| Tests passing a vec4 to a uniform and a canvas to texImage2D |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| PASS gl.useProgram(floatProgram) is undefined. |
| PASS gl.getError() is gl.NO_ERROR |
| PASS gl.uniform4fv(fval4Loc, new Float32Array([0.1, 0.2, 0.4, 1.0])); is undefined. |
| PASS gl.bindTexture(gl.TEXTURE_2D, texture) is undefined. |
| PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, tmpcanvas) is undefined. |
| PASS successfullyParsed is true |
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| TEST COMPLETE |
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