blob: fbd79fd4e3df03714f01de0cbe6a16eaf2003501 [file] [log] [blame]
/*
* Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(MATHML)
#include "RenderMathMLRow.h"
namespace WebCore {
class MathMLRowElement;
class RenderMathMLMath final : public RenderMathMLRow {
WTF_MAKE_ISO_ALLOCATED(RenderMathMLMath);
public:
RenderMathMLMath(MathMLRowElement&, RenderStyle&&);
private:
bool isRenderMathMLMath() const final { return true; }
const char* renderName() const final { return "RenderMathMLMath"; }
void centerChildren(LayoutUnit contentWidth);
void layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight = 0_lu) final;
};
}
SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderMathMLMath, isRenderMathMLMath())
#endif // ENABLE(MATHML)