| /* |
| * Copyright (C) 2016 Igalia S.L. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(MATHML) |
| |
| #include "MathMLElement.h" |
| #include <wtf/RefCounted.h> |
| |
| namespace WebCore { |
| |
| class MathMLStyle: public RefCounted<MathMLStyle> { |
| public: |
| MathMLStyle() { } |
| static Ref<MathMLStyle> create(); |
| |
| bool displayStyle() const { return m_displayStyle; } |
| void setDisplayStyle(bool displayStyle) { m_displayStyle = displayStyle; } |
| |
| MathMLElement::MathVariant mathVariant() const { return m_mathVariant; } |
| void setMathVariant(MathMLElement::MathVariant mathvariant) { m_mathVariant = mathvariant; } |
| |
| void resolveMathMLStyle(RenderObject*); |
| static void resolveMathMLStyleTree(RenderObject*); |
| |
| private: |
| bool isDisplayStyleAlwaysFalse(RenderObject*); |
| const MathMLStyle* getMathMLStyle(RenderObject* renderer); |
| RenderObject* getMathMLParentNode(RenderObject*); |
| void updateStyleIfNeeded(RenderObject*, bool, MathMLElement::MathVariant); |
| |
| bool m_displayStyle { false }; |
| MathMLElement::MathVariant m_mathVariant { MathMLElement::MathVariant::None }; |
| }; |
| |
| } |
| |
| #endif // ENABLE(MATHML) |