| Test that CanvasManager is able to record actions made to WebGL2 canvas contexts. |
| |
| |
| == Running test suite: Canvas.recordingWebGL2 |
| -- Running test case: Canvas.recordingWebGL2.memoryLimit |
| initialState: |
| attributes: |
| width: 2 |
| height: 2 |
| parameters: |
| 0: {"alpha":true,"depth":true,"stencil":false,"antialias":true,"premultipliedAlpha":true,"preserveDrawingBuffer":false,"powerPreference":"default","failIfMajorPerformanceCaveat":false} |
| content: <filtered> |
| frames: |
| 0: (duration) (incomplete) |
| 0: activeTexture(1) |
| swizzleTypes: [Number] |
| trace: |
| 0: activeTexture |
| 1: (anonymous function) |
| 2: executeFrameFunction |
| 3: performActions |
| 4: Global Code |
| 5: evaluateWithScopeExtension |
| 6: (anonymous function) |
| 7: _wrapCall |
| |