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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
* Copyright (C) 2014, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "InspectorController.h"
#include "CommandLineAPIHost.h"
#include "CommonVM.h"
#include "DOMWindow.h"
#include "DOMWrapperWorld.h"
#include "Frame.h"
#include "GraphicsContext.h"
#include "InspectorAnimationAgent.h"
#include "InspectorApplicationCacheAgent.h"
#include "InspectorCPUProfilerAgent.h"
#include "InspectorCSSAgent.h"
#include "InspectorCanvasAgent.h"
#include "InspectorClient.h"
#include "InspectorDOMAgent.h"
#include "InspectorDOMStorageAgent.h"
#include "InspectorDatabaseAgent.h"
#include "InspectorDatabaseResource.h"
#include "InspectorFrontendClient.h"
#include "InspectorIndexedDBAgent.h"
#include "InspectorInstrumentation.h"
#include "InspectorLayerTreeAgent.h"
#include "InspectorMemoryAgent.h"
#include "InspectorPageAgent.h"
#include "InspectorTimelineAgent.h"
#include "InspectorWorkerAgent.h"
#include "InstrumentingAgents.h"
#include "JSDOMBindingSecurity.h"
#include "JSDOMWindow.h"
#include "JSDOMWindowCustom.h"
#include "JSExecState.h"
#include "Page.h"
#include "PageAuditAgent.h"
#include "PageConsoleAgent.h"
#include "PageDOMDebuggerAgent.h"
#include "PageDebuggerAgent.h"
#include "PageHeapAgent.h"
#include "PageNetworkAgent.h"
#include "PageRuntimeAgent.h"
#include "PageScriptDebugServer.h"
#include "Settings.h"
#include "SharedBuffer.h"
#include "WebInjectedScriptHost.h"
#include "WebInjectedScriptManager.h"
#include <JavaScriptCore/IdentifiersFactory.h>
#include <JavaScriptCore/InspectorAgent.h>
#include <JavaScriptCore/InspectorBackendDispatcher.h>
#include <JavaScriptCore/InspectorBackendDispatchers.h>
#include <JavaScriptCore/InspectorFrontendDispatchers.h>
#include <JavaScriptCore/InspectorFrontendRouter.h>
#include <JavaScriptCore/InspectorScriptProfilerAgent.h>
#include <JavaScriptCore/JSLock.h>
#include <wtf/Stopwatch.h>
#if ENABLE(REMOTE_INSPECTOR)
#include "PageDebuggable.h"
#endif
namespace WebCore {
using namespace JSC;
using namespace Inspector;
InspectorController::InspectorController(Page& page, InspectorClient* inspectorClient)
: m_instrumentingAgents(InstrumentingAgents::create(*this))
, m_injectedScriptManager(makeUnique<WebInjectedScriptManager>(*this, WebInjectedScriptHost::create()))
, m_frontendRouter(FrontendRouter::create())
, m_backendDispatcher(BackendDispatcher::create(m_frontendRouter.copyRef()))
, m_overlay(makeUnique<InspectorOverlay>(page, inspectorClient))
, m_executionStopwatch(Stopwatch::create())
, m_scriptDebugServer(page)
, m_page(page)
, m_inspectorClient(inspectorClient)
{
ASSERT_ARG(inspectorClient, inspectorClient);
auto pageContext = pageAgentContext();
auto consoleAgent = makeUnique<PageConsoleAgent>(pageContext);
m_instrumentingAgents->setWebConsoleAgent(consoleAgent.get());
m_agents.append(WTFMove(consoleAgent));
}
InspectorController::~InspectorController()
{
m_instrumentingAgents->reset();
ASSERT(!m_inspectorClient);
}
PageAgentContext InspectorController::pageAgentContext()
{
AgentContext baseContext = {
*this,
*m_injectedScriptManager,
m_frontendRouter.get(),
m_backendDispatcher.get()
};
WebAgentContext webContext = {
baseContext,
m_instrumentingAgents.get()
};
PageAgentContext pageContext = {
webContext,
m_page
};
return pageContext;
}
void InspectorController::createLazyAgents()
{
if (m_didCreateLazyAgents)
return;
m_didCreateLazyAgents = true;
m_injectedScriptManager->connect();
auto pageContext = pageAgentContext();
ensureInspectorAgent();
ensurePageAgent();
m_agents.append(makeUnique<PageRuntimeAgent>(pageContext));
auto debuggerAgent = makeUnique<PageDebuggerAgent>(pageContext);
auto debuggerAgentPtr = debuggerAgent.get();
m_agents.append(WTFMove(debuggerAgent));
m_agents.append(makeUnique<PageNetworkAgent>(pageContext));
m_agents.append(makeUnique<InspectorCSSAgent>(pageContext));
ensureDOMAgent();
m_agents.append(makeUnique<PageDOMDebuggerAgent>(pageContext, debuggerAgentPtr));
m_agents.append(makeUnique<InspectorApplicationCacheAgent>(pageContext));
m_agents.append(makeUnique<InspectorLayerTreeAgent>(pageContext));
m_agents.append(makeUnique<InspectorWorkerAgent>(pageContext));
m_agents.append(makeUnique<InspectorDOMStorageAgent>(pageContext));
m_agents.append(makeUnique<InspectorDatabaseAgent>(pageContext));
#if ENABLE(INDEXED_DATABASE)
m_agents.append(makeUnique<InspectorIndexedDBAgent>(pageContext));
#endif
auto scriptProfilerAgentPtr = makeUnique<InspectorScriptProfilerAgent>(pageContext);
m_instrumentingAgents->setInspectorScriptProfilerAgent(scriptProfilerAgentPtr.get());
m_agents.append(WTFMove(scriptProfilerAgentPtr));
#if ENABLE(RESOURCE_USAGE)
m_agents.append(makeUnique<InspectorCPUProfilerAgent>(pageContext));
m_agents.append(makeUnique<InspectorMemoryAgent>(pageContext));
#endif
m_agents.append(makeUnique<PageHeapAgent>(pageContext));
m_agents.append(makeUnique<PageAuditAgent>(pageContext));
m_agents.append(makeUnique<InspectorCanvasAgent>(pageContext));
m_agents.append(makeUnique<InspectorTimelineAgent>(pageContext));
m_agents.append(makeUnique<InspectorAnimationAgent>(pageContext));
if (auto& commandLineAPIHost = m_injectedScriptManager->commandLineAPIHost())
commandLineAPIHost->init(m_instrumentingAgents.copyRef());
}
void InspectorController::inspectedPageDestroyed()
{
// Clean up resources and disconnect local and remote frontends.
disconnectAllFrontends();
// Disconnect the client.
m_inspectorClient->inspectedPageDestroyed();
m_inspectorClient = nullptr;
m_agents.discardValues();
}
void InspectorController::setInspectorFrontendClient(InspectorFrontendClient* inspectorFrontendClient)
{
m_inspectorFrontendClient = inspectorFrontendClient;
}
bool InspectorController::hasLocalFrontend() const
{
return m_frontendRouter->hasLocalFrontend();
}
bool InspectorController::hasRemoteFrontend() const
{
return m_frontendRouter->hasRemoteFrontend();
}
unsigned InspectorController::inspectionLevel() const
{
return m_inspectorFrontendClient ? m_inspectorFrontendClient->inspectionLevel() : 0;
}
void InspectorController::didClearWindowObjectInWorld(Frame& frame, DOMWrapperWorld& world)
{
if (&world != &mainThreadNormalWorld())
return;
if (frame.isMainFrame())
m_injectedScriptManager->discardInjectedScripts();
// If the page is supposed to serve as InspectorFrontend notify inspector frontend
// client that it's cleared so that the client can expose inspector bindings.
if (m_inspectorFrontendClient && frame.isMainFrame())
m_inspectorFrontendClient->windowObjectCleared();
}
void InspectorController::connectFrontend(Inspector::FrontendChannel& frontendChannel, bool isAutomaticInspection, bool immediatelyPause)
{
ASSERT(m_inspectorClient);
// If a frontend has connected enable the developer extras and keep them enabled.
m_page.settings().setDeveloperExtrasEnabled(true);
createLazyAgents();
bool connectedFirstFrontend = !m_frontendRouter->hasFrontends();
m_isAutomaticInspection = isAutomaticInspection;
m_pauseAfterInitialization = immediatelyPause;
m_frontendRouter->connectFrontend(frontendChannel);
InspectorInstrumentation::frontendCreated();
if (connectedFirstFrontend) {
InspectorInstrumentation::registerInstrumentingAgents(m_instrumentingAgents.get());
m_agents.didCreateFrontendAndBackend(&m_frontendRouter.get(), &m_backendDispatcher.get());
}
m_inspectorClient->frontendCountChanged(m_frontendRouter->frontendCount());
#if ENABLE(REMOTE_INSPECTOR)
if (hasLocalFrontend())
m_page.remoteInspectorInformationDidChange();
#endif
}
void InspectorController::disconnectFrontend(FrontendChannel& frontendChannel)
{
m_frontendRouter->disconnectFrontend(frontendChannel);
m_isAutomaticInspection = false;
m_pauseAfterInitialization = false;
InspectorInstrumentation::frontendDeleted();
bool disconnectedLastFrontend = !m_frontendRouter->hasFrontends();
if (disconnectedLastFrontend) {
// Notify agents first.
m_agents.willDestroyFrontendAndBackend(DisconnectReason::InspectorDestroyed);
// Clean up inspector resources.
m_injectedScriptManager->discardInjectedScripts();
// Unplug all instrumentations since they aren't needed now.
InspectorInstrumentation::unregisterInstrumentingAgents(m_instrumentingAgents.get());
}
m_inspectorClient->frontendCountChanged(m_frontendRouter->frontendCount());
#if ENABLE(REMOTE_INSPECTOR)
if (disconnectedLastFrontend)
m_page.remoteInspectorInformationDidChange();
#endif
}
void InspectorController::disconnectAllFrontends()
{
// If the local frontend page was destroyed, close the window.
if (m_inspectorFrontendClient)
m_inspectorFrontendClient->closeWindow();
// The frontend should call setInspectorFrontendClient(nullptr) under closeWindow().
ASSERT(!m_inspectorFrontendClient);
if (!m_frontendRouter->hasFrontends())
return;
for (unsigned i = 0; i < m_frontendRouter->frontendCount(); ++i)
InspectorInstrumentation::frontendDeleted();
// Unplug all instrumentations to prevent further agent callbacks.
InspectorInstrumentation::unregisterInstrumentingAgents(m_instrumentingAgents.get());
// Notify agents first, since they may need to use InspectorClient.
m_agents.willDestroyFrontendAndBackend(DisconnectReason::InspectedTargetDestroyed);
// Clean up inspector resources.
m_injectedScriptManager->disconnect();
// Disconnect any remaining remote frontends.
m_frontendRouter->disconnectAllFrontends();
m_isAutomaticInspection = false;
m_pauseAfterInitialization = false;
m_inspectorClient->frontendCountChanged(m_frontendRouter->frontendCount());
#if ENABLE(REMOTE_INSPECTOR)
m_page.remoteInspectorInformationDidChange();
#endif
}
void InspectorController::show()
{
ASSERT(!hasRemoteFrontend());
if (!enabled())
return;
if (m_frontendRouter->hasLocalFrontend())
m_inspectorClient->bringFrontendToFront();
else if (Inspector::FrontendChannel* frontendChannel = m_inspectorClient->openLocalFrontend(this))
connectFrontend(*frontendChannel);
}
void InspectorController::evaluateForTestInFrontend(const String& script)
{
ensureInspectorAgent().evaluateForTestInFrontend(script);
}
void InspectorController::drawHighlight(GraphicsContext& context) const
{
m_overlay->paint(context);
}
void InspectorController::getHighlight(Highlight& highlight, InspectorOverlay::CoordinateSystem coordinateSystem) const
{
m_overlay->getHighlight(highlight, coordinateSystem);
}
void InspectorController::inspect(Node* node)
{
if (!enabled())
return;
if (!hasRemoteFrontend())
show();
ensureDOMAgent().inspect(node);
}
bool InspectorController::enabled() const
{
return developerExtrasEnabled();
}
Page& InspectorController::inspectedPage() const
{
return m_page;
}
void InspectorController::dispatchMessageFromFrontend(const String& message)
{
m_backendDispatcher->dispatch(message);
}
void InspectorController::hideHighlight()
{
m_overlay->hideHighlight();
}
Node* InspectorController::highlightedNode() const
{
return m_overlay->highlightedNode();
}
void InspectorController::setIndicating(bool indicating)
{
#if !PLATFORM(IOS_FAMILY)
m_overlay->setIndicating(indicating);
#else
if (indicating)
m_inspectorClient->showInspectorIndication();
else
m_inspectorClient->hideInspectorIndication();
#endif
}
InspectorAgent& InspectorController::ensureInspectorAgent()
{
if (!m_inspectorAgent) {
auto pageContext = pageAgentContext();
auto inspectorAgent = makeUnique<InspectorAgent>(pageContext);
m_inspectorAgent = inspectorAgent.get();
m_instrumentingAgents->setInspectorAgent(m_inspectorAgent);
m_agents.append(WTFMove(inspectorAgent));
}
return *m_inspectorAgent;
}
InspectorDOMAgent& InspectorController::ensureDOMAgent()
{
if (!m_inspectorDOMAgent) {
auto pageContext = pageAgentContext();
auto domAgent = makeUnique<InspectorDOMAgent>(pageContext, m_overlay.get());
m_inspectorDOMAgent = domAgent.get();
m_agents.append(WTFMove(domAgent));
}
return *m_inspectorDOMAgent;
}
InspectorPageAgent& InspectorController::ensurePageAgent()
{
if (!m_inspectorPageAgent) {
auto pageContext = pageAgentContext();
auto pageAgent = makeUnique<InspectorPageAgent>(pageContext, m_inspectorClient, m_overlay.get());
m_inspectorPageAgent = pageAgent.get();
m_agents.append(WTFMove(pageAgent));
}
return *m_inspectorPageAgent;
}
bool InspectorController::developerExtrasEnabled() const
{
return m_page.settings().developerExtrasEnabled();
}
bool InspectorController::canAccessInspectedScriptState(JSC::JSGlobalObject* lexicalGlobalObject) const
{
JSLockHolder lock(lexicalGlobalObject);
JSDOMWindow* inspectedWindow = toJSDOMWindow(lexicalGlobalObject->vm(), lexicalGlobalObject);
if (!inspectedWindow)
return false;
return BindingSecurity::shouldAllowAccessToDOMWindow(lexicalGlobalObject, inspectedWindow->wrapped(), DoNotReportSecurityError);
}
InspectorFunctionCallHandler InspectorController::functionCallHandler() const
{
return WebCore::functionCallHandlerFromAnyThread;
}
InspectorEvaluateHandler InspectorController::evaluateHandler() const
{
return WebCore::evaluateHandlerFromAnyThread;
}
void InspectorController::frontendInitialized()
{
if (m_pauseAfterInitialization) {
m_pauseAfterInitialization = false;
if (PageDebuggerAgent* debuggerAgent = m_instrumentingAgents->pageDebuggerAgent()) {
ErrorString ignored;
debuggerAgent->pause(ignored);
}
}
#if ENABLE(REMOTE_INSPECTOR)
if (m_isAutomaticInspection)
m_page.inspectorDebuggable().unpauseForInitializedInspector();
#endif
}
Ref<Stopwatch> InspectorController::executionStopwatch()
{
return m_executionStopwatch.copyRef();
}
PageScriptDebugServer& InspectorController::scriptDebugServer()
{
return m_scriptDebugServer;
}
JSC::VM& InspectorController::vm()
{
return commonVM();
}
void InspectorController::willComposite(Frame& frame)
{
InspectorInstrumentation::willComposite(frame);
}
void InspectorController::didComposite(Frame& frame)
{
InspectorInstrumentation::didComposite(frame);
}
} // namespace WebCore