| /* |
| * Copyright (c) 2016 Igalia S.L. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ScrollAnimatorGeneric.h" |
| |
| #include "ScrollAnimationKinetic.h" |
| #include "ScrollAnimationSmooth.h" |
| #include "ScrollableArea.h" |
| #include "ScrollbarTheme.h" |
| |
| namespace WebCore { |
| |
| static const Seconds overflowScrollbarsAnimationDuration { 1_s }; |
| static const Seconds overflowScrollbarsAnimationHideDelay { 2_s }; |
| |
| std::unique_ptr<ScrollAnimator> ScrollAnimator::create(ScrollableArea& scrollableArea) |
| { |
| return makeUnique<ScrollAnimatorGeneric>(scrollableArea); |
| } |
| |
| ScrollAnimatorGeneric::ScrollAnimatorGeneric(ScrollableArea& scrollableArea) |
| : ScrollAnimator(scrollableArea) |
| , m_overlayScrollbarAnimationTimer(*this, &ScrollAnimatorGeneric::overlayScrollbarAnimationTimerFired) |
| { |
| m_kineticAnimation = makeUnique<ScrollAnimationKinetic>( |
| [this]() -> ScrollAnimationKinetic::ScrollExtents { |
| return { m_scrollableArea.minimumScrollPosition(), m_scrollableArea.maximumScrollPosition() }; |
| }, |
| [this](FloatPoint&& position) { |
| #if ENABLE(SMOOTH_SCROLLING) |
| if (m_smoothAnimation) |
| m_smoothAnimation->setCurrentPosition(position); |
| #endif |
| updatePosition(WTFMove(position)); |
| }); |
| |
| #if ENABLE(SMOOTH_SCROLLING) |
| if (scrollableArea.scrollAnimatorEnabled()) |
| ensureSmoothScrollingAnimation(); |
| #endif |
| } |
| |
| ScrollAnimatorGeneric::~ScrollAnimatorGeneric() = default; |
| |
| #if ENABLE(SMOOTH_SCROLLING) |
| void ScrollAnimatorGeneric::ensureSmoothScrollingAnimation() |
| { |
| if (m_smoothAnimation) |
| return; |
| |
| m_smoothAnimation = makeUnique<ScrollAnimationSmooth>(m_scrollableArea, m_currentPosition, [this](FloatPoint&& position) { |
| updatePosition(WTFMove(position)); |
| }); |
| } |
| #endif |
| |
| #if ENABLE(SMOOTH_SCROLLING) |
| bool ScrollAnimatorGeneric::scroll(ScrollbarOrientation orientation, ScrollGranularity granularity, float step, float multiplier) |
| { |
| if (!m_scrollableArea.scrollAnimatorEnabled()) |
| return ScrollAnimator::scroll(orientation, granularity, step, multiplier); |
| |
| ensureSmoothScrollingAnimation(); |
| return m_smoothAnimation->scroll(orientation, granularity, step, multiplier); |
| } |
| #endif |
| |
| void ScrollAnimatorGeneric::scrollToOffsetWithoutAnimation(const FloatPoint& offset, ScrollClamping) |
| { |
| FloatPoint position = ScrollableArea::scrollPositionFromOffset(offset, toFloatSize(m_scrollableArea.scrollOrigin())); |
| m_kineticAnimation->stop(); |
| m_kineticAnimation->clearScrollHistory(); |
| |
| #if ENABLE(SMOOTH_SCROLLING) |
| if (m_smoothAnimation) |
| m_smoothAnimation->setCurrentPosition(position); |
| #endif |
| |
| updatePosition(WTFMove(position)); |
| } |
| |
| bool ScrollAnimatorGeneric::handleWheelEvent(const PlatformWheelEvent& event) |
| { |
| m_kineticAnimation->stop(); |
| |
| #if ENABLE(KINETIC_SCROLLING) |
| if (event.isEndOfNonMomentumScroll()) { |
| // We don't need to add the event to the history as its delta will be (0, 0). |
| m_kineticAnimation->start(m_currentPosition, m_kineticAnimation->computeVelocity(), m_scrollableArea.horizontalScrollbar(), m_scrollableArea.verticalScrollbar()); |
| return true; |
| } |
| if (event.isTransitioningToMomentumScroll()) { |
| m_kineticAnimation->clearScrollHistory(); |
| m_kineticAnimation->start(m_currentPosition, event.swipeVelocity(), m_scrollableArea.horizontalScrollbar(), m_scrollableArea.verticalScrollbar()); |
| return true; |
| } |
| |
| m_kineticAnimation->appendToScrollHistory(event); |
| #endif |
| |
| return ScrollAnimator::handleWheelEvent(event); |
| } |
| |
| void ScrollAnimatorGeneric::willEndLiveResize() |
| { |
| #if ENABLE(SMOOTH_SCROLLING) |
| if (m_smoothAnimation) |
| m_smoothAnimation->updateVisibleLengths(); |
| #endif |
| } |
| |
| void ScrollAnimatorGeneric::updatePosition(FloatPoint&& position) |
| { |
| FloatSize delta = position - m_currentPosition; |
| m_currentPosition = WTFMove(position); |
| notifyPositionChanged(delta); |
| } |
| |
| void ScrollAnimatorGeneric::didAddVerticalScrollbar(Scrollbar* scrollbar) |
| { |
| #if ENABLE(SMOOTH_SCROLLING) |
| if (m_smoothAnimation) |
| m_smoothAnimation->updateVisibleLengths(); |
| #endif |
| if (!scrollbar->isOverlayScrollbar()) |
| return; |
| m_verticalOverlayScrollbar = scrollbar; |
| if (!m_horizontalOverlayScrollbar) |
| m_overlayScrollbarAnimationCurrent = 1; |
| m_verticalOverlayScrollbar->setOpacity(m_overlayScrollbarAnimationCurrent); |
| hideOverlayScrollbars(); |
| } |
| |
| void ScrollAnimatorGeneric::didAddHorizontalScrollbar(Scrollbar* scrollbar) |
| { |
| #if ENABLE(SMOOTH_SCROLLING) |
| if (m_smoothAnimation) |
| m_smoothAnimation->updateVisibleLengths(); |
| #endif |
| if (!scrollbar->isOverlayScrollbar()) |
| return; |
| m_horizontalOverlayScrollbar = scrollbar; |
| if (!m_verticalOverlayScrollbar) |
| m_overlayScrollbarAnimationCurrent = 1; |
| m_horizontalOverlayScrollbar->setOpacity(m_overlayScrollbarAnimationCurrent); |
| hideOverlayScrollbars(); |
| } |
| |
| void ScrollAnimatorGeneric::willRemoveVerticalScrollbar(Scrollbar* scrollbar) |
| { |
| if (m_verticalOverlayScrollbar != scrollbar) |
| return; |
| m_verticalOverlayScrollbar = nullptr; |
| if (!m_horizontalOverlayScrollbar) |
| m_overlayScrollbarAnimationCurrent = 0; |
| } |
| |
| void ScrollAnimatorGeneric::willRemoveHorizontalScrollbar(Scrollbar* scrollbar) |
| { |
| if (m_horizontalOverlayScrollbar != scrollbar) |
| return; |
| m_horizontalOverlayScrollbar = nullptr; |
| if (!m_verticalOverlayScrollbar) |
| m_overlayScrollbarAnimationCurrent = 0; |
| } |
| |
| void ScrollAnimatorGeneric::updateOverlayScrollbarsOpacity() |
| { |
| if (m_verticalOverlayScrollbar && m_overlayScrollbarAnimationCurrent != m_verticalOverlayScrollbar->opacity()) { |
| m_verticalOverlayScrollbar->setOpacity(m_overlayScrollbarAnimationCurrent); |
| if (m_verticalOverlayScrollbar->hoveredPart() == NoPart) |
| m_verticalOverlayScrollbar->invalidate(); |
| } |
| |
| if (m_horizontalOverlayScrollbar && m_overlayScrollbarAnimationCurrent != m_horizontalOverlayScrollbar->opacity()) { |
| m_horizontalOverlayScrollbar->setOpacity(m_overlayScrollbarAnimationCurrent); |
| if (m_horizontalOverlayScrollbar->hoveredPart() == NoPart) |
| m_horizontalOverlayScrollbar->invalidate(); |
| } |
| } |
| |
| static inline double easeOutCubic(double t) |
| { |
| double p = t - 1; |
| return p * p * p + 1; |
| } |
| |
| void ScrollAnimatorGeneric::overlayScrollbarAnimationTimerFired() |
| { |
| if (!m_horizontalOverlayScrollbar && !m_verticalOverlayScrollbar) |
| return; |
| if (m_overlayScrollbarsLocked) |
| return; |
| |
| MonotonicTime currentTime = MonotonicTime::now(); |
| double progress = 1; |
| if (currentTime < m_overlayScrollbarAnimationEndTime) |
| progress = (currentTime - m_overlayScrollbarAnimationStartTime).value() / (m_overlayScrollbarAnimationEndTime - m_overlayScrollbarAnimationStartTime).value(); |
| progress = m_overlayScrollbarAnimationSource + (easeOutCubic(progress) * (m_overlayScrollbarAnimationTarget - m_overlayScrollbarAnimationSource)); |
| if (progress != m_overlayScrollbarAnimationCurrent) { |
| m_overlayScrollbarAnimationCurrent = progress; |
| updateOverlayScrollbarsOpacity(); |
| } |
| |
| if (m_overlayScrollbarAnimationCurrent != m_overlayScrollbarAnimationTarget) { |
| static const double frameRate = 60; |
| static const Seconds tickTime = 1_s / frameRate; |
| static const Seconds minimumTimerInterval = 1_ms; |
| Seconds deltaToNextFrame = std::max(tickTime - (MonotonicTime::now() - currentTime), minimumTimerInterval); |
| m_overlayScrollbarAnimationTimer.startOneShot(deltaToNextFrame); |
| } else |
| hideOverlayScrollbars(); |
| } |
| |
| void ScrollAnimatorGeneric::showOverlayScrollbars() |
| { |
| if (m_overlayScrollbarsLocked) |
| return; |
| |
| if (m_overlayScrollbarAnimationTimer.isActive() && m_overlayScrollbarAnimationTarget == 1) |
| return; |
| m_overlayScrollbarAnimationTimer.stop(); |
| |
| if (!m_horizontalOverlayScrollbar && !m_verticalOverlayScrollbar) |
| return; |
| |
| m_overlayScrollbarAnimationSource = m_overlayScrollbarAnimationCurrent; |
| m_overlayScrollbarAnimationTarget = 1; |
| if (m_overlayScrollbarAnimationTarget != m_overlayScrollbarAnimationCurrent) { |
| m_overlayScrollbarAnimationStartTime = MonotonicTime::now(); |
| m_overlayScrollbarAnimationEndTime = m_overlayScrollbarAnimationStartTime + overflowScrollbarsAnimationDuration; |
| m_overlayScrollbarAnimationTimer.startOneShot(0_s); |
| } else |
| hideOverlayScrollbars(); |
| } |
| |
| void ScrollAnimatorGeneric::hideOverlayScrollbars() |
| { |
| if (m_overlayScrollbarAnimationTimer.isActive() && !m_overlayScrollbarAnimationTarget) |
| return; |
| m_overlayScrollbarAnimationTimer.stop(); |
| |
| if (!m_horizontalOverlayScrollbar && !m_verticalOverlayScrollbar) |
| return; |
| |
| m_overlayScrollbarAnimationSource = m_overlayScrollbarAnimationCurrent; |
| m_overlayScrollbarAnimationTarget = 0; |
| if (m_overlayScrollbarAnimationTarget == m_overlayScrollbarAnimationCurrent) |
| return; |
| m_overlayScrollbarAnimationStartTime = MonotonicTime::now() + overflowScrollbarsAnimationHideDelay; |
| m_overlayScrollbarAnimationEndTime = m_overlayScrollbarAnimationStartTime + overflowScrollbarsAnimationDuration + overflowScrollbarsAnimationHideDelay; |
| m_overlayScrollbarAnimationTimer.startOneShot(overflowScrollbarsAnimationHideDelay); |
| } |
| |
| void ScrollAnimatorGeneric::mouseEnteredContentArea() |
| { |
| showOverlayScrollbars(); |
| } |
| |
| void ScrollAnimatorGeneric::mouseExitedContentArea() |
| { |
| hideOverlayScrollbars(); |
| } |
| |
| void ScrollAnimatorGeneric::mouseMovedInContentArea() |
| { |
| showOverlayScrollbars(); |
| } |
| |
| void ScrollAnimatorGeneric::contentAreaDidShow() |
| { |
| showOverlayScrollbars(); |
| } |
| |
| void ScrollAnimatorGeneric::contentAreaDidHide() |
| { |
| if (m_overlayScrollbarsLocked) |
| return; |
| m_overlayScrollbarAnimationTimer.stop(); |
| if (m_overlayScrollbarAnimationCurrent) { |
| m_overlayScrollbarAnimationCurrent = 0; |
| updateOverlayScrollbarsOpacity(); |
| } |
| } |
| |
| void ScrollAnimatorGeneric::notifyContentAreaScrolled(const FloatSize&) |
| { |
| showOverlayScrollbars(); |
| } |
| |
| void ScrollAnimatorGeneric::lockOverlayScrollbarStateToHidden(bool shouldLockState) |
| { |
| if (m_overlayScrollbarsLocked == shouldLockState) |
| return; |
| m_overlayScrollbarsLocked = shouldLockState; |
| |
| if (!m_horizontalOverlayScrollbar && !m_verticalOverlayScrollbar) |
| return; |
| |
| if (m_overlayScrollbarsLocked) { |
| m_overlayScrollbarAnimationTimer.stop(); |
| if (m_horizontalOverlayScrollbar) |
| m_horizontalOverlayScrollbar->setOpacity(0); |
| if (m_verticalOverlayScrollbar) |
| m_verticalOverlayScrollbar->setOpacity(0); |
| } else { |
| if (m_overlayScrollbarAnimationCurrent == 1) |
| updateOverlayScrollbarsOpacity(); |
| else |
| showOverlayScrollbars(); |
| } |
| } |
| |
| } // namespace WebCore |
| |