| /* |
| * Copyright (C) 2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WebGPUBindGroupDescriptor.h" |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "GPUBindGroupDescriptor.h" |
| #include "GPUBuffer.h" |
| #include "Logging.h" |
| #include <wtf/Variant.h> |
| |
| namespace WebCore { |
| |
| static bool validateBufferBindingType(const GPUBuffer* buffer, const GPUBindGroupLayoutBinding& binding, const char* const functionName) |
| { |
| #if LOG_DISABLED |
| UNUSED_PARAM(functionName); |
| #endif |
| |
| switch (binding.type) { |
| case GPUBindingType::UniformBuffer: |
| if (!buffer->isUniform()) { |
| LOG(WebGPU, "%s: GPUBuffer resource for binding %u does not have UNIFORM usage!", functionName, binding.binding); |
| return false; |
| } |
| return true; |
| case GPUBindingType::StorageBuffer: |
| if (!buffer->isStorage()) { |
| LOG(WebGPU, "%s: GPUBuffer resource for binding %u does not have STORAGE usage!", functionName, binding.binding); |
| return false; |
| } |
| return true; |
| default: |
| LOG(WebGPU, "%s: Layout binding %u is not a buffer-type resource!", functionName, binding.binding); |
| return false; |
| } |
| } |
| |
| Optional<GPUBindGroupDescriptor> WebGPUBindGroupDescriptor::tryCreateGPUBindGroupDescriptor() const |
| { |
| const char* const functionName = "GPUDevice::createBindGroup()"; |
| |
| if (!layout || !layout->bindGroupLayout()) { |
| LOG(WebGPU, "%s: Invalid GPUBindGroupLayout!", functionName); |
| return WTF::nullopt; |
| } |
| |
| if (bindings.size() != layout->bindGroupLayout()->bindingsMap().size()) { |
| LOG(WebGPU, "%s: Mismatched number of GPUBindGroupLayoutBindings and GPUBindGroupBindings!", functionName); |
| return WTF::nullopt; |
| } |
| |
| auto layoutMap = layout->bindGroupLayout()->bindingsMap(); |
| |
| Vector<GPUBindGroupBinding> bindGroupBindings; |
| bindGroupBindings.reserveCapacity(bindings.size()); |
| |
| for (const auto& binding : bindings) { |
| auto iterator = layoutMap.find(binding.binding); |
| if (iterator == layoutMap.end()) { |
| LOG(WebGPU, "%s: GPUBindGroupLayoutBinding %u not found in GPUBindGroupLayout!", functionName, binding.binding); |
| return WTF::nullopt; |
| } |
| |
| const auto layoutBinding = iterator->value; |
| |
| auto bindingResourceVisitor = WTF::makeVisitor([](const RefPtr<WebGPUSampler>& sampler) -> Optional<GPUBindingResource> { |
| if (!sampler) |
| return WTF::nullopt; |
| auto gpuSampler = sampler->sampler(); |
| if (!gpuSampler) |
| return WTF::nullopt; |
| |
| return static_cast<GPUBindingResource>(makeRef(*gpuSampler)); |
| }, [](const RefPtr<WebGPUTextureView>& view) -> Optional<GPUBindingResource> { |
| if (!view) |
| return WTF::nullopt; |
| auto texture = view->texture(); |
| if (!texture) |
| return WTF::nullopt; |
| |
| return static_cast<GPUBindingResource>(makeRef(*texture)); |
| }, [&layoutBinding, functionName] (WebGPUBufferBinding bufferBinding) -> Optional<GPUBindingResource> { |
| if (!bufferBinding.buffer) |
| return WTF::nullopt; |
| auto buffer = bufferBinding.buffer->buffer(); |
| if (!buffer) |
| return WTF::nullopt; |
| |
| if (!validateBufferBindingType(buffer, layoutBinding.externalBinding, functionName)) |
| return WTF::nullopt; |
| |
| return static_cast<GPUBindingResource>(GPUBufferBinding { makeRef(*buffer), bufferBinding.offset, bufferBinding.size }); |
| }); |
| |
| auto bindingResource = WTF::visit(bindingResourceVisitor, binding.resource); |
| if (!bindingResource) { |
| LOG(WebGPU, "%s: Invalid resource for binding %u!", functionName, layoutBinding.externalBinding.binding); |
| return WTF::nullopt; |
| } |
| |
| bindGroupBindings.uncheckedAppend(GPUBindGroupBinding { binding.binding, WTFMove(bindingResource.value()) }); |
| } |
| |
| return GPUBindGroupDescriptor { makeRef(*layout->bindGroupLayout()), WTFMove(bindGroupBindings) }; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGPU) |