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/*
* (C) 1999-2003 Lars Knoll (knoll@kde.org)
* Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "CSSPropertyNames.h"
#include "CSSValue.h"
#include "CSSValueKeywords.h"
#include "Color.h"
#include "ExceptionOr.h"
#include "LayoutUnit.h"
#include <utility>
#include <wtf/Forward.h>
#include <wtf/MathExtras.h>
namespace WebCore {
class CSSBasicShape;
class CSSCalcValue;
class CSSToLengthConversionData;
class Counter;
class DeprecatedCSSOMPrimitiveValue;
class Pair;
class Quad;
class RGBColor;
class Rect;
class RenderStyle;
struct CSSFontFamily;
struct Length;
struct LengthSize;
// Max/min values for CSS, needs to slightly smaller/larger than the true max/min values to allow for rounding without overflowing.
// Subtract two (rather than one) to allow for values to be converted to float and back without exceeding the LayoutUnit::max.
const int maxValueForCssLength = intMaxForLayoutUnit - 2;
const int minValueForCssLength = intMinForLayoutUnit + 2;
// Dimension calculations are imprecise, often resulting in values of e.g.
// 44.99998. We need to round if we're really close to the next integer value.
template<typename T> inline T roundForImpreciseConversion(double value)
{
value += (value < 0) ? -0.01 : +0.01;
return ((value > std::numeric_limits<T>::max()) || (value < std::numeric_limits<T>::min())) ? 0 : static_cast<T>(value);
}
template<> inline float roundForImpreciseConversion(double value)
{
double ceiledValue = ceil(value);
double proximityToNextInt = ceiledValue - value;
if (proximityToNextInt <= 0.01 && value > 0)
return static_cast<float>(ceiledValue);
if (proximityToNextInt >= 0.99 && value < 0)
return static_cast<float>(floor(value));
return static_cast<float>(value);
}
class CSSPrimitiveValue final : public CSSValue {
public:
enum UnitType {
CSS_UNKNOWN = 0,
CSS_NUMBER = 1,
CSS_PERCENTAGE = 2,
CSS_EMS = 3,
CSS_EXS = 4,
CSS_PX = 5,
CSS_CM = 6,
CSS_MM = 7,
CSS_IN = 8,
CSS_PT = 9,
CSS_PC = 10,
CSS_DEG = 11,
CSS_RAD = 12,
CSS_GRAD = 13,
CSS_MS = 14,
CSS_S = 15,
CSS_HZ = 16,
CSS_KHZ = 17,
CSS_DIMENSION = 18,
CSS_STRING = 19,
CSS_URI = 20,
CSS_IDENT = 21,
CSS_ATTR = 22,
CSS_COUNTER = 23,
CSS_RECT = 24,
CSS_RGBCOLOR = 25,
// From CSS Values and Units. Viewport-percentage Lengths (vw/vh/vmin/vmax).
CSS_VW = 26,
CSS_VH = 27,
CSS_VMIN = 28,
CSS_VMAX = 29,
CSS_DPPX = 30,
CSS_DPI = 31,
CSS_DPCM = 32,
CSS_FR = 33,
CSS_Q = 34,
CSS_PAIR = 100, // We envision this being exposed as a means of getting computed style values for pairs (border-spacing/radius, background-position, etc.)
CSS_UNICODE_RANGE = 102,
// These are from CSS3 Values and Units, but that isn't a finished standard yet
CSS_TURN = 107,
CSS_REMS = 108,
CSS_CHS = 109,
// This is used internally for counter names (as opposed to counter values)
CSS_COUNTER_NAME = 110,
// This is used by the CSS Shapes draft
CSS_SHAPE = 111,
// Used by border images.
CSS_QUAD = 112,
CSS_CALC = 113,
CSS_CALC_PERCENTAGE_WITH_NUMBER = 114,
CSS_CALC_PERCENTAGE_WITH_LENGTH = 115,
CSS_FONT_FAMILY = 116,
CSS_PROPERTY_ID = 117,
CSS_VALUE_ID = 118,
// This value is used to handle quirky margins in reflow roots (body, td, and th) like WinIE.
// The basic idea is that a stylesheet can use the value __qem (for quirky em) instead of em.
// When the quirky value is used, if you're in quirks mode, the margin will collapse away
// inside a table cell. This quirk is specified in the HTML spec but our impl is different.
CSS_QUIRKY_EMS = 120
};
// This enum follows the CSSParser::Units enum augmented with UNIT_FREQUENCY for frequencies.
enum UnitCategory {
UNumber,
UPercent,
ULength,
UAngle,
UTime,
UFrequency,
#if ENABLE(CSS_IMAGE_RESOLUTION) || ENABLE(RESOLUTION_MEDIA_QUERY)
UResolution,
#endif
UOther
};
static UnitCategory unitCategory(UnitType);
bool isAngle() const;
bool isAttr() const { return m_primitiveUnitType == CSS_ATTR; }
bool isCounter() const { return m_primitiveUnitType == CSS_COUNTER; }
bool isFontIndependentLength() const { return m_primitiveUnitType >= CSS_PX && m_primitiveUnitType <= CSS_PC; }
static bool isFontRelativeLength(UnitType);
bool isFontRelativeLength() const { return isFontRelativeLength(static_cast<UnitType>(m_primitiveUnitType)); }
bool isQuirkyEms() const { return primitiveType() == UnitType::CSS_QUIRKY_EMS; }
static bool isViewportPercentageLength(UnitType type) { return type >= CSS_VW && type <= CSS_VMAX; }
bool isViewportPercentageLength() const { return isViewportPercentageLength(static_cast<UnitType>(m_primitiveUnitType)); }
static bool isLength(UnitType);
bool isLength() const { return isLength(static_cast<UnitType>(primitiveType())); }
bool isNumber() const { return primitiveType() == CSS_NUMBER; }
bool isPercentage() const { return primitiveType() == CSS_PERCENTAGE; }
bool isPx() const { return primitiveType() == CSS_PX; }
bool isRect() const { return m_primitiveUnitType == CSS_RECT; }
bool isPair() const { return m_primitiveUnitType == CSS_PAIR; }
bool isPropertyID() const { return m_primitiveUnitType == CSS_PROPERTY_ID; }
bool isRGBColor() const { return m_primitiveUnitType == CSS_RGBCOLOR; }
bool isShape() const { return m_primitiveUnitType == CSS_SHAPE; }
bool isString() const { return m_primitiveUnitType == CSS_STRING; }
bool isFontFamily() const { return m_primitiveUnitType == CSS_FONT_FAMILY; }
bool isTime() const { return m_primitiveUnitType == CSS_S || m_primitiveUnitType == CSS_MS; }
bool isURI() const { return m_primitiveUnitType == CSS_URI; }
bool isCalculated() const { return m_primitiveUnitType == CSS_CALC; }
bool isCalculatedPercentageWithNumber() const { return primitiveType() == CSS_CALC_PERCENTAGE_WITH_NUMBER; }
bool isCalculatedPercentageWithLength() const { return primitiveType() == CSS_CALC_PERCENTAGE_WITH_LENGTH; }
bool isDotsPerInch() const { return primitiveType() == CSS_DPI; }
bool isDotsPerPixel() const { return primitiveType() == CSS_DPPX; }
bool isDotsPerCentimeter() const { return primitiveType() == CSS_DPCM; }
static bool isResolution(UnitType);
bool isResolution() const { return isResolution(static_cast<UnitType>(primitiveType())); }
bool isViewportPercentageWidth() const { return m_primitiveUnitType == CSS_VW; }
bool isViewportPercentageHeight() const { return m_primitiveUnitType == CSS_VH; }
bool isViewportPercentageMax() const { return m_primitiveUnitType == CSS_VMAX; }
bool isViewportPercentageMin() const { return m_primitiveUnitType == CSS_VMIN; }
bool isValueID() const { return m_primitiveUnitType == CSS_VALUE_ID; }
bool isFlex() const { return primitiveType() == CSS_FR; }
static Ref<CSSPrimitiveValue> createIdentifier(CSSValueID valueID) { return adoptRef(*new CSSPrimitiveValue(valueID)); }
static Ref<CSSPrimitiveValue> createIdentifier(CSSPropertyID propertyID) { return adoptRef(*new CSSPrimitiveValue(propertyID)); }
static Ref<CSSPrimitiveValue> create(double value, UnitType type) { return adoptRef(*new CSSPrimitiveValue(value, type)); }
static Ref<CSSPrimitiveValue> create(const String& value, UnitType type) { return adoptRef(*new CSSPrimitiveValue(value, type)); }
static Ref<CSSPrimitiveValue> create(const Length& value, const RenderStyle& style) { return adoptRef(*new CSSPrimitiveValue(value, style)); }
static Ref<CSSPrimitiveValue> create(const LengthSize& value, const RenderStyle& style) { return adoptRef(*new CSSPrimitiveValue(value, style)); }
template<typename T> static Ref<CSSPrimitiveValue> create(T&&);
// This value is used to handle quirky margins in reflow roots (body, td, and th) like WinIE.
// The basic idea is that a stylesheet can use the value __qem (for quirky em) instead of em.
// When the quirky value is used, if you're in quirks mode, the margin will collapse away
// inside a table cell.
static Ref<CSSPrimitiveValue> createAllowingMarginQuirk(double value, UnitType);
~CSSPrimitiveValue();
void cleanup();
WEBCORE_EXPORT unsigned short primitiveType() const;
WEBCORE_EXPORT ExceptionOr<void> setFloatValue(unsigned short unitType, double floatValue);
WEBCORE_EXPORT ExceptionOr<float> getFloatValue(unsigned short unitType) const;
WEBCORE_EXPORT ExceptionOr<void> setStringValue(unsigned short stringType, const String& stringValue);
WEBCORE_EXPORT ExceptionOr<String> getStringValue() const;
WEBCORE_EXPORT ExceptionOr<Counter&> getCounterValue() const;
WEBCORE_EXPORT ExceptionOr<Rect&> getRectValue() const;
WEBCORE_EXPORT ExceptionOr<Ref<RGBColor>> getRGBColorValue() const;
double computeDegrees() const;
enum TimeUnit { Seconds, Milliseconds };
template<typename T, TimeUnit timeUnit> T computeTime() const;
template<typename T> T computeLength(const CSSToLengthConversionData&) const;
template<int> Length convertToLength(const CSSToLengthConversionData&) const;
bool convertingToLengthRequiresNonNullStyle(int lengthConversion) const;
double doubleValue(UnitType) const;
double doubleValue() const;
template<typename T> inline T value(UnitType type) const { return clampTo<T>(doubleValue(type)); }
template<typename T> inline T value() const { return clampTo<T>(doubleValue()); }
float floatValue(UnitType type) const { return value<float>(type); }
float floatValue() const { return value<float>(); }
int intValue(UnitType type) const { return value<int>(type); }
int intValue() const { return value<int>(); }
WEBCORE_EXPORT String stringValue() const;
const Color& color() const { ASSERT(m_primitiveUnitType == CSS_RGBCOLOR); return *m_value.color; }
Counter* counterValue() const { return m_primitiveUnitType != CSS_COUNTER ? nullptr : m_value.counter; }
CSSCalcValue* cssCalcValue() const { return m_primitiveUnitType != CSS_CALC ? nullptr : m_value.calc; }
const CSSFontFamily& fontFamily() const { ASSERT(m_primitiveUnitType == CSS_FONT_FAMILY); return *m_value.fontFamily; }
Pair* pairValue() const { return m_primitiveUnitType != CSS_PAIR ? nullptr : m_value.pair; }
CSSPropertyID propertyID() const { return m_primitiveUnitType == CSS_PROPERTY_ID ? m_value.propertyID : CSSPropertyInvalid; }
Quad* quadValue() const { return m_primitiveUnitType != CSS_QUAD ? nullptr : m_value.quad; }
Rect* rectValue() const { return m_primitiveUnitType != CSS_RECT ? nullptr : m_value.rect; }
CSSBasicShape* shapeValue() const { return m_primitiveUnitType != CSS_SHAPE ? nullptr : m_value.shape; }
CSSValueID valueID() const { return m_primitiveUnitType == CSS_VALUE_ID ? m_value.valueID : CSSValueInvalid; }
template<typename T> inline operator T() const; // Defined in CSSPrimitiveValueMappings.h
String customCSSText() const;
// FIXME-NEWPARSER: Can ditch the boolean and just use the unit type once old parser is gone.
bool isQuirkValue() const { return m_isQuirkValue || primitiveType() == CSS_QUIRKY_EMS; }
bool equals(const CSSPrimitiveValue&) const;
static UnitType canonicalUnitTypeForCategory(UnitCategory);
static double conversionToCanonicalUnitsScaleFactor(UnitType);
static double computeNonCalcLengthDouble(const CSSToLengthConversionData&, UnitType, double value);
Ref<DeprecatedCSSOMPrimitiveValue> createDeprecatedCSSOMPrimitiveWrapper(CSSStyleDeclaration&) const;
void collectDirectComputationalDependencies(HashSet<CSSPropertyID>&) const;
void collectDirectRootComputationalDependencies(HashSet<CSSPropertyID>&) const;
private:
friend class CSSValuePool;
friend LazyNeverDestroyed<CSSPrimitiveValue>;
CSSPrimitiveValue(CSSValueID);
CSSPrimitiveValue(CSSPropertyID);
CSSPrimitiveValue(const Color&);
CSSPrimitiveValue(const Length&);
CSSPrimitiveValue(const Length&, const RenderStyle&);
CSSPrimitiveValue(const LengthSize&, const RenderStyle&);
CSSPrimitiveValue(const String&, UnitType);
CSSPrimitiveValue(double, UnitType);
template<typename T> CSSPrimitiveValue(T); // Defined in CSSPrimitiveValueMappings.h
template<typename T> CSSPrimitiveValue(RefPtr<T>&&);
template<typename T> CSSPrimitiveValue(Ref<T>&&);
static void create(int); // compile-time guard
static void create(unsigned); // compile-time guard
template<typename T> operator T*(); // compile-time guard
void init(const Length&);
void init(const LengthSize&, const RenderStyle&);
void init(Ref<CSSBasicShape>&&);
void init(RefPtr<CSSCalcValue>&&);
void init(Ref<Counter>&&);
void init(Ref<Pair>&&);
void init(Ref<Quad>&&);
void init(Ref<Rect>&&);
Optional<double> doubleValueInternal(UnitType targetUnitType) const;
double computeLengthDouble(const CSSToLengthConversionData&) const;
ALWAYS_INLINE String formatNumberForCustomCSSText() const;
NEVER_INLINE String formatNumberValue(StringView) const;
union {
CSSPropertyID propertyID;
CSSValueID valueID;
double num;
StringImpl* string;
Counter* counter;
Rect* rect;
Quad* quad;
const Color* color;
Pair* pair;
CSSBasicShape* shape;
CSSCalcValue* calc;
const CSSFontFamily* fontFamily;
} m_value;
};
inline bool CSSPrimitiveValue::isAngle() const
{
auto primitiveType = this->primitiveType();
return primitiveType == CSS_DEG
|| primitiveType == CSS_RAD
|| primitiveType == CSS_GRAD
|| primitiveType == CSS_TURN;
}
inline bool CSSPrimitiveValue::isFontRelativeLength(UnitType type)
{
return type == CSS_EMS
|| type == CSS_EXS
|| type == CSS_REMS
|| type == CSS_CHS
|| type == CSS_QUIRKY_EMS;
}
inline bool CSSPrimitiveValue::isLength(UnitType type)
{
return (type >= CSS_EMS && type <= CSS_PC)
|| type == CSS_REMS
|| type == CSS_CHS
|| type == CSS_Q
|| isViewportPercentageLength(type)
|| type == CSS_QUIRKY_EMS;
}
inline bool CSSPrimitiveValue::isResolution(UnitType type)
{
return type >= CSS_DPPX && type <= CSS_DPCM;
}
template<typename T> inline Ref<CSSPrimitiveValue> CSSPrimitiveValue::create(T&& value)
{
return adoptRef(*new CSSPrimitiveValue(std::forward<T>(value)));
}
inline Ref<CSSPrimitiveValue> CSSPrimitiveValue::createAllowingMarginQuirk(double value, UnitType type)
{
auto result = adoptRef(*new CSSPrimitiveValue(value, type));
result->m_isQuirkValue = true;
return result;
}
template<typename T, CSSPrimitiveValue::TimeUnit timeUnit> inline T CSSPrimitiveValue::computeTime() const
{
if (timeUnit == Seconds && primitiveType() == CSS_S)
return value<T>();
if (timeUnit == Seconds && primitiveType() == CSS_MS)
return value<T>() / 1000;
if (timeUnit == Milliseconds && primitiveType() == CSS_MS)
return value<T>();
if (timeUnit == Milliseconds && primitiveType() == CSS_S)
return value<T>() * 1000;
ASSERT_NOT_REACHED();
return 0;
}
template<typename T> inline CSSPrimitiveValue::CSSPrimitiveValue(RefPtr<T>&& value)
: CSSValue(PrimitiveClass)
{
init(WTFMove(value));
}
template<typename T> inline CSSPrimitiveValue::CSSPrimitiveValue(Ref<T>&& value)
: CSSValue(PrimitiveClass)
{
init(WTFMove(value));
}
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_CSS_VALUE(CSSPrimitiveValue, isPrimitiveValue())