| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "MockGamepad.h" |
| |
| #if ENABLE(GAMEPAD) |
| |
| namespace WebCore { |
| |
| MockGamepad::MockGamepad(unsigned index, const String& gamepadID, const String& mapping, unsigned axisCount, unsigned buttonCount) |
| : PlatformGamepad(index) |
| { |
| m_connectTime = m_lastUpdateTime = MonotonicTime::now(); |
| updateDetails(gamepadID, mapping, axisCount, buttonCount); |
| } |
| |
| void MockGamepad::updateDetails(const String& gamepadID, const String& mapping, unsigned axisCount, unsigned buttonCount) |
| { |
| m_id = gamepadID; |
| m_mapping = mapping; |
| m_axisValues.clear(); |
| for (size_t i = 0; i < axisCount; ++i) |
| m_axisValues.append({ }); |
| m_buttonValues.clear(); |
| for (size_t i = 0; i < buttonCount; ++i) |
| m_buttonValues.append({ }); |
| m_lastUpdateTime = MonotonicTime::now(); |
| } |
| |
| bool MockGamepad::setAxisValue(unsigned index, double value) |
| { |
| if (index >= m_axisValues.size()) { |
| LOG_ERROR("MockGamepad (%u): Attempt to set value on axis %u which doesn't exist", m_index, index); |
| return false; |
| } |
| |
| m_axisValues[index].setValue(value); |
| m_lastUpdateTime = MonotonicTime::now(); |
| return true; |
| } |
| |
| bool MockGamepad::setButtonValue(unsigned index, double value) |
| { |
| if (index >= m_buttonValues.size()) { |
| LOG_ERROR("MockGamepad (%u): Attempt to set value on button %u which doesn't exist", m_index, index); |
| return false; |
| } |
| |
| m_buttonValues[index].setValue(value); |
| m_lastUpdateTime = MonotonicTime::now(); |
| return true; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(GAMEPAD) |