| /* |
| * Copyright (C) 2012 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef WheelFlingPlatformGestureCurve_h |
| #define WheelFlingPlatformGestureCurve_h |
| |
| #include "FloatPoint.h" |
| #include "PlatformGestureCurve.h" |
| #include <wtf/OwnPtr.h> |
| #include <wtf/PassOwnPtr.h> |
| |
| namespace WebCore { |
| |
| class PlatformGestureCurveTarget; |
| |
| // Implementation of PlatformGestureCurve suitable for mouse wheel-based fling |
| // scroll. A Rayleigh distribtution curve is used to define the velocity profile, |
| // so velocity starts at zero, accelerates to a maximum proportional to 'velocity', |
| // then gently tails off to zero again. |
| class WheelFlingPlatformGestureCurve : public PlatformGestureCurve { |
| public: |
| static PassOwnPtr<PlatformGestureCurve> create(const FloatPoint& velocity); |
| virtual ~WheelFlingPlatformGestureCurve(); |
| |
| virtual const char* debugName() const { return "WheelFling"; } |
| virtual bool apply(double time, PlatformGestureCurveTarget*); |
| |
| private: |
| explicit WheelFlingPlatformGestureCurve(const FloatPoint& velocity); |
| |
| FloatPoint m_velocity; |
| IntPoint m_cumulativeScroll; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif |