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/*
* Copyright (C) 2006, 2007, 2012 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "RenderFileUploadControl.h"
#include "FileList.h"
#include "FontCascade.h"
#include "GraphicsContext.h"
#include "HTMLInputElement.h"
#include "HTMLNames.h"
#include "Icon.h"
#include "LocalizedStrings.h"
#include "PaintInfo.h"
#include "RenderButton.h"
#include "RenderText.h"
#include "RenderTheme.h"
#include "ShadowRoot.h"
#include "StringTruncator.h"
#include "TextRun.h"
#include "VisiblePosition.h"
#include <math.h>
#include <wtf/IsoMallocInlines.h>
namespace WebCore {
using namespace HTMLNames;
WTF_MAKE_ISO_ALLOCATED_IMPL(RenderFileUploadControl);
const int afterButtonSpacing = 4;
#if !PLATFORM(IOS)
const int iconHeight = 16;
const int iconWidth = 16;
const int iconFilenameSpacing = 2;
const int defaultWidthNumChars = 34;
#else
// On iOS the icon height matches the button height, to maximize the icon size.
const int iconFilenameSpacing = afterButtonSpacing;
const int defaultWidthNumChars = 38;
#endif
const int buttonShadowHeight = 2;
RenderFileUploadControl::RenderFileUploadControl(HTMLInputElement& input, RenderStyle&& style)
: RenderBlockFlow(input, WTFMove(style))
, m_canReceiveDroppedFiles(input.canReceiveDroppedFiles())
{
}
RenderFileUploadControl::~RenderFileUploadControl() = default;
HTMLInputElement& RenderFileUploadControl::inputElement() const
{
return downcast<HTMLInputElement>(nodeForNonAnonymous());
}
void RenderFileUploadControl::updateFromElement()
{
ASSERT(inputElement().isFileUpload());
if (HTMLInputElement* button = uploadButton()) {
bool newCanReceiveDroppedFilesState = inputElement().canReceiveDroppedFiles();
if (m_canReceiveDroppedFiles != newCanReceiveDroppedFilesState) {
m_canReceiveDroppedFiles = newCanReceiveDroppedFilesState;
button->setActive(newCanReceiveDroppedFilesState);
}
}
// This only supports clearing out the files, but that's OK because for
// security reasons that's the only change the DOM is allowed to make.
FileList* files = inputElement().files();
ASSERT(files);
if (files && files->isEmpty())
repaint();
}
static int nodeWidth(Node* node)
{
return (node && node->renderBox()) ? roundToInt(node->renderBox()->size().width()) : 0;
}
#if PLATFORM(IOS)
static int nodeHeight(Node* node)
{
return (node && node->renderBox()) ? roundToInt(node->renderBox()->size().height()) : 0;
}
#endif
int RenderFileUploadControl::maxFilenameWidth() const
{
#if PLATFORM(IOS)
int iconWidth = nodeHeight(uploadButton());
#endif
return std::max(0, snappedIntRect(contentBoxRect()).width() - nodeWidth(uploadButton()) - afterButtonSpacing
- (inputElement().icon() ? iconWidth + iconFilenameSpacing : 0));
}
void RenderFileUploadControl::paintObject(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
if (style().visibility() != VISIBLE)
return;
// Push a clip.
GraphicsContextStateSaver stateSaver(paintInfo.context(), false);
if (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseChildBlockBackgrounds) {
IntRect clipRect = enclosingIntRect(LayoutRect(paintOffset.x() + borderLeft(), paintOffset.y() + borderTop(),
width() - borderLeft() - borderRight(), height() - borderBottom() - borderTop() + buttonShadowHeight));
if (clipRect.isEmpty())
return;
stateSaver.save();
paintInfo.context().clip(clipRect);
}
if (paintInfo.phase == PaintPhaseForeground) {
const String& displayedFilename = fileTextValue();
const FontCascade& font = style().fontCascade();
TextRun textRun = constructTextRun(displayedFilename, style(), AllowTrailingExpansion, RespectDirection | RespectDirectionOverride);
#if PLATFORM(IOS)
int iconHeight = nodeHeight(uploadButton());
int iconWidth = iconHeight;
#endif
// Determine where the filename should be placed
LayoutUnit contentLeft = paintOffset.x() + borderLeft() + paddingLeft();
HTMLInputElement* button = uploadButton();
if (!button)
return;
LayoutUnit buttonWidth = nodeWidth(button);
LayoutUnit buttonAndIconWidth = buttonWidth + afterButtonSpacing
+ (inputElement().icon() ? iconWidth + iconFilenameSpacing : 0);
LayoutUnit textX;
if (style().isLeftToRightDirection())
textX = contentLeft + buttonAndIconWidth;
else
textX = contentLeft + contentWidth() - buttonAndIconWidth - font.width(textRun);
LayoutUnit textY = 0;
// We want to match the button's baseline
// FIXME: Make this work with transforms.
if (RenderButton* buttonRenderer = downcast<RenderButton>(button->renderer()))
textY = paintOffset.y() + borderTop() + paddingTop() + buttonRenderer->baselinePosition(AlphabeticBaseline, true, HorizontalLine, PositionOnContainingLine);
else
textY = baselinePosition(AlphabeticBaseline, true, HorizontalLine, PositionOnContainingLine);
paintInfo.context().setFillColor(style().visitedDependentColorWithColorFilter(CSSPropertyColor));
// Draw the filename
paintInfo.context().drawBidiText(font, textRun, IntPoint(roundToInt(textX), roundToInt(textY)));
if (inputElement().icon()) {
// Determine where the icon should be placed
LayoutUnit iconY = paintOffset.y() + borderTop() + paddingTop() + (contentHeight() - iconHeight) / 2;
LayoutUnit iconX;
if (style().isLeftToRightDirection())
iconX = contentLeft + buttonWidth + afterButtonSpacing;
else
iconX = contentLeft + contentWidth() - buttonWidth - afterButtonSpacing - iconWidth;
#if PLATFORM(IOS)
if (RenderButton* buttonRenderer = downcast<RenderButton>(button->renderer())) {
// Draw the file icon and decorations.
IntRect iconRect(iconX, iconY, iconWidth, iconHeight);
RenderTheme::FileUploadDecorations decorationsType = inputElement().files()->length() == 1 ? RenderTheme::SingleFile : RenderTheme::MultipleFiles;
theme().paintFileUploadIconDecorations(*this, *buttonRenderer, paintInfo, iconRect, inputElement().icon(), decorationsType);
}
#else
// Draw the file icon
inputElement().icon()->paint(paintInfo.context(), IntRect(roundToInt(iconX), roundToInt(iconY), iconWidth, iconHeight));
#endif
}
}
// Paint the children.
RenderBlockFlow::paintObject(paintInfo, paintOffset);
}
void RenderFileUploadControl::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
{
// Figure out how big the filename space needs to be for a given number of characters
// (using "0" as the nominal character).
const UChar character = '0';
const String characterAsString = String(&character, 1);
const FontCascade& font = style().fontCascade();
// FIXME: Remove the need for this const_cast by making constructTextRun take a const RenderObject*.
float minDefaultLabelWidth = defaultWidthNumChars * font.width(constructTextRun(characterAsString, style(), AllowTrailingExpansion));
const String label = theme().fileListDefaultLabel(inputElement().multiple());
float defaultLabelWidth = font.width(constructTextRun(label, style(), AllowTrailingExpansion));
if (HTMLInputElement* button = uploadButton())
if (RenderObject* buttonRenderer = button->renderer())
defaultLabelWidth += buttonRenderer->maxPreferredLogicalWidth() + afterButtonSpacing;
maxLogicalWidth = static_cast<int>(ceilf(std::max(minDefaultLabelWidth, defaultLabelWidth)));
if (!style().width().isPercentOrCalculated())
minLogicalWidth = maxLogicalWidth;
}
void RenderFileUploadControl::computePreferredLogicalWidths()
{
ASSERT(preferredLogicalWidthsDirty());
m_minPreferredLogicalWidth = 0;
m_maxPreferredLogicalWidth = 0;
if (style().width().isFixed() && style().width().value() > 0)
m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = adjustContentBoxLogicalWidthForBoxSizing(style().width().value());
else
computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth);
if (style().minWidth().isFixed() && style().minWidth().value() > 0) {
m_maxPreferredLogicalWidth = std::max(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style().minWidth().value()));
m_minPreferredLogicalWidth = std::max(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style().minWidth().value()));
}
if (style().maxWidth().isFixed()) {
m_maxPreferredLogicalWidth = std::min(m_maxPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style().maxWidth().value()));
m_minPreferredLogicalWidth = std::min(m_minPreferredLogicalWidth, adjustContentBoxLogicalWidthForBoxSizing(style().maxWidth().value()));
}
int toAdd = horizontalBorderAndPaddingExtent();
m_minPreferredLogicalWidth += toAdd;
m_maxPreferredLogicalWidth += toAdd;
setPreferredLogicalWidthsDirty(false);
}
VisiblePosition RenderFileUploadControl::positionForPoint(const LayoutPoint&, const RenderFragmentContainer*)
{
return VisiblePosition();
}
HTMLInputElement* RenderFileUploadControl::uploadButton() const
{
ASSERT(inputElement().shadowRoot());
Node* buttonNode = inputElement().shadowRoot()->firstChild();
return is<HTMLInputElement>(buttonNode) ? downcast<HTMLInputElement>(buttonNode) : nullptr;
}
String RenderFileUploadControl::buttonValue()
{
if (HTMLInputElement* button = uploadButton())
return button->value();
return String();
}
String RenderFileUploadControl::fileTextValue() const
{
auto& input = inputElement();
ASSERT(inputElement().files());
if (input.files()->length() && !input.displayString().isEmpty())
return StringTruncator::rightTruncate(input.displayString(), maxFilenameWidth(), style().fontCascade());
return theme().fileListNameForWidth(input.files(), style().fontCascade(), maxFilenameWidth(), input.multiple());
}
} // namespace WebCore