| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef AudioDSPKernelProcessor_h |
| #define AudioDSPKernelProcessor_h |
| |
| #include "AudioBus.h" |
| #include "AudioProcessor.h" |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class AudioBus; |
| class AudioDSPKernel; |
| class AudioProcessor; |
| |
| // AudioDSPKernelProcessor processes one input -> one output (N channels each) |
| // It uses one AudioDSPKernel object per channel to do the processing, thus there is no cross-channel processing. |
| // Despite this limitation it turns out to be a very common and useful type of processor. |
| |
| class AudioDSPKernelProcessor : public AudioProcessor { |
| public: |
| // numberOfChannels may be later changed if object is not yet in an "initialized" state |
| AudioDSPKernelProcessor(float sampleRate, unsigned numberOfChannels); |
| |
| // Subclasses create the appropriate type of processing kernel here. |
| // We'll call this to create a kernel for each channel. |
| virtual std::unique_ptr<AudioDSPKernel> createKernel() = 0; |
| |
| // AudioProcessor methods |
| void initialize() override; |
| void uninitialize() override; |
| void process(const AudioBus* source, AudioBus* destination, size_t framesToProcess) override; |
| void reset() override; |
| void setNumberOfChannels(unsigned) override; |
| unsigned numberOfChannels() const override { return m_numberOfChannels; } |
| |
| double tailTime() const override; |
| double latencyTime() const override; |
| |
| protected: |
| Vector<std::unique_ptr<AudioDSPKernel>> m_kernels; |
| bool m_hasJustReset; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // AudioDSPKernelProcessor_h |