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/*
* Copyright (C) 2011-2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "TileController.h"
#include "IntRect.h"
#include "PlatformCALayer.h"
#include "Region.h"
#include "TileCoverageMap.h"
#include "TileGrid.h"
#include <utility>
#include <wtf/MainThread.h>
#if PLATFORM(IOS)
#include "TileControllerMemoryHandlerIOS.h"
#endif
namespace WebCore {
TileController::TileController(PlatformCALayer* rootPlatformLayer)
: m_tileCacheLayer(rootPlatformLayer)
, m_tileGrid(std::make_unique<TileGrid>(*this))
, m_tileSize(defaultTileWidth, defaultTileHeight)
, m_tileRevalidationTimer(this, &TileController::tileRevalidationTimerFired)
, m_zoomedOutContentsScale(0)
, m_deviceScaleFactor(owningGraphicsLayer()->platformCALayerDeviceScaleFactor())
, m_tileCoverage(CoverageForVisibleArea)
, m_marginTop(0)
, m_marginBottom(0)
, m_marginLeft(0)
, m_marginRight(0)
, m_isInWindow(false)
, m_scrollingPerformanceLoggingEnabled(false)
, m_unparentsOffscreenTiles(false)
, m_acceleratesDrawing(false)
, m_tilesAreOpaque(false)
, m_hasTilesWithTemporaryScaleFactor(false)
, m_tileDebugBorderWidth(0)
, m_indicatorMode(AsyncScrollingIndication)
, m_topContentInset(0)
{
}
TileController::~TileController()
{
ASSERT(isMainThread());
#if PLATFORM(IOS)
tileControllerMemoryHandler().removeTileController(this);
#endif
}
void TileController::tileCacheLayerBoundsChanged()
{
ASSERT(owningGraphicsLayer()->isCommittingChanges());
setNeedsRevalidateTiles();
}
void TileController::setNeedsDisplay()
{
tileGrid().setNeedsDisplay();
m_zoomedOutTileGrid = nullptr;
}
void TileController::setNeedsDisplayInRect(const IntRect& rect)
{
tileGrid().setNeedsDisplayInRect(rect);
if (m_zoomedOutTileGrid)
m_zoomedOutTileGrid->dropTilesInRect(rect);
updateTileCoverageMap();
}
void TileController::setContentsScale(float scale)
{
ASSERT(owningGraphicsLayer()->isCommittingChanges());
float deviceScaleFactor = owningGraphicsLayer()->platformCALayerDeviceScaleFactor();
// The scale we get is the product of the page scale factor and device scale factor.
// Divide by the device scale factor so we'll get the page scale factor.
scale /= deviceScaleFactor;
if (tileGrid().scale() == scale && m_deviceScaleFactor == deviceScaleFactor && !m_hasTilesWithTemporaryScaleFactor)
return;
m_hasTilesWithTemporaryScaleFactor = false;
m_deviceScaleFactor = deviceScaleFactor;
if (m_coverageMap)
m_coverageMap->setDeviceScaleFactor(deviceScaleFactor);
if (m_zoomedOutTileGrid && m_zoomedOutTileGrid->scale() == scale) {
m_tileGrid = WTF::move(m_zoomedOutTileGrid);
m_tileGrid->revalidateTiles(0);
return;
}
if (m_zoomedOutContentsScale && m_zoomedOutContentsScale == tileGrid().scale() && tileGrid().scale() != scale && !m_hasTilesWithTemporaryScaleFactor) {
m_zoomedOutTileGrid = WTF::move(m_tileGrid);
m_tileGrid = std::make_unique<TileGrid>(*this);
}
tileGrid().setScale(scale);
tileGrid().setNeedsDisplay();
}
float TileController::contentsScale() const
{
return tileGrid().scale() * m_deviceScaleFactor;
}
float TileController::zoomedOutContentsScale() const
{
return m_zoomedOutContentsScale * m_deviceScaleFactor;
}
void TileController::setZoomedOutContentsScale(float scale)
{
ASSERT(owningGraphicsLayer()->isCommittingChanges());
float deviceScaleFactor = owningGraphicsLayer()->platformCALayerDeviceScaleFactor();
scale /= deviceScaleFactor;
if (m_zoomedOutContentsScale == scale)
return;
m_zoomedOutContentsScale = scale;
if (m_zoomedOutTileGrid && m_zoomedOutTileGrid->scale() != m_zoomedOutContentsScale)
m_zoomedOutTileGrid = nullptr;
}
void TileController::setAcceleratesDrawing(bool acceleratesDrawing)
{
if (m_acceleratesDrawing == acceleratesDrawing)
return;
m_acceleratesDrawing = acceleratesDrawing;
tileGrid().updateTileLayerProperties();
}
void TileController::setTilesOpaque(bool opaque)
{
if (opaque == m_tilesAreOpaque)
return;
m_tilesAreOpaque = opaque;
tileGrid().updateTileLayerProperties();
}
void TileController::setVisibleRect(const FloatRect& visibleRect)
{
ASSERT(owningGraphicsLayer()->isCommittingChanges());
if (m_visibleRect == visibleRect)
return;
m_visibleRect = visibleRect;
setNeedsRevalidateTiles();
}
bool TileController::tilesWouldChangeForVisibleRect(const FloatRect& newVisibleRect) const
{
if (bounds().isEmpty())
return false;
return tileGrid().tilesWouldChangeForVisibleRect(newVisibleRect, m_visibleRect);
}
void TileController::setTopContentInset(float topContentInset)
{
m_topContentInset = topContentInset;
setTiledScrollingIndicatorPosition(FloatPoint(0, m_topContentInset));
}
void TileController::setTiledScrollingIndicatorPosition(const FloatPoint& position)
{
if (!m_coverageMap)
return;
m_coverageMap->setPosition(position);
m_coverageMap->update();
}
void TileController::prepopulateRect(const FloatRect& rect)
{
if (tileGrid().prepopulateRect(rect))
setNeedsRevalidateTiles();
}
void TileController::setIsInWindow(bool isInWindow)
{
if (m_isInWindow == isInWindow)
return;
m_isInWindow = isInWindow;
if (m_isInWindow)
setNeedsRevalidateTiles();
else {
const double tileRevalidationTimeout = 4;
scheduleTileRevalidation(tileRevalidationTimeout);
}
}
void TileController::setTileCoverage(TileCoverage coverage)
{
if (coverage == m_tileCoverage)
return;
m_tileCoverage = coverage;
setNeedsRevalidateTiles();
}
void TileController::revalidateTiles()
{
ASSERT(owningGraphicsLayer()->isCommittingChanges());
tileGrid().revalidateTiles(0);
m_visibleRectAtLastRevalidate = m_visibleRect;
}
void TileController::forceRepaint()
{
setNeedsDisplay();
}
void TileController::setTileDebugBorderWidth(float borderWidth)
{
if (m_tileDebugBorderWidth == borderWidth)
return;
m_tileDebugBorderWidth = borderWidth;
tileGrid().updateTileLayerProperties();
}
void TileController::setTileDebugBorderColor(Color borderColor)
{
if (m_tileDebugBorderColor == borderColor)
return;
m_tileDebugBorderColor = borderColor;
tileGrid().updateTileLayerProperties();
}
IntRect TileController::bounds() const
{
IntPoint boundsOriginIncludingMargin(-leftMarginWidth(), -topMarginHeight());
IntSize boundsSizeIncludingMargin = expandedIntSize(m_tileCacheLayer->bounds().size());
boundsSizeIncludingMargin.expand(leftMarginWidth() + rightMarginWidth(), topMarginHeight() + bottomMarginHeight());
return IntRect(boundsOriginIncludingMargin, boundsSizeIncludingMargin);
}
IntRect TileController::boundsWithoutMargin() const
{
return IntRect(IntPoint(), expandedIntSize(m_tileCacheLayer->bounds().size()));
}
IntRect TileController::boundsAtLastRevalidateWithoutMargin() const
{
IntRect boundsWithoutMargin = IntRect(IntPoint(), m_boundsAtLastRevalidate.size());
boundsWithoutMargin.contract(IntSize(leftMarginWidth() + rightMarginWidth(), topMarginHeight() + bottomMarginHeight()));
return boundsWithoutMargin;
}
FloatRect TileController::computeTileCoverageRect(const FloatRect& previousVisibleRect, const FloatRect& visibleRect) const
{
// If the page is not in a window (for example if it's in a background tab), we limit the tile coverage rect to the visible rect.
if (!m_isInWindow)
return visibleRect;
// FIXME: look at how far the document can scroll in each dimension.
float coverageHorizontalSize = visibleRect.width();
float coverageVerticalSize = visibleRect.height();
#if PLATFORM(IOS)
UNUSED_PARAM(previousVisibleRect);
return visibleRect;
#else
bool largeVisibleRectChange = !previousVisibleRect.isEmpty() && !visibleRect.intersects(previousVisibleRect);
// Inflate the coverage rect so that it covers 2x of the visible width and 3x of the visible height.
// These values were chosen because it's more common to have tall pages and to scroll vertically,
// so we keep more tiles above and below the current area.
if (m_tileCoverage & CoverageForHorizontalScrolling && !largeVisibleRectChange)
coverageHorizontalSize *= 2;
if (m_tileCoverage & CoverageForVerticalScrolling && !largeVisibleRectChange)
coverageVerticalSize *= 3;
#endif
coverageVerticalSize += topMarginHeight() + bottomMarginHeight();
coverageHorizontalSize += leftMarginWidth() + rightMarginWidth();
FloatRect coverageBounds = bounds();
float coverageLeft = visibleRect.x() - (coverageHorizontalSize - visibleRect.width()) / 2;
coverageLeft = std::min(coverageLeft, coverageBounds.maxX() - coverageHorizontalSize);
coverageLeft = std::max(coverageLeft, coverageBounds.x());
float coverageTop = visibleRect.y() - (coverageVerticalSize - visibleRect.height()) / 2;
coverageTop = std::min(coverageTop, coverageBounds.maxY() - coverageVerticalSize);
coverageTop = std::max(coverageTop, coverageBounds.y());
return FloatRect(coverageLeft, coverageTop, coverageHorizontalSize, coverageVerticalSize);
}
void TileController::scheduleTileRevalidation(double interval)
{
if (m_tileRevalidationTimer.isActive() && m_tileRevalidationTimer.nextFireInterval() < interval)
return;
m_tileRevalidationTimer.startOneShot(interval);
}
bool TileController::shouldAggressivelyRetainTiles() const
{
return owningGraphicsLayer()->platformCALayerShouldAggressivelyRetainTiles(m_tileCacheLayer);
}
bool TileController::shouldTemporarilyRetainTileCohorts() const
{
return owningGraphicsLayer()->platformCALayerShouldTemporarilyRetainTileCohorts(m_tileCacheLayer);
}
void TileController::tileRevalidationTimerFired(Timer*)
{
if (!owningGraphicsLayer())
return;
if (m_isInWindow) {
setNeedsRevalidateTiles();
return;
}
// If we are not visible get rid of the zoomed-out tiles.
m_zoomedOutTileGrid = nullptr;
unsigned validationPolicy = (shouldAggressivelyRetainTiles() ? 0 : TileGrid::PruneSecondaryTiles) | TileGrid::UnparentAllTiles;
tileGrid().revalidateTiles(validationPolicy);
}
void TileController::didRevalidateTiles()
{
m_visibleRectAtLastRevalidate = visibleRect();
m_boundsAtLastRevalidate = bounds();
updateTileCoverageMap();
}
unsigned TileController::blankPixelCount() const
{
return tileGrid().blankPixelCount();
}
unsigned TileController::blankPixelCountForTiles(const PlatformLayerList& tiles, const FloatRect& visibleRect, const IntPoint& tileTranslation)
{
Region paintedVisibleTiles;
for (PlatformLayerList::const_iterator it = tiles.begin(), end = tiles.end(); it != end; ++it) {
const PlatformLayer* tileLayer = it->get();
FloatRect visiblePart(CGRectOffset(PlatformCALayer::frameForLayer(tileLayer), tileTranslation.x(), tileTranslation.y()));
visiblePart.intersect(visibleRect);
if (!visiblePart.isEmpty())
paintedVisibleTiles.unite(enclosingIntRect(visiblePart));
}
Region uncoveredRegion(enclosingIntRect(visibleRect));
uncoveredRegion.subtract(paintedVisibleTiles);
return uncoveredRegion.totalArea();
}
void TileController::setNeedsRevalidateTiles()
{
owningGraphicsLayer()->platformCALayerSetNeedsToRevalidateTiles();
}
void TileController::updateTileCoverageMap()
{
if (m_coverageMap)
m_coverageMap->update();
}
IntRect TileController::tileGridExtent() const
{
return tileGrid().extent();
}
double TileController::retainedTileBackingStoreMemory() const
{
double bytes = tileGrid().retainedTileBackingStoreMemory();
if (m_zoomedOutTileGrid)
bytes += m_zoomedOutTileGrid->retainedTileBackingStoreMemory();
return bytes;
}
// Return the rect in layer coords, not tile coords.
IntRect TileController::tileCoverageRect() const
{
return tileGrid().tileCoverageRect();
}
PlatformCALayer* TileController::tiledScrollingIndicatorLayer()
{
if (!m_coverageMap)
m_coverageMap = std::make_unique<TileCoverageMap>(*this);
return &m_coverageMap->layer();
}
void TileController::setScrollingModeIndication(ScrollingModeIndication scrollingMode)
{
if (scrollingMode == m_indicatorMode)
return;
m_indicatorMode = scrollingMode;
updateTileCoverageMap();
}
void TileController::setTileMargins(int marginTop, int marginBottom, int marginLeft, int marginRight)
{
m_marginTop = marginTop;
m_marginBottom = marginBottom;
m_marginLeft = marginLeft;
m_marginRight = marginRight;
setNeedsRevalidateTiles();
}
bool TileController::hasMargins() const
{
return m_marginTop || m_marginBottom || m_marginLeft || m_marginRight;
}
bool TileController::hasHorizontalMargins() const
{
return m_marginLeft || m_marginRight;
}
bool TileController::hasVerticalMargins() const
{
return m_marginTop || m_marginBottom;
}
int TileController::topMarginHeight() const
{
return m_marginTop / tileGrid().scale();
}
int TileController::bottomMarginHeight() const
{
return m_marginBottom / tileGrid().scale();
}
int TileController::leftMarginWidth() const
{
return m_marginLeft / tileGrid().scale();
}
int TileController::rightMarginWidth() const
{
return m_marginRight / tileGrid().scale();
}
RefPtr<PlatformCALayer> TileController::createTileLayer(const IntRect& tileRect, TileGrid& grid)
{
RefPtr<PlatformCALayer> layer = m_tileCacheLayer->createCompatibleLayerOrTakeFromPool(PlatformCALayer::LayerTypeTiledBackingTileLayer, &grid, tileRect.size());
layer->setAnchorPoint(FloatPoint3D());
layer->setPosition(tileRect.location());
layer->setBorderColor(m_tileDebugBorderColor);
layer->setBorderWidth(m_tileDebugBorderWidth);
layer->setEdgeAntialiasingMask(0);
layer->setOpaque(m_tilesAreOpaque);
#ifndef NDEBUG
layer->setName("Tile");
#endif
float temporaryScaleFactor = owningGraphicsLayer()->platformCALayerContentsScaleMultiplierForNewTiles(m_tileCacheLayer);
m_hasTilesWithTemporaryScaleFactor |= temporaryScaleFactor != 1;
layer->setContentsScale(m_deviceScaleFactor * temporaryScaleFactor);
layer->setAcceleratesDrawing(m_acceleratesDrawing);
layer->setNeedsDisplay();
return layer;
}
Vector<RefPtr<PlatformCALayer>> TileController::containerLayers()
{
Vector<RefPtr<PlatformCALayer>> layerList;
if (m_zoomedOutTileGrid)
layerList.append(&m_zoomedOutTileGrid->containerLayer());
layerList.append(&tileGrid().containerLayer());
return layerList;
}
#if PLATFORM(IOS)
unsigned TileController::numberOfUnparentedTiles() const
{
unsigned count = tileGrid().numberOfUnparentedTiles();
if (m_zoomedOutTileGrid)
count += m_zoomedOutTileGrid->numberOfUnparentedTiles();
return count;
}
void TileController::removeUnparentedTilesNow()
{
tileGrid().removeUnparentedTilesNow();
if (m_zoomedOutTileGrid)
m_zoomedOutTileGrid->removeUnparentedTilesNow();
updateTileCoverageMap();
}
#endif
} // namespace WebCore