_trace, type = type() ]( |
| T*) mutable { |
| destroy_baton->post(); |
| if (print_destructor_stack_trace->load()) { |
| std::string output = "Singleton " + type.name() + " was released.\n"; |
| |
| auto stack_trace_getter = SingletonVault::stackTraceGetter().load(); |
| auto stack_trace = stack_trace_getter ? stack_trace_getter() : ""; |
| if (stack_trace.empty()) { |
| output += "Failed to get release stack trace."; |
| } else { |
| output += "Release stack trace:\n"; |
| output += stack_trace; |
| } |
| |
| LOG(ERROR) << output; |
| } |
| }); |
| |
| // We should schedule destroyInstances() only after the singleton was |
| // created. This will ensure it will be destroyed before singletons, |
| // not managed by folly::Singleton, which were initialized in its |
| // constructor |
| SingletonVault::scheduleDestroyInstances(); |
| |
| instance_weak_ = instance; |
| instance_ptr_ = instance.get(); |
| instance_.reset(std::move(instance)); |
| instance_weak_fast_ = instance_; |
| |
| destroy_baton_ = std::move(destroy_baton); |
| print_destructor_stack_trace_ = std::move(print_destructor_stack_trace); |
| |
| // This has to be the last step, because once state is Living other threads |
| // may access instance and instance_weak w/o synchronization. |
| state_.store(SingletonHolderState::Living, std::memory_order_release); |
| |
| vault_.creationOrder_.wlock()->push_back(type()); |
| } |
| |
| } |
| |
| } |