| This test ensures WebGL implementations correctly implement compressedTexImage2D and compressedTexSubImage2D. |
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| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
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| PASS context exists |
| PASS gl.compressedTexImage2D(gl.TEXTURE_2D, 0, COMPRESSED_RGB_S3TC_DXT1_EXT, 4, 4, 0, new Uint8Array(8)) generated expected GL error: INVALID_ENUM. |
| PASS gl.compressedTexImage2D(gl.TEXTURE_2D, 0, COMPRESSED_RGBA_S3TC_DXT1_EXT, 4, 4, 0, new Uint8Array(8)) generated expected GL error: INVALID_ENUM. |
| PASS gl.compressedTexImage2D(gl.TEXTURE_2D, 0, COMPRESSED_RGBA_S3TC_DXT5_EXT, 4, 4, 0, new Uint8Array(16)) generated expected GL error: INVALID_ENUM. |
| PASS gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ETC1_RGB8_OES, 4, 4, 0, new Uint8Array(8)) generated expected GL error: INVALID_ENUM. |
| PASS gl.compressedTexImage2D(gl.TEXTURE_2D, 0, COMPRESSED_RGB_PVRTC_4BPPV1_IMG, 8, 8, 0, new Uint8Array(8)) generated expected GL error: INVALID_ENUM. |
| PASS gl.compressedTexImage2D(gl.TEXTURE_2D, 0, COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, 8, 8, 0, new Uint8Array(8)) generated expected GL error: INVALID_ENUM. |
| PASS successfullyParsed is true |
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| TEST COMPLETE |
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