| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| function equal(a, b) { |
| if (a == b) |
| { |
| print("Correct"); |
| } |
| else |
| { |
| print(">> Fail!"); |
| } |
| } |
| |
| function testMin() { |
| print("Float32x4 Min"); |
| var a = SIMD.Float32x4(-20.0, 10.0, 30.0, 0.5); |
| var lower = SIMD.Float32x4(2.0, 1.0, 50.0, 0.0); |
| var c = SIMD.Float32x4.min(a, lower); |
| equal(-20.0, SIMD.Float32x4.extractLane(c, 0)); |
| equal(1.0, SIMD.Float32x4.extractLane(c, 1)); |
| equal(30.0, SIMD.Float32x4.extractLane(c, 2)); |
| equal(0.0, SIMD.Float32x4.extractLane(c, 3)); |
| } |
| |
| function testMax() { |
| print("Float32x4 Max"); |
| var a = SIMD.Float32x4(-20.0, 10.0, 30.0, 0.5); |
| var upper = SIMD.Float32x4(2.5, 5.0, 55.0, 1.0); |
| var c = SIMD.Float32x4.max(a, upper); |
| equal(2.5, SIMD.Float32x4.extractLane(c, 0)); |
| equal(10.0, SIMD.Float32x4.extractLane(c, 1)); |
| equal(55.0, SIMD.Float32x4.extractLane(c, 2)); |
| equal(1.0, SIMD.Float32x4.extractLane(c, 3)); |
| } |
| |
| testMin(); |
| testMin(); |
| testMin(); |
| testMin(); |
| testMin(); |
| testMin(); |
| testMin(); |
| |
| testMax(); |
| testMax(); |
| testMax(); |
| testMax(); |
| testMax(); |
| testMax(); |
| testMax(); |
| testMax(); |