| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef LinkBuffer_h |
| #define LinkBuffer_h |
| |
| #include <wtf/Platform.h> |
| |
| #if ENABLE(ASSEMBLER) |
| |
| #include <MacroAssembler.h> |
| #include <wtf/Noncopyable.h> |
| |
| namespace JSC { |
| |
| // LinkBuffer: |
| // |
| // This class assists in linking code generated by the macro assembler, once code generation |
| // has been completed, and the code has been copied to is final location in memory. At this |
| // time pointers to labels within the code may be resolved, and relative offsets to external |
| // addresses may be fixed. |
| // |
| // Specifically: |
| // * Jump objects may be linked to external targets, |
| // * The address of Jump objects may taken, such that it can later be relinked. |
| // * The return address of a Call may be acquired. |
| // * The address of a Label pointing into the code may be resolved. |
| // * The value referenced by a DataLabel may be set. |
| // |
| class LinkBuffer : public Noncopyable { |
| typedef MacroAssemblerCodeRef CodeRef; |
| typedef MacroAssembler::Label Label; |
| typedef MacroAssembler::Jump Jump; |
| typedef MacroAssembler::JumpList JumpList; |
| typedef MacroAssembler::Call Call; |
| typedef MacroAssembler::DataLabel32 DataLabel32; |
| typedef MacroAssembler::DataLabelPtr DataLabelPtr; |
| |
| public: |
| // Note: Initialization sequence is significant, since executablePool is a PassRefPtr. |
| // First, executablePool is copied into m_executablePool, then the initialization of |
| // m_code uses m_executablePool, *not* executablePool, since this is no longer valid. |
| LinkBuffer(MacroAssembler* masm, PassRefPtr<ExecutablePool> executablePool) |
| : m_executablePool(executablePool) |
| , m_code(masm->m_assembler.executableCopy(m_executablePool.get())) |
| , m_size(masm->m_assembler.size()) |
| #ifndef NDEBUG |
| , m_completed(false) |
| #endif |
| { |
| } |
| |
| ~LinkBuffer() |
| { |
| ASSERT(m_completed); |
| } |
| |
| // These methods are used to link or set values at code generation time. |
| |
| void link(Call call, FunctionPtr function) |
| { |
| ASSERT(call.isFlagSet(Call::Linkable)); |
| MacroAssembler::linkCall(code(), call, function); |
| } |
| |
| void link(Jump jump, CodeLocationLabel label) |
| { |
| MacroAssembler::linkJump(code(), jump, label); |
| } |
| |
| void link(JumpList list, CodeLocationLabel label) |
| { |
| for (unsigned i = 0; i < list.m_jumps.size(); ++i) |
| MacroAssembler::linkJump(code(), list.m_jumps[i], label); |
| } |
| |
| void patch(DataLabelPtr label, void* value) |
| { |
| MacroAssembler::linkPointer(code(), label.m_label, value); |
| } |
| |
| void patch(DataLabelPtr label, CodeLocationLabel value) |
| { |
| MacroAssembler::linkPointer(code(), label.m_label, value.executableAddress()); |
| } |
| |
| // These methods are used to obtain handles to allow the code to be relinked / repatched later. |
| |
| CodeLocationCall locationOf(Call call) |
| { |
| ASSERT(call.isFlagSet(Call::Linkable)); |
| ASSERT(!call.isFlagSet(Call::Near)); |
| return CodeLocationCall(MacroAssembler::getLinkerAddress(code(), call.m_jmp)); |
| } |
| |
| CodeLocationNearCall locationOfNearCall(Call call) |
| { |
| ASSERT(call.isFlagSet(Call::Linkable)); |
| ASSERT(call.isFlagSet(Call::Near)); |
| return CodeLocationNearCall(MacroAssembler::getLinkerAddress(code(), call.m_jmp)); |
| } |
| |
| CodeLocationLabel locationOf(Label label) |
| { |
| return CodeLocationLabel(MacroAssembler::getLinkerAddress(code(), label.m_label)); |
| } |
| |
| CodeLocationDataLabelPtr locationOf(DataLabelPtr label) |
| { |
| return CodeLocationDataLabelPtr(MacroAssembler::getLinkerAddress(code(), label.m_label)); |
| } |
| |
| CodeLocationDataLabel32 locationOf(DataLabel32 label) |
| { |
| return CodeLocationDataLabel32(MacroAssembler::getLinkerAddress(code(), label.m_label)); |
| } |
| |
| // This method obtains the return address of the call, given as an offset from |
| // the start of the code. |
| unsigned returnAddressOffset(Call call) |
| { |
| return MacroAssembler::getLinkerCallReturnOffset(call); |
| } |
| |
| // Upon completion of all patching either 'finalizeCode()' or 'finalizeCodeAddendum()' should be called |
| // once to complete generation of the code. 'finalizeCode()' is suited to situations |
| // where the executable pool must also be retained, the lighter-weight 'finalizeCodeAddendum()' is |
| // suited to adding to an existing allocation. |
| CodeRef finalizeCode() |
| { |
| performFinalization(); |
| |
| return CodeRef(m_code, m_executablePool, m_size); |
| } |
| CodeLocationLabel finalizeCodeAddendum() |
| { |
| performFinalization(); |
| |
| return CodeLocationLabel(code()); |
| } |
| |
| private: |
| // Keep this private! - the underlying code should only be obtained externally via |
| // finalizeCode() or finalizeCodeAddendum(). |
| void* code() |
| { |
| return m_code; |
| } |
| |
| void performFinalization() |
| { |
| #ifndef NDEBUG |
| ASSERT(!m_completed); |
| m_completed = true; |
| #endif |
| |
| ExecutableAllocator::makeExecutable(code(), m_size); |
| ExecutableAllocator::cacheFlush(code(), m_size); |
| } |
| |
| RefPtr<ExecutablePool> m_executablePool; |
| void* m_code; |
| size_t m_size; |
| #ifndef NDEBUG |
| bool m_completed; |
| #endif |
| }; |
| |
| } // namespace JSC |
| |
| #endif // ENABLE(ASSEMBLER) |
| |
| #endif // LinkBuffer_h |