blob: 687b0d6d20c4ad6161d923cae18d3723daad08b8 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "HeapCellType.h"
#include "JSCInlines.h"
#include "MarkedBlockInlines.h"
namespace JSC {
// Writing it this way ensures that when you pass this as a functor, the callee is specialized for
// this callback. If you wrote this as a normal function then the callee would be specialized for
// the function's type and it would have indirect calls to that function. And unlike a lambda, it's
// possible to mark this ALWAYS_INLINE.
struct DefaultDestroyFunc {
ALWAYS_INLINE void operator()(VM& vm, JSCell* cell) const
{
ASSERT(cell->structureID());
Structure* structure = cell->structure(vm);
ASSERT(structure->typeInfo().structureIsImmortal());
const ClassInfo* classInfo = structure->classInfo();
MethodTable::DestroyFunctionPtr destroy = classInfo->methodTable.destroy;
destroy(cell);
}
};
HeapCellType::HeapCellType(CellAttributes attributes)
: m_attributes(attributes)
{
}
HeapCellType::~HeapCellType()
{
}
void HeapCellType::finishSweep(MarkedBlock::Handle& block, FreeList* freeList)
{
block.finishSweepKnowingHeapCellType(freeList, DefaultDestroyFunc());
}
void HeapCellType::destroy(VM& vm, JSCell* cell)
{
DefaultDestroyFunc()(vm, cell);
}
} // namespace JSC