| /* |
| * This file is part of the html renderer for KDE. |
| * |
| * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| * (C) 2000 Antti Koivisto (koivisto@kde.org) |
| * (C) 2000 Dirk Mueller (mueller@kde.org) |
| * Copyright (C) 2003 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| * Boston, MA 02111-1307, USA. |
| * |
| */ |
| #ifndef render_object_h |
| #define render_object_h |
| |
| #include <qcolor.h> |
| #include <qrect.h> |
| #include <assert.h> |
| |
| #include "misc/khtmllayout.h" |
| #include "misc/loader_client.h" |
| #include "misc/helper.h" |
| #include "rendering/render_style.h" |
| #include "khtml_events.h" |
| |
| class QPainter; |
| class QTextStream; |
| class CSSStyle; |
| class KHTMLView; |
| class RenderArena; |
| |
| #ifndef NDEBUG |
| #define KHTMLAssert( x ) if( !(x) ) { \ |
| const RenderObject *o = this; while( o->parent() ) o = o->parent(); \ |
| o->printTree(); \ |
| qDebug(" this object = %p", this ); \ |
| assert( false ); \ |
| } |
| #else |
| #define KHTMLAssert( x ) |
| #endif |
| |
| /* |
| * The painting of a layer occurs in three distinct phases. Each phase involves |
| * a recursive descent into the layer's render objects. The first phase is the background phase. |
| * The backgrounds and borders of all blocks are painted. Inlines are not painted at all. |
| * Floats must paint above block backgrounds but entirely below inline content that can overlap them. |
| * In the foreground phase, all inlines are fully painted. Inline replaced elements will get all |
| * three phases invoked on them during this phase. |
| */ |
| |
| typedef enum { |
| PaintActionBackground = 0, |
| PaintActionFloat, |
| PaintActionForeground, |
| PaintActionSelection |
| } PaintAction; |
| |
| namespace DOM { |
| class HTMLAreaElementImpl; |
| class DOMString; |
| class NodeImpl; |
| class ElementImpl; |
| class EventImpl; |
| }; |
| |
| namespace khtml { |
| class RenderFlow; |
| class RenderBlock; |
| class RenderStyle; |
| class RenderTable; |
| class CachedObject; |
| class RenderRoot; |
| class RenderText; |
| class RenderFrameSet; |
| class RenderLayer; |
| class InlineBox; |
| class InlineFlowBox; |
| |
| /** |
| * Base Class for all rendering tree objects. |
| */ |
| class RenderObject : public CachedObjectClient |
| { |
| public: |
| |
| RenderObject(DOM::NodeImpl* node); |
| virtual ~RenderObject(); |
| |
| RenderObject *parent() const { return m_parent; } |
| |
| RenderObject *previousSibling() const { return m_previous; } |
| RenderObject *nextSibling() const { return m_next; } |
| |
| virtual RenderObject *firstChild() const { return 0; } |
| virtual RenderObject *lastChild() const { return 0; } |
| |
| virtual RenderLayer* layer() const { return 0; } |
| RenderLayer* enclosingLayer(); |
| void addLayers(RenderLayer* parentLayer, RenderObject* newObject); |
| void removeLayers(RenderLayer* parentLayer); |
| void moveLayers(RenderLayer* oldParent, RenderLayer* newParent); |
| RenderLayer* findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint, |
| bool checkParent=true); |
| virtual void positionChildLayers() { } |
| virtual bool requiresLayer() { return !isTableCell() && (isPositioned() || isRelPositioned()); } |
| |
| virtual QRect getOverflowClipRect(int tx, int ty) { return QRect(0,0,0,0); } |
| virtual QRect getClipRect(int tx, int ty) { return QRect(0,0,0,0); } |
| bool hasClip() { return isPositioned() && style()->hasClip(); } |
| bool hasOverflowClip() { return style()->overflow() == OHIDDEN; } |
| |
| virtual int getBaselineOfFirstLineBox() { return -1; } // Tables and blocks implement this. |
| virtual InlineFlowBox* getFirstLineBox() { return 0; } // Tables and blocks implement this. |
| |
| // RenderObject tree manipulation |
| ////////////////////////////////////////// |
| virtual bool canHaveChildren() const; |
| virtual void addChild(RenderObject *newChild, RenderObject *beforeChild = 0); |
| virtual void removeChild(RenderObject *oldChild); |
| |
| // raw tree manipulation |
| virtual RenderObject* removeChildNode(RenderObject* child); |
| virtual void appendChildNode(RenderObject* child); |
| virtual void insertChildNode(RenderObject* child, RenderObject* before); |
| ////////////////////////////////////////// |
| |
| private: |
| ////////////////////////////////////////// |
| // Helper functions. Dangerous to use! |
| void setPreviousSibling(RenderObject *previous) { m_previous = previous; } |
| void setNextSibling(RenderObject *next) { m_next = next; } |
| void setParent(RenderObject *parent) { m_parent = parent; } |
| ////////////////////////////////////////// |
| |
| public: |
| virtual const char *renderName() const { return "RenderObject"; } |
| #ifndef NDEBUG |
| QString information() const; |
| virtual void printTree(int indent=0) const; |
| virtual void dump(QTextStream *stream, QString ind = "") const; |
| #endif |
| |
| static RenderObject *createObject(DOM::NodeImpl* node, RenderStyle* style); |
| |
| // Overloaded new operator. Derived classes must override operator new |
| // in order to allocate out of the RenderArena. |
| void* operator new(size_t sz, RenderArena* renderArena) throw(); |
| |
| // Overridden to prevent the normal delete from being called. |
| void operator delete(void* ptr, size_t sz); |
| |
| private: |
| // The normal operator new is disallowed on all render objects. |
| void* operator new(size_t sz) throw(); |
| |
| public: |
| RenderArena* renderArena() const; |
| |
| // some helper functions... |
| virtual bool isRenderBlock() const { return false; } |
| virtual bool isRenderInline() const { return false; } |
| virtual bool isInlineFlow() const { return isInline() && !isReplaced() && |
| (isRenderInline() || isRenderBlock()); } |
| virtual bool childrenInline() const { return false; } |
| virtual void setChildrenInline(bool b) { }; |
| virtual RenderFlow* continuation() const { return 0; } |
| |
| virtual bool isListItem() const { return false; } |
| virtual bool isListMarker() const { return false; } |
| virtual bool isRoot() const { return false; } |
| virtual bool isBR() const { return false; } |
| virtual bool isHtml() const { return false; } |
| virtual bool isTableCell() const { return false; } |
| virtual bool isTableRow() const { return false; } |
| virtual bool isTableSection() const { return false; } |
| virtual bool isTableCol() const { return false; } |
| virtual bool isTable() const { return false; } |
| virtual bool isWidget() const { return false; } |
| virtual bool isBody() const { return false; } |
| virtual bool isFormElement() const { return false; } |
| virtual bool isImage() const { return false; } |
| virtual bool isTextArea() const { return false; } |
| virtual bool isFrameSet() const { return false; } |
| virtual bool isApplet() const { return false; } |
| |
| bool isAnonymousBox() const { return m_isAnonymous; } |
| void setIsAnonymousBox(bool b) { m_isAnonymous = b; } |
| |
| bool isFloating() const { return m_floating; } |
| bool isPositioned() const { return m_positioned; } // absolute or fixed positioning |
| bool isRelPositioned() const { return m_relPositioned; } // relative positioning |
| bool isText() const { return m_isText; } |
| bool isInline() const { return m_inline; } // inline object |
| bool isCompact() const { return style()->display() == COMPACT; } // compact object |
| bool isRunIn() const { return style()->display() == RUN_IN; } // run-in object |
| bool mouseInside() const; |
| bool isReplaced() const { return m_replaced; } // a "replaced" element (see CSS) |
| bool shouldPaintBackgroundOrBorder() const { return m_paintBackground; } |
| bool layouted() const { return m_layouted; } |
| bool minMaxKnown() const{ return m_minMaxKnown; } |
| bool overhangingContents() const { return m_overhangingContents; } |
| bool hasFirstLine() const { return m_hasFirstLine; } |
| bool isSelectionBorder() const { return m_isSelectionBorder; } |
| bool recalcMinMax() const { return m_recalcMinMax; } |
| |
| RenderRoot* root() const; |
| // don't even think about making this method virtual! |
| DOM::NodeImpl* element() const { return m_node; } |
| |
| /** |
| * returns the object containing this one. can be different from parent for |
| * positioned elements |
| */ |
| RenderObject *container() const; |
| |
| void setOverhangingContents(bool p=true); |
| |
| void setLayouted(bool b=true); |
| |
| void setMinMaxKnown(bool b=true) { |
| m_minMaxKnown = b; |
| if ( !b ) { |
| RenderObject *o = this; |
| RenderObject *root = this; |
| while( o ) { // ### && !o->m_recalcMinMax ) { |
| o->m_recalcMinMax = true; |
| root = o; |
| o = o->m_parent; |
| } |
| } |
| } |
| void setPositioned(bool b=true) { m_positioned = b; } |
| void setRelPositioned(bool b=true) { m_relPositioned = b; } |
| void setFloating(bool b=true) { m_floating = b; } |
| void setInline(bool b=true) { m_inline = b; } |
| void setMouseInside(bool b=true) { m_mouseInside = b; } |
| void setShouldPaintBackgroundOrBorder(bool b=true) { m_paintBackground = b; } |
| void setRenderText() { m_isText = true; } |
| void setReplaced(bool b=true) { m_replaced = b; } |
| void setIsSelectionBorder(bool b=true) { m_isSelectionBorder = b; } |
| |
| void scheduleRelayout(RenderObject* clippedObj = 0); |
| |
| virtual InlineBox* createInlineBox(); |
| |
| // for discussion of lineHeight see CSS2 spec |
| virtual short lineHeight( bool firstLine ) const; |
| // for the vertical-align property of inline elements |
| // the difference between this objects baseline position and the lines baseline position. |
| virtual short verticalPositionHint( bool firstLine ) const; |
| // the offset of baseline from the top of the object. |
| virtual short baselinePosition( bool firstLine ) const; |
| |
| /* |
| * Paint the object and its children, clipped by (x|y|w|h). |
| * (tx|ty) is the calculated position of the parent |
| */ |
| virtual void paint(QPainter *p, int x, int y, int w, int h, int tx, int ty, |
| PaintAction paintAction); |
| |
| virtual void paintObject( QPainter */*p*/, int /*x*/, int /*y*/, |
| int /*w*/, int /*h*/, int /*tx*/, int /*ty*/, |
| PaintAction paintAction /*paintAction*/) {} |
| void paintBorder(QPainter *p, int _tx, int _ty, int w, int h, const RenderStyle* style, bool begin=true, bool end=true); |
| void paintOutline(QPainter *p, int _tx, int _ty, int w, int h, const RenderStyle* style); |
| |
| // RenderBox implements this. |
| virtual void paintBoxDecorations(QPainter *p,int _x, int _y, |
| int _w, int _h, int _tx, int _ty) {}; |
| |
| virtual void paintBackgroundExtended(QPainter *p, const QColor &c, CachedImage *bg, int clipy, int cliph, |
| int _tx, int _ty, int w, int height, |
| int bleft, int bright) {}; |
| |
| /* |
| * This function calculates the minimum & maximum width that the object |
| * can be set to. |
| * |
| * when the Element calls setMinMaxKnown(true), calcMinMaxWidth() will |
| * be no longer called. |
| * |
| * when a element has a fixed size, m_minWidth and m_maxWidth should be |
| * set to the same value. This has the special meaning that m_width, |
| * contains the actual value. |
| * |
| * assumes calcMinMaxWidth has already been called for all children. |
| */ |
| virtual void calcMinMaxWidth() { } |
| |
| /* |
| * Does the min max width recalculations after changes. |
| */ |
| void recalcMinMaxWidths(); |
| |
| /* |
| * Calculates the actual width of the object (only for non inline |
| * objects) |
| */ |
| virtual void calcWidth() {} |
| |
| /* |
| * This function should cause the Element to calculate its |
| * width and height and the layout of its content |
| * |
| * when the Element calls setLayouted(true), layout() is no |
| * longer called during relayouts, as long as there is no |
| * style sheet change. When that occurs, isLayouted will be |
| * set to false and the Element receives layout() calls |
| * again. |
| */ |
| virtual void layout() = 0; |
| |
| // used for element state updates that can not be fixed with a |
| // repaint and do not need a relayout |
| virtual void updateFromElement() {}; |
| |
| // The corresponding closing element has been parsed. ### remove me |
| virtual void close() { } |
| |
| virtual int availableHeight() const { return 0; } |
| |
| // does a query on the rendertree and finds the innernode |
| // and overURL for the given position |
| // if readonly == false, it will recalc hover styles accordingly |
| class NodeInfo |
| { |
| friend class RenderImage; |
| friend class RenderText; |
| friend class RenderInline; |
| friend class RenderObject; |
| friend class RenderFrameSet; |
| friend class DOM::HTMLAreaElementImpl; |
| public: |
| NodeInfo(bool readonly, bool active) |
| : m_innerNode(0), m_innerNonSharedNode(0), m_innerURLElement(0), m_readonly(readonly), m_active(active) |
| { } |
| |
| DOM::NodeImpl* innerNode() const { return m_innerNode; } |
| DOM::NodeImpl* innerNonSharedNode() const { return m_innerNonSharedNode; } |
| DOM::NodeImpl* URLElement() const { return m_innerURLElement; } |
| bool readonly() const { return m_readonly; } |
| bool active() const { return m_active; } |
| |
| private: |
| void setInnerNode(DOM::NodeImpl* n) { m_innerNode = n; } |
| void setInnerNonSharedNode(DOM::NodeImpl* n) { m_innerNonSharedNode = n; } |
| void setURLElement(DOM::NodeImpl* n) { m_innerURLElement = n; } |
| |
| DOM::NodeImpl* m_innerNode; |
| DOM::NodeImpl* m_innerNonSharedNode; |
| DOM::NodeImpl* m_innerURLElement; |
| bool m_readonly; |
| bool m_active; |
| }; |
| |
| FindSelectionResult checkSelectionPoint(int x, int y, int tx, int ty, DOM::NodeImpl*&, int& offset); |
| virtual FindSelectionResult checkSelectionPointIgnoringContinuations(int x, int y, int tx, int ty, DOM::NodeImpl*&, int& offset); |
| virtual bool nodeAtPoint(NodeInfo& info, int x, int y, int tx, int ty, bool inside=false); |
| void setHoverAndActive(NodeInfo& info, bool oldinside, bool inside); |
| |
| // set the style of the object. |
| virtual void setStyle(RenderStyle *style); |
| |
| // returns the containing block level element for this element. |
| RenderBlock *containingBlock() const; |
| |
| // return just the width of the containing block |
| virtual short containingBlockWidth() const; |
| // return just the height of the containing block |
| virtual int containingBlockHeight() const; |
| |
| // size of the content area (box size minus padding/border) |
| virtual short contentWidth() const { return 0; } |
| virtual int contentHeight() const { return 0; } |
| |
| // intrinsic extend of replaced elements. undefined otherwise |
| virtual short intrinsicWidth() const { return 0; } |
| virtual int intrinsicHeight() const { return 0; } |
| |
| // relative to parent node |
| virtual void setPos( int /*xPos*/, int /*yPos*/ ) { } |
| virtual void setWidth( int /*width*/ ) { } |
| virtual void setHeight( int /*height*/ ) { } |
| |
| virtual int xPos() const { return 0; } |
| virtual int yPos() const { return 0; } |
| |
| // calculate client position of box |
| virtual bool absolutePosition(int &/*xPos*/, int &/*yPos*/, bool fixed = false); |
| |
| // width and height are without margins but include paddings and borders |
| virtual short width() const { return 0; } |
| virtual int height() const { return 0; } |
| |
| // The height of a block when you include overflow spillage out of the bottom |
| // of the block (e.g., a <div style="height:25px"> that has a 100px tall image inside |
| // it would have an overflow height of borderTop() + paddingTop() + 100px. |
| virtual int overflowHeight() const { return height(); } |
| virtual int overflowWidth() const { return width(); } |
| virtual void setOverflowHeight(int) {} |
| virtual void setOverflowWidth(int) {} |
| |
| // IE extensions. Used to calculate offsetWidth/Height. Overridden by inlines (render_flow) |
| // to return the remaining width on a given line (and the height of a single line). -dwh |
| virtual short offsetWidth() const { return width(); } |
| virtual int offsetHeight() const { return height(); } |
| |
| // IE exxtensions. Also supported by Gecko. We override in render flow to get the |
| // left and top correct. -dwh |
| virtual int offsetLeft() const; |
| virtual int offsetTop() const; |
| virtual RenderObject* offsetParent() const; |
| |
| // The following seven functions are used to implement collapsing margins. |
| // All objects know their maximal positive and negative margins. The |
| // formula for computing a collapsed margin is |maxPosMargin|-|maxNegmargin|. |
| // For a non-collapsing, e.g., a leaf element, this formula will simply return |
| // the margin of the element. Blocks override the maxTopMargin and maxBottomMargin |
| // methods. |
| virtual bool isSelfCollapsingBlock() const { return false; } |
| virtual short collapsedMarginTop() const |
| { return maxTopMargin(true)-maxTopMargin(false); } |
| virtual short collapsedMarginBottom() const |
| { return maxBottomMargin(true)-maxBottomMargin(false); } |
| virtual bool isTopMarginQuirk() const { return false; } |
| virtual bool isBottomMarginQuirk() const { return false; } |
| virtual short maxTopMargin(bool positive) const { |
| if (positive) |
| if (marginTop() > 0) |
| return marginTop(); |
| else |
| return 0; |
| else |
| if (marginTop() < 0) |
| return 0 - marginTop(); |
| else |
| return 0; |
| } |
| virtual short maxBottomMargin(bool positive) const { |
| if (positive) |
| if (marginBottom() > 0) |
| return marginBottom(); |
| else |
| return 0; |
| else |
| if (marginBottom() < 0) |
| return 0 - marginBottom(); |
| else |
| return 0; |
| } |
| |
| virtual short marginTop() const { return 0; } |
| virtual short marginBottom() const { return 0; } |
| virtual short marginLeft() const { return 0; } |
| virtual short marginRight() const { return 0; } |
| |
| // Virtual since table cells override |
| virtual int paddingTop() const; |
| virtual int paddingBottom() const; |
| virtual int paddingLeft() const; |
| virtual int paddingRight() const; |
| |
| virtual int borderTop() const { return style()->borderTopWidth(); } |
| virtual int borderBottom() const { return style()->borderBottomWidth(); } |
| virtual int borderLeft() const { return style()->borderLeftWidth(); } |
| virtual int borderRight() const { return style()->borderRightWidth(); } |
| |
| virtual short minWidth() const { return 0; } |
| virtual short maxWidth() const { return 0; } |
| |
| RenderStyle* style() const { return m_style; } |
| RenderStyle* style( bool firstLine ) const { |
| RenderStyle *s = m_style; |
| if( firstLine && hasFirstLine() ) { |
| RenderStyle *pseudoStyle = style()->getPseudoStyle(RenderStyle::FIRST_LINE); |
| if ( pseudoStyle ) |
| s = pseudoStyle; |
| } |
| return s; |
| } |
| |
| void getTextDecorationColors(int decorations, QColor& underline, QColor& overline, |
| QColor& linethrough, bool quirksMode=false); |
| |
| enum BorderSide { |
| BSTop, BSBottom, BSLeft, BSRight |
| }; |
| void drawBorder(QPainter *p, int x1, int y1, int x2, int y2, BorderSide s, |
| QColor c, const QColor& textcolor, EBorderStyle style, |
| int adjbw1, int adjbw2, bool invalidisInvert = false); |
| |
| virtual void setTable(RenderTable*) {}; |
| |
| // force a complete repaint |
| virtual void repaint(bool immediate = false) { if(m_parent) m_parent->repaint(immediate); } |
| virtual void repaintRectangle(int x, int y, int w, int h, bool immediate = false, bool f=false); |
| |
| virtual unsigned int length() const { return 1; } |
| |
| virtual bool isHidden() const { return isFloating() || isPositioned(); } |
| |
| // Special objects are objects that are neither really inline nor blocklevel |
| bool isSpecial() const { return (isFloating() || isPositioned()); }; |
| virtual bool containsSpecial() { return false; } |
| virtual bool hasOverhangingFloats() { return false; } |
| |
| // positioning of inline childs (bidi) |
| virtual void position(InlineBox*, int, int, bool) {} |
| |
| enum SelectionState { |
| SelectionNone, |
| SelectionStart, |
| SelectionInside, |
| SelectionEnd, |
| SelectionBoth |
| }; |
| |
| virtual SelectionState selectionState() const { return SelectionNone;} |
| virtual void setSelectionState(SelectionState) {} |
| |
| virtual void cursorPos(int /*offset*/, int &/*_x*/, int &/*_y*/, int &/*height*/); |
| |
| virtual int lowestPosition() const {return 0;} |
| |
| virtual int rightmostPosition() const {return 0;} |
| |
| // recursively invalidate current layout |
| // unused: void invalidateLayout(); |
| |
| virtual void calcVerticalMargins() {} |
| void removeFromSpecialObjects(); |
| |
| virtual void detach(RenderArena* renderArena); |
| |
| const QFont &font(bool firstLine) const { |
| return style( firstLine )->font(); |
| } |
| |
| const QFontMetrics &fontMetrics(bool firstLine) const { |
| return style( firstLine )->fontMetrics(); |
| } |
| protected: |
| virtual void selectionStartEnd(int& spos, int& epos); |
| |
| virtual void printBoxDecorations(QPainter* /*p*/, int /*_x*/, int /*_y*/, |
| int /*_w*/, int /*_h*/, int /*_tx*/, int /*_ty*/) {} |
| |
| virtual QRect viewRect() const; |
| void remove() { |
| removeFromSpecialObjects(); |
| |
| if ( parent() ) |
| //have parent, take care of the tree integrity |
| parent()->removeChild(this); |
| } |
| |
| void invalidateVerticalPositions(); |
| short getVerticalPosition( bool firstLine ) const; |
| |
| virtual void removeLeftoverAnonymousBoxes(); |
| |
| void arenaDelete(RenderArena *arena); |
| |
| private: |
| RenderStyle* m_style; |
| DOM::NodeImpl* m_node; |
| RenderObject *m_parent; |
| RenderObject *m_previous; |
| RenderObject *m_next; |
| |
| short m_verticalPosition; |
| |
| bool m_layouted : 1; |
| bool m_unused : 1; |
| bool m_minMaxKnown : 1; |
| bool m_floating : 1; |
| |
| bool m_positioned : 1; |
| bool m_overhangingContents : 1; |
| bool m_relPositioned : 1; |
| bool m_paintBackground : 1; // if the box has something to paint in the |
| // background painting phase (background, border, etc) |
| |
| bool m_isAnonymous : 1; |
| bool m_recalcMinMax : 1; |
| bool m_isText : 1; |
| bool m_inline : 1; |
| bool m_replaced : 1; |
| bool m_mouseInside : 1; |
| bool m_hasFirstLine : 1; |
| bool m_isSelectionBorder : 1; |
| |
| void arenaDelete(RenderArena *arena, void *objectBase); |
| |
| // note: do not add unnecessary bitflags, we have 32 bit already! |
| friend class RenderListItem; |
| friend class RenderContainer; |
| friend class RenderRoot; |
| }; |
| |
| |
| enum VerticalPositionHint { |
| PositionTop = -0x4000, |
| PositionBottom = 0x4000, |
| PositionUndefined = 0x3fff |
| }; |
| |
| }; //namespace |
| #endif |