| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| var shouldBailout = false; |
| function makeArrayLength() { |
| } |
| var obj0 = {}; |
| var obj1 = {}; |
| var arrObj0 = {}; |
| var func0 = function () { |
| }; |
| var func2 = function () { |
| }; |
| var func4 = function () { |
| }; |
| obj0.method0 = func0; |
| obj0.method1 = func2; |
| obj1.method0 = obj0; |
| obj1.method1 = func0; |
| var ary = Array(); |
| var i32 = new Int32Array(256); |
| var IntArr0 = []; |
| var e = -2; |
| protoObj0 = Object.create(obj0); |
| Object.create(obj1); |
| arrObj0.prop4 = e * (ary.unshift() + obj1.method1.call()); |
| for (var _strvar16 of i32) { |
| _strvar16 >>>= false ? func4() : func4(+obj1.method1.call(protoObj0)); |
| IntArr0[function () { |
| } instanceof (typeof obj0.method1 ? obj0.method1 : Object)]; |
| obj1.length = makeArrayLength((shouldBailout ? obj0.method0 = obj0.method1 : 1, obj0.method0())); |
| } |
| |
| WScript.Echo('pass'); |