blob: 7203500d031315e1cde0cfb9c4f5ca948b8f1938 [file] [log] [blame]
<html>
<script>
function runTest() {
if (window.testRunner) {
testRunner.dumpAsText();
testRunner.waitUntilDone();
}
var image = new Image();
image.onload = function () {
document.getElementById('result').innerHTML = 'SUCCESS';
if (window.testRunner)
testRunner.notifyDone();
}
image.src = 'resources/blue_rect.jpg'
image = null;
if (window.GCController)
GCController.collect();
else {
// create lots of objects to force a garbage collection
var i = 0;
var s;
while (i < 5000) {
i = i + 1.11;
s = s + " ";
}
}
}
</script>
<body onload="runTest()">
<div>This tests that an image element won't be garbage collected when it's loading, even if it doesn't have any references.
<div id="result">FAILURE</div>
</body>
</html>