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/*
* Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "PlatformMouseEvent.h"
#include "GtkUtilities.h"
#include "PlatformKeyboardEvent.h"
#include <gdk/gdk.h>
#include <wtf/Assertions.h>
namespace WebCore {
// FIXME: Would be even better to figure out which modifier is Alt instead of always using GDK_MOD1_MASK.
// Keep this in sync with the other platform event constructors
PlatformMouseEvent::PlatformMouseEvent(GdkEventButton* event)
{
m_timestamp = wallTimeForEvent(event);
m_position = IntPoint((int)event->x, (int)event->y);
m_globalPosition = IntPoint((int)event->x_root, (int)event->y_root);
m_button = NoButton;
m_clickCount = 0;
m_modifierFlags = 0;
if (event->state & GDK_SHIFT_MASK)
m_modifiers.add(PlatformEvent::Modifier::ShiftKey);
if (event->state & GDK_CONTROL_MASK)
m_modifiers.add(PlatformEvent::Modifier::ControlKey);
if (event->state & GDK_MOD1_MASK)
m_modifiers.add(PlatformEvent::Modifier::AltKey);
if (event->state & GDK_META_MASK)
m_modifiers.add(PlatformEvent::Modifier::MetaKey);
if (PlatformKeyboardEvent::modifiersContainCapsLock(event->state))
m_modifiers.add(PlatformEvent::Modifier::CapsLockKey);
switch (event->type) {
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
m_type = PlatformEvent::MousePressed;
if (event->type == GDK_BUTTON_RELEASE) {
m_type = PlatformEvent::MouseReleased;
m_clickCount = 0;
} else if (event->type == GDK_BUTTON_PRESS)
m_clickCount = 1;
else if (event->type == GDK_2BUTTON_PRESS)
m_clickCount = 2;
else if (event->type == GDK_3BUTTON_PRESS)
m_clickCount = 3;
if (event->button == 1)
m_button = LeftButton;
else if (event->button == 2)
m_button = MiddleButton;
else if (event->button == 3)
m_button = RightButton;
break;
default:
ASSERT_NOT_REACHED();
};
}
PlatformMouseEvent::PlatformMouseEvent(GdkEventMotion* motion)
{
m_timestamp = wallTimeForEvent(motion);
m_position = IntPoint((int)motion->x, (int)motion->y);
m_globalPosition = IntPoint((int)motion->x_root, (int)motion->y_root);
m_button = NoButton;
m_clickCount = 0;
m_modifierFlags = 0;
if (motion->state & GDK_SHIFT_MASK)
m_modifiers.add(PlatformEvent::Modifier::ShiftKey);
if (motion->state & GDK_CONTROL_MASK)
m_modifiers.add(PlatformEvent::Modifier::ControlKey);
if (motion->state & GDK_MOD1_MASK)
m_modifiers.add(PlatformEvent::Modifier::AltKey);
if (motion->state & GDK_META_MASK)
m_modifiers.add(PlatformEvent::Modifier::MetaKey);
if (PlatformKeyboardEvent::modifiersContainCapsLock(motion->state))
m_modifiers.add(PlatformEvent::Modifier::CapsLockKey);
switch (motion->type) {
case GDK_MOTION_NOTIFY:
m_type = PlatformEvent::MouseMoved;
m_button = NoButton;
m_clickCount = 0;
break;
default:
ASSERT_NOT_REACHED();
};
if (motion->state & GDK_BUTTON1_MASK)
m_button = LeftButton;
else if (motion->state & GDK_BUTTON2_MASK)
m_button = MiddleButton;
else if (motion->state & GDK_BUTTON3_MASK)
m_button = RightButton;
}
}