blob: 3e510c574f3ef863b1a1012f5ef6399134b9c17c [file] [log] [blame]
/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WebGPUBindGroupDescriptor.h"
#if ENABLE(WEBGPU)
#include "GPUBindGroupDescriptor.h"
#include "GPUBuffer.h"
#include "Logging.h"
#include <wtf/Variant.h>
namespace WebCore {
static bool validateBufferBindingType(const GPUBuffer* buffer, const GPUBindGroupLayoutBinding& binding, const char* const functionName)
{
#if LOG_DISABLED
UNUSED_PARAM(functionName);
#endif
switch (binding.type) {
case GPUBindingType::UniformBuffer:
if (!buffer->isUniform()) {
LOG(WebGPU, "%s: GPUBuffer resource for binding %u does not have UNIFORM usage!", functionName, binding.binding);
return false;
}
return true;
case GPUBindingType::StorageBuffer:
if (!buffer->isStorage()) {
LOG(WebGPU, "%s: GPUBuffer resource for binding %u does not have STORAGE usage!", functionName, binding.binding);
return false;
}
return true;
default:
LOG(WebGPU, "%s: Layout binding %u is not a buffer-type resource!", functionName, binding.binding);
return false;
}
}
Optional<GPUBindGroupDescriptor> WebGPUBindGroupDescriptor::tryCreateGPUBindGroupDescriptor() const
{
const char* const functionName = "GPUDevice::createBindGroup()";
if (!layout || !layout->bindGroupLayout()) {
LOG(WebGPU, "%s: Invalid GPUBindGroupLayout!", functionName);
return WTF::nullopt;
}
if (bindings.size() != layout->bindGroupLayout()->bindingsMap().size()) {
LOG(WebGPU, "%s: Mismatched number of GPUBindGroupLayoutBindings and GPUBindGroupBindings!", functionName);
return WTF::nullopt;
}
auto layoutMap = layout->bindGroupLayout()->bindingsMap();
Vector<GPUBindGroupBinding> bindGroupBindings;
bindGroupBindings.reserveCapacity(bindings.size());
for (const auto& binding : bindings) {
auto iterator = layoutMap.find(binding.binding);
if (iterator == layoutMap.end()) {
LOG(WebGPU, "%s: GPUBindGroupLayoutBinding %u not found in GPUBindGroupLayout!", functionName, binding.binding);
return WTF::nullopt;
}
const auto layoutBinding = iterator->value;
auto bindingResourceVisitor = WTF::makeVisitor([](const RefPtr<WebGPUSampler>& sampler) -> Optional<GPUBindingResource> {
if (!sampler)
return WTF::nullopt;
auto gpuSampler = sampler->sampler();
if (!gpuSampler)
return WTF::nullopt;
return static_cast<GPUBindingResource>(makeRef(*gpuSampler));
}, [](const RefPtr<WebGPUTextureView>& view) -> Optional<GPUBindingResource> {
if (!view)
return WTF::nullopt;
auto texture = view->texture();
if (!texture)
return WTF::nullopt;
return static_cast<GPUBindingResource>(makeRef(*texture));
}, [&layoutBinding, functionName] (WebGPUBufferBinding bufferBinding) -> Optional<GPUBindingResource> {
if (!bufferBinding.buffer)
return WTF::nullopt;
auto buffer = bufferBinding.buffer->buffer();
if (!buffer)
return WTF::nullopt;
if (!validateBufferBindingType(buffer, layoutBinding.externalBinding, functionName))
return WTF::nullopt;
return static_cast<GPUBindingResource>(GPUBufferBinding { makeRef(*buffer), bufferBinding.offset, bufferBinding.size });
});
auto bindingResource = WTF::visit(bindingResourceVisitor, binding.resource);
if (!bindingResource) {
LOG(WebGPU, "%s: Invalid resource for binding %u!", functionName, layoutBinding.externalBinding.binding);
return WTF::nullopt;
}
bindGroupBindings.uncheckedAppend(GPUBindGroupBinding { binding.binding, WTFMove(bindingResource.value()) });
}
return GPUBindGroupDescriptor { makeRef(*layout->bindGroupLayout()), WTFMove(bindGroupBindings) };
}
} // namespace WebCore
#endif // ENABLE(WEBGPU)