| /* |
| * Copyright (C) 2009-2020 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include "RenderLayerCompositor.h" |
| |
| #include "AsyncScrollingCoordinator.h" |
| #include "CSSPropertyNames.h" |
| #include "CanvasRenderingContext.h" |
| #include "Chrome.h" |
| #include "ChromeClient.h" |
| #include "Frame.h" |
| #include "FrameView.h" |
| #include "FullscreenManager.h" |
| #include "GraphicsLayer.h" |
| #include "HTMLCanvasElement.h" |
| #include "HTMLIFrameElement.h" |
| #include "HTMLNames.h" |
| #include "HitTestResult.h" |
| #include "InspectorInstrumentation.h" |
| #include "KeyframeEffectStack.h" |
| #include "LayerAncestorClippingStack.h" |
| #include "LayerOverlapMap.h" |
| #include "Logging.h" |
| #include "NodeList.h" |
| #include "Page.h" |
| #include "PageOverlayController.h" |
| #include "RenderEmbeddedObject.h" |
| #include "RenderFragmentedFlow.h" |
| #include "RenderFullScreen.h" |
| #include "RenderGeometryMap.h" |
| #include "RenderIFrame.h" |
| #include "RenderImage.h" |
| #include "RenderLayerBacking.h" |
| #include "RenderLayerScrollableArea.h" |
| #include "RenderVideo.h" |
| #include "RenderView.h" |
| #include "RuntimeEnabledFeatures.h" |
| #include "ScrollingConstraints.h" |
| #include "Settings.h" |
| #include "TiledBacking.h" |
| #include "TransformState.h" |
| #include <wtf/HexNumber.h> |
| #include <wtf/MemoryPressureHandler.h> |
| #include <wtf/SetForScope.h> |
| #include <wtf/SystemTracing.h> |
| #include <wtf/text/CString.h> |
| #include <wtf/text/StringBuilder.h> |
| #include <wtf/text/StringConcatenateNumbers.h> |
| #include <wtf/text/TextStream.h> |
| |
| #if PLATFORM(IOS_FAMILY) |
| #include "LegacyTileCache.h" |
| #include "RenderScrollbar.h" |
| #endif |
| |
| #if PLATFORM(MAC) |
| #include "LocalDefaultSystemAppearance.h" |
| #endif |
| |
| #if ENABLE(TREE_DEBUGGING) |
| #include "RenderTreeAsText.h" |
| #endif |
| |
| #if ENABLE(3D_TRANSFORMS) |
| // This symbol is used to determine from a script whether 3D rendering is enabled (via 'nm'). |
| WEBCORE_EXPORT bool WebCoreHas3DRendering = true; |
| #endif |
| |
| #if !PLATFORM(MAC) && !PLATFORM(IOS_FAMILY) |
| #define USE_COMPOSITING_FOR_SMALL_CANVASES 1 |
| #endif |
| |
| namespace WebCore { |
| |
| #if !USE(COMPOSITING_FOR_SMALL_CANVASES) |
| static const int canvasAreaThresholdRequiringCompositing = 50 * 100; |
| #endif |
| |
| using namespace HTMLNames; |
| |
| struct ScrollingTreeState { |
| std::optional<ScrollingNodeID> parentNodeID; |
| size_t nextChildIndex { 0 }; |
| bool needSynchronousScrollingReasonsUpdate { false }; |
| }; |
| |
| struct RenderLayerCompositor::OverlapExtent { |
| LayoutRect bounds; |
| bool extentComputed { false }; |
| bool hasTransformAnimation { false }; |
| bool animationCausesExtentUncertainty { false }; |
| |
| bool knownToBeHaveExtentUncertainty() const { return extentComputed && animationCausesExtentUncertainty; } |
| }; |
| |
| struct RenderLayerCompositor::CompositingState { |
| CompositingState(RenderLayer* compAncestor, bool testOverlap = true) |
| : compositingAncestor(compAncestor) |
| , testingOverlap(testOverlap) |
| { |
| } |
| |
| CompositingState stateForPaintOrderChildren(RenderLayer& layer) const |
| { |
| UNUSED_PARAM(layer); |
| CompositingState childState(compositingAncestor); |
| if (layer.isStackingContext()) |
| childState.stackingContextAncestor = &layer; |
| else |
| childState.stackingContextAncestor = stackingContextAncestor; |
| |
| childState.backingSharingAncestor = backingSharingAncestor; |
| childState.subtreeIsCompositing = false; |
| childState.testingOverlap = testingOverlap; |
| childState.fullPaintOrderTraversalRequired = fullPaintOrderTraversalRequired; |
| childState.descendantsRequireCompositingUpdate = descendantsRequireCompositingUpdate; |
| childState.ancestorHasTransformAnimation = ancestorHasTransformAnimation; |
| childState.hasCompositedNonContainedDescendants = false; |
| #if ENABLE(CSS_COMPOSITING) |
| childState.hasNotIsolatedCompositedBlendingDescendants = false; // FIXME: should this only be reset for stacking contexts? |
| #endif |
| #if !LOG_DISABLED |
| childState.depth = depth + 1; |
| #endif |
| return childState; |
| } |
| |
| void updateWithDescendantStateAndLayer(const CompositingState& childState, const RenderLayer& layer, const RenderLayer* ancestorLayer, const OverlapExtent& layerExtent, bool isUnchangedSubtree = false) |
| { |
| // Subsequent layers in the parent stacking context also need to composite. |
| subtreeIsCompositing |= childState.subtreeIsCompositing | layer.isComposited(); |
| if (!isUnchangedSubtree) |
| fullPaintOrderTraversalRequired |= childState.fullPaintOrderTraversalRequired; |
| |
| // Turn overlap testing off for later layers if it's already off, or if we have an animating transform. |
| // Note that if the layer clips its descendants, there's no reason to propagate the child animation to the parent layers. That's because |
| // we know for sure the animation is contained inside the clipping rectangle, which is already added to the overlap map. |
| auto canReenableOverlapTesting = [&layer] { |
| return layer.isComposited() && RenderLayerCompositor::clipsCompositingDescendants(layer); |
| }; |
| if ((!childState.testingOverlap && !canReenableOverlapTesting()) || layerExtent.knownToBeHaveExtentUncertainty()) |
| testingOverlap = false; |
| |
| auto computeHasCompositedNonContainedDescendants = [&] { |
| if (hasCompositedNonContainedDescendants) |
| return true; |
| if (!ancestorLayer) |
| return false; |
| if (!layer.isComposited()) |
| return false; |
| if (!layer.renderer().isOutOfFlowPositioned()) |
| return false; |
| if (layer.ancestorLayerIsInContainingBlockChain(*ancestorLayer)) |
| return false; |
| return true; |
| }; |
| |
| hasCompositedNonContainedDescendants = computeHasCompositedNonContainedDescendants(); |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if ((layer.isComposited() && layer.hasBlendMode()) || (layer.hasNotIsolatedCompositedBlendingDescendants() && !layer.isolatesCompositedBlending())) |
| hasNotIsolatedCompositedBlendingDescendants = true; |
| #endif |
| } |
| |
| bool hasNonRootCompositedAncestor() const |
| { |
| return compositingAncestor && !compositingAncestor->isRenderViewLayer(); |
| } |
| |
| RenderLayer* compositingAncestor; |
| RenderLayer* backingSharingAncestor { nullptr }; |
| RenderLayer* stackingContextAncestor { nullptr }; |
| bool subtreeIsCompositing { false }; |
| bool testingOverlap { true }; |
| bool fullPaintOrderTraversalRequired { false }; |
| bool descendantsRequireCompositingUpdate { false }; |
| bool ancestorHasTransformAnimation { false }; |
| bool hasCompositedNonContainedDescendants { false }; |
| #if ENABLE(CSS_COMPOSITING) |
| bool hasNotIsolatedCompositedBlendingDescendants { false }; |
| #endif |
| #if !LOG_DISABLED |
| unsigned depth { 0 }; |
| #endif |
| }; |
| |
| struct RenderLayerCompositor::UpdateBackingTraversalState { |
| UpdateBackingTraversalState(RenderLayer* compAncestor = nullptr, Vector<RenderLayer*>* clippedLayers = nullptr, Vector<RenderLayer*>* overflowScrollers = nullptr) |
| : compositingAncestor(compAncestor) |
| , layersClippedByScrollers(clippedLayers) |
| , overflowScrollLayers(overflowScrollers) |
| { |
| } |
| |
| UpdateBackingTraversalState stateForDescendants() const |
| { |
| UpdateBackingTraversalState state(compositingAncestor, layersClippedByScrollers, overflowScrollLayers); |
| #if !LOG_DISABLED |
| state.depth = depth + 1; |
| #endif |
| return state; |
| } |
| |
| RenderLayer* compositingAncestor; |
| |
| // List of layers in the current stacking context that are clipped by ancestor scrollers. |
| Vector<RenderLayer*>* layersClippedByScrollers; |
| // List of layers with composited overflow:scroll. |
| Vector<RenderLayer*>* overflowScrollLayers; |
| |
| #if !LOG_DISABLED |
| unsigned depth { 0 }; |
| #endif |
| }; |
| |
| class RenderLayerCompositor::BackingSharingState { |
| WTF_MAKE_NONCOPYABLE(BackingSharingState); |
| public: |
| BackingSharingState() = default; |
| |
| RenderLayer* backingProviderCandidate() const { return m_backingProviderCandidate; }; |
| |
| void appendSharingLayer(RenderLayer& layer) |
| { |
| ASSERT(m_backingProviderCandidate); |
| m_backingSharingLayers.append(layer); |
| } |
| |
| RenderLayer* updateBeforeDescendantTraversal(RenderLayer&, bool willBeComposited); |
| void updateAfterDescendantTraversal(RenderLayer&, RenderLayer* preDescendantProviderCandidate, RenderLayer* stackingContextAncestor); |
| |
| bool isPotentialBackingSharingLayer(const RenderLayer& layer) const |
| { |
| return m_backingSharingLayers.contains(&layer); |
| } |
| |
| bool canIncludeLayer(const RenderLayer&) const; |
| |
| // Add a layer that would repaint into a layer in m_backingSharingLayers. |
| // That repaint has to wait until we've set the provider's backing-sharing layers. |
| void addLayerNeedingRepaint(RenderLayer& layer) |
| { |
| m_layersPendingRepaint.add(layer); |
| } |
| |
| private: |
| void layerWillBeComposited(RenderLayer&); |
| |
| void startBackingSharingSequence(RenderLayer& candidateLayer, RenderLayer* candidateStackingContext); |
| void endBackingSharingSequence(); |
| void issuePendingRepaints(); |
| |
| RenderLayer* m_backingProviderCandidate { nullptr }; |
| RenderLayer* m_backingProviderStackingContext { nullptr }; |
| Vector<WeakPtr<RenderLayer>> m_backingSharingLayers; |
| WeakHashSet<RenderLayer> m_layersPendingRepaint; |
| }; |
| |
| void RenderLayerCompositor::BackingSharingState::startBackingSharingSequence(RenderLayer& candidateLayer, RenderLayer* candidateStackingContext) |
| { |
| ASSERT(!m_backingProviderCandidate); |
| ASSERT(m_backingSharingLayers.isEmpty()); |
| |
| m_backingProviderCandidate = &candidateLayer; |
| m_backingProviderStackingContext = candidateStackingContext; |
| } |
| |
| void RenderLayerCompositor::BackingSharingState::endBackingSharingSequence() |
| { |
| if (!m_backingProviderCandidate) |
| return; |
| |
| m_backingProviderCandidate->backing()->setBackingSharingLayers(WTFMove(m_backingSharingLayers)); |
| m_backingSharingLayers.clear(); |
| issuePendingRepaints(); |
| |
| m_backingProviderCandidate = nullptr; |
| } |
| |
| bool RenderLayerCompositor::BackingSharingState::canIncludeLayer(const RenderLayer& layer) const |
| { |
| // Disable sharing when painting shared layers doesn't work correctly. |
| if (layer.hasReflection()) |
| return false; |
| |
| return m_backingProviderCandidate && layer.ancestorLayerIsInContainingBlockChain(*m_backingProviderCandidate); |
| } |
| |
| RenderLayer* RenderLayerCompositor::BackingSharingState::updateBeforeDescendantTraversal(RenderLayer& layer, bool willBeComposited) |
| { |
| layer.setBackingProviderLayer(nullptr); |
| |
| LOG_WITH_STREAM(Compositing, stream << "BackingSharingState::updateBeforeDescendantTraversal: layer " << &layer << " will be composited " << willBeComposited); |
| |
| // A layer that composites resets backing-sharing, since subsequent layers need to composite to overlap it. |
| if (willBeComposited) { |
| LOG_WITH_STREAM(Compositing, stream << " ending sharing sequence on " << m_backingProviderCandidate); |
| m_backingSharingLayers.removeAll(&layer); |
| endBackingSharingSequence(); |
| } |
| |
| return m_backingProviderCandidate; |
| } |
| |
| void RenderLayerCompositor::BackingSharingState::updateAfterDescendantTraversal(RenderLayer& layer, RenderLayer* preDescendantProviderCandidate, RenderLayer* stackingContextAncestor) |
| { |
| LOG_WITH_STREAM(Compositing, stream << "BackingSharingState::updateAfterDescendantTraversal for layer " << &layer << " is composited " << layer.isComposited()); |
| |
| if (layer.isComposited()) { |
| // If this layer is being composited, clean up sharing-related state. |
| layer.disconnectFromBackingProviderLayer(); |
| m_backingSharingLayers.removeAll(&layer); |
| } |
| |
| // Backing sharing is constrained to layers in the same stacking context. |
| if (&layer == m_backingProviderStackingContext) { |
| ASSERT(&layer != m_backingProviderCandidate); |
| LOG_WITH_STREAM(Compositing, stream << "BackingSharingState::updateAfterDescendantTraversal: End of stacking context for backing provider " << m_backingProviderCandidate << ", ending sharing sequence with " << m_backingSharingLayers.size() << " sharing layers"); |
| endBackingSharingSequence(); |
| |
| if (layer.isComposited()) |
| layer.backing()->clearBackingSharingLayers(); |
| |
| return; |
| } |
| |
| if (!layer.isComposited()) |
| return; |
| |
| if (!m_backingProviderCandidate) { |
| LOG_WITH_STREAM(Compositing, stream << "BackingSharingState::updateAfterDescendantTraversal: starting potential sharing sequence for " << &layer); |
| startBackingSharingSequence(layer, stackingContextAncestor); |
| } else { |
| ASSERT(&layer != m_backingProviderCandidate); |
| layer.backing()->clearBackingSharingLayers(); |
| LOG_WITH_STREAM(Compositing, stream << "BackingSharingState::updateAfterDescendantTraversal: " << &layer << " is composited; maybe ending existing backing sequence with candidate " << m_backingProviderCandidate << " context " << m_backingProviderStackingContext << " with " << m_backingSharingLayers.size() << " sharing layers"); |
| |
| if (m_backingProviderCandidate && preDescendantProviderCandidate == m_backingProviderCandidate) { |
| m_backingSharingLayers.removeAll(&layer); |
| endBackingSharingSequence(); |
| } |
| } |
| } |
| |
| void RenderLayerCompositor::BackingSharingState::issuePendingRepaints() |
| { |
| for (auto& layer : m_layersPendingRepaint) { |
| LOG_WITH_STREAM(Compositing, stream << "Issuing postponed repaint of layer " << &layer); |
| layer.compositor().repaintOnCompositingChange(layer); |
| } |
| |
| m_layersPendingRepaint.clear(); |
| } |
| |
| #if !LOG_DISABLED || ENABLE(TREE_DEBUGGING) |
| static inline bool compositingLogEnabled() |
| { |
| return LogCompositing.state == WTFLogChannelState::On; |
| } |
| |
| static inline bool layersLogEnabled() |
| { |
| return LogLayers.state == WTFLogChannelState::On; |
| } |
| #endif |
| |
| RenderLayerCompositor::RenderLayerCompositor(RenderView& renderView) |
| : m_renderView(renderView) |
| , m_updateCompositingLayersTimer(*this, &RenderLayerCompositor::updateCompositingLayersTimerFired) |
| { |
| #if PLATFORM(IOS_FAMILY) |
| if (m_renderView.frameView().platformWidget()) |
| m_legacyScrollingLayerCoordinator = makeUnique<LegacyWebKitScrollingLayerCoordinator>(page().chrome().client(), isMainFrameCompositor()); |
| #endif |
| } |
| |
| RenderLayerCompositor::~RenderLayerCompositor() |
| { |
| // Take care that the owned GraphicsLayers are deleted first as their destructors may call back here. |
| GraphicsLayer::unparentAndClear(m_rootContentsLayer); |
| |
| GraphicsLayer::unparentAndClear(m_clipLayer); |
| GraphicsLayer::unparentAndClear(m_scrollContainerLayer); |
| GraphicsLayer::unparentAndClear(m_scrolledContentsLayer); |
| |
| GraphicsLayer::unparentAndClear(m_overflowControlsHostLayer); |
| |
| GraphicsLayer::unparentAndClear(m_layerForHorizontalScrollbar); |
| GraphicsLayer::unparentAndClear(m_layerForVerticalScrollbar); |
| GraphicsLayer::unparentAndClear(m_layerForScrollCorner); |
| |
| #if HAVE(RUBBER_BANDING) |
| GraphicsLayer::unparentAndClear(m_layerForOverhangAreas); |
| GraphicsLayer::unparentAndClear(m_contentShadowLayer); |
| GraphicsLayer::unparentAndClear(m_layerForTopOverhangArea); |
| GraphicsLayer::unparentAndClear(m_layerForBottomOverhangArea); |
| GraphicsLayer::unparentAndClear(m_layerForHeader); |
| GraphicsLayer::unparentAndClear(m_layerForFooter); |
| #endif |
| |
| ASSERT(m_rootLayerAttachment == RootLayerUnattached); |
| } |
| |
| void RenderLayerCompositor::enableCompositingMode(bool enable /* = true */) |
| { |
| if (enable != m_compositing) { |
| m_compositing = enable; |
| |
| if (m_compositing) { |
| ensureRootLayer(); |
| notifyIFramesOfCompositingChange(); |
| } else |
| destroyRootLayer(); |
| |
| |
| m_renderView.layer()->setNeedsPostLayoutCompositingUpdate(); |
| } |
| } |
| |
| void RenderLayerCompositor::cacheAcceleratedCompositingFlags() |
| { |
| auto& settings = m_renderView.settings(); |
| bool hasAcceleratedCompositing = settings.acceleratedCompositingEnabled(); |
| |
| // We allow the chrome to override the settings, in case the page is rendered |
| // on a chrome that doesn't allow accelerated compositing. |
| if (hasAcceleratedCompositing) { |
| m_compositingTriggers = page().chrome().client().allowedCompositingTriggers(); |
| hasAcceleratedCompositing = m_compositingTriggers; |
| } |
| |
| bool showDebugBorders = settings.showDebugBorders(); |
| bool showRepaintCounter = settings.showRepaintCounter(); |
| bool acceleratedDrawingEnabled = settings.acceleratedDrawingEnabled(); |
| bool displayListDrawingEnabled = settings.displayListDrawingEnabled(); |
| |
| // forceCompositingMode for subframes can only be computed after layout. |
| bool forceCompositingMode = m_forceCompositingMode; |
| if (isMainFrameCompositor()) |
| forceCompositingMode = m_renderView.settings().forceCompositingMode() && hasAcceleratedCompositing; |
| |
| if (hasAcceleratedCompositing != m_hasAcceleratedCompositing || showDebugBorders != m_showDebugBorders || showRepaintCounter != m_showRepaintCounter || forceCompositingMode != m_forceCompositingMode) { |
| if (auto* rootLayer = m_renderView.layer()) { |
| rootLayer->setNeedsCompositingConfigurationUpdate(); |
| rootLayer->setDescendantsNeedUpdateBackingAndHierarchyTraversal(); |
| } |
| } |
| |
| bool debugBordersChanged = m_showDebugBorders != showDebugBorders; |
| m_hasAcceleratedCompositing = hasAcceleratedCompositing; |
| m_forceCompositingMode = forceCompositingMode; |
| m_showDebugBorders = showDebugBorders; |
| m_showRepaintCounter = showRepaintCounter; |
| m_acceleratedDrawingEnabled = acceleratedDrawingEnabled; |
| m_displayListDrawingEnabled = displayListDrawingEnabled; |
| |
| if (debugBordersChanged) { |
| if (m_layerForHorizontalScrollbar) |
| m_layerForHorizontalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| |
| if (m_layerForVerticalScrollbar) |
| m_layerForVerticalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| |
| if (m_layerForScrollCorner) |
| m_layerForScrollCorner->setShowDebugBorder(m_showDebugBorders); |
| } |
| |
| if (updateCompositingPolicy()) |
| rootRenderLayer().setDescendantsNeedCompositingRequirementsTraversal(); |
| } |
| |
| void RenderLayerCompositor::cacheAcceleratedCompositingFlagsAfterLayout() |
| { |
| cacheAcceleratedCompositingFlags(); |
| |
| if (isMainFrameCompositor()) |
| return; |
| |
| RequiresCompositingData queryData; |
| bool forceCompositingMode = m_hasAcceleratedCompositing && m_renderView.settings().forceCompositingMode() && requiresCompositingForScrollableFrame(queryData); |
| if (forceCompositingMode != m_forceCompositingMode) { |
| m_forceCompositingMode = forceCompositingMode; |
| rootRenderLayer().setDescendantsNeedCompositingRequirementsTraversal(); |
| } |
| } |
| |
| bool RenderLayerCompositor::updateCompositingPolicy() |
| { |
| if (!usesCompositing()) |
| return false; |
| |
| auto currentPolicy = m_compositingPolicy; |
| if (page().compositingPolicyOverride()) { |
| m_compositingPolicy = page().compositingPolicyOverride().value(); |
| return m_compositingPolicy != currentPolicy; |
| } |
| |
| static auto cachedMemoryPolicy = WTF::MemoryUsagePolicy::Unrestricted; |
| static MonotonicTime cachedMemoryPolicyTime; |
| static constexpr auto memoryPolicyCachingDuration = 2_s; |
| auto now = MonotonicTime::now(); |
| if (now - cachedMemoryPolicyTime > memoryPolicyCachingDuration) { |
| cachedMemoryPolicy = MemoryPressureHandler::singleton().currentMemoryUsagePolicy(); |
| cachedMemoryPolicyTime = now; |
| } |
| |
| m_compositingPolicy = cachedMemoryPolicy == WTF::MemoryUsagePolicy::Unrestricted ? CompositingPolicy::Normal : CompositingPolicy::Conservative; |
| return m_compositingPolicy != currentPolicy; |
| } |
| |
| bool RenderLayerCompositor::canRender3DTransforms() const |
| { |
| return hasAcceleratedCompositing() && (m_compositingTriggers & ChromeClient::ThreeDTransformTrigger); |
| } |
| |
| void RenderLayerCompositor::willRecalcStyle() |
| { |
| cacheAcceleratedCompositingFlags(); |
| } |
| |
| bool RenderLayerCompositor::didRecalcStyleWithNoPendingLayout() |
| { |
| return updateCompositingLayers(CompositingUpdateType::AfterStyleChange); |
| } |
| |
| void RenderLayerCompositor::customPositionForVisibleRectComputation(const GraphicsLayer* graphicsLayer, FloatPoint& position) const |
| { |
| if (graphicsLayer != m_scrolledContentsLayer.get()) |
| return; |
| |
| FloatPoint scrollPosition = -position; |
| |
| if (m_renderView.frameView().scrollBehaviorForFixedElements() == StickToDocumentBounds) |
| scrollPosition = m_renderView.frameView().constrainScrollPositionForOverhang(roundedIntPoint(scrollPosition)); |
| |
| position = -scrollPosition; |
| } |
| |
| void RenderLayerCompositor::notifyFlushRequired(const GraphicsLayer*) |
| { |
| scheduleRenderingUpdate(); |
| } |
| |
| void RenderLayerCompositor::scheduleRenderingUpdate() |
| { |
| ASSERT(!m_flushingLayers); |
| |
| page().scheduleRenderingUpdate(RenderingUpdateStep::LayerFlush); |
| } |
| |
| FloatRect RenderLayerCompositor::visibleRectForLayerFlushing() const |
| { |
| const FrameView& frameView = m_renderView.frameView(); |
| #if PLATFORM(IOS_FAMILY) |
| return frameView.exposedContentRect(); |
| #else |
| // Having a m_scrolledContentsLayer indicates that we're doing scrolling via GraphicsLayers. |
| FloatRect visibleRect = m_scrolledContentsLayer ? FloatRect({ }, frameView.sizeForVisibleContent()) : frameView.visibleContentRect(); |
| |
| if (auto exposedRect = frameView.viewExposedRect()) |
| visibleRect.intersect(*exposedRect); |
| |
| return visibleRect; |
| #endif |
| } |
| |
| void RenderLayerCompositor::flushPendingLayerChanges(bool isFlushRoot) |
| { |
| // FrameView::flushCompositingStateIncludingSubframes() flushes each subframe, |
| // but GraphicsLayer::flushCompositingState() will cross frame boundaries |
| // if the GraphicsLayers are connected (the RootLayerAttachedViaEnclosingFrame case). |
| // As long as we're not the root of the flush, we can bail. |
| if (!isFlushRoot && rootLayerAttachment() == RootLayerAttachedViaEnclosingFrame) |
| return; |
| |
| if (rootLayerAttachment() == RootLayerUnattached) { |
| m_shouldFlushOnReattach = true; |
| return; |
| } |
| |
| ASSERT(!m_flushingLayers); |
| { |
| SetForScope<bool> flushingLayersScope(m_flushingLayers, true); |
| |
| if (auto* rootLayer = rootGraphicsLayer()) { |
| #if ENABLE(SCROLLING_THREAD) |
| LayerTreeHitTestLocker layerLocker(scrollingCoordinator()); |
| #endif |
| FloatRect visibleRect = visibleRectForLayerFlushing(); |
| LOG_WITH_STREAM(Compositing, stream << "\nRenderLayerCompositor " << this << " flushPendingLayerChanges (is root " << isFlushRoot << ") visible rect " << visibleRect); |
| rootLayer->flushCompositingState(visibleRect); |
| } |
| |
| ASSERT(m_flushingLayers); |
| |
| #if ENABLE(TREE_DEBUGGING) |
| if (layersLogEnabled()) { |
| LOG(Layers, "RenderLayerCompositor::flushPendingLayerChanges"); |
| showGraphicsLayerTree(rootGraphicsLayer()); |
| } |
| #endif |
| } |
| |
| #if PLATFORM(IOS_FAMILY) |
| updateScrollCoordinatedLayersAfterFlushIncludingSubframes(); |
| |
| if (isFlushRoot) |
| page().chrome().client().didFlushCompositingLayers(); |
| #endif |
| |
| ++m_layerFlushCount; |
| } |
| |
| #if PLATFORM(IOS_FAMILY) |
| void RenderLayerCompositor::updateScrollCoordinatedLayersAfterFlushIncludingSubframes() |
| { |
| updateScrollCoordinatedLayersAfterFlush(); |
| |
| auto& frame = m_renderView.frameView().frame(); |
| for (Frame* subframe = frame.tree().firstChild(); subframe; subframe = subframe->tree().traverseNext(&frame)) { |
| auto* view = subframe->contentRenderer(); |
| if (!view) |
| continue; |
| |
| view->compositor().updateScrollCoordinatedLayersAfterFlush(); |
| } |
| } |
| |
| void RenderLayerCompositor::updateScrollCoordinatedLayersAfterFlush() |
| { |
| if (m_legacyScrollingLayerCoordinator) { |
| m_legacyScrollingLayerCoordinator->registerAllViewportConstrainedLayers(*this); |
| m_legacyScrollingLayerCoordinator->registerAllScrollingLayers(); |
| } |
| } |
| #endif |
| |
| void RenderLayerCompositor::didChangePlatformLayerForLayer(RenderLayer& layer, const GraphicsLayer*) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| if (!scrollingCoordinator) |
| return; |
| |
| auto* backing = layer.backing(); |
| if (auto nodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::Scrolling)) |
| updateScrollingNodeLayers(nodeID, layer, *scrollingCoordinator); |
| |
| if (auto* clippingStack = layer.backing()->ancestorClippingStack()) |
| clippingStack->updateScrollingNodeLayers(*scrollingCoordinator); |
| |
| if (auto nodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::ViewportConstrained)) |
| scrollingCoordinator->setNodeLayers(nodeID, { backing->graphicsLayer() }); |
| |
| if (auto nodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::FrameHosting)) |
| scrollingCoordinator->setNodeLayers(nodeID, { backing->graphicsLayer() }); |
| |
| if (auto nodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::Positioning)) |
| scrollingCoordinator->setNodeLayers(nodeID, { backing->graphicsLayer() }); |
| } |
| |
| void RenderLayerCompositor::didPaintBacking(RenderLayerBacking*) |
| { |
| auto& frameView = m_renderView.frameView(); |
| frameView.setLastPaintTime(MonotonicTime::now()); |
| if (frameView.milestonesPendingPaint()) |
| frameView.firePaintRelatedMilestonesIfNeeded(); |
| } |
| |
| void RenderLayerCompositor::didChangeVisibleRect() |
| { |
| auto* rootLayer = rootGraphicsLayer(); |
| if (!rootLayer) |
| return; |
| |
| FloatRect visibleRect = visibleRectForLayerFlushing(); |
| bool requiresFlush = rootLayer->visibleRectChangeRequiresFlush(visibleRect); |
| LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor::didChangeVisibleRect " << visibleRect << " requiresFlush " << requiresFlush); |
| if (requiresFlush) |
| scheduleRenderingUpdate(); |
| } |
| |
| void RenderLayerCompositor::notifyFlushBeforeDisplayRefresh(const GraphicsLayer*) |
| { |
| if (!m_layerUpdater) { |
| PlatformDisplayID displayID = page().chrome().displayID(); |
| m_layerUpdater = makeUnique<GraphicsLayerUpdater>(*this, displayID); |
| } |
| |
| m_layerUpdater->scheduleUpdate(); |
| } |
| |
| void RenderLayerCompositor::flushLayersSoon(GraphicsLayerUpdater&) |
| { |
| scheduleRenderingUpdate(); |
| } |
| |
| DisplayRefreshMonitorFactory* RenderLayerCompositor::displayRefreshMonitorFactory() |
| { |
| return page().chrome().client().displayRefreshMonitorFactory(); |
| } |
| |
| void RenderLayerCompositor::layerTiledBackingUsageChanged(const GraphicsLayer* graphicsLayer, bool usingTiledBacking) |
| { |
| if (usingTiledBacking) { |
| ++m_layersWithTiledBackingCount; |
| graphicsLayer->tiledBacking()->setIsInWindow(page().isInWindow()); |
| } else { |
| ASSERT(m_layersWithTiledBackingCount > 0); |
| --m_layersWithTiledBackingCount; |
| } |
| } |
| |
| void RenderLayerCompositor::scheduleCompositingLayerUpdate() |
| { |
| if (!m_updateCompositingLayersTimer.isActive()) |
| m_updateCompositingLayersTimer.startOneShot(0_s); |
| } |
| |
| void RenderLayerCompositor::updateCompositingLayersTimerFired() |
| { |
| updateCompositingLayers(CompositingUpdateType::AfterLayout); |
| } |
| |
| void RenderLayerCompositor::cancelCompositingLayerUpdate() |
| { |
| m_updateCompositingLayersTimer.stop(); |
| } |
| |
| template<typename ApplyFunctionType> |
| void RenderLayerCompositor::applyToCompositedLayerIncludingDescendants(RenderLayer& layer, const ApplyFunctionType& function) |
| { |
| if (layer.isComposited()) |
| function(layer); |
| for (auto* childLayer = layer.firstChild(); childLayer; childLayer = childLayer->nextSibling()) |
| applyToCompositedLayerIncludingDescendants(*childLayer, function); |
| } |
| |
| void RenderLayerCompositor::updateEventRegions() |
| { |
| #if ENABLE(ASYNC_SCROLLING) |
| applyToCompositedLayerIncludingDescendants(*m_renderView.layer(), [](auto& layer) { |
| layer.backing()->updateEventRegion(); |
| }); |
| #endif |
| } |
| |
| static std::optional<ScrollingNodeID> frameHostingNodeForFrame(Frame& frame) |
| { |
| if (!frame.document() || !frame.view()) |
| return { }; |
| |
| // Find the frame's enclosing layer in our render tree. |
| auto* ownerElement = frame.document()->ownerElement(); |
| if (!ownerElement) |
| return { }; |
| |
| auto* frameRenderer = ownerElement->renderer(); |
| if (!frameRenderer || !is<RenderWidget>(frameRenderer)) |
| return { }; |
| |
| auto& widgetRenderer = downcast<RenderWidget>(*frameRenderer); |
| if (!widgetRenderer.hasLayer() || !widgetRenderer.layer()->isComposited()) { |
| LOG(Scrolling, "frameHostingNodeForFrame: frame renderer has no layer or is not composited."); |
| return { }; |
| } |
| |
| if (auto frameHostingNodeID = widgetRenderer.layer()->backing()->scrollingNodeIDForRole(ScrollCoordinationRole::FrameHosting)) |
| return frameHostingNodeID; |
| |
| return { }; |
| } |
| |
| // Returns true on a successful update. |
| bool RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType updateType, RenderLayer* updateRoot) |
| { |
| LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor " << this << " [" << m_renderView.frameView() << "] updateCompositingLayers " << updateType << " contentLayersCount " << m_contentLayersCount); |
| |
| TraceScope tracingScope(CompositingUpdateStart, CompositingUpdateEnd); |
| |
| #if ENABLE(TREE_DEBUGGING) |
| if (compositingLogEnabled()) |
| showPaintOrderTree(m_renderView.layer()); |
| #endif |
| |
| if (updateType == CompositingUpdateType::AfterStyleChange || updateType == CompositingUpdateType::AfterLayout) |
| cacheAcceleratedCompositingFlagsAfterLayout(); // Some flags (e.g. forceCompositingMode) depend on layout. |
| |
| m_updateCompositingLayersTimer.stop(); |
| |
| ASSERT(m_renderView.document().backForwardCacheState() == Document::NotInBackForwardCache |
| || m_renderView.document().backForwardCacheState() == Document::AboutToEnterBackForwardCache); |
| |
| // Compositing layers will be updated in Document::setVisualUpdatesAllowed(bool) if suppressed here. |
| if (!m_renderView.document().visualUpdatesAllowed()) |
| return false; |
| |
| // Avoid updating the layers with old values. Compositing layers will be updated after the layout is finished. |
| // This happens when m_updateCompositingLayersTimer fires before layout is updated. |
| if (m_renderView.needsLayout()) { |
| LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor " << this << " updateCompositingLayers " << updateType << " - m_renderView.needsLayout, bailing "); |
| return false; |
| } |
| |
| if (!m_compositing && (m_forceCompositingMode || (isMainFrameCompositor() && page().pageOverlayController().overlayCount()))) |
| enableCompositingMode(true); |
| |
| bool isPageScroll = !updateRoot || updateRoot == &rootRenderLayer(); |
| updateRoot = &rootRenderLayer(); |
| |
| if (updateType == CompositingUpdateType::OnScroll || updateType == CompositingUpdateType::OnCompositedScroll) { |
| // We only get here if we didn't scroll on the scrolling thread, so this update needs to re-position viewport-constrained layers. |
| if (m_renderView.settings().acceleratedCompositingForFixedPositionEnabled() && isPageScroll) { |
| if (auto* viewportConstrainedObjects = m_renderView.frameView().viewportConstrainedObjects()) { |
| for (auto& renderer : *viewportConstrainedObjects) { |
| if (auto* layer = renderer.layer()) |
| layer->setNeedsCompositingGeometryUpdate(); |
| } |
| } |
| } |
| |
| // Scrolling can affect overlap. FIXME: avoid for page scrolling. |
| updateRoot->setDescendantsNeedCompositingRequirementsTraversal(); |
| } |
| |
| if (updateType == CompositingUpdateType::AfterLayout) { |
| // Ensure that post-layout updates push new scroll position and viewport rects onto the root node. |
| rootRenderLayer().setNeedsScrollingTreeUpdate(); |
| } |
| |
| if (!updateRoot->hasDescendantNeedingCompositingRequirementsTraversal() && !m_compositing) { |
| LOG_WITH_STREAM(Compositing, stream << " no compositing work to do"); |
| return true; |
| } |
| |
| if (!updateRoot->needsAnyCompositingTraversal()) { |
| LOG_WITH_STREAM(Compositing, stream << " updateRoot has no dirty child and doesn't need update"); |
| return true; |
| } |
| |
| ++m_compositingUpdateCount; |
| |
| #if !LOG_DISABLED |
| MonotonicTime startTime; |
| if (compositingLogEnabled()) { |
| ++m_rootLayerUpdateCount; |
| startTime = MonotonicTime::now(); |
| } |
| |
| if (compositingLogEnabled()) { |
| m_obligateCompositedLayerCount = 0; |
| m_secondaryCompositedLayerCount = 0; |
| m_obligatoryBackingStoreBytes = 0; |
| m_secondaryBackingStoreBytes = 0; |
| |
| auto& frame = m_renderView.frameView().frame(); |
| bool isMainFrame = isMainFrameCompositor(); |
| LOG_WITH_STREAM(Compositing, stream << "\nUpdate " << m_rootLayerUpdateCount << " of " << (isMainFrame ? "main frame" : frame.tree().uniqueName().string().utf8().data()) << " - compositing policy is " << m_compositingPolicy); |
| } |
| #endif |
| |
| // FIXME: optimize root-only update. |
| if (updateRoot->hasDescendantNeedingCompositingRequirementsTraversal() || updateRoot->needsCompositingRequirementsTraversal()) { |
| auto& rootLayer = rootRenderLayer(); |
| CompositingState compositingState(updateRoot); |
| BackingSharingState backingSharingState; |
| LayerOverlapMap overlapMap(rootLayer); |
| |
| bool descendantHas3DTransform = false; |
| computeCompositingRequirements(nullptr, rootLayer, overlapMap, compositingState, backingSharingState, descendantHas3DTransform); |
| } |
| |
| LOG(Compositing, "\nRenderLayerCompositor::updateCompositingLayers - mid"); |
| #if ENABLE(TREE_DEBUGGING) |
| if (compositingLogEnabled()) |
| showPaintOrderTree(m_renderView.layer()); |
| #endif |
| |
| if (updateRoot->hasDescendantNeedingUpdateBackingOrHierarchyTraversal() || updateRoot->needsUpdateBackingOrHierarchyTraversal()) { |
| ScrollingTreeState scrollingTreeState = { 0, 0 }; |
| if (!m_renderView.frame().isMainFrame()) |
| scrollingTreeState.parentNodeID = frameHostingNodeForFrame(m_renderView.frame()); |
| |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| bool hadSubscrollers = scrollingCoordinator ? scrollingCoordinator->hasSubscrollers() : false; |
| |
| UpdateBackingTraversalState traversalState; |
| Vector<Ref<GraphicsLayer>> childList; |
| updateBackingAndHierarchy(*updateRoot, childList, traversalState, scrollingTreeState); |
| |
| if (scrollingTreeState.needSynchronousScrollingReasonsUpdate) |
| updateSynchronousScrollingNodes(); |
| |
| // Host the document layer in the RenderView's root layer. |
| appendDocumentOverlayLayers(childList); |
| // Even when childList is empty, don't drop out of compositing mode if there are |
| // composited layers that we didn't hit in our traversal (e.g. because of visibility:hidden). |
| if (childList.isEmpty() && !needsCompositingForContentOrOverlays()) |
| destroyRootLayer(); |
| else if (m_rootContentsLayer) |
| m_rootContentsLayer->setChildren(WTFMove(childList)); |
| |
| if (scrollingCoordinator && scrollingCoordinator->hasSubscrollers() != hadSubscrollers) |
| invalidateEventRegionForAllFrames(); |
| } |
| |
| #if !LOG_DISABLED |
| if (compositingLogEnabled()) { |
| MonotonicTime endTime = MonotonicTime::now(); |
| LOG(Compositing, "Total layers primary secondary obligatory backing (KB) secondary backing(KB) total backing (KB) update time (ms)\n"); |
| |
| LOG(Compositing, "%8d %11d %9d %20.2f %22.2f %22.2f %18.2f\n", |
| m_obligateCompositedLayerCount + m_secondaryCompositedLayerCount, m_obligateCompositedLayerCount, |
| m_secondaryCompositedLayerCount, m_obligatoryBackingStoreBytes / 1024, m_secondaryBackingStoreBytes / 1024, (m_obligatoryBackingStoreBytes + m_secondaryBackingStoreBytes) / 1024, (endTime - startTime).milliseconds()); |
| } |
| #endif |
| |
| // FIXME: Only do if dirty. |
| updateRootLayerPosition(); |
| |
| #if ENABLE(TREE_DEBUGGING) |
| if (compositingLogEnabled()) { |
| LOG(Compositing, "RenderLayerCompositor::updateCompositingLayers - post"); |
| showPaintOrderTree(m_renderView.layer()); |
| } |
| #endif |
| |
| InspectorInstrumentation::layerTreeDidChange(&page()); |
| |
| if (m_renderView.needsRepaintHackAfterCompositingLayerUpdateForDebugOverlaysOnly()) { |
| m_renderView.repaintRootContents(); |
| m_renderView.setNeedsRepaintHackAfterCompositingLayerUpdateForDebugOverlaysOnly(false); |
| } |
| |
| return true; |
| } |
| |
| void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer& layer, LayerOverlapMap& overlapMap, CompositingState& compositingState, BackingSharingState& backingSharingState, bool& descendantHas3DTransform) |
| { |
| layer.updateDescendantDependentFlags(); |
| layer.updateLayerListsIfNeeded(); |
| |
| if (!layer.hasDescendantNeedingCompositingRequirementsTraversal() |
| && !layer.needsCompositingRequirementsTraversal() |
| && !compositingState.fullPaintOrderTraversalRequired |
| && !compositingState.descendantsRequireCompositingUpdate) { |
| traverseUnchangedSubtree(ancestorLayer, layer, overlapMap, compositingState, backingSharingState, descendantHas3DTransform); |
| return; |
| } |
| |
| LOG_WITH_STREAM(Compositing, stream << TextStream::Repeat(compositingState.depth * 2, ' ') << &layer << (layer.isNormalFlowOnly() ? " n" : " s") << " computeCompositingRequirements (backing provider candidate " << backingSharingState.backingProviderCandidate() << ")"); |
| |
| // FIXME: maybe we can avoid updating all remaining layers in paint order. |
| compositingState.fullPaintOrderTraversalRequired |= layer.needsCompositingRequirementsTraversal(); |
| compositingState.descendantsRequireCompositingUpdate |= layer.descendantsNeedCompositingRequirementsTraversal(); |
| |
| layer.setHasCompositingDescendant(false); |
| |
| // We updated compositing for direct reasons in layerStyleChanged(). Here, check for compositing that can only be evaluated after layout. |
| RequiresCompositingData queryData; |
| bool willBeComposited = layer.isComposited(); |
| bool becameCompositedAfterDescendantTraversal = false; |
| IndirectCompositingReason compositingReason = compositingState.subtreeIsCompositing ? IndirectCompositingReason::Stacking : IndirectCompositingReason::None; |
| |
| if (layer.needsPostLayoutCompositingUpdate() || compositingState.fullPaintOrderTraversalRequired || compositingState.descendantsRequireCompositingUpdate) { |
| layer.setIndirectCompositingReason(IndirectCompositingReason::None); |
| willBeComposited = needsToBeComposited(layer, queryData); |
| } |
| |
| bool layerPaintsIntoProvidedBacking = false; |
| if (!willBeComposited && compositingState.subtreeIsCompositing && canBeComposited(layer) && backingSharingState.canIncludeLayer(layer)) { |
| backingSharingState.appendSharingLayer(layer); |
| LOG_WITH_STREAM(Compositing, stream << " layer " << &layer << " can share with " << backingSharingState.backingProviderCandidate()); |
| compositingReason = IndirectCompositingReason::None; |
| layerPaintsIntoProvidedBacking = true; |
| } |
| |
| compositingState.fullPaintOrderTraversalRequired |= layer.subsequentLayersNeedCompositingRequirementsTraversal(); |
| |
| OverlapExtent layerExtent; |
| // Use the fact that we're composited as a hint to check for an animating transform. |
| // FIXME: Maybe needsToBeComposited() should return a bitmask of reasons, to avoid the need to recompute things. |
| if (willBeComposited && !layer.isRenderViewLayer()) |
| layerExtent.hasTransformAnimation = isRunningTransformAnimation(layer.renderer()); |
| |
| bool respectTransforms = !layerExtent.hasTransformAnimation; |
| overlapMap.geometryMap().pushMappingsToAncestor(&layer, ancestorLayer, respectTransforms); |
| |
| // If we know for sure the layer is going to be composited, don't bother looking it up in the overlap map |
| if (!willBeComposited && !layerPaintsIntoProvidedBacking && !overlapMap.isEmpty() && compositingState.testingOverlap) { |
| // If we're testing for overlap, we only need to composite if we overlap something that is already composited. |
| if (layerOverlaps(overlapMap, layer, layerExtent)) |
| compositingReason = IndirectCompositingReason::Overlap; |
| else |
| compositingReason = IndirectCompositingReason::None; |
| } |
| |
| #if ENABLE(VIDEO) |
| // Video is special. It's the only RenderLayer type that can both have |
| // RenderLayer children and whose children can't use its backing to render |
| // into. These children (the controls) always need to be promoted into their |
| // own layers to draw on top of the accelerated video. |
| if (compositingState.compositingAncestor && compositingState.compositingAncestor->renderer().isVideo()) |
| compositingReason = IndirectCompositingReason::Overlap; |
| #endif |
| |
| if (compositingReason != IndirectCompositingReason::None) |
| layer.setIndirectCompositingReason(compositingReason); |
| |
| // Check if the computed indirect reason will force the layer to become composited. |
| if (!willBeComposited && layer.mustCompositeForIndirectReasons() && canBeComposited(layer)) { |
| LOG_WITH_STREAM(Compositing, stream << "layer " << &layer << " compositing for indirect reason " << layer.indirectCompositingReason() << " (was sharing: " << layerPaintsIntoProvidedBacking << ")"); |
| willBeComposited = true; |
| layerPaintsIntoProvidedBacking = false; |
| } |
| |
| // The children of this layer don't need to composite, unless there is |
| // a compositing layer among them, so start by inheriting the compositing |
| // ancestor with subtreeIsCompositing set to false. |
| CompositingState currentState = compositingState.stateForPaintOrderChildren(layer); |
| bool didPushOverlapContainer = false; |
| |
| auto layerWillComposite = [&] { |
| // This layer is going to be composited, so children can safely ignore the fact that there's an |
| // animation running behind this layer, meaning they can rely on the overlap map testing again. |
| currentState.testingOverlap = true; |
| // This layer now acts as the ancestor for kids. |
| currentState.compositingAncestor = &layer; |
| // Compositing turns off backing sharing. |
| currentState.backingSharingAncestor = nullptr; |
| |
| if (layerPaintsIntoProvidedBacking) { |
| layerPaintsIntoProvidedBacking = false; |
| // layerPaintsIntoProvidedBacking was only true for layers that would otherwise composite because of overlap. If we can |
| // no longer share, put this this indirect reason back on the layer so that requiresOwnBackingStore() sees it. |
| layer.setIndirectCompositingReason(IndirectCompositingReason::Overlap); |
| LOG_WITH_STREAM(Compositing, stream << "layer " << &layer << " was sharing now will composite"); |
| } else { |
| overlapMap.pushCompositingContainer(); |
| didPushOverlapContainer = true; |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " will composite, pushed container " << overlapMap); |
| } |
| |
| willBeComposited = true; |
| }; |
| |
| auto layerWillCompositePostDescendants = [&] { |
| layerWillComposite(); |
| currentState.subtreeIsCompositing = true; |
| becameCompositedAfterDescendantTraversal = true; |
| }; |
| |
| if (willBeComposited) { |
| layerWillComposite(); |
| |
| computeExtent(overlapMap, layer, layerExtent); |
| currentState.ancestorHasTransformAnimation |= layerExtent.hasTransformAnimation; |
| // Too hard to compute animated bounds if both us and some ancestor is animating transform. |
| layerExtent.animationCausesExtentUncertainty |= layerExtent.hasTransformAnimation && compositingState.ancestorHasTransformAnimation; |
| } else if (layerPaintsIntoProvidedBacking) { |
| currentState.backingSharingAncestor = &layer; |
| overlapMap.pushCompositingContainer(); |
| didPushOverlapContainer = true; |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " will share, pushed container " << overlapMap); |
| } |
| |
| auto preDescendantProviderCandidate = backingSharingState.updateBeforeDescendantTraversal(layer, willBeComposited); |
| |
| #if ASSERT_ENABLED |
| LayerListMutationDetector mutationChecker(layer); |
| #endif |
| |
| bool anyDescendantHas3DTransform = false; |
| bool descendantsAddedToOverlap = currentState.hasNonRootCompositedAncestor(); |
| |
| unsigned newlyCompositedChildLayerCount = 0; |
| for (auto* childLayer : layer.negativeZOrderLayers()) { |
| computeCompositingRequirements(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| // If we have to make a layer for this child, make one now so we can have a contents layer |
| // (since we need to ensure that the -ve z-order child renders underneath our contents). |
| if (!willBeComposited && currentState.subtreeIsCompositing) |
| ++newlyCompositedChildLayerCount; |
| } |
| while (newlyCompositedChildLayerCount--) { |
| layer.setIndirectCompositingReason(IndirectCompositingReason::BackgroundLayer); |
| layerWillComposite(); |
| } |
| |
| for (auto* childLayer : layer.normalFlowLayers()) |
| computeCompositingRequirements(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| for (auto* childLayer : layer.positiveZOrderLayers()) |
| computeCompositingRequirements(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| // Set the flag to say that this layer has compositing children. |
| layer.setHasCompositingDescendant(currentState.subtreeIsCompositing); |
| layer.setHasCompositedNonContainedDescendants(currentState.hasCompositedNonContainedDescendants); |
| |
| // If we just entered compositing mode, the root will have become composited (as long as accelerated compositing is enabled). |
| if (layer.isRenderViewLayer()) { |
| if (usesCompositing() && m_hasAcceleratedCompositing) |
| willBeComposited = true; |
| } |
| |
| #if ENABLE(CSS_COMPOSITING) |
| bool isolatedCompositedBlending = layer.isolatesCompositedBlending(); |
| layer.setHasNotIsolatedCompositedBlendingDescendants(currentState.hasNotIsolatedCompositedBlendingDescendants); |
| if (layer.isolatesCompositedBlending() != isolatedCompositedBlending) { |
| // isolatedCompositedBlending affects the result of clippedByAncestor(). |
| layer.setChildrenNeedCompositingGeometryUpdate(); |
| } |
| |
| ASSERT(!layer.hasNotIsolatedCompositedBlendingDescendants() || layer.hasNotIsolatedBlendingDescendants()); |
| #endif |
| // Now check for reasons to become composited that depend on the state of descendant layers. |
| if (!willBeComposited && canBeComposited(layer)) { |
| auto indirectReason = computeIndirectCompositingReason(layer, currentState.subtreeIsCompositing, anyDescendantHas3DTransform, layerPaintsIntoProvidedBacking); |
| if (indirectReason != IndirectCompositingReason::None) { |
| layer.setIndirectCompositingReason(indirectReason); |
| layerWillCompositePostDescendants(); |
| } |
| } |
| |
| if (layer.reflectionLayer()) { |
| // FIXME: Shouldn't we call computeCompositingRequirements to handle a reflection overlapping with another renderer? |
| layer.reflectionLayer()->setIndirectCompositingReason(willBeComposited ? IndirectCompositingReason::Stacking : IndirectCompositingReason::None); |
| } |
| |
| // If we're back at the root, and no other layers need to be composited, and the root layer itself doesn't need |
| // to be composited, then we can drop out of compositing mode altogether. However, don't drop out of compositing mode |
| // if there are composited layers that we didn't hit in our traversal (e.g. because of visibility:hidden). |
| RequiresCompositingData rootLayerQueryData; |
| if (layer.isRenderViewLayer() && !currentState.subtreeIsCompositing && !requiresCompositingLayer(layer, rootLayerQueryData) && !m_forceCompositingMode && !needsCompositingForContentOrOverlays()) { |
| // Don't drop out of compositing on iOS, because we may flash. See <rdar://problem/8348337>. |
| #if !PLATFORM(IOS_FAMILY) |
| enableCompositingMode(false); |
| willBeComposited = false; |
| #endif |
| } |
| |
| ASSERT(willBeComposited == needsToBeComposited(layer, queryData)); |
| |
| // Create or destroy backing here. However, we can't update geometry because layers above us may become composited |
| // during post-order traversal (e.g. for clipping). |
| if (updateBacking(layer, queryData, &backingSharingState, willBeComposited ? BackingRequired::Yes : BackingRequired::No)) { |
| layer.setNeedsCompositingLayerConnection(); |
| // Child layers need to get a geometry update to recompute their position. |
| layer.setChildrenNeedCompositingGeometryUpdate(); |
| // The composited bounds of enclosing layers depends on which descendants are composited, so they need a geometry update. |
| layer.setNeedsCompositingGeometryUpdateOnAncestors(); |
| } |
| |
| // Update layer state bits. |
| if (layer.reflectionLayer() && updateLayerCompositingState(*layer.reflectionLayer(), &layer, queryData, backingSharingState)) |
| layer.setNeedsCompositingLayerConnection(); |
| |
| // FIXME: clarify needsCompositingPaintOrderChildrenUpdate. If a composited layer gets a new ancestor, it needs geometry computations. |
| if (layer.needsCompositingPaintOrderChildrenUpdate()) { |
| layer.setChildrenNeedCompositingGeometryUpdate(); |
| layer.setNeedsCompositingLayerConnection(); |
| } |
| |
| layer.clearCompositingRequirementsTraversalState(); |
| |
| // Compute state passed to the caller. |
| descendantHas3DTransform |= anyDescendantHas3DTransform || layer.has3DTransform(); |
| compositingState.updateWithDescendantStateAndLayer(currentState, layer, ancestorLayer, layerExtent); |
| backingSharingState.updateAfterDescendantTraversal(layer, preDescendantProviderCandidate, compositingState.stackingContextAncestor); |
| |
| bool layerContributesToOverlap = (currentState.compositingAncestor && !currentState.compositingAncestor->isRenderViewLayer()) || currentState.backingSharingAncestor; |
| updateOverlapMap(overlapMap, layer, layerExtent, didPushOverlapContainer, layerContributesToOverlap, becameCompositedAfterDescendantTraversal && !descendantsAddedToOverlap); |
| |
| if (layer.isComposited()) |
| layer.backing()->updateAllowsBackingStoreDetaching(layerExtent.bounds); |
| |
| overlapMap.geometryMap().popMappingsToAncestor(ancestorLayer); |
| |
| LOG_WITH_STREAM(Compositing, stream << TextStream::Repeat(compositingState.depth * 2, ' ') << &layer << " computeCompositingRequirements - willBeComposited " << willBeComposited << " (backing provider candidate " << backingSharingState.backingProviderCandidate() << ")"); |
| } |
| |
| // We have to traverse unchanged layers to fill in the overlap map. |
| void RenderLayerCompositor::traverseUnchangedSubtree(RenderLayer* ancestorLayer, RenderLayer& layer, LayerOverlapMap& overlapMap, CompositingState& compositingState, BackingSharingState& backingSharingState, bool& descendantHas3DTransform) |
| { |
| layer.updateDescendantDependentFlags(); |
| layer.updateLayerListsIfNeeded(); |
| |
| ASSERT(!compositingState.fullPaintOrderTraversalRequired); |
| ASSERT(!layer.hasDescendantNeedingCompositingRequirementsTraversal()); |
| ASSERT(!layer.needsCompositingRequirementsTraversal()); |
| |
| LOG_WITH_STREAM(Compositing, stream << TextStream::Repeat(compositingState.depth * 2, ' ') << &layer << (layer.isNormalFlowOnly() ? " n" : " s") << " traverseUnchangedSubtree"); |
| |
| bool layerIsComposited = layer.isComposited(); |
| bool layerPaintsIntoProvidedBacking = false; |
| bool didPushOverlapContainer = false; |
| |
| OverlapExtent layerExtent; |
| if (layerIsComposited && !layer.isRenderViewLayer()) |
| layerExtent.hasTransformAnimation = isRunningTransformAnimation(layer.renderer()); |
| |
| bool respectTransforms = !layerExtent.hasTransformAnimation; |
| overlapMap.geometryMap().pushMappingsToAncestor(&layer, ancestorLayer, respectTransforms); |
| |
| // If we know for sure the layer is going to be composited, don't bother looking it up in the overlap map |
| if (!layerIsComposited && !overlapMap.isEmpty() && compositingState.testingOverlap) |
| computeExtent(overlapMap, layer, layerExtent); |
| |
| if (layer.paintsIntoProvidedBacking()) { |
| ASSERT(backingSharingState.canIncludeLayer(layer)); |
| backingSharingState.appendSharingLayer(layer); |
| layerPaintsIntoProvidedBacking = true; |
| } |
| |
| CompositingState currentState = compositingState.stateForPaintOrderChildren(layer); |
| |
| if (layerIsComposited) { |
| // This layer is going to be composited, so children can safely ignore the fact that there's an |
| // animation running behind this layer, meaning they can rely on the overlap map testing again. |
| currentState.testingOverlap = true; |
| // This layer now acts as the ancestor for kids. |
| currentState.compositingAncestor = &layer; |
| currentState.backingSharingAncestor = nullptr; |
| overlapMap.pushCompositingContainer(); |
| didPushOverlapContainer = true; |
| LOG_WITH_STREAM(CompositingOverlap, stream << "unchangedSubtree: layer " << &layer << " will composite, pushed container " << overlapMap); |
| |
| computeExtent(overlapMap, layer, layerExtent); |
| currentState.ancestorHasTransformAnimation |= layerExtent.hasTransformAnimation; |
| // Too hard to compute animated bounds if both us and some ancestor is animating transform. |
| layerExtent.animationCausesExtentUncertainty |= layerExtent.hasTransformAnimation && compositingState.ancestorHasTransformAnimation; |
| } else if (layerPaintsIntoProvidedBacking) { |
| overlapMap.pushCompositingContainer(); |
| currentState.backingSharingAncestor = &layer; |
| didPushOverlapContainer = true; |
| LOG_WITH_STREAM(CompositingOverlap, stream << "unchangedSubtree: layer " << &layer << " will share, pushed container " << overlapMap); |
| } |
| |
| auto preDescendantProviderCandidate = backingSharingState.updateBeforeDescendantTraversal(layer, layerIsComposited); |
| |
| #if ASSERT_ENABLED |
| LayerListMutationDetector mutationChecker(layer); |
| #endif |
| |
| bool anyDescendantHas3DTransform = false; |
| |
| for (auto* childLayer : layer.negativeZOrderLayers()) { |
| traverseUnchangedSubtree(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| if (currentState.subtreeIsCompositing) |
| ASSERT(layerIsComposited); |
| } |
| |
| for (auto* childLayer : layer.normalFlowLayers()) |
| traverseUnchangedSubtree(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| for (auto* childLayer : layer.positiveZOrderLayers()) |
| traverseUnchangedSubtree(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| // Set the flag to say that this layer has compositing children. |
| ASSERT(layer.hasCompositingDescendant() == currentState.subtreeIsCompositing); |
| ASSERT_IMPLIES(canBeComposited(layer) && clipsCompositingDescendants(layer), layerIsComposited); |
| |
| descendantHas3DTransform |= anyDescendantHas3DTransform || layer.has3DTransform(); |
| |
| ASSERT(!currentState.fullPaintOrderTraversalRequired); |
| compositingState.updateWithDescendantStateAndLayer(currentState, layer, ancestorLayer, layerExtent, true); |
| backingSharingState.updateAfterDescendantTraversal(layer, preDescendantProviderCandidate, compositingState.stackingContextAncestor); |
| |
| bool layerContributesToOverlap = (currentState.compositingAncestor && !currentState.compositingAncestor->isRenderViewLayer()) || currentState.backingSharingAncestor; |
| updateOverlapMap(overlapMap, layer, layerExtent, didPushOverlapContainer, layerContributesToOverlap); |
| |
| overlapMap.geometryMap().popMappingsToAncestor(ancestorLayer); |
| |
| ASSERT(!layer.needsCompositingRequirementsTraversal()); |
| } |
| |
| void RenderLayerCompositor::updateBackingAndHierarchy(RenderLayer& layer, Vector<Ref<GraphicsLayer>>& childLayersOfEnclosingLayer, UpdateBackingTraversalState& traversalState, ScrollingTreeState& scrollingTreeState, OptionSet<UpdateLevel> updateLevel) |
| { |
| layer.updateDescendantDependentFlags(); |
| layer.updateLayerListsIfNeeded(); |
| |
| bool layerNeedsUpdate = !updateLevel.isEmpty(); |
| if (layer.descendantsNeedUpdateBackingAndHierarchyTraversal()) |
| updateLevel.add(UpdateLevel::AllDescendants); |
| |
| ScrollingTreeState scrollingStateForDescendants = scrollingTreeState; |
| UpdateBackingTraversalState traversalStateForDescendants = traversalState.stateForDescendants(); |
| Vector<RenderLayer*> layersClippedByScrollers; |
| Vector<RenderLayer*> compositedOverflowScrollLayers; |
| |
| if (layer.needsScrollingTreeUpdate()) |
| scrollingTreeState.needSynchronousScrollingReasonsUpdate = true; |
| |
| auto* layerBacking = layer.backing(); |
| if (layerBacking) { |
| updateLevel.remove(UpdateLevel::CompositedChildren); |
| |
| // We updated the composited bounds in RenderLayerBacking::updateAfterLayout(), but it may have changed |
| // based on which descendants are now composited. |
| if (layerBacking->updateCompositedBounds()) { |
| layer.setNeedsCompositingGeometryUpdate(); |
| // Our geometry can affect descendants. |
| updateLevel.add(UpdateLevel::CompositedChildren); |
| } |
| |
| if (layerNeedsUpdate || layer.needsCompositingConfigurationUpdate()) { |
| if (layerBacking->updateConfiguration(traversalState.compositingAncestor)) { |
| layerNeedsUpdate = true; // We also need to update geometry. |
| layer.setNeedsCompositingLayerConnection(); |
| } |
| |
| layerBacking->updateDebugIndicators(m_showDebugBorders, m_showRepaintCounter); |
| } |
| |
| OptionSet<ScrollingNodeChangeFlags> scrollingNodeChanges = { ScrollingNodeChangeFlags::Layer }; |
| if (layerNeedsUpdate || layer.needsCompositingGeometryUpdate()) { |
| layerBacking->updateGeometry(traversalState.compositingAncestor); |
| scrollingNodeChanges.add(ScrollingNodeChangeFlags::LayerGeometry); |
| } else if (layer.needsScrollingTreeUpdate()) |
| scrollingNodeChanges.add(ScrollingNodeChangeFlags::LayerGeometry); |
| |
| if (auto* reflection = layer.reflectionLayer()) { |
| if (auto* reflectionBacking = reflection->backing()) { |
| reflectionBacking->updateCompositedBounds(); |
| reflectionBacking->updateGeometry(&layer); |
| reflectionBacking->updateAfterDescendants(); |
| } |
| } |
| |
| if (!layer.parent()) |
| updateRootLayerPosition(); |
| |
| // FIXME: do based on dirty flags. Need to do this for changes of geometry, configuration and hierarchy. |
| // Need to be careful to do the right thing when a scroll-coordinated layer loses a scroll-coordinated ancestor. |
| scrollingStateForDescendants.parentNodeID = updateScrollCoordinationForLayer(layer, traversalState.compositingAncestor, scrollingTreeState, scrollingNodeChanges); |
| scrollingStateForDescendants.nextChildIndex = 0; |
| |
| traversalStateForDescendants.compositingAncestor = &layer; |
| traversalStateForDescendants.layersClippedByScrollers = &layersClippedByScrollers; |
| traversalStateForDescendants.overflowScrollLayers = &compositedOverflowScrollLayers; |
| |
| #if !LOG_DISABLED |
| logLayerInfo(layer, "updateBackingAndHierarchy", traversalState.depth); |
| #endif |
| } |
| |
| if (layer.childrenNeedCompositingGeometryUpdate()) |
| updateLevel.add(UpdateLevel::CompositedChildren); |
| |
| // If this layer has backing, then we are collecting its children, otherwise appending |
| // to the compositing child list of an enclosing layer. |
| Vector<Ref<GraphicsLayer>> layerChildren; |
| auto& childList = layerBacking ? layerChildren : childLayersOfEnclosingLayer; |
| |
| bool requireDescendantTraversal = layer.hasDescendantNeedingUpdateBackingOrHierarchyTraversal() |
| || (layer.hasCompositingDescendant() && (!layerBacking || layer.needsCompositingLayerConnection() || !updateLevel.isEmpty())); |
| |
| bool requiresChildRebuild = layerBacking && layer.needsCompositingLayerConnection() && !layer.hasCompositingDescendant(); |
| |
| #if ASSERT_ENABLED |
| LayerListMutationDetector mutationChecker(layer); |
| #endif |
| |
| auto appendForegroundLayerIfNecessary = [&] { |
| // If a negative z-order child is compositing, we get a foreground layer which needs to get parented. |
| if (layer.negativeZOrderLayers().size()) { |
| if (layerBacking && layerBacking->foregroundLayer()) |
| childList.append(*layerBacking->foregroundLayer()); |
| } |
| }; |
| |
| if (requireDescendantTraversal) { |
| for (auto* renderLayer : layer.negativeZOrderLayers()) |
| updateBackingAndHierarchy(*renderLayer, childList, traversalStateForDescendants, scrollingStateForDescendants, updateLevel); |
| |
| appendForegroundLayerIfNecessary(); |
| |
| for (auto* renderLayer : layer.normalFlowLayers()) |
| updateBackingAndHierarchy(*renderLayer, childList, traversalStateForDescendants, scrollingStateForDescendants, updateLevel); |
| |
| for (auto* renderLayer : layer.positiveZOrderLayers()) |
| updateBackingAndHierarchy(*renderLayer, childList, traversalStateForDescendants, scrollingStateForDescendants, updateLevel); |
| |
| // Pass needSynchronousScrollingReasonsUpdate back up. |
| scrollingTreeState.needSynchronousScrollingReasonsUpdate |= scrollingStateForDescendants.needSynchronousScrollingReasonsUpdate; |
| if (scrollingTreeState.parentNodeID == scrollingStateForDescendants.parentNodeID) |
| scrollingTreeState.nextChildIndex = scrollingStateForDescendants.nextChildIndex; |
| |
| } else if (requiresChildRebuild) |
| appendForegroundLayerIfNecessary(); |
| |
| if (layerBacking) { |
| if (requireDescendantTraversal || requiresChildRebuild) { |
| bool parented = false; |
| if (is<RenderWidget>(layer.renderer())) |
| parented = parentFrameContentLayers(downcast<RenderWidget>(layer.renderer())); |
| |
| if (!parented) { |
| // If the layer has a clipping layer the overflow controls layers will be siblings of the clipping layer. |
| // Otherwise, the overflow control layers are normal children. |
| if (!layerBacking->hasClippingLayer() && !layerBacking->hasScrollingLayer()) { |
| if (auto* overflowControlLayer = layerBacking->overflowControlsContainer()) |
| layerChildren.append(*overflowControlLayer); |
| } |
| |
| adjustOverflowScrollbarContainerLayers(layer, compositedOverflowScrollLayers, layersClippedByScrollers, layerChildren); |
| layerBacking->parentForSublayers()->setChildren(WTFMove(layerChildren)); |
| } |
| } |
| |
| childLayersOfEnclosingLayer.append(*layerBacking->childForSuperlayers()); |
| |
| if (layerBacking->hasAncestorClippingLayers() && layerBacking->ancestorClippingStack()->hasAnyScrollingLayers()) |
| traversalState.layersClippedByScrollers->append(&layer); |
| |
| if (layer.hasCompositedScrollableOverflow()) |
| traversalState.overflowScrollLayers->append(&layer); |
| |
| layerBacking->updateAfterDescendants(); |
| } |
| |
| layer.clearUpdateBackingOrHierarchyTraversalState(); |
| } |
| |
| // Finds the set of overflow:scroll layers whose overflow controls hosting layer needs to be reparented, |
| // to ensure that the scrollbars show on top of positioned content inside the scroller. |
| void RenderLayerCompositor::adjustOverflowScrollbarContainerLayers(RenderLayer& stackingContextLayer, const Vector<RenderLayer*>& overflowScrollLayers, const Vector<RenderLayer*>& layersClippedByScrollers, Vector<Ref<GraphicsLayer>>& layerChildren) |
| { |
| if (layersClippedByScrollers.isEmpty()) |
| return; |
| |
| HashMap<RenderLayer*, RenderLayer*> overflowScrollToLastContainedLayerMap; |
| |
| for (auto* clippedLayer : layersClippedByScrollers) { |
| auto* clippingStack = clippedLayer->backing()->ancestorClippingStack(); |
| |
| for (const auto& stackEntry : clippingStack->stack()) { |
| if (!stackEntry.clipData.isOverflowScroll) |
| continue; |
| |
| if (auto* layer = stackEntry.clipData.clippingLayer.get()) |
| overflowScrollToLastContainedLayerMap.set(layer, clippedLayer); |
| } |
| } |
| |
| for (auto* overflowScrollingLayer : overflowScrollLayers) { |
| auto it = overflowScrollToLastContainedLayerMap.find(overflowScrollingLayer); |
| if (it == overflowScrollToLastContainedLayerMap.end()) |
| continue; |
| |
| auto* lastContainedDescendant = it->value; |
| if (!lastContainedDescendant || !lastContainedDescendant->isComposited()) |
| continue; |
| |
| auto* lastContainedDescendantBacking = lastContainedDescendant->backing(); |
| auto* overflowBacking = overflowScrollingLayer->backing(); |
| if (!overflowBacking) |
| continue; |
| |
| auto* overflowContainerLayer = overflowBacking->overflowControlsContainer(); |
| if (!overflowContainerLayer) |
| continue; |
| |
| overflowContainerLayer->removeFromParent(); |
| |
| if (overflowBacking->hasAncestorClippingLayers()) |
| overflowBacking->ensureOverflowControlsHostLayerAncestorClippingStack(&stackingContextLayer); |
| |
| if (auto* overflowControlsAncestorClippingStack = overflowBacking->overflowControlsHostLayerAncestorClippingStack()) { |
| Vector<Ref<GraphicsLayer>> children; |
| children.append(*overflowContainerLayer); |
| overflowControlsAncestorClippingStack->lastClippingLayer()->setChildren(WTFMove(children)); |
| overflowContainerLayer = overflowControlsAncestorClippingStack->firstClippingLayer(); |
| } |
| |
| auto* lastDescendantGraphicsLayer = lastContainedDescendantBacking->childForSuperlayers(); |
| auto* overflowScrollerGraphicsLayer = overflowBacking->childForSuperlayers(); |
| |
| std::optional<size_t> lastDescendantLayerIndex; |
| std::optional<size_t> scrollerLayerIndex; |
| for (size_t i = 0; i < layerChildren.size(); ++i) { |
| const auto* graphicsLayer = layerChildren[i].ptr(); |
| if (graphicsLayer == lastDescendantGraphicsLayer) |
| lastDescendantLayerIndex = i; |
| else if (graphicsLayer == overflowScrollerGraphicsLayer) |
| scrollerLayerIndex = i; |
| } |
| |
| if (lastDescendantLayerIndex && scrollerLayerIndex) { |
| auto insertionIndex = std::max(lastDescendantLayerIndex.value() + 1, scrollerLayerIndex.value() + 1); |
| LOG_WITH_STREAM(Compositing, stream << "Moving overflow controls layer for " << overflowScrollingLayer << " to appear after " << lastContainedDescendant); |
| layerChildren.insert(insertionIndex, *overflowContainerLayer); |
| } |
| |
| overflowBacking->adjustOverflowControlsPositionRelativeToAncestor(stackingContextLayer); |
| } |
| } |
| |
| void RenderLayerCompositor::appendDocumentOverlayLayers(Vector<Ref<GraphicsLayer>>& childList) |
| { |
| if (!isMainFrameCompositor() || !m_compositing) |
| return; |
| |
| if (!page().pageOverlayController().hasDocumentOverlays()) |
| return; |
| |
| Ref<GraphicsLayer> overlayHost = page().pageOverlayController().layerWithDocumentOverlays(); |
| childList.append(WTFMove(overlayHost)); |
| } |
| |
| bool RenderLayerCompositor::needsCompositingForContentOrOverlays() const |
| { |
| return m_contentLayersCount + page().pageOverlayController().overlayCount(); |
| } |
| |
| void RenderLayerCompositor::layerBecameComposited(const RenderLayer& layer) |
| { |
| if (&layer != m_renderView.layer()) |
| ++m_contentLayersCount; |
| } |
| |
| void RenderLayerCompositor::layerBecameNonComposited(const RenderLayer& layer) |
| { |
| // Inform the inspector that the given RenderLayer was destroyed. |
| // FIXME: "destroyed" is a misnomer. |
| InspectorInstrumentation::renderLayerDestroyed(&page(), layer); |
| |
| if (&layer != m_renderView.layer()) { |
| ASSERT(m_contentLayersCount > 0); |
| --m_contentLayersCount; |
| } |
| } |
| |
| #if !LOG_DISABLED |
| void RenderLayerCompositor::logLayerInfo(const RenderLayer& layer, const char* phase, int depth) |
| { |
| if (!compositingLogEnabled()) |
| return; |
| |
| auto* backing = layer.backing(); |
| RequiresCompositingData queryData; |
| if (requiresCompositingLayer(layer, queryData) || layer.isRenderViewLayer()) { |
| ++m_obligateCompositedLayerCount; |
| m_obligatoryBackingStoreBytes += backing->backingStoreMemoryEstimate(); |
| } else { |
| ++m_secondaryCompositedLayerCount; |
| m_secondaryBackingStoreBytes += backing->backingStoreMemoryEstimate(); |
| } |
| |
| LayoutRect absoluteBounds = backing->compositedBounds(); |
| absoluteBounds.move(layer.offsetFromAncestor(m_renderView.layer())); |
| |
| StringBuilder logString; |
| logString.append(pad(' ', 12 + depth * 2, hex(reinterpret_cast<uintptr_t>(&layer), Lowercase)), " id ", backing->graphicsLayer()->primaryLayerID(), " (", absoluteBounds.x().toFloat(), ',', absoluteBounds.y().toFloat(), '-', absoluteBounds.maxX().toFloat(), ',', absoluteBounds.maxY().toFloat(), ") ", FormattedNumber::fixedWidth(backing->backingStoreMemoryEstimate() / 1024, 2), "KB"); |
| |
| if (!layer.renderer().style().hasAutoUsedZIndex()) |
| logString.append(" z-index: ", layer.renderer().style().usedZIndex()); |
| |
| logString.append(" (", logOneReasonForCompositing(layer), ") "); |
| |
| if (backing->graphicsLayer()->contentsOpaque() || backing->paintsIntoCompositedAncestor() || backing->foregroundLayer() || backing->backgroundLayer()) { |
| logString.append('['); |
| |
| const char* prefix = ""; |
| if (backing->graphicsLayer()->contentsOpaque()) { |
| logString.append("opaque"); |
| prefix = ", "; |
| } |
| |
| if (backing->paintsIntoCompositedAncestor()) { |
| logString.append(prefix, "paints into ancestor"); |
| prefix = ", "; |
| } |
| |
| if (backing->foregroundLayer() || backing->backgroundLayer()) { |
| if (backing->foregroundLayer() && backing->backgroundLayer()) { |
| logString.append(prefix, "+foreground+background"); |
| prefix = ", "; |
| } else if (backing->foregroundLayer()) { |
| logString.append(prefix, "+foreground"); |
| prefix = ", "; |
| } else { |
| logString.append(prefix, "+background"); |
| prefix = ", "; |
| } |
| } |
| |
| if (backing->paintsSubpixelAntialiasedText()) |
| logString.append(prefix, "texty"); |
| |
| logString.append("] "); |
| } |
| |
| logString.append(layer.name(), " - ", phase); |
| |
| LOG(Compositing, "%s", logString.toString().utf8().data()); |
| } |
| #endif |
| |
| static bool clippingChanged(const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| return oldStyle.overflowX() != newStyle.overflowX() || oldStyle.overflowY() != newStyle.overflowY() |
| || oldStyle.hasClip() != newStyle.hasClip() || oldStyle.clip() != newStyle.clip(); |
| } |
| |
| static bool styleAffectsLayerGeometry(const RenderStyle& style) |
| { |
| return style.hasClip() || style.clipPath() || style.hasBorderRadius(); |
| } |
| |
| static bool recompositeChangeRequiresGeometryUpdate(const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| return oldStyle.transform() != newStyle.transform() |
| || oldStyle.translate() != newStyle.translate() |
| || oldStyle.scale() != newStyle.scale() |
| || oldStyle.rotate() != newStyle.rotate() |
| || oldStyle.transformOriginX() != newStyle.transformOriginX() |
| || oldStyle.transformOriginY() != newStyle.transformOriginY() |
| || oldStyle.transformOriginZ() != newStyle.transformOriginZ() |
| || oldStyle.usedTransformStyle3D() != newStyle.usedTransformStyle3D() |
| || oldStyle.perspective() != newStyle.perspective() |
| || oldStyle.perspectiveOriginX() != newStyle.perspectiveOriginX() |
| || oldStyle.perspectiveOriginY() != newStyle.perspectiveOriginY() |
| || oldStyle.backfaceVisibility() != newStyle.backfaceVisibility() |
| || !arePointingToEqualData(oldStyle.offsetPath(), newStyle.offsetPath()) |
| || oldStyle.offsetAnchor() != newStyle.offsetAnchor() |
| || oldStyle.offsetPosition() != newStyle.offsetPosition() |
| || oldStyle.offsetDistance() != newStyle.offsetDistance() |
| || oldStyle.offsetRotate() != newStyle.offsetRotate() |
| || !arePointingToEqualData(oldStyle.clipPath(), newStyle.clipPath()); |
| } |
| |
| void RenderLayerCompositor::layerStyleChanged(StyleDifference diff, RenderLayer& layer, const RenderStyle* oldStyle) |
| { |
| if (diff == StyleDifference::Equal) |
| return; |
| |
| // Create or destroy backing here so that code that runs during layout can reliably use isComposited() (though this |
| // is only true for layers composited for direct reasons). |
| // Also, it allows us to avoid a tree walk in updateCompositingLayers() when no layer changed its compositing state. |
| RequiresCompositingData queryData; |
| queryData.layoutUpToDate = LayoutUpToDate::No; |
| |
| bool layerChanged = updateBacking(layer, queryData); |
| if (layerChanged) { |
| layer.setChildrenNeedCompositingGeometryUpdate(); |
| layer.setNeedsCompositingLayerConnection(); |
| layer.setSubsequentLayersNeedCompositingRequirementsTraversal(); |
| // Ancestor layers that composited for indirect reasons (things listed in styleChangeMayAffectIndirectCompositingReasons()) need to get updated. |
| // This could be optimized by only setting this flag on layers with the relevant styles. |
| layer.setNeedsPostLayoutCompositingUpdateOnAncestors(); |
| } |
| |
| if (queryData.reevaluateAfterLayout) |
| layer.setNeedsPostLayoutCompositingUpdate(); |
| |
| const auto& newStyle = layer.renderer().style(); |
| |
| if (hasContentCompositingLayers()) { |
| if (diff >= StyleDifference::LayoutPositionedMovementOnly) { |
| layer.setNeedsPostLayoutCompositingUpdate(); |
| layer.setNeedsCompositingGeometryUpdate(); |
| } |
| |
| if (diff >= StyleDifference::Layout) { |
| // FIXME: only set flags here if we know we have a composited descendant, but we might not know at this point. |
| if (oldStyle && clippingChanged(*oldStyle, newStyle)) { |
| if (layer.isStackingContext()) { |
| layer.setNeedsPostLayoutCompositingUpdate(); // Layer needs to become composited if it has composited descendants. |
| layer.setNeedsCompositingConfigurationUpdate(); // If already composited, layer needs to create/destroy clipping layer. |
| layer.setChildrenNeedCompositingGeometryUpdate(); // Clipping layers on this layer affect descendant layer geometry. |
| } else { |
| // Descendant (in containing block order) compositing layers need to re-evaluate their clipping, |
| // but they might be siblings in z-order so go up to our stacking context. |
| if (auto* stackingContext = layer.stackingContext()) |
| stackingContext->setDescendantsNeedUpdateBackingAndHierarchyTraversal(); |
| } |
| } |
| |
| // These properties trigger compositing if some descendant is composited. |
| if (oldStyle && styleChangeMayAffectIndirectCompositingReasons(*oldStyle, newStyle)) |
| layer.setNeedsPostLayoutCompositingUpdate(); |
| |
| layer.setNeedsCompositingGeometryUpdate(); |
| } |
| } |
| |
| auto* backing = layer.backing(); |
| if (!backing) |
| return; |
| |
| backing->updateConfigurationAfterStyleChange(); |
| |
| if (diff >= StyleDifference::Repaint) { |
| // Visibility change may affect geometry of the enclosing composited layer. |
| if (oldStyle && oldStyle->visibility() != newStyle.visibility()) |
| layer.setNeedsCompositingGeometryUpdate(); |
| |
| // We'll get a diff of Repaint when things like clip-path change; these might affect layer or inner-layer geometry. |
| if (layer.isComposited() && oldStyle) { |
| if (styleAffectsLayerGeometry(*oldStyle) || styleAffectsLayerGeometry(newStyle)) |
| layer.setNeedsCompositingGeometryUpdate(); |
| } |
| } |
| |
| if (diff >= StyleDifference::RecompositeLayer) { |
| if (layer.isComposited()) { |
| bool hitTestingStateChanged = oldStyle && (oldStyle->pointerEvents() != newStyle.pointerEvents() || oldStyle->effectiveInert() != newStyle.effectiveInert()); |
| if (is<RenderWidget>(layer.renderer()) || hitTestingStateChanged) { |
| // For RenderWidgets this is necessary to get iframe layers hooked up in response to scheduleInvalidateStyleAndLayerComposition(). |
| layer.setNeedsCompositingConfigurationUpdate(); |
| } |
| } |
| if (oldStyle && recompositeChangeRequiresGeometryUpdate(*oldStyle, newStyle)) { |
| // FIXME: transform changes really need to trigger layout. See RenderElement::adjustStyleDifference(). |
| layer.setNeedsPostLayoutCompositingUpdate(); |
| layer.setNeedsCompositingGeometryUpdate(); |
| } |
| } |
| } |
| |
| bool RenderLayerCompositor::needsCompositingUpdateForStyleChangeOnNonCompositedLayer(RenderLayer& layer, const RenderStyle* oldStyle) const |
| { |
| // Needed for scroll bars. |
| if (layer.isRenderViewLayer()) |
| return true; |
| |
| if (!oldStyle) |
| return false; |
| |
| const RenderStyle& newStyle = layer.renderer().style(); |
| // Visibility change may affect geometry of the enclosing composited layer. |
| if (oldStyle->visibility() != newStyle.visibility()) |
| return true; |
| |
| // We don't have any direct reasons for this style change to affect layer composition. Test if it might affect things indirectly. |
| if (styleChangeMayAffectIndirectCompositingReasons(*oldStyle, newStyle)) |
| return true; |
| |
| return false; |
| } |
| |
| // FIXME: remove and never ask questions about reflection layers. |
| static RenderLayerModelObject& rendererForCompositingTests(const RenderLayer& layer) |
| { |
| auto* renderer = &layer.renderer(); |
| |
| // The compositing state of a reflection should match that of its reflected layer. |
| if (layer.isReflection()) |
| renderer = downcast<RenderLayerModelObject>(renderer->parent()); // The RenderReplica's parent is the object being reflected. |
| |
| return *renderer; |
| } |
| |
| void RenderLayerCompositor::updateRootContentLayerClipping() |
| { |
| m_rootContentsLayer->setMasksToBounds(!m_renderView.settings().backgroundShouldExtendBeyondPage()); |
| } |
| |
| bool RenderLayerCompositor::updateBacking(RenderLayer& layer, RequiresCompositingData& queryData, BackingSharingState* backingSharingState, BackingRequired backingRequired) |
| { |
| bool layerChanged = false; |
| if (backingRequired == BackingRequired::Unknown) |
| backingRequired = needsToBeComposited(layer, queryData) ? BackingRequired::Yes : BackingRequired::No; |
| else { |
| // Need to fetch viewportConstrainedNotCompositedReason, but without doing all the work that needsToBeComposited does. |
| requiresCompositingForPosition(rendererForCompositingTests(layer), layer, queryData); |
| } |
| |
| auto repaintLayer = [&](RenderLayer& layer) { |
| if (backingSharingState && layerRepaintTargetsBackingSharingLayer(layer, *backingSharingState)) { |
| LOG_WITH_STREAM(Compositing, stream << "Layer " << &layer << " needs to repaint into potential backing-sharing layer, postponing repaint"); |
| backingSharingState->addLayerNeedingRepaint(layer); |
| } else |
| repaintOnCompositingChange(layer); |
| }; |
| |
| if (backingRequired == BackingRequired::Yes) { |
| // If we need to repaint, do so before making backing and disconnecting from the backing provider layer. |
| if (!layer.backing()) |
| repaintLayer(layer); |
| |
| layer.disconnectFromBackingProviderLayer(); |
| |
| enableCompositingMode(); |
| |
| if (!layer.backing()) { |
| layer.ensureBacking(); |
| |
| if (layer.isRenderViewLayer() && useCoordinatedScrollingForLayer(layer)) { |
| auto& frameView = m_renderView.frameView(); |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(frameView); |
| #if HAVE(RUBBER_BANDING) |
| updateLayerForHeader(frameView.headerHeight()); |
| updateLayerForFooter(frameView.footerHeight()); |
| #endif |
| updateRootContentLayerClipping(); |
| |
| if (auto* tiledBacking = layer.backing()->tiledBacking()) |
| tiledBacking->setTopContentInset(frameView.topContentInset()); |
| } |
| |
| // This layer and all of its descendants have cached repaints rects that are relative to |
| // the repaint container, so change when compositing changes; we need to update them here. |
| if (layer.parent()) |
| layer.computeRepaintRectsIncludingDescendants(); |
| |
| layer.setNeedsCompositingGeometryUpdate(); |
| layer.setNeedsCompositingConfigurationUpdate(); |
| layer.setNeedsCompositingPaintOrderChildrenUpdate(); |
| |
| layerChanged = true; |
| } |
| } else { |
| if (layer.backing()) { |
| // If we're removing backing on a reflection, clear the source GraphicsLayer's pointer to |
| // its replica GraphicsLayer. In practice this should never happen because reflectee and reflection |
| // are both either composited, or not composited. |
| if (layer.isReflection()) { |
| auto* sourceLayer = downcast<RenderLayerModelObject>(*layer.renderer().parent()).layer(); |
| if (auto* backing = sourceLayer->backing()) { |
| ASSERT(backing->graphicsLayer()->replicaLayer() == layer.backing()->graphicsLayer()); |
| backing->graphicsLayer()->setReplicatedByLayer(nullptr); |
| } |
| } |
| |
| layer.clearBacking(); |
| layerChanged = true; |
| |
| // This layer and all of its descendants have cached repaints rects that are relative to |
| // the repaint container, so change when compositing changes; we need to update them here. |
| layer.computeRepaintRectsIncludingDescendants(); |
| |
| // If we need to repaint, do so now that we've removed the backing |
| repaintLayer(layer); |
| } |
| } |
| |
| #if ENABLE(VIDEO) |
| if (layerChanged && is<RenderVideo>(layer.renderer())) { |
| // If it's a video, give the media player a chance to hook up to the layer. |
| downcast<RenderVideo>(layer.renderer()).acceleratedRenderingStateChanged(); |
| } |
| #endif |
| |
| if (layerChanged && is<RenderWidget>(layer.renderer())) { |
| auto* innerCompositor = frameContentsCompositor(downcast<RenderWidget>(layer.renderer())); |
| if (innerCompositor && innerCompositor->usesCompositing()) |
| innerCompositor->updateRootLayerAttachment(); |
| } |
| |
| if (layerChanged) |
| layer.clearClipRectsIncludingDescendants(PaintingClipRects); |
| |
| // If a fixed position layer gained/lost a backing or the reason not compositing it changed, |
| // the scrolling coordinator needs to recalculate whether it can do fast scrolling. |
| if (layer.renderer().isFixedPositioned()) { |
| if (layer.viewportConstrainedNotCompositedReason() != queryData.nonCompositedForPositionReason) { |
| layer.setViewportConstrainedNotCompositedReason(queryData.nonCompositedForPositionReason); |
| layerChanged = true; |
| } |
| if (layerChanged) { |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewFixedObjectsDidChange(m_renderView.frameView()); |
| } |
| } else |
| layer.setViewportConstrainedNotCompositedReason(RenderLayer::NoNotCompositedReason); |
| |
| if (layer.backing()) |
| layer.backing()->updateDebugIndicators(m_showDebugBorders, m_showRepaintCounter); |
| |
| return layerChanged; |
| } |
| |
| bool RenderLayerCompositor::updateLayerCompositingState(RenderLayer& layer, const RenderLayer* compositingAncestor, RequiresCompositingData& queryData, BackingSharingState& backingSharingState) |
| { |
| bool layerChanged = updateBacking(layer, queryData, &backingSharingState); |
| |
| // See if we need content or clipping layers. Methods called here should assume |
| // that the compositing state of descendant layers has not been updated yet. |
| if (layer.backing() && layer.backing()->updateConfiguration(compositingAncestor)) |
| layerChanged = true; |
| |
| return layerChanged; |
| } |
| |
| void RenderLayerCompositor::repaintOnCompositingChange(RenderLayer& layer) |
| { |
| // If the renderer is not attached yet, no need to repaint. |
| if (&layer.renderer() != &m_renderView && !layer.renderer().parent()) |
| return; |
| |
| auto* repaintContainer = layer.renderer().containerForRepaint(); |
| if (!repaintContainer) |
| repaintContainer = &m_renderView; |
| |
| layer.repaintIncludingNonCompositingDescendants(repaintContainer); |
| if (repaintContainer == &m_renderView) { |
| // The contents of this layer may be moving between the window |
| // and a GraphicsLayer, so we need to make sure the window system |
| // synchronizes those changes on the screen. |
| m_renderView.frameView().setNeedsOneShotDrawingSynchronization(); |
| } |
| } |
| |
| // This method assumes that layout is up-to-date, unlike repaintOnCompositingChange(). |
| void RenderLayerCompositor::repaintInCompositedAncestor(RenderLayer& layer, const LayoutRect& rect) |
| { |
| auto* compositedAncestor = layer.enclosingCompositingLayerForRepaint(ExcludeSelf); |
| if (!compositedAncestor) |
| return; |
| |
| ASSERT(compositedAncestor->backing()); |
| LayoutRect repaintRect = rect; |
| repaintRect.move(layer.offsetFromAncestor(compositedAncestor)); |
| compositedAncestor->setBackingNeedsRepaintInRect(repaintRect); |
| |
| // The contents of this layer may be moving from a GraphicsLayer to the window, |
| // so we need to make sure the window system synchronizes those changes on the screen. |
| if (compositedAncestor->isRenderViewLayer()) |
| m_renderView.frameView().setNeedsOneShotDrawingSynchronization(); |
| } |
| |
| // FIXME: remove. |
| void RenderLayerCompositor::layerWasAdded(RenderLayer&, RenderLayer&) |
| { |
| } |
| |
| void RenderLayerCompositor::layerWillBeRemoved(RenderLayer& parent, RenderLayer& child) |
| { |
| if (parent.renderer().renderTreeBeingDestroyed()) |
| return; |
| |
| if (child.isComposited()) |
| repaintInCompositedAncestor(child, child.backing()->compositedBounds()); // FIXME: do via dirty bits? |
| else if (child.paintsIntoProvidedBacking()) { |
| auto* backingProviderLayer = child.backingProviderLayer(); |
| // FIXME: Optimize this repaint. |
| backingProviderLayer->setBackingNeedsRepaint(); |
| backingProviderLayer->backing()->removeBackingSharingLayer(child); |
| } else |
| return; |
| |
| child.setNeedsCompositingLayerConnection(); |
| } |
| |
| RenderLayer* RenderLayerCompositor::enclosingNonStackingClippingLayer(const RenderLayer& layer) const |
| { |
| for (auto* parent = layer.parent(); parent; parent = parent->parent()) { |
| if (parent->isStackingContext()) |
| return nullptr; |
| if (parent->renderer().hasClipOrNonVisibleOverflow()) |
| return parent; |
| } |
| return nullptr; |
| } |
| |
| void RenderLayerCompositor::computeExtent(const LayerOverlapMap& overlapMap, const RenderLayer& layer, OverlapExtent& extent) const |
| { |
| if (extent.extentComputed) |
| return; |
| |
| LayoutRect layerBounds; |
| if (extent.hasTransformAnimation) |
| extent.animationCausesExtentUncertainty = !layer.getOverlapBoundsIncludingChildrenAccountingForTransformAnimations(layerBounds); |
| else |
| layerBounds = layer.overlapBounds(); |
| |
| // In the animating transform case, we avoid double-accounting for the transform because |
| // we told pushMappingsToAncestor() to ignore transforms earlier. |
| extent.bounds = enclosingLayoutRect(overlapMap.geometryMap().absoluteRect(layerBounds)); |
| |
| // Empty rects never intersect, but we need them to for the purposes of overlap testing. |
| if (extent.bounds.isEmpty()) |
| extent.bounds.setSize(LayoutSize(1, 1)); |
| |
| RenderLayerModelObject& renderer = layer.renderer(); |
| if (renderer.isFixedPositioned() && renderer.container() == &m_renderView) { |
| // Because fixed elements get moved around without re-computing overlap, we have to compute an overlap |
| // rect that covers all the locations that the fixed element could move to. |
| // FIXME: need to handle sticky too. |
| extent.bounds = m_renderView.frameView().fixedScrollableAreaBoundsInflatedForScrolling(extent.bounds); |
| } |
| |
| extent.extentComputed = true; |
| } |
| |
| enum class AncestorTraversal { Continue, Stop }; |
| |
| // This is a simplified version of containing block walking that only handles absolute position. |
| template <typename Function> |
| static AncestorTraversal traverseAncestorLayers(const RenderLayer& layer, Function&& function) |
| { |
| bool containingBlockCanSkipLayers = layer.renderer().isAbsolutelyPositioned(); |
| RenderLayer* nextPaintOrderParent = layer.paintOrderParent(); |
| |
| for (const auto* ancestorLayer = layer.parent(); ancestorLayer; ancestorLayer = ancestorLayer->parent()) { |
| bool inContainingBlockChain = true; |
| |
| if (containingBlockCanSkipLayers) |
| inContainingBlockChain = ancestorLayer->renderer().canContainAbsolutelyPositionedObjects(); |
| |
| if (function(*ancestorLayer, inContainingBlockChain, ancestorLayer == nextPaintOrderParent) == AncestorTraversal::Stop) |
| return AncestorTraversal::Stop; |
| |
| if (inContainingBlockChain) |
| containingBlockCanSkipLayers = ancestorLayer->renderer().isAbsolutelyPositioned(); |
| |
| if (ancestorLayer == nextPaintOrderParent) |
| nextPaintOrderParent = ancestorLayer->paintOrderParent(); |
| } |
| |
| return AncestorTraversal::Continue; |
| } |
| |
| static bool createsClippingScope(const RenderLayer& layer) |
| { |
| return layer.hasCompositedScrollableOverflow(); |
| } |
| |
| static Vector<LayerOverlapMap::LayerAndBounds> enclosingClippingScopes(const RenderLayer& layer, const RenderLayer& rootLayer) |
| { |
| Vector<LayerOverlapMap::LayerAndBounds> clippingScopes; |
| clippingScopes.append({ const_cast<RenderLayer&>(rootLayer), { } }); |
| |
| if (!layer.hasCompositedScrollingAncestor()) |
| return clippingScopes; |
| |
| traverseAncestorLayers(layer, [&](const RenderLayer& ancestorLayer, bool inContainingBlockChain, bool) { |
| if (inContainingBlockChain && createsClippingScope(ancestorLayer)) { |
| LayoutRect clipRect; |
| if (is<RenderBox>(ancestorLayer.renderer())) { |
| // FIXME: This is expensive. Broken with transforms. |
| LayoutPoint offsetFromRoot = ancestorLayer.convertToLayerCoords(&rootLayer, { }); |
| clipRect = downcast<RenderBox>(ancestorLayer.renderer()).overflowClipRect(offsetFromRoot); |
| } |
| |
| LayerOverlapMap::LayerAndBounds layerAndBounds { const_cast<RenderLayer&>(ancestorLayer), clipRect }; |
| clippingScopes.insert(1, layerAndBounds); // Order is roots to leaves. |
| } |
| return AncestorTraversal::Continue; |
| }); |
| |
| return clippingScopes; |
| } |
| |
| void RenderLayerCompositor::addToOverlapMap(LayerOverlapMap& overlapMap, const RenderLayer& layer, OverlapExtent& extent) const |
| { |
| if (layer.isRenderViewLayer()) |
| return; |
| |
| computeExtent(overlapMap, layer, extent); |
| |
| // FIXME: constrain the scopes (by composited stacking context ancestor I think). |
| auto clippingScopes = enclosingClippingScopes(layer, rootRenderLayer()); |
| |
| LayoutRect clipRect; |
| if (layer.hasCompositedScrollingAncestor()) { |
| // Compute a clip up to the composited scrolling ancestor, then convert it to absolute coordinates. |
| auto& scrollingScope = clippingScopes.last(); |
| auto& scopeLayer = scrollingScope.layer; |
| clipRect = layer.backgroundClipRect(RenderLayer::ClipRectsContext(&scopeLayer, TemporaryClipRects, IgnoreOverlayScrollbarSize, IgnoreOverflowClip)).rect(); |
| if (!clipRect.isInfinite()) |
| clipRect.setLocation(scopeLayer.convertToLayerCoords(&rootRenderLayer(), clipRect.location())); |
| } else |
| clipRect = layer.backgroundClipRect(RenderLayer::ClipRectsContext(&rootRenderLayer(), AbsoluteClipRects)).rect(); // FIXME: Incorrect for CSS regions. |
| |
| auto clippedBounds = extent.bounds; |
| if (!clipRect.isInfinite()) { |
| // With delegated page scaling, pageScaleFactor() is not applied by RenderView, so we should not scale here. |
| if (!page().delegatesScaling()) |
| clipRect.scale(pageScaleFactor()); |
| |
| clippedBounds.intersect(clipRect); |
| } |
| |
| overlapMap.add(layer, clippedBounds, clippingScopes); |
| } |
| |
| void RenderLayerCompositor::addDescendantsToOverlapMapRecursive(LayerOverlapMap& overlapMap, const RenderLayer& layer, const RenderLayer* ancestorLayer) const |
| { |
| if (!canBeComposited(layer)) |
| return; |
| |
| // A null ancestorLayer is an indication that 'layer' has already been pushed. |
| if (ancestorLayer) { |
| overlapMap.geometryMap().pushMappingsToAncestor(&layer, ancestorLayer); |
| |
| OverlapExtent layerExtent; |
| addToOverlapMap(overlapMap, layer, layerExtent); |
| } |
| |
| #if ASSERT_ENABLED |
| LayerListMutationDetector mutationChecker(const_cast<RenderLayer&>(layer)); |
| #endif |
| |
| for (auto* renderLayer : layer.negativeZOrderLayers()) |
| addDescendantsToOverlapMapRecursive(overlapMap, *renderLayer, &layer); |
| |
| for (auto* renderLayer : layer.normalFlowLayers()) |
| addDescendantsToOverlapMapRecursive(overlapMap, *renderLayer, &layer); |
| |
| for (auto* renderLayer : layer.positiveZOrderLayers()) |
| addDescendantsToOverlapMapRecursive(overlapMap, *renderLayer, &layer); |
| |
| if (ancestorLayer) |
| overlapMap.geometryMap().popMappingsToAncestor(ancestorLayer); |
| } |
| |
| void RenderLayerCompositor::updateOverlapMap(LayerOverlapMap& overlapMap, const RenderLayer& layer, OverlapExtent& layerExtent, bool didPushContainer, bool addLayerToOverlap, bool addDescendantsToOverlap) const |
| { |
| if (addLayerToOverlap) { |
| addToOverlapMap(overlapMap, layer, layerExtent); |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " contributes to overlap, added to map " << overlapMap); |
| } |
| |
| if (addDescendantsToOverlap) { |
| // If this is the first non-root layer to composite, we need to add all the descendants we already traversed to the overlap map. |
| addDescendantsToOverlapMapRecursive(overlapMap, layer); |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " composited post descendant traversal, added recursive " << overlapMap); |
| } |
| |
| if (didPushContainer) { |
| overlapMap.popCompositingContainer(); |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " is composited or shared, popped container " << overlapMap); |
| } |
| } |
| |
| bool RenderLayerCompositor::layerOverlaps(const LayerOverlapMap& overlapMap, const RenderLayer& layer, OverlapExtent& layerExtent) const |
| { |
| computeExtent(overlapMap, layer, layerExtent); |
| |
| auto clippingScopes = enclosingClippingScopes(layer, rootRenderLayer()); |
| return overlapMap.overlapsLayers(layer, layerExtent.bounds, clippingScopes); |
| } |
| |
| #if ENABLE(VIDEO) |
| bool RenderLayerCompositor::canAccelerateVideoRendering(RenderVideo& video) const |
| { |
| if (!m_hasAcceleratedCompositing) |
| return false; |
| |
| return video.supportsAcceleratedRendering(); |
| } |
| #endif |
| |
| void RenderLayerCompositor::frameViewDidChangeLocation(const IntPoint& contentsOffset) |
| { |
| if (m_overflowControlsHostLayer) |
| m_overflowControlsHostLayer->setPosition(contentsOffset); |
| } |
| |
| void RenderLayerCompositor::frameViewDidChangeSize() |
| { |
| if (auto* layer = m_renderView.layer()) |
| layer->setNeedsCompositingGeometryUpdate(); |
| |
| if (m_scrolledContentsLayer) { |
| updateScrollLayerClipping(); |
| frameViewDidScroll(); |
| updateOverflowControlsLayers(); |
| |
| #if HAVE(RUBBER_BANDING) |
| if (m_layerForOverhangAreas) { |
| auto& frameView = m_renderView.frameView(); |
| m_layerForOverhangAreas->setSize(frameView.frameRect().size()); |
| m_layerForOverhangAreas->setPosition(FloatPoint(0, frameView.topContentInset())); |
| } |
| #endif |
| } |
| } |
| |
| void RenderLayerCompositor::widgetDidChangeSize(RenderWidget& widget) |
| { |
| if (!widget.hasLayer()) |
| return; |
| |
| auto& layer = *widget.layer(); |
| |
| LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor " << this << " widgetDidChangeSize (layer " << &layer << ")"); |
| |
| // Widget size affects answer to requiresCompositingForFrame() so we need to trigger |
| // a compositing update. |
| layer.setNeedsPostLayoutCompositingUpdate(); |
| scheduleCompositingLayerUpdate(); |
| |
| if (layer.isComposited()) |
| layer.backing()->updateAfterWidgetResize(); |
| } |
| |
| bool RenderLayerCompositor::hasCoordinatedScrolling() const |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| return scrollingCoordinator && scrollingCoordinator->coordinatesScrollingForFrameView(m_renderView.frameView()); |
| } |
| |
| void RenderLayerCompositor::updateScrollLayerPosition() |
| { |
| ASSERT(!hasCoordinatedScrolling()); |
| ASSERT(m_scrolledContentsLayer); |
| |
| auto& frameView = m_renderView.frameView(); |
| IntPoint scrollPosition = frameView.scrollPosition(); |
| |
| // We use scroll position here because the root content layer is offset to account for scrollOrigin (see FrameView::positionForRootContentLayer). |
| m_scrolledContentsLayer->setPosition(FloatPoint(-scrollPosition.x(), -scrollPosition.y())); |
| |
| if (auto* fixedBackgroundLayer = fixedRootBackgroundLayer()) |
| fixedBackgroundLayer->setPosition(frameView.scrollPositionForFixedPosition()); |
| } |
| |
| void RenderLayerCompositor::updateScrollLayerClipping() |
| { |
| auto* layerForClipping = this->layerForClipping(); |
| if (!layerForClipping) |
| return; |
| |
| auto layerSize = m_renderView.frameView().sizeForVisibleContent(); |
| layerForClipping->setSize(layerSize); |
| layerForClipping->setPosition(positionForClipLayer()); |
| |
| #if ENABLE(SCROLLING_THREAD) |
| if (layerForClipping == m_clipLayer) { |
| EventRegion eventRegion; |
| auto eventRegionContext = eventRegion.makeContext(); |
| eventRegionContext.unite(IntRect({ }, layerSize), RenderStyle::defaultStyle()); |
| m_clipLayer->setEventRegion(WTFMove(eventRegion)); |
| } |
| #endif |
| } |
| |
| FloatPoint RenderLayerCompositor::positionForClipLayer() const |
| { |
| auto& frameView = m_renderView.frameView(); |
| |
| return FloatPoint( |
| frameView.shouldPlaceVerticalScrollbarOnLeft() ? frameView.horizontalScrollbarIntrusion() : 0, |
| FrameView::yPositionForInsetClipLayer(frameView.scrollPosition(), frameView.topContentInset())); |
| } |
| |
| void RenderLayerCompositor::frameViewDidScroll() |
| { |
| if (!m_scrolledContentsLayer) |
| return; |
| |
| // If there's a scrolling coordinator that manages scrolling for this frame view, |
| // it will also manage updating the scroll layer position. |
| if (hasCoordinatedScrolling()) { |
| // We have to schedule a flush in order for the main TiledBacking to update its tile coverage. |
| scheduleRenderingUpdate(); |
| return; |
| } |
| |
| updateScrollLayerPosition(); |
| } |
| |
| void RenderLayerCompositor::frameViewDidAddOrRemoveScrollbars() |
| { |
| updateOverflowControlsLayers(); |
| } |
| |
| void RenderLayerCompositor::frameViewDidLayout() |
| { |
| if (auto* renderViewBacking = m_renderView.layer()->backing()) |
| renderViewBacking->adjustTiledBackingCoverage(); |
| } |
| |
| void RenderLayerCompositor::rootLayerConfigurationChanged() |
| { |
| auto* renderViewBacking = m_renderView.layer()->backing(); |
| if (renderViewBacking && renderViewBacking->isFrameLayerWithTiledBacking()) { |
| m_renderView.layer()->setNeedsCompositingConfigurationUpdate(); |
| scheduleCompositingLayerUpdate(); |
| } |
| } |
| |
| void RenderLayerCompositor::updateCompositingForLayerTreeAsTextDump() |
| { |
| auto& frameView = m_renderView.frameView(); |
| frameView.updateLayoutAndStyleIfNeededRecursive(); |
| |
| updateEventRegions(); |
| |
| for (auto* child = frameView.frame().tree().firstRenderedChild(); child; child = child->tree().traverseNextRendered()) { |
| if (auto* renderer = child->contentRenderer()) |
| renderer->compositor().updateEventRegions(); |
| } |
| |
| updateCompositingLayers(CompositingUpdateType::AfterLayout); |
| |
| if (!m_rootContentsLayer) |
| return; |
| |
| flushPendingLayerChanges(true); |
| // We need to trigger an update because the flushPendingLayerChanges() will have pushed changes to platform layers, |
| // which may cause painting to happen in the current runloop. |
| page().triggerRenderingUpdateForTesting(); |
| } |
| |
| String RenderLayerCompositor::layerTreeAsText(OptionSet<LayerTreeAsTextOptions> options) |
| { |
| LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor " << this << " layerTreeAsText"); |
| |
| updateCompositingForLayerTreeAsTextDump(); |
| |
| if (!m_rootContentsLayer) |
| return String(); |
| |
| // We skip dumping the scroll and clip layers to keep layerTreeAsText output |
| // similar between platforms. |
| String layerTreeText = m_rootContentsLayer->layerTreeAsText(options); |
| |
| // Dump an empty layer tree only if the only composited layer is the main frame's tiled backing, |
| // so that tests expecting us to drop out of accelerated compositing when there are no layers succeed. |
| if (!hasContentCompositingLayers() && documentUsesTiledBacking() && !(options & LayerTreeAsTextOptions::IncludeTileCaches) && !(options & LayerTreeAsTextOptions::IncludeRootLayerProperties)) |
| layerTreeText = emptyString(); |
| |
| // The true root layer is not included in the dump, so if we want to report |
| // its repaint rects, they must be included here. |
| if (options & LayerTreeAsTextOptions::IncludeRepaintRects) |
| return m_renderView.frameView().trackedRepaintRectsAsText() + layerTreeText; |
| |
| return layerTreeText; |
| } |
| |
| std::optional<String> RenderLayerCompositor::platformLayerTreeAsText(Element& element, OptionSet<PlatformLayerTreeAsTextFlags> flags) |
| { |
| LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor " << this << " platformLayerTreeAsText"); |
| |
| updateCompositingForLayerTreeAsTextDump(); |
| if (!element.renderer() || !element.renderer()->hasLayer()) |
| return std::nullopt; |
| |
| auto& layerModelObject = downcast<RenderLayerModelObject>(*element.renderer()); |
| if (!layerModelObject.layer()->isComposited()) |
| return std::nullopt; |
| |
| auto* backing = layerModelObject.layer()->backing(); |
| return backing->graphicsLayer()->platformLayerTreeAsText(flags); |
| } |
| |
| static RenderView* frameContentsRenderView(RenderWidget& renderer) |
| { |
| if (auto* contentDocument = renderer.frameOwnerElement().contentDocument()) |
| return contentDocument->renderView(); |
| |
| return nullptr; |
| } |
| |
| RenderLayerCompositor* RenderLayerCompositor::frameContentsCompositor(RenderWidget& renderer) |
| { |
| if (auto* view = frameContentsRenderView(renderer)) |
| return &view->compositor(); |
| |
| return nullptr; |
| } |
| |
| bool RenderLayerCompositor::parentFrameContentLayers(RenderWidget& renderer) |
| { |
| auto* innerCompositor = frameContentsCompositor(renderer); |
| if (!innerCompositor || !innerCompositor->usesCompositing() || innerCompositor->rootLayerAttachment() != RootLayerAttachedViaEnclosingFrame) |
| return false; |
| |
| auto* layer = renderer.layer(); |
| if (!layer->isComposited()) |
| return false; |
| |
| auto* backing = layer->backing(); |
| auto* hostingLayer = backing->parentForSublayers(); |
| auto* rootLayer = innerCompositor->rootGraphicsLayer(); |
| if (hostingLayer->children().size() != 1 || hostingLayer->children()[0].ptr() != rootLayer) { |
| hostingLayer->removeAllChildren(); |
| hostingLayer->addChild(*rootLayer); |
| } |
| |
| if (auto frameHostingNodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::FrameHosting)) { |
| auto* contentsRenderView = frameContentsRenderView(renderer); |
| if (auto frameRootScrollingNodeID = contentsRenderView->frameView().scrollingNodeID()) { |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->insertNode(ScrollingNodeType::Subframe, frameRootScrollingNodeID, frameHostingNodeID, 0); |
| } |
| } |
| |
| // FIXME: Why always return true and not just when the layers changed? |
| return true; |
| } |
| |
| void RenderLayerCompositor::repaintCompositedLayers() |
| { |
| recursiveRepaintLayer(rootRenderLayer()); |
| } |
| |
| void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer& layer) |
| { |
| layer.updateLayerListsIfNeeded(); |
| |
| // FIXME: This method does not work correctly with transforms. |
| if (layer.isComposited() && !layer.backing()->paintsIntoCompositedAncestor()) |
| layer.setBackingNeedsRepaint(); |
| |
| #if ASSERT_ENABLED |
| LayerListMutationDetector mutationChecker(layer); |
| #endif |
| |
| if (layer.hasCompositingDescendant()) { |
| for (auto* renderLayer : layer.negativeZOrderLayers()) |
| recursiveRepaintLayer(*renderLayer); |
| |
| for (auto* renderLayer : layer.positiveZOrderLayers()) |
| recursiveRepaintLayer(*renderLayer); |
| } |
| |
| for (auto* renderLayer : layer.normalFlowLayers()) |
| recursiveRepaintLayer(*renderLayer); |
| } |
| |
| bool RenderLayerCompositor::layerRepaintTargetsBackingSharingLayer(RenderLayer& layer, BackingSharingState& sharingState) const |
| { |
| if (!sharingState.backingProviderCandidate()) |
| return false; |
| |
| for (const RenderLayer* currLayer = &layer; currLayer; currLayer = currLayer->paintOrderParent()) { |
| if (compositedWithOwnBackingStore(*currLayer)) |
| return false; |
| |
| if (currLayer->paintsIntoProvidedBacking()) |
| return false; |
| |
| if (sharingState.isPotentialBackingSharingLayer(*currLayer)) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| RenderLayer& RenderLayerCompositor::rootRenderLayer() const |
| { |
| return *m_renderView.layer(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::rootGraphicsLayer() const |
| { |
| if (m_overflowControlsHostLayer) |
| return m_overflowControlsHostLayer.get(); |
| return m_rootContentsLayer.get(); |
| } |
| |
| void RenderLayerCompositor::setIsInWindow(bool isInWindow) |
| { |
| LOG(Compositing, "RenderLayerCompositor %p setIsInWindow %d", this, isInWindow); |
| |
| if (!usesCompositing()) |
| return; |
| |
| if (auto* rootLayer = rootGraphicsLayer()) { |
| GraphicsLayer::traverse(*rootLayer, [isInWindow](GraphicsLayer& layer) { |
| layer.setIsInWindow(isInWindow); |
| }); |
| } |
| |
| if (isInWindow) { |
| if (m_rootLayerAttachment != RootLayerUnattached) |
| return; |
| |
| RootLayerAttachment attachment = isMainFrameCompositor() ? RootLayerAttachedViaChromeClient : RootLayerAttachedViaEnclosingFrame; |
| attachRootLayer(attachment); |
| #if PLATFORM(IOS_FAMILY) |
| if (m_legacyScrollingLayerCoordinator) { |
| m_legacyScrollingLayerCoordinator->registerAllViewportConstrainedLayers(*this); |
| m_legacyScrollingLayerCoordinator->registerAllScrollingLayers(); |
| } |
| #endif |
| } else { |
| if (m_rootLayerAttachment == RootLayerUnattached) |
| return; |
| |
| detachRootLayer(); |
| #if PLATFORM(IOS_FAMILY) |
| if (m_legacyScrollingLayerCoordinator) { |
| m_legacyScrollingLayerCoordinator->unregisterAllViewportConstrainedLayers(); |
| m_legacyScrollingLayerCoordinator->unregisterAllScrollingLayers(); |
| } |
| #endif |
| } |
| } |
| |
| void RenderLayerCompositor::invalidateEventRegionForAllFrames() |
| { |
| for (auto* frame = &page().mainFrame(); frame; frame = frame->tree().traverseNext()) { |
| if (auto* view = frame->contentRenderer()) |
| view->compositor().invalidateEventRegionForAllLayers(); |
| } |
| } |
| |
| void RenderLayerCompositor::invalidateEventRegionForAllLayers() |
| { |
| applyToCompositedLayerIncludingDescendants(*m_renderView.layer(), [](auto& layer) { |
| layer.invalidateEventRegion(RenderLayer::EventRegionInvalidationReason::SettingDidChange); |
| }); |
| } |
| |
| void RenderLayerCompositor::clearBackingForAllLayers() |
| { |
| applyToCompositedLayerIncludingDescendants(*m_renderView.layer(), [](auto& layer) { layer.clearBacking(); }); |
| } |
| |
| void RenderLayerCompositor::updateRootLayerPosition() |
| { |
| if (m_rootContentsLayer) { |
| m_rootContentsLayer->setSize(m_renderView.frameView().contentsSize()); |
| m_rootContentsLayer->setPosition(m_renderView.frameView().positionForRootContentLayer()); |
| m_rootContentsLayer->setAnchorPoint(FloatPoint3D()); |
| } |
| |
| updateScrollLayerClipping(); |
| |
| #if HAVE(RUBBER_BANDING) |
| if (m_contentShadowLayer && m_rootContentsLayer) { |
| m_contentShadowLayer->setPosition(m_rootContentsLayer->position()); |
| m_contentShadowLayer->setSize(m_rootContentsLayer->size()); |
| } |
| |
| updateLayerForTopOverhangArea(m_layerForTopOverhangArea != nullptr); |
| updateLayerForBottomOverhangArea(m_layerForBottomOverhangArea != nullptr); |
| updateLayerForHeader(m_layerForHeader != nullptr); |
| updateLayerForFooter(m_layerForFooter != nullptr); |
| #endif |
| } |
| |
| bool RenderLayerCompositor::has3DContent() const |
| { |
| return layerHas3DContent(rootRenderLayer()); |
| } |
| |
| bool RenderLayerCompositor::needsToBeComposited(const RenderLayer& layer, RequiresCompositingData& queryData) const |
| { |
| if (!canBeComposited(layer)) |
| return false; |
| |
| return requiresCompositingLayer(layer, queryData) || layer.mustCompositeForIndirectReasons() || (usesCompositing() && layer.isRenderViewLayer()); |
| } |
| |
| // Note: this specifies whether the RL needs a compositing layer for intrinsic reasons. |
| // Use needsToBeComposited() to determine if a RL actually needs a compositing layer. |
| // FIXME: is clipsCompositingDescendants() an intrinsic reason? |
| bool RenderLayerCompositor::requiresCompositingLayer(const RenderLayer& layer, RequiresCompositingData& queryData) const |
| { |
| auto& renderer = rendererForCompositingTests(layer); |
| |
| // The root layer always has a compositing layer, but it may not have backing. |
| return requiresCompositingForTransform(renderer) |
| || requiresCompositingForAnimation(renderer) |
| || requiresCompositingForPosition(renderer, *renderer.layer(), queryData) |
| || requiresCompositingForCanvas(renderer) |
| || requiresCompositingForFilters(renderer) |
| || requiresCompositingForWillChange(renderer) |
| || requiresCompositingForBackfaceVisibility(renderer) |
| || requiresCompositingForVideo(renderer) |
| || requiresCompositingForModel(renderer) |
| || requiresCompositingForFrame(renderer, queryData) |
| || requiresCompositingForPlugin(renderer, queryData) |
| || requiresCompositingForOverflowScrolling(*renderer.layer(), queryData); |
| } |
| |
| bool RenderLayerCompositor::canBeComposited(const RenderLayer& layer) const |
| { |
| if (m_hasAcceleratedCompositing && layer.isSelfPaintingLayer()) { |
| if (!layer.isInsideFragmentedFlow()) |
| return true; |
| |
| // CSS Regions flow threads do not need to be composited as we use composited RenderFragmentContainers |
| // to render the background of the RenderFragmentedFlow. |
| if (layer.isRenderFragmentedFlow()) |
| return false; |
| |
| return true; |
| } |
| return false; |
| } |
| |
| #if ENABLE(FULLSCREEN_API) |
| enum class FullScreenDescendant { Yes, No, NotApplicable }; |
| static FullScreenDescendant isDescendantOfFullScreenLayer(const RenderLayer& layer) |
| { |
| auto& document = layer.renderer().document(); |
| |
| if (!document.fullscreenManager().isFullscreen() || !document.fullscreenManager().fullscreenRenderer()) |
| return FullScreenDescendant::NotApplicable; |
| |
| auto* fullScreenLayer = document.fullscreenManager().fullscreenRenderer()->layer(); |
| if (!fullScreenLayer) { |
| ASSERT_NOT_REACHED(); |
| return FullScreenDescendant::NotApplicable; |
| } |
| |
| return layer.isDescendantOf(*fullScreenLayer) ? FullScreenDescendant::Yes : FullScreenDescendant::No; |
| } |
| #endif |
| |
| bool RenderLayerCompositor::requiresOwnBackingStore(const RenderLayer& layer, const RenderLayer* compositingAncestorLayer, const LayoutRect& layerCompositedBoundsInAncestor, const LayoutRect& ancestorCompositedBounds) const |
| { |
| auto& renderer = layer.renderer(); |
| |
| if (compositingAncestorLayer |
| && !(compositingAncestorLayer->backing()->graphicsLayer()->drawsContent() |
| || compositingAncestorLayer->backing()->paintsIntoWindow() |
| || compositingAncestorLayer->backing()->paintsIntoCompositedAncestor())) |
| return true; |
| |
| RequiresCompositingData queryData; |
| if (layer.isRenderViewLayer() |
| || layer.transform() // note: excludes perspective and transformStyle3D. |
| || requiresCompositingForAnimation(renderer) |
| || requiresCompositingForPosition(renderer, layer, queryData) |
| || requiresCompositingForCanvas(renderer) |
| || requiresCompositingForFilters(renderer) |
| || requiresCompositingForWillChange(renderer) |
| || requiresCompositingForBackfaceVisibility(renderer) |
| || requiresCompositingForVideo(renderer) |
| || requiresCompositingForModel(renderer) |
| || requiresCompositingForFrame(renderer, queryData) |
| || requiresCompositingForPlugin(renderer, queryData) |
| || requiresCompositingForOverflowScrolling(layer, queryData) |
| || needsContentsCompositingLayer(layer) |
| || renderer.isTransparent() |
| || renderer.hasMask() |
| || renderer.hasReflection() |
| || renderer.hasFilter() |
| || renderer.hasBackdropFilter()) |
| return true; |
| |
| if (layer.isComposited() && layer.backing()->hasBackingSharingLayers()) |
| return true; |
| |
| // FIXME: We really need to keep track of the ancestor layer that has its own backing store. |
| if (!ancestorCompositedBounds.contains(layerCompositedBoundsInAncestor)) |
| return true; |
| |
| if (layer.mustCompositeForIndirectReasons()) { |
| IndirectCompositingReason reason = layer.indirectCompositingReason(); |
| return reason == IndirectCompositingReason::Overlap |
| || reason == IndirectCompositingReason::OverflowScrollPositioning |
| || reason == IndirectCompositingReason::Stacking |
| || reason == IndirectCompositingReason::BackgroundLayer |
| || reason == IndirectCompositingReason::GraphicalEffect |
| || reason == IndirectCompositingReason::Preserve3D; // preserve-3d has to create backing store to ensure that 3d-transformed elements intersect. |
| } |
| |
| return false; |
| } |
| |
| OptionSet<CompositingReason> RenderLayerCompositor::reasonsForCompositing(const RenderLayer& layer) const |
| { |
| OptionSet<CompositingReason> reasons; |
| |
| if (!layer.isComposited()) |
| return reasons; |
| |
| RequiresCompositingData queryData; |
| |
| auto& renderer = rendererForCompositingTests(layer); |
| |
| if (requiresCompositingForTransform(renderer)) |
| reasons.add(CompositingReason::Transform3D); |
| |
| if (requiresCompositingForVideo(renderer)) |
| reasons.add(CompositingReason::Video); |
| else if (requiresCompositingForCanvas(renderer)) |
| reasons.add(CompositingReason::Canvas); |
| else if (requiresCompositingForModel(renderer)) |
| reasons.add(CompositingReason::Model); |
| else if (requiresCompositingForPlugin(renderer, queryData)) |
| reasons.add(CompositingReason::Plugin); |
| else if (requiresCompositingForFrame(renderer, queryData)) |
| reasons.add(CompositingReason::IFrame); |
| |
| if ((canRender3DTransforms() && renderer.style().backfaceVisibility() == BackfaceVisibility::Hidden)) |
| reasons.add(CompositingReason::BackfaceVisibilityHidden); |
| |
| if (requiresCompositingForAnimation(renderer)) |
| reasons.add(CompositingReason::Animation); |
| |
| if (requiresCompositingForFilters(renderer)) |
| reasons.add(CompositingReason::Filters); |
| |
| if (requiresCompositingForWillChange(renderer)) |
| reasons.add(CompositingReason::WillChange); |
| |
| if (requiresCompositingForPosition(renderer, *renderer.layer(), queryData)) |
| reasons.add(renderer.isFixedPositioned() ? CompositingReason::PositionFixed : CompositingReason::PositionSticky); |
| |
| if (requiresCompositingForOverflowScrolling(*renderer.layer(), queryData)) |
| reasons.add(CompositingReason::OverflowScrolling); |
| |
| switch (renderer.layer()->indirectCompositingReason()) { |
| case IndirectCompositingReason::None: |
| break; |
| case IndirectCompositingReason::Clipping: |
| reasons.add(CompositingReason::ClipsCompositingDescendants); |
| break; |
| case IndirectCompositingReason::Stacking: |
| reasons.add(CompositingReason::Stacking); |
| break; |
| case IndirectCompositingReason::OverflowScrollPositioning: |
| reasons.add(CompositingReason::OverflowScrollPositioning); |
| break; |
| case IndirectCompositingReason::Overlap: |
| reasons.add(CompositingReason::Overlap); |
| break; |
| case IndirectCompositingReason::BackgroundLayer: |
| reasons.add(CompositingReason::NegativeZIndexChildren); |
| break; |
| case IndirectCompositingReason::GraphicalEffect: |
| if (renderer.hasTransform()) |
| reasons.add(CompositingReason::TransformWithCompositedDescendants); |
| |
| if (renderer.isTransparent()) |
| reasons.add(CompositingReason::OpacityWithCompositedDescendants); |
| |
| if (renderer.hasMask()) |
| reasons.add(CompositingReason::MaskWithCompositedDescendants); |
| |
| if (renderer.hasReflection()) |
| reasons.add(CompositingReason::ReflectionWithCompositedDescendants); |
| |
| if (renderer.hasFilter() || renderer.hasBackdropFilter()) |
| reasons.add(CompositingReason::FilterWithCompositedDescendants); |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if (layer.isolatesCompositedBlending()) |
| reasons.add(CompositingReason::IsolatesCompositedBlendingDescendants); |
| |
| if (layer.hasBlendMode()) |
| reasons.add(CompositingReason::BlendingWithCompositedDescendants); |
| #endif |
| break; |
| case IndirectCompositingReason::Perspective: |
| reasons.add(CompositingReason::Perspective); |
| break; |
| case IndirectCompositingReason::Preserve3D: |
| reasons.add(CompositingReason::Preserve3D); |
| break; |
| } |
| |
| if (usesCompositing() && renderer.layer()->isRenderViewLayer()) |
| reasons.add(CompositingReason::Root); |
| |
| return reasons; |
| } |
| |
| static const char* compositingReasonToString(CompositingReason reason) |
| { |
| switch (reason) { |
| case CompositingReason::Transform3D: return "3D transform"; |
| case CompositingReason::Video: return "video"; |
| case CompositingReason::Canvas: return "canvas"; |
| case CompositingReason::Plugin: return "plugin"; |
| case CompositingReason::IFrame: return "iframe"; |
| case CompositingReason::BackfaceVisibilityHidden: return "backface-visibility: hidden"; |
| case CompositingReason::ClipsCompositingDescendants: return "clips compositing descendants"; |
| case CompositingReason::Animation: return "animation"; |
| case CompositingReason::Filters: return "filters"; |
| case CompositingReason::PositionFixed: return "position: fixed"; |
| case CompositingReason::PositionSticky: return "position: sticky"; |
| case CompositingReason::OverflowScrolling: return "async overflow scrolling"; |
| case CompositingReason::Stacking: return "stacking"; |
| case CompositingReason::Overlap: return "overlap"; |
| case CompositingReason::OverflowScrollPositioning: return "overflow scroll positioning"; |
| case CompositingReason::NegativeZIndexChildren: return "negative z-index children"; |
| case CompositingReason::TransformWithCompositedDescendants: return "transform with composited descendants"; |
| case CompositingReason::OpacityWithCompositedDescendants: return "opacity with composited descendants"; |
| case CompositingReason::MaskWithCompositedDescendants: return "mask with composited descendants"; |
| case CompositingReason::ReflectionWithCompositedDescendants: return "reflection with composited descendants"; |
| case CompositingReason::FilterWithCompositedDescendants: return "filter with composited descendants"; |
| case CompositingReason::BlendingWithCompositedDescendants: return "blending with composited descendants"; |
| case CompositingReason::IsolatesCompositedBlendingDescendants: return "isolates composited blending descendants"; |
| case CompositingReason::Perspective: return "perspective"; |
| case CompositingReason::Preserve3D: return "preserve-3d"; |
| case CompositingReason::WillChange: return "will-change"; |
| case CompositingReason::Root: return "root"; |
| case CompositingReason::Model: return "model"; |
| } |
| return ""; |
| } |
| |
| #if !LOG_DISABLED |
| const char* RenderLayerCompositor::logOneReasonForCompositing(const RenderLayer& layer) |
| { |
| for (auto reason : reasonsForCompositing(layer)) |
| return compositingReasonToString(reason); |
| return ""; |
| } |
| #endif |
| |
| // Return true if the given layer has some ancestor in the RenderLayer hierarchy that clips, |
| // up to the enclosing compositing ancestor. This is required because compositing layers are parented |
| // according to the z-order hierarchy, yet clipping goes down the renderer hierarchy. |
| // Thus, a RenderLayer can be clipped by a RenderLayer that is an ancestor in the renderer hierarchy, |
| // but a sibling in the z-order hierarchy. |
| // FIXME: can we do this without a tree walk? |
| bool RenderLayerCompositor::clippedByAncestor(RenderLayer& layer, const RenderLayer* compositingAncestor) const |
| { |
| ASSERT(layer.isComposited()); |
| if (!compositingAncestor) |
| return false; |
| |
| // If the compositingAncestor clips, that will be taken care of by clipsCompositingDescendants(), |
| // so we only care about clipping between its first child that is our ancestor (the computeClipRoot), |
| // and layer. The exception is when the compositingAncestor isolates composited blending children, |
| // in this case it is not allowed to clipsCompositingDescendants() and each of its children |
| // will be clippedByAncestor()s, including the compositingAncestor. |
| auto* computeClipRoot = compositingAncestor; |
| if (!compositingAncestor->isolatesCompositedBlending()) { |
| computeClipRoot = nullptr; |
| auto* parent = &layer; |
| while (parent) { |
| auto* next = parent->parent(); |
| if (next == compositingAncestor) { |
| computeClipRoot = parent; |
| break; |
| } |
| parent = next; |
| } |
| |
| if (!computeClipRoot || computeClipRoot == &layer) |
| return false; |
| } |
| |
| return !layer.backgroundClipRect(RenderLayer::ClipRectsContext(computeClipRoot, TemporaryClipRects)).isInfinite(); // FIXME: Incorrect for CSS regions. |
| } |
| |
| bool RenderLayerCompositor::updateAncestorClippingStack(const RenderLayer& layer, const RenderLayer* compositingAncestor) const |
| { |
| ASSERT(layer.isComposited()); |
| |
| auto clippingStack = computeAncestorClippingStack(layer, compositingAncestor); |
| return layer.backing()->updateAncestorClippingStack(WTFMove(clippingStack)); |
| } |
| |
| Vector<CompositedClipData> RenderLayerCompositor::computeAncestorClippingStack(const RenderLayer& layer, const RenderLayer* compositingAncestor) const |
| { |
| // On first pass in WK1, the root may not have become composited yet. |
| if (!compositingAncestor) |
| return { }; |
| |
| // We'll start by building a child-to-ancestors stack. |
| Vector<CompositedClipData> newStack; |
| |
| // Walk up the containing block chain to composited ancestor, prepending an entry to the clip stack for: |
| // * each composited scrolling layer |
| // * each set of RenderLayers which contribute a clip. |
| bool haveNonScrollableClippingIntermediateLayer = false; |
| const RenderLayer* currentClippedLayer = &layer; |
| |
| auto pushNonScrollableClip = [&](const RenderLayer& clippedLayer, const RenderLayer& clippingRoot, ShouldRespectOverflowClip respectClip = IgnoreOverflowClip) { |
| // Pass IgnoreOverflowClip to ignore overflow contributed by clippingRoot (which may be a scroller). |
| auto clipRect = clippedLayer.backgroundClipRect(RenderLayer::ClipRectsContext(&clippingRoot, TemporaryClipRects, IgnoreOverlayScrollbarSize, respectClip)).rect(); |
| auto offset = layer.convertToLayerCoords(&clippingRoot, { }, RenderLayer::AdjustForColumns); |
| clipRect.moveBy(-offset); |
| |
| CompositedClipData clipData { const_cast<RenderLayer*>(&clippedLayer), clipRect, false }; |
| newStack.insert(0, WTFMove(clipData)); |
| }; |
| |
| traverseAncestorLayers(layer, [&](const RenderLayer& ancestorLayer, bool isContainingBlockChain, bool /*isPaintOrderAncestor*/) { |
| if (&ancestorLayer == compositingAncestor) { |
| |
| if (haveNonScrollableClippingIntermediateLayer) |
| pushNonScrollableClip(*currentClippedLayer, ancestorLayer, ancestorLayer.isolatesCompositedBlending() ? RespectOverflowClip : IgnoreOverflowClip); |
| else if (ancestorLayer.isolatesCompositedBlending() && newStack.isEmpty()) |
| pushNonScrollableClip(*currentClippedLayer, ancestorLayer, RespectOverflowClip); |
| |
| return AncestorTraversal::Stop; |
| } |
| |
| if (isContainingBlockChain && ancestorLayer.renderer().hasClipOrNonVisibleOverflow()) { |
| if (ancestorLayer.hasCompositedScrollableOverflow()) { |
| if (haveNonScrollableClippingIntermediateLayer) { |
| pushNonScrollableClip(*currentClippedLayer, ancestorLayer); |
| haveNonScrollableClippingIntermediateLayer = false; |
| } |
| |
| auto clipRect = parentRelativeScrollableRect(ancestorLayer, &ancestorLayer); |
| auto offset = layer.convertToLayerCoords(&ancestorLayer, { }, RenderLayer::AdjustForColumns); |
| clipRect.moveBy(-offset); |
| |
| CompositedClipData clipData { const_cast<RenderLayer*>(&ancestorLayer), clipRect, true }; |
| newStack.insert(0, WTFMove(clipData)); |
| currentClippedLayer = &ancestorLayer; |
| } else |
| haveNonScrollableClippingIntermediateLayer = true; |
| } |
| |
| return AncestorTraversal::Continue; |
| }); |
| |
| return newStack; |
| } |
| |
| // Note that this returns the ScrollingNodeID of the scroller this layer is embedded in, not the layer's own ScrollingNodeID if it has one. |
| ScrollingNodeID RenderLayerCompositor::asyncScrollableContainerNodeID(const RenderObject& renderer) |
| { |
| auto* enclosingLayer = renderer.enclosingLayer(); |
| if (!enclosingLayer) |
| return 0; |
| |
| auto layerScrollingNodeID = [](const RenderLayer& layer) -> ScrollingNodeID { |
| if (layer.isComposited()) |
| return layer.backing()->scrollingNodeIDForRole(ScrollCoordinationRole::Scrolling); |
| return 0; |
| }; |
| |
| // If the renderer is inside the layer, we care about the layer's scrollability. Otherwise, we let traverseAncestorLayers look at ancestors. |
| if (!renderer.hasLayer()) { |
| if (auto scrollingNodeID = layerScrollingNodeID(*enclosingLayer)) |
| return scrollingNodeID; |
| } |
| |
| ScrollingNodeID containerScrollingNodeID = 0; |
| traverseAncestorLayers(*enclosingLayer, [&](const RenderLayer& ancestorLayer, bool isContainingBlockChain, bool /*isPaintOrderAncestor*/) { |
| if (isContainingBlockChain && ancestorLayer.hasCompositedScrollableOverflow()) { |
| containerScrollingNodeID = layerScrollingNodeID(ancestorLayer); |
| return AncestorTraversal::Stop; |
| } |
| return AncestorTraversal::Continue; |
| }); |
| |
| return containerScrollingNodeID; |
| } |
| |
| bool RenderLayerCompositor::isCompositedSubframeRenderer(const RenderObject& renderer) |
| { |
| if (!is<RenderWidget>(renderer)) |
| return false; |
| |
| return downcast<RenderWidget>(renderer).requiresAcceleratedCompositing(); |
| } |
| |
| // Return true if the given layer is a stacking context and has compositing child |
| // layers that it needs to clip. In this case we insert a clipping GraphicsLayer |
| // into the hierarchy between this layer and its children in the z-order hierarchy. |
| bool RenderLayerCompositor::clipsCompositingDescendants(const RenderLayer& layer) |
| { |
| return layer.hasCompositingDescendant() && layer.renderer().hasClipOrNonVisibleOverflow() && !layer.isolatesCompositedBlending() && !layer.hasCompositedNonContainedDescendants(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForAnimation(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::AnimationTrigger)) |
| return false; |
| |
| if (auto styleable = Styleable::fromRenderer(renderer)) { |
| if (auto* effectsStack = styleable->keyframeEffectStack()) { |
| return (effectsStack->isCurrentlyAffectingProperty(CSSPropertyOpacity) |
| && (usesCompositing() || (m_compositingTriggers & ChromeClient::AnimatedOpacityTrigger))) |
| || effectsStack->isCurrentlyAffectingProperty(CSSPropertyFilter) |
| #if ENABLE(FILTERS_LEVEL_2) |
| || effectsStack->isCurrentlyAffectingProperty(CSSPropertyWebkitBackdropFilter) |
| #endif |
| || effectsStack->isCurrentlyAffectingProperty(CSSPropertyTranslate) |
| || effectsStack->isCurrentlyAffectingProperty(CSSPropertyScale) |
| || effectsStack->isCurrentlyAffectingProperty(CSSPropertyRotate) |
| || effectsStack->isCurrentlyAffectingProperty(CSSPropertyTransform); |
| } |
| } |
| |
| return false; |
| } |
| |
| static bool styleHas3DTransformOperation(const RenderStyle& style) |
| { |
| return style.transform().has3DOperation() |
| || (style.translate() && style.translate()->is3DOperation()) |
| || (style.scale() && style.scale()->is3DOperation()) |
| || (style.rotate() && style.rotate()->is3DOperation()); |
| } |
| |
| static bool styleTransformOperationsAreRepresentableIn2D(const RenderStyle& style) |
| { |
| return style.transform().isRepresentableIn2D() |
| && (!style.translate() || style.translate()->isRepresentableIn2D()) |
| && (!style.scale() || style.scale()->isRepresentableIn2D()) |
| && (!style.rotate() || style.rotate()->isRepresentableIn2D()); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForTransform(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::ThreeDTransformTrigger)) |
| return false; |
| |
| // Note that we ask the renderer if it has a transform, because the style may have transforms, |
| // but the renderer may be an inline that doesn't suppport them. |
| if (!renderer.hasTransform()) |
| return false; |
| |
| switch (m_compositingPolicy) { |
| case CompositingPolicy::Normal: |
| return styleHas3DTransformOperation(renderer.style()); |
| case CompositingPolicy::Conservative: |
| // Continue to allow pages to avoid the very slow software filter path. |
| if (styleHas3DTransformOperation(renderer.style()) && renderer.hasFilter()) |
| return true; |
| return styleTransformOperationsAreRepresentableIn2D(renderer.style()) ? false : true; |
| } |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForBackfaceVisibility(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::ThreeDTransformTrigger)) |
| return false; |
| |
| if (renderer.style().backfaceVisibility() != BackfaceVisibility::Hidden) |
| return false; |
| |
| if (renderer.layer()->has3DTransformedAncestor()) |
| return true; |
| |
| // FIXME: workaround for webkit.org/b/132801 |
| auto* stackingContext = renderer.layer()->stackingContext(); |
| if (stackingContext && stackingContext->renderer().style().preserves3D()) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForVideo(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::VideoTrigger)) |
| return false; |
| |
| #if ENABLE(VIDEO) |
| if (!is<RenderVideo>(renderer)) |
| return false; |
| |
| auto& video = downcast<RenderVideo>(renderer); |
| if ((video.requiresImmediateCompositing() || video.shouldDisplayVideo()) && canAccelerateVideoRendering(video)) |
| return true; |
| #else |
| UNUSED_PARAM(renderer); |
| #endif |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForCanvas(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::CanvasTrigger)) |
| return false; |
| |
| if (!renderer.isCanvas()) |
| return false; |
| |
| bool isCanvasLargeEnoughToForceCompositing = true; |
| #if !USE(COMPOSITING_FOR_SMALL_CANVASES) |
| auto* canvas = downcast<HTMLCanvasElement>(renderer.element()); |
| auto canvasArea = canvas->size().area<RecordOverflow>(); |
| isCanvasLargeEnoughToForceCompositing = !canvasArea.hasOverflowed() && canvasArea >= canvasAreaThresholdRequiringCompositing; |
| #endif |
| |
| CanvasCompositingStrategy compositingStrategy = canvasCompositingStrategy(renderer); |
| if (compositingStrategy == CanvasAsLayerContents) |
| return true; |
| |
| if (m_compositingPolicy == CompositingPolicy::Normal) |
| return compositingStrategy == CanvasPaintedToLayer && isCanvasLargeEnoughToForceCompositing; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForFilters(RenderLayerModelObject& renderer) const |
| { |
| #if ENABLE(FILTERS_LEVEL_2) |
| if (renderer.hasBackdropFilter()) |
| return true; |
| #endif |
| |
| if (!(m_compositingTriggers & ChromeClient::FilterTrigger)) |
| return false; |
| |
| return renderer.hasFilter(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForWillChange(RenderLayerModelObject& renderer) const |
| { |
| if (!renderer.style().willChange() || !renderer.style().willChange()->canTriggerCompositing()) |
| return false; |
| |
| #if ENABLE(FULLSCREEN_API) |
| // FIXME: does this require layout? |
| if (renderer.layer() && isDescendantOfFullScreenLayer(*renderer.layer()) == FullScreenDescendant::No) |
| return false; |
| #endif |
| |
| #if !PLATFORM(MAC) |
| // Ugly workaround for rdar://71881767. Undo when webkit.org/b/222092 and webkit.org/b/222132 are fixed. |
| if (m_compositingPolicy == CompositingPolicy::Conservative) |
| return false; |
| #endif |
| |
| if (is<RenderBox>(renderer)) |
| return true; |
| |
| return renderer.style().willChange()->canTriggerCompositingOnInline(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForModel(RenderLayerModelObject& renderer) const |
| { |
| #if ENABLE(MODEL_ELEMENT) |
| if (is<RenderModel>(renderer)) |
| return true; |
| #else |
| UNUSED_PARAM(renderer); |
| #endif |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForPlugin(RenderLayerModelObject& renderer, RequiresCompositingData& queryData) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::PluginTrigger)) |
| return false; |
| |
| bool isCompositedPlugin = is<RenderEmbeddedObject>(renderer) && downcast<RenderEmbeddedObject>(renderer).allowsAcceleratedCompositing(); |
| if (!isCompositedPlugin) |
| return false; |
| |
| auto& pluginRenderer = downcast<RenderWidget>(renderer); |
| if (pluginRenderer.style().visibility() != Visibility::Visible) |
| return false; |
| |
| // If we can't reliably know the size of the plugin yet, don't change compositing state. |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return pluginRenderer.isComposited(); |
| } |
| |
| // Don't go into compositing mode if height or width are zero, or size is 1x1. |
| IntRect contentBox = snappedIntRect(pluginRenderer.contentBoxRect()); |
| return (contentBox.height() * contentBox.width() > 1); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForFrame(RenderLayerModelObject& renderer, RequiresCompositingData& queryData) const |
| { |
| if (!is<RenderWidget>(renderer)) |
| return false; |
| |
| auto& frameRenderer = downcast<RenderWidget>(renderer); |
| if (frameRenderer.style().visibility() != Visibility::Visible) |
| return false; |
| |
| if (!frameRenderer.requiresAcceleratedCompositing()) |
| return false; |
| |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return frameRenderer.isComposited(); |
| } |
| |
| // Don't go into compositing mode if height or width are zero. |
| return !snappedIntRect(frameRenderer.contentBoxRect()).isEmpty(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForScrollableFrame(RequiresCompositingData& queryData) const |
| { |
| if (isMainFrameCompositor()) |
| return false; |
| |
| #if PLATFORM(COCOA) || USE(NICOSIA) |
| if (!m_renderView.settings().asyncFrameScrollingEnabled()) |
| return false; |
| #endif |
| |
| if (!(m_compositingTriggers & ChromeClient::ScrollableNonMainFrameTrigger)) |
| return false; |
| |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return m_renderView.isComposited(); |
| } |
| |
| return m_renderView.frameView().isScrollable(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForPosition(RenderLayerModelObject& renderer, const RenderLayer& layer, RequiresCompositingData& queryData) const |
| { |
| // position:fixed elements that create their own stacking context (e.g. have an explicit z-index, |
| // opacity, transform) can get their own composited layer. A stacking context is required otherwise |
| // z-index and clipping will be broken. |
| if (!renderer.isPositioned()) |
| return false; |
| |
| #if ENABLE(FULLSCREEN_API) |
| if (isDescendantOfFullScreenLayer(layer) == FullScreenDescendant::No) |
| return false; |
| #endif |
| |
| auto position = renderer.style().position(); |
| bool isFixed = renderer.isFixedPositioned(); |
| if (isFixed && !layer.isStackingContext()) |
| return false; |
| |
| bool isSticky = renderer.isInFlowPositioned() && position == PositionType::Sticky; |
| if (!isFixed && !isSticky) |
| return false; |
| |
| // FIXME: acceleratedCompositingForFixedPositionEnabled should probably be renamed acceleratedCompositingForViewportConstrainedPositionEnabled(). |
| if (!m_renderView.settings().acceleratedCompositingForFixedPositionEnabled()) |
| return false; |
| |
| if (isSticky) |
| return isAsyncScrollableStickyLayer(layer); |
| |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return layer.isComposited(); |
| } |
| |
| auto container = renderer.container(); |
| ASSERT(container); |
| |
| // Don't promote fixed position elements that are descendants of a non-view container, e.g. transformed elements. |
| // They will stay fixed wrt the container rather than the enclosing frame. |
| if (container != &m_renderView) { |
| queryData.nonCompositedForPositionReason = RenderLayer::NotCompositedForNonViewContainer; |
| return false; |
| } |
| |
| bool paintsContent = layer.isVisuallyNonEmpty() || layer.hasVisibleDescendant(); |
| if (!paintsContent) { |
| queryData.nonCompositedForPositionReason = RenderLayer::NotCompositedForNoVisibleContent; |
| return false; |
| } |
| |
| bool intersectsViewport = fixedLayerIntersectsViewport(layer); |
| if (!intersectsViewport) { |
| queryData.nonCompositedForPositionReason = RenderLayer::NotCompositedForBoundsOutOfView; |
| LOG_WITH_STREAM(Compositing, stream << "Layer " << &layer << " is outside the viewport"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForOverflowScrolling(const RenderLayer& layer, RequiresCompositingData& queryData) const |
| { |
| if (!layer.canUseCompositedScrolling()) |
| return false; |
| |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return layer.isComposited(); |
| } |
| |
| return layer.hasCompositedScrollableOverflow(); |
| } |
| |
| IndirectCompositingReason RenderLayerCompositor::computeIndirectCompositingReason(const RenderLayer& layer, bool hasCompositedDescendants, bool has3DTransformedDescendants, bool paintsIntoProvidedBacking) const |
| { |
| // When a layer has composited descendants, some effects, like 2d transforms, filters, masks etc must be implemented |
| // via compositing so that they also apply to those composited descendants. |
| auto& renderer = layer.renderer(); |
| if (hasCompositedDescendants && (layer.isolatesCompositedBlending() || layer.transform() || renderer.createsGroup() || renderer.hasReflection())) |
| return IndirectCompositingReason::GraphicalEffect; |
| |
| // A layer with preserve-3d or perspective only needs to be composited if there are descendant layers that |
| // will be affected by the preserve-3d or perspective. |
| if (has3DTransformedDescendants) { |
| if (renderer.style().preserves3D()) |
| return IndirectCompositingReason::Preserve3D; |
| |
| if (renderer.style().hasPerspective()) |
| return IndirectCompositingReason::Perspective; |
| } |
| |
| // If this layer scrolls independently from the layer that it would paint into, it needs to get composited. |
| if (!paintsIntoProvidedBacking && layer.hasCompositedScrollingAncestor()) { |
| auto* paintDestination = layer.paintOrderParent(); |
| if (paintDestination && layerScrollBehahaviorRelativeToCompositedAncestor(layer, *paintDestination) != ScrollPositioningBehavior::None) |
| return IndirectCompositingReason::OverflowScrollPositioning; |
| } |
| |
| // Check for clipping last; if compositing just for clipping, the layer doesn't need its own backing store. |
| if (hasCompositedDescendants && clipsCompositingDescendants(layer)) |
| return IndirectCompositingReason::Clipping; |
| |
| return IndirectCompositingReason::None; |
| } |
| |
| bool RenderLayerCompositor::styleChangeMayAffectIndirectCompositingReasons(const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| if (RenderElement::createsGroupForStyle(newStyle) != RenderElement::createsGroupForStyle(oldStyle)) |
| return true; |
| if (newStyle.isolation() != oldStyle.isolation()) |
| return true; |
| if (newStyle.hasTransform() != oldStyle.hasTransform()) |
| return true; |
| if (newStyle.boxReflect() != oldStyle.boxReflect()) |
| return true; |
| if (newStyle.usedTransformStyle3D() != oldStyle.usedTransformStyle3D()) |
| return true; |
| if (newStyle.hasPerspective() != oldStyle.hasPerspective()) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::isAsyncScrollableStickyLayer(const RenderLayer& layer, const RenderLayer** enclosingAcceleratedOverflowLayer) const |
| { |
| ASSERT(layer.renderer().isStickilyPositioned()); |
| |
| auto* enclosingOverflowLayer = layer.enclosingOverflowClipLayer(ExcludeSelf); |
| |
| if (enclosingOverflowLayer && enclosingOverflowLayer->hasCompositedScrollableOverflow()) { |
| if (enclosingAcceleratedOverflowLayer) |
| *enclosingAcceleratedOverflowLayer = enclosingOverflowLayer; |
| return true; |
| } |
| |
| // If the layer is inside normal overflow, it's not async-scrollable. |
| if (enclosingOverflowLayer) |
| return false; |
| |
| // No overflow ancestor, so see if the frame supports async scrolling. |
| if (hasCoordinatedScrolling()) |
| return true; |
| |
| #if PLATFORM(IOS_FAMILY) |
| // iOS WK1 has fixed/sticky support in the main frame via WebFixedPositionContent. |
| return isMainFrameCompositor(); |
| #else |
| return false; |
| #endif |
| } |
| |
| bool RenderLayerCompositor::isViewportConstrainedFixedOrStickyLayer(const RenderLayer& layer) const |
| { |
| if (layer.renderer().isStickilyPositioned()) |
| return isAsyncScrollableStickyLayer(layer); |
| |
| if (!layer.renderer().isFixedPositioned()) |
| return false; |
| |
| // FIXME: Handle fixed inside of a transform, which should not behave as fixed. |
| for (auto* ancestor = layer.parent(); ancestor; ancestor = ancestor->parent()) { |
| if (ancestor->hasCompositedScrollableOverflow()) |
| return true; |
| if (ancestor->isStackingContext() && ancestor->isComposited() && ancestor->renderer().isFixedPositioned()) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderLayerCompositor::fixedLayerIntersectsViewport(const RenderLayer& layer) const |
| { |
| ASSERT(layer.renderer().isFixedPositioned()); |
| |
| // Fixed position elements that are invisible in the current view don't get their own layer. |
| // FIXME: We shouldn't have to check useFixedLayout() here; one of the viewport rects needs to give the correct answer. |
| LayoutRect viewBounds; |
| if (m_renderView.frameView().useFixedLayout()) |
| viewBounds = m_renderView.unscaledDocumentRect(); |
| else |
| viewBounds = m_renderView.frameView().rectForFixedPositionLayout(); |
| |
| LayoutRect layerBounds = layer.calculateLayerBounds(&layer, LayoutSize(), { RenderLayer::UseLocalClipRectIfPossible, RenderLayer::IncludeFilterOutsets, RenderLayer::UseFragmentBoxesExcludingCompositing, |
| RenderLayer::ExcludeHiddenDescendants, RenderLayer::DontConstrainForMask, RenderLayer::IncludeCompositedDescendants }); |
| // Map to m_renderView to ignore page scale. |
| FloatRect absoluteBounds = layer.renderer().localToContainerQuad(FloatRect(layerBounds), &m_renderView).boundingBox(); |
| return viewBounds.intersects(enclosingIntRect(absoluteBounds)); |
| } |
| |
| bool RenderLayerCompositor::useCoordinatedScrollingForLayer(const RenderLayer& layer) const |
| { |
| if (layer.isRenderViewLayer() && hasCoordinatedScrolling()) |
| return true; |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| return scrollingCoordinator->coordinatesScrollingForOverflowLayer(layer); |
| |
| return false; |
| } |
| |
| ScrollPositioningBehavior RenderLayerCompositor::layerScrollBehahaviorRelativeToCompositedAncestor(const RenderLayer& layer, const RenderLayer& compositedAncestor) |
| { |
| if (!layer.hasCompositedScrollingAncestor()) |
| return ScrollPositioningBehavior::None; |
| |
| auto needsMovesNode = [&] { |
| bool result = false; |
| traverseAncestorLayers(layer, [&](const RenderLayer& ancestorLayer, bool isContainingBlockChain, bool /* isPaintOrderAncestor */) { |
| if (&ancestorLayer == &compositedAncestor) |
| return AncestorTraversal::Stop; |
| |
| if (isContainingBlockChain && ancestorLayer.hasCompositedScrollableOverflow()) { |
| result = true; |
| return AncestorTraversal::Stop; |
| } |
| |
| return AncestorTraversal::Continue; |
| }); |
| |
| return result; |
| }; |
| |
| if (needsMovesNode()) |
| return ScrollPositioningBehavior::Moves; |
| |
| if (layer.boxScrollingScope() != compositedAncestor.contentsScrollingScope()) |
| return ScrollPositioningBehavior::Stationary; |
| |
| return ScrollPositioningBehavior::None; |
| } |
| |
| static void collectStationaryLayerRelatedOverflowNodes(const RenderLayer& layer, const RenderLayer&, Vector<ScrollingNodeID>& scrollingNodes) |
| { |
| ASSERT(layer.isComposited()); |
| |
| auto appendOverflowLayerNodeID = [&scrollingNodes] (const RenderLayer& overflowLayer) { |
| ASSERT(overflowLayer.isComposited()); |
| auto scrollingNodeID = overflowLayer.backing()->scrollingNodeIDForRole(ScrollCoordinationRole::Scrolling); |
| if (scrollingNodeID) |
| scrollingNodes.append(scrollingNodeID); |
| else |
| LOG(Scrolling, "Layer %p doesn't have scrolling node ID yet", &overflowLayer); |
| }; |
| |
| // Collect all the composited scrollers which affect the position of this layer relative to its compositing ancestor (which might be inside the scroller or the scroller itself). |
| bool seenPaintOrderAncestor = false; |
| traverseAncestorLayers(layer, [&](const RenderLayer& ancestorLayer, bool isContainingBlockChain, bool isPaintOrderAncestor) { |
| seenPaintOrderAncestor |= isPaintOrderAncestor; |
| if (isContainingBlockChain && isPaintOrderAncestor) |
| return AncestorTraversal::Stop; |
| |
| if (seenPaintOrderAncestor && !isContainingBlockChain && ancestorLayer.hasCompositedScrollableOverflow()) |
| appendOverflowLayerNodeID(ancestorLayer); |
| |
| return AncestorTraversal::Continue; |
| }); |
| } |
| |
| ScrollPositioningBehavior RenderLayerCompositor::computeCoordinatedPositioningForLayer(const RenderLayer& layer, const RenderLayer* compositedAncestor) const |
| { |
| if (layer.isRenderViewLayer()) |
| return ScrollPositioningBehavior::None; |
| |
| if (layer.renderer().isFixedPositioned()) |
| return ScrollPositioningBehavior::None; |
| |
| if (!layer.hasCompositedScrollingAncestor()) |
| return ScrollPositioningBehavior::None; |
| |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| if (!scrollingCoordinator) |
| return ScrollPositioningBehavior::None; |
| |
| if (!compositedAncestor) { |
| ASSERT_NOT_REACHED(); |
| return ScrollPositioningBehavior::None; |
| } |
| |
| return layerScrollBehahaviorRelativeToCompositedAncestor(layer, *compositedAncestor); |
| } |
| |
| static Vector<ScrollingNodeID> collectRelatedCoordinatedScrollingNodes(const RenderLayer& layer, ScrollPositioningBehavior positioningBehavior) |
| { |
| Vector<ScrollingNodeID> overflowNodeIDs; |
| |
| switch (positioningBehavior) { |
| case ScrollPositioningBehavior::Stationary: { |
| auto* compositedAncestor = layer.ancestorCompositingLayer(); |
| if (!compositedAncestor) |
| return overflowNodeIDs; |
| collectStationaryLayerRelatedOverflowNodes(layer, *compositedAncestor, overflowNodeIDs); |
| break; |
| } |
| case ScrollPositioningBehavior::Moves: |
| case ScrollPositioningBehavior::None: |
| ASSERT_NOT_REACHED(); |
| break; |
| } |
| |
| return overflowNodeIDs; |
| } |
| |
| bool RenderLayerCompositor::isLayerForIFrameWithScrollCoordinatedContents(const RenderLayer& layer) const |
| { |
| if (!is<RenderWidget>(layer.renderer())) |
| return false; |
| |
| auto* contentDocument = downcast<RenderWidget>(layer.renderer()).frameOwnerElement().contentDocument(); |
| if (!contentDocument) |
| return false; |
| |
| auto* view = contentDocument->renderView(); |
| if (!view) |
| return false; |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| return scrollingCoordinator->coordinatesScrollingForFrameView(view->frameView()); |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::isRunningTransformAnimation(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::AnimationTrigger)) |
| return false; |
| |
| if (auto styleable = Styleable::fromRenderer(renderer)) { |
| if (auto* effectsStack = styleable->keyframeEffectStack()) |
| return effectsStack->isCurrentlyAffectingProperty(CSSPropertyTransform) |
| || effectsStack->isCurrentlyAffectingProperty(CSSPropertyRotate) |
| || effectsStack->isCurrentlyAffectingProperty(CSSPropertyScale) |
| || effectsStack->isCurrentlyAffectingProperty(CSSPropertyTranslate); |
| } |
| |
| return false; |
| } |
| |
| // If an element has composited negative z-index children, those children render in front of the |
| // layer background, so we need an extra 'contents' layer for the foreground of the layer object. |
| bool RenderLayerCompositor::needsContentsCompositingLayer(const RenderLayer& layer) const |
| { |
| for (auto* layer : layer.negativeZOrderLayers()) { |
| if (layer->isComposited() || layer->hasCompositingDescendant()) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresScrollLayer(RootLayerAttachment attachment) const |
| { |
| auto& frameView = m_renderView.frameView(); |
| |
| // This applies when the application UI handles scrolling, in which case RenderLayerCompositor doesn't need to manage it. |
| if (frameView.delegatesScrolling() && isMainFrameCompositor()) |
| return false; |
| |
| // We need to handle our own scrolling if we're: |
| return !m_renderView.frameView().platformWidget() // viewless (i.e. non-Mac, or Mac in WebKit2) |
| || attachment == RootLayerAttachedViaEnclosingFrame; // a composited frame on Mac |
| } |
| |
| void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip) |
| { |
| if (!scrollbar) |
| return; |
| |
| context.save(); |
| const IntRect& scrollbarRect = scrollbar->frameRect(); |
| context.translate(-scrollbarRect.location()); |
| IntRect transformedClip = clip; |
| transformedClip.moveBy(scrollbarRect.location()); |
| scrollbar->paint(context, transformedClip); |
| context.restore(); |
| } |
| |
| void RenderLayerCompositor::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, const FloatRect& clip, GraphicsLayerPaintBehavior) |
| { |
| #if PLATFORM(MAC) |
| LocalDefaultSystemAppearance localAppearance(m_renderView.useDarkAppearance()); |
| #endif |
| |
| IntRect pixelSnappedRectForIntegralPositionedItems = snappedIntRect(LayoutRect(clip)); |
| if (graphicsLayer == layerForHorizontalScrollbar()) |
| paintScrollbar(m_renderView.frameView().horizontalScrollbar(), context, pixelSnappedRectForIntegralPositionedItems); |
| else if (graphicsLayer == layerForVerticalScrollbar()) |
| paintScrollbar(m_renderView.frameView().verticalScrollbar(), context, pixelSnappedRectForIntegralPositionedItems); |
| else if (graphicsLayer == layerForScrollCorner()) { |
| const IntRect& scrollCorner = m_renderView.frameView().scrollCornerRect(); |
| context.save(); |
| context.translate(-scrollCorner.location()); |
| IntRect transformedClip = pixelSnappedRectForIntegralPositionedItems; |
| transformedClip.moveBy(scrollCorner.location()); |
| m_renderView.frameView().paintScrollCorner(context, transformedClip); |
| context.restore(); |
| } |
| } |
| |
| bool RenderLayerCompositor::supportsFixedRootBackgroundCompositing() const |
| { |
| auto* renderViewBacking = m_renderView.layer()->backing(); |
| return renderViewBacking && renderViewBacking->isFrameLayerWithTiledBacking(); |
| } |
| |
| bool RenderLayerCompositor::needsFixedRootBackgroundLayer(const RenderLayer& layer) const |
| { |
| if (!layer.isRenderViewLayer()) |
| return false; |
| |
| if (m_renderView.settings().fixedBackgroundsPaintRelativeToDocument()) |
| return false; |
| |
| return supportsFixedRootBackgroundCompositing() && m_renderView.rootBackgroundIsEntirelyFixed(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::fixedRootBackgroundLayer() const |
| { |
| // Get the fixed root background from the RenderView layer's backing. |
| auto* viewLayer = m_renderView.layer(); |
| if (!viewLayer) |
| return nullptr; |
| |
| if (viewLayer->isComposited() && viewLayer->backing()->backgroundLayerPaintsFixedRootBackground()) |
| return viewLayer->backing()->backgroundLayer(); |
| |
| return nullptr; |
| } |
| |
| void RenderLayerCompositor::resetTrackedRepaintRects() |
| { |
| if (auto* rootLayer = rootGraphicsLayer()) { |
| GraphicsLayer::traverse(*rootLayer, [](GraphicsLayer& layer) { |
| layer.resetTrackedRepaints(); |
| }); |
| } |
| } |
| |
| float RenderLayerCompositor::deviceScaleFactor() const |
| { |
| return m_renderView.document().deviceScaleFactor(); |
| } |
| |
| float RenderLayerCompositor::pageScaleFactor() const |
| { |
| return page().pageScaleFactor(); |
| } |
| |
| float RenderLayerCompositor::zoomedOutPageScaleFactor() const |
| { |
| return page().zoomedOutPageScaleFactor(); |
| } |
| |
| float RenderLayerCompositor::contentsScaleMultiplierForNewTiles(const GraphicsLayer*) const |
| { |
| #if PLATFORM(IOS_FAMILY) |
| LegacyTileCache* tileCache = nullptr; |
| if (auto* frameView = page().mainFrame().view()) |
| tileCache = frameView->legacyTileCache(); |
| |
| if (!tileCache) |
| return 1; |
| |
| return tileCache->tileControllerShouldUseLowScaleTiles() ? 0.125 : 1; |
| #else |
| return 1; |
| #endif |
| } |
| |
| bool RenderLayerCompositor::documentUsesTiledBacking() const |
| { |
| auto* layer = m_renderView.layer(); |
| if (!layer) |
| return false; |
| |
| auto* backing = layer->backing(); |
| if (!backing) |
| return false; |
| |
| return backing->isFrameLayerWithTiledBacking(); |
| } |
| |
| bool RenderLayerCompositor::isMainFrameCompositor() const |
| { |
| return m_renderView.frameView().frame().isMainFrame(); |
| } |
| |
| bool RenderLayerCompositor::shouldCompositeOverflowControls() const |
| { |
| auto& frameView = m_renderView.frameView(); |
| |
| if (!frameView.managesScrollbars()) |
| return false; |
| |
| if (documentUsesTiledBacking()) |
| return true; |
| |
| if (m_overflowControlsHostLayer && isMainFrameCompositor()) |
| return true; |
| |
| #if !USE(COORDINATED_GRAPHICS) |
| if (!frameView.hasOverlayScrollbars()) |
| return false; |
| #endif |
| |
| return true; |
| } |
| |
| bool RenderLayerCompositor::requiresHorizontalScrollbarLayer() const |
| { |
| return shouldCompositeOverflowControls() && m_renderView.frameView().horizontalScrollbar(); |
| } |
| |
| bool RenderLayerCompositor::requiresVerticalScrollbarLayer() const |
| { |
| return shouldCompositeOverflowControls() && m_renderView.frameView().verticalScrollbar(); |
| } |
| |
| bool RenderLayerCompositor::requiresScrollCornerLayer() const |
| { |
| return shouldCompositeOverflowControls() && m_renderView.frameView().isScrollCornerVisible(); |
| } |
| |
| #if HAVE(RUBBER_BANDING) |
| bool RenderLayerCompositor::requiresOverhangAreasLayer() const |
| { |
| if (!isMainFrameCompositor()) |
| return false; |
| |
| // We do want a layer if we're using tiled drawing and can scroll. |
| if (documentUsesTiledBacking() && m_renderView.frameView().hasOpaqueBackground() && !m_renderView.frameView().prohibitsScrolling()) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresContentShadowLayer() const |
| { |
| if (!isMainFrameCompositor()) |
| return false; |
| |
| #if PLATFORM(COCOA) |
| if (viewHasTransparentBackground()) |
| return false; |
| |
| // If the background is going to extend, then it doesn't make sense to have a shadow layer. |
| if (m_renderView.settings().backgroundShouldExtendBeyondPage()) |
| return false; |
| |
| // On Mac, we want a content shadow layer if we're using tiled drawing and can scroll. |
| if (documentUsesTiledBacking() && !m_renderView.frameView().prohibitsScrolling()) |
| return true; |
| #endif |
| |
| return false; |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForTopOverhangArea(bool wantsLayer) |
| { |
| if (!isMainFrameCompositor()) |
| return nullptr; |
| |
| if (!wantsLayer) { |
| GraphicsLayer::unparentAndClear(m_layerForTopOverhangArea); |
| return nullptr; |
| } |
| |
| if (!m_layerForTopOverhangArea) { |
| m_layerForTopOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForTopOverhangArea->setName(MAKE_STATIC_STRING_IMPL("top overhang")); |
| m_scrolledContentsLayer->addChildBelow(*m_layerForTopOverhangArea, m_rootContentsLayer.get()); |
| } |
| |
| return m_layerForTopOverhangArea.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForBottomOverhangArea(bool wantsLayer) |
| { |
| if (!isMainFrameCompositor()) |
| return nullptr; |
| |
| if (!wantsLayer) { |
| GraphicsLayer::unparentAndClear(m_layerForBottomOverhangArea); |
| return nullptr; |
| } |
| |
| if (!m_layerForBottomOverhangArea) { |
| m_layerForBottomOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForBottomOverhangArea->setName(MAKE_STATIC_STRING_IMPL("bottom overhang")); |
| m_scrolledContentsLayer->addChildBelow(*m_layerForBottomOverhangArea, m_rootContentsLayer.get()); |
| } |
| |
| m_layerForBottomOverhangArea->setPosition(FloatPoint(0, m_rootContentsLayer->size().height() + m_renderView.frameView().headerHeight() |
| + m_renderView.frameView().footerHeight() + m_renderView.frameView().topContentInset())); |
| return m_layerForBottomOverhangArea.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForHeader(bool wantsLayer) |
| { |
| if (!isMainFrameCompositor()) |
| return nullptr; |
| |
| if (!wantsLayer) { |
| if (m_layerForHeader) { |
| GraphicsLayer::unparentAndClear(m_layerForHeader); |
| |
| // The ScrollingTree knows about the header layer, and the position of the root layer is affected |
| // by the header layer, so if we remove the header, we need to tell the scrolling tree. |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); |
| } |
| return nullptr; |
| } |
| |
| if (!m_layerForHeader) { |
| m_layerForHeader = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForHeader->setName(MAKE_STATIC_STRING_IMPL("header")); |
| m_scrolledContentsLayer->addChildAbove(*m_layerForHeader, m_rootContentsLayer.get()); |
| m_renderView.frameView().addPaintPendingMilestones(DidFirstFlushForHeaderLayer); |
| } |
| |
| m_layerForHeader->setPosition(FloatPoint(0, |
| FrameView::yPositionForHeaderLayer(m_renderView.frameView().scrollPosition(), m_renderView.frameView().topContentInset()))); |
| m_layerForHeader->setAnchorPoint(FloatPoint3D()); |
| m_layerForHeader->setSize(FloatSize(m_renderView.frameView().visibleWidth(), m_renderView.frameView().headerHeight())); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); |
| |
| page().chrome().client().didAddHeaderLayer(*m_layerForHeader); |
| |
| return m_layerForHeader.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForFooter(bool wantsLayer) |
| { |
| if (!isMainFrameCompositor()) |
| return nullptr; |
| |
| if (!wantsLayer) { |
| if (m_layerForFooter) { |
| GraphicsLayer::unparentAndClear(m_layerForFooter); |
| |
| // The ScrollingTree knows about the footer layer, and the total scrollable size is affected |
| // by the footer layer, so if we remove the footer, we need to tell the scrolling tree. |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); |
| } |
| return nullptr; |
| } |
| |
| if (!m_layerForFooter) { |
| m_layerForFooter = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForFooter->setName(MAKE_STATIC_STRING_IMPL("footer")); |
| m_scrolledContentsLayer->addChildAbove(*m_layerForFooter, m_rootContentsLayer.get()); |
| } |
| |
| float totalContentHeight = m_rootContentsLayer->size().height() + m_renderView.frameView().headerHeight() + m_renderView.frameView().footerHeight(); |
| m_layerForFooter->setPosition(FloatPoint(0, FrameView::yPositionForFooterLayer(m_renderView.frameView().scrollPosition(), |
| m_renderView.frameView().topContentInset(), totalContentHeight, m_renderView.frameView().footerHeight()))); |
| m_layerForFooter->setAnchorPoint(FloatPoint3D()); |
| m_layerForFooter->setSize(FloatSize(m_renderView.frameView().visibleWidth(), m_renderView.frameView().footerHeight())); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); |
| |
| page().chrome().client().didAddFooterLayer(*m_layerForFooter); |
| |
| return m_layerForFooter.get(); |
| } |
| |
| void RenderLayerCompositor::updateLayerForOverhangAreasBackgroundColor() |
| { |
| if (!m_layerForOverhangAreas) |
| return; |
| |
| Color backgroundColor; |
| |
| if (m_renderView.settings().backgroundShouldExtendBeyondPage()) { |
| backgroundColor = ([&] { |
| if (auto underPageBackgroundColorOverride = page().underPageBackgroundColorOverride(); underPageBackgroundColorOverride.isValid()) |
| return underPageBackgroundColorOverride; |
| |
| return m_rootExtendedBackgroundColor; |
| })(); |
| m_layerForOverhangAreas->setBackgroundColor(backgroundColor); |
| } |
| |
| if (!backgroundColor.isValid()) |
| m_layerForOverhangAreas->setCustomAppearance(GraphicsLayer::CustomAppearance::ScrollingOverhang); |
| } |
| |
| #endif // HAVE(RUBBER_BANDING) |
| |
| bool RenderLayerCompositor::viewNeedsToInvalidateEventRegionOfEnclosingCompositingLayerForRepaint() const |
| { |
| // Event regions are only updated on compositing layers. Non-composited layers must |
| // delegate to their enclosing compositing layer for repaint to update the event region |
| // for elements inside them. |
| return !m_renderView.isComposited(); |
| } |
| |
| bool RenderLayerCompositor::viewHasTransparentBackground(Color* backgroundColor) const |
| { |
| if (m_renderView.frameView().isTransparent()) { |
| if (backgroundColor) |
| *backgroundColor = Color(); // Return an invalid color. |
| return true; |
| } |
| |
| Color documentBackgroundColor = m_renderView.frameView().documentBackgroundColor(); |
| if (!documentBackgroundColor.isValid()) |
| documentBackgroundColor = m_renderView.frameView().baseBackgroundColor(); |
| |
| ASSERT(documentBackgroundColor.isValid()); |
| |
| if (backgroundColor) |
| *backgroundColor = documentBackgroundColor; |
| |
| return !documentBackgroundColor.isOpaque(); |
| } |
| |
| // We can't rely on getting layerStyleChanged() for a style change that affects the root background, because the style change may |
| // be on the body which has no RenderLayer. |
| void RenderLayerCompositor::rootOrBodyStyleChanged(RenderElement& renderer, const RenderStyle* oldStyle) |
| { |
| if (!usesCompositing()) |
| return; |
| |
| Color oldBackgroundColor; |
| if (oldStyle) |
| oldBackgroundColor = oldStyle->visitedDependentColorWithColorFilter(CSSPropertyBackgroundColor); |
| |
| if (oldBackgroundColor != renderer.style().visitedDependentColorWithColorFilter(CSSPropertyBackgroundColor)) |
| rootBackgroundColorOrTransparencyChanged(); |
| |
| bool hadFixedBackground = oldStyle && oldStyle->hasEntirelyFixedBackground(); |
| if (hadFixedBackground != renderer.style().hasEntirelyFixedBackground()) |
| rootLayerConfigurationChanged(); |
| } |
| |
| void RenderLayerCompositor::rootBackgroundColorOrTransparencyChanged() |
| { |
| if (!usesCompositing()) |
| return; |
| |
| Color backgroundColor; |
| bool isTransparent = viewHasTransparentBackground(&backgroundColor); |
| |
| Color extendedBackgroundColor = m_renderView.settings().backgroundShouldExtendBeyondPage() ? backgroundColor : Color(); |
| |
| bool transparencyChanged = m_viewBackgroundIsTransparent != isTransparent; |
| bool backgroundColorChanged = m_viewBackgroundColor != backgroundColor; |
| bool extendedBackgroundColorChanged = m_rootExtendedBackgroundColor != extendedBackgroundColor; |
| |
| if (!transparencyChanged && !backgroundColorChanged && !extendedBackgroundColorChanged) |
| return; |
| |
| LOG(Compositing, "RenderLayerCompositor %p rootBackgroundColorOrTransparencyChanged. isTransparent=%d", this, isTransparent); |
| |
| m_viewBackgroundIsTransparent = isTransparent; |
| m_viewBackgroundColor = backgroundColor; |
| m_rootExtendedBackgroundColor = extendedBackgroundColor; |
| |
| if (extendedBackgroundColorChanged) { |
| page().chrome().client().pageExtendedBackgroundColorDidChange(); |
| |
| #if HAVE(RUBBER_BANDING) |
| updateLayerForOverhangAreasBackgroundColor(); |
| #endif |
| } |
| |
| rootLayerConfigurationChanged(); |
| } |
| |
| void RenderLayerCompositor::updateOverflowControlsLayers() |
| { |
| #if HAVE(RUBBER_BANDING) |
| if (requiresOverhangAreasLayer()) { |
| if (!m_layerForOverhangAreas) { |
| m_layerForOverhangAreas = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForOverhangAreas->setName(MAKE_STATIC_STRING_IMPL("overhang areas")); |
| m_layerForOverhangAreas->setDrawsContent(false); |
| |
| float topContentInset = m_renderView.frameView().topContentInset(); |
| IntSize overhangAreaSize = m_renderView.frameView().frameRect().size(); |
| overhangAreaSize.setHeight(overhangAreaSize.height() - topContentInset); |
| m_layerForOverhangAreas->setSize(overhangAreaSize); |
| m_layerForOverhangAreas->setPosition(FloatPoint(0, topContentInset)); |
| m_layerForOverhangAreas->setAnchorPoint(FloatPoint3D()); |
| updateLayerForOverhangAreasBackgroundColor(); |
| |
| // We want the overhang areas layer to be positioned below the frame contents, |
| // so insert it below the clip layer. |
| m_overflowControlsHostLayer->addChildBelow(*m_layerForOverhangAreas, layerForClipping()); |
| } |
| } else |
| GraphicsLayer::unparentAndClear(m_layerForOverhangAreas); |
| |
| if (requiresContentShadowLayer()) { |
| if (!m_contentShadowLayer) { |
| m_contentShadowLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_contentShadowLayer->setName(MAKE_STATIC_STRING_IMPL("content shadow")); |
| m_contentShadowLayer->setSize(m_rootContentsLayer->size()); |
| m_contentShadowLayer->setPosition(m_rootContentsLayer->position()); |
| m_contentShadowLayer->setAnchorPoint(FloatPoint3D()); |
| m_contentShadowLayer->setCustomAppearance(GraphicsLayer::CustomAppearance::ScrollingShadow); |
| |
| m_scrolledContentsLayer->addChildBelow(*m_contentShadowLayer, m_rootContentsLayer.get()); |
| } |
| } else |
| GraphicsLayer::unparentAndClear(m_contentShadowLayer); |
| #endif |
| |
| if (requiresHorizontalScrollbarLayer()) { |
| if (!m_layerForHorizontalScrollbar) { |
| m_layerForHorizontalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForHorizontalScrollbar->setAllowsBackingStoreDetaching(false); |
| m_layerForHorizontalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| m_layerForHorizontalScrollbar->setName(MAKE_STATIC_STRING_IMPL("horizontal scrollbar container")); |
| #if PLATFORM(COCOA) && USE(CA) |
| m_layerForHorizontalScrollbar->setAcceleratesDrawing(acceleratedDrawingEnabled()); |
| #endif |
| m_overflowControlsHostLayer->addChild(*m_layerForHorizontalScrollbar); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), ScrollbarOrientation::Horizontal); |
| } |
| } else if (m_layerForHorizontalScrollbar) { |
| GraphicsLayer::unparentAndClear(m_layerForHorizontalScrollbar); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), ScrollbarOrientation::Horizontal); |
| } |
| |
| if (requiresVerticalScrollbarLayer()) { |
| if (!m_layerForVerticalScrollbar) { |
| m_layerForVerticalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForVerticalScrollbar->setAllowsBackingStoreDetaching(false); |
| m_layerForVerticalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| m_layerForVerticalScrollbar->setName(MAKE_STATIC_STRING_IMPL("vertical scrollbar container")); |
| #if PLATFORM(COCOA) && USE(CA) |
| m_layerForVerticalScrollbar->setAcceleratesDrawing(acceleratedDrawingEnabled()); |
| #endif |
| m_overflowControlsHostLayer->addChild(*m_layerForVerticalScrollbar); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), ScrollbarOrientation::Vertical); |
| } |
| } else if (m_layerForVerticalScrollbar) { |
| GraphicsLayer::unparentAndClear(m_layerForVerticalScrollbar); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), ScrollbarOrientation::Vertical); |
| } |
| |
| if (requiresScrollCornerLayer()) { |
| if (!m_layerForScrollCorner) { |
| m_layerForScrollCorner = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForScrollCorner->setAllowsBackingStoreDetaching(false); |
| m_layerForScrollCorner->setShowDebugBorder(m_showDebugBorders); |
| m_layerForScrollCorner->setName(MAKE_STATIC_STRING_IMPL("scroll corner")); |
| #if PLATFORM(COCOA) && USE(CA) |
| m_layerForScrollCorner->setAcceleratesDrawing(acceleratedDrawingEnabled()); |
| #endif |
| m_overflowControlsHostLayer->addChild(*m_layerForScrollCorner); |
| } |
| } else |
| GraphicsLayer::unparentAndClear(m_layerForScrollCorner); |
| |
| m_renderView.frameView().positionScrollbarLayers(); |
| } |
| |
| void RenderLayerCompositor::ensureRootLayer() |
| { |
| RootLayerAttachment expectedAttachment = isMainFrameCompositor() ? RootLayerAttachedViaChromeClient : RootLayerAttachedViaEnclosingFrame; |
| if (expectedAttachment == m_rootLayerAttachment) |
| return; |
| |
| if (!m_rootContentsLayer) { |
| m_rootContentsLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_rootContentsLayer->setName(MAKE_STATIC_STRING_IMPL("content root")); |
| IntRect overflowRect = snappedIntRect(m_renderView.layoutOverflowRect()); |
| m_rootContentsLayer->setSize(FloatSize(overflowRect.maxX(), overflowRect.maxY())); |
| m_rootContentsLayer->setPosition(FloatPoint()); |
| |
| #if PLATFORM(IOS_FAMILY) |
| // Page scale is applied above this on iOS, so we'll just say that our root layer applies it. |
| auto& frame = m_renderView.frameView().frame(); |
| if (frame.isMainFrame()) |
| m_rootContentsLayer->setAppliesPageScale(); |
| #endif |
| |
| // Need to clip to prevent transformed content showing outside this frame |
| updateRootContentLayerClipping(); |
| } |
| |
| if (requiresScrollLayer(expectedAttachment)) { |
| if (!m_overflowControlsHostLayer) { |
| ASSERT(!m_scrolledContentsLayer); |
| ASSERT(!m_clipLayer); |
| |
| // Create a layer to host the clipping layer and the overflow controls layers. |
| m_overflowControlsHostLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_overflowControlsHostLayer->setName(MAKE_STATIC_STRING_IMPL("overflow controls host")); |
| |
| m_scrolledContentsLayer = GraphicsLayer::create(graphicsLayerFactory(), *this, GraphicsLayer::Type::ScrolledContents); |
| m_scrolledContentsLayer->setName(MAKE_STATIC_STRING_IMPL("frame scrolled contents")); |
| m_scrolledContentsLayer->setAnchorPoint({ }); |
| |
| #if PLATFORM(IOS_FAMILY) |
| if (m_renderView.settings().asyncFrameScrollingEnabled()) { |
| m_scrollContainerLayer = GraphicsLayer::create(graphicsLayerFactory(), *this, GraphicsLayer::Type::ScrollContainer); |
| |
| m_scrollContainerLayer->setName(MAKE_STATIC_STRING_IMPL("scroll container")); |
| m_scrollContainerLayer->setMasksToBounds(true); |
| m_scrollContainerLayer->setAnchorPoint({ }); |
| |
| m_scrollContainerLayer->addChild(*m_scrolledContentsLayer); |
| m_overflowControlsHostLayer->addChild(*m_scrollContainerLayer); |
| } |
| #endif |
| // FIXME: m_scrollContainerLayer and m_clipLayer have similar roles here, but m_clipLayer has some special positioning to |
| // account for clipping and top content inset (see FrameView::yPositionForInsetClipLayer()). |
| if (!m_scrollContainerLayer) { |
| m_clipLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_clipLayer->setName(MAKE_STATIC_STRING_IMPL("frame clipping")); |
| m_clipLayer->setMasksToBounds(true); |
| m_clipLayer->setAnchorPoint({ }); |
| |
| m_clipLayer->addChild(*m_scrolledContentsLayer); |
| m_overflowControlsHostLayer->addChild(*m_clipLayer); |
| } |
| |
| m_scrolledContentsLayer->addChild(*m_rootContentsLayer); |
| |
| updateScrollLayerClipping(); |
| updateOverflowControlsLayers(); |
| |
| if (hasCoordinatedScrolling()) |
| scheduleRenderingUpdate(); |
| else |
| updateScrollLayerPosition(); |
| } |
| } else { |
| if (m_overflowControlsHostLayer) { |
| GraphicsLayer::unparentAndClear(m_overflowControlsHostLayer); |
| GraphicsLayer::unparentAndClear(m_clipLayer); |
| GraphicsLayer::unparentAndClear(m_scrollContainerLayer); |
| GraphicsLayer::unparentAndClear(m_scrolledContentsLayer); |
| } |
| } |
| |
| // Check to see if we have to change the attachment |
| if (m_rootLayerAttachment != RootLayerUnattached) |
| detachRootLayer(); |
| |
| attachRootLayer(expectedAttachment); |
| } |
| |
| void RenderLayerCompositor::destroyRootLayer() |
| { |
| if (!m_rootContentsLayer) |
| return; |
| |
| detachRootLayer(); |
| |
| #if HAVE(RUBBER_BANDING) |
| GraphicsLayer::unparentAndClear(m_layerForOverhangAreas); |
| #endif |
| |
| if (m_layerForHorizontalScrollbar) { |
| GraphicsLayer::unparentAndClear(m_layerForHorizontalScrollbar); |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), ScrollbarOrientation::Horizontal); |
| if (auto* horizontalScrollbar = m_renderView.frameView().verticalScrollbar()) |
| m_renderView.frameView().invalidateScrollbar(*horizontalScrollbar, IntRect(IntPoint(0, 0), horizontalScrollbar->frameRect().size())); |
| } |
| |
| if (m_layerForVerticalScrollbar) { |
| GraphicsLayer::unparentAndClear(m_layerForVerticalScrollbar); |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), ScrollbarOrientation::Vertical); |
| if (auto* verticalScrollbar = m_renderView.frameView().verticalScrollbar()) |
| m_renderView.frameView().invalidateScrollbar(*verticalScrollbar, IntRect(IntPoint(0, 0), verticalScrollbar->frameRect().size())); |
| } |
| |
| if (m_layerForScrollCorner) { |
| GraphicsLayer::unparentAndClear(m_layerForScrollCorner); |
| m_renderView.frameView().invalidateScrollCorner(m_renderView.frameView().scrollCornerRect()); |
| } |
| |
| if (m_overflowControlsHostLayer) { |
| GraphicsLayer::unparentAndClear(m_overflowControlsHostLayer); |
| GraphicsLayer::unparentAndClear(m_clipLayer); |
| GraphicsLayer::unparentAndClear(m_scrollContainerLayer); |
| GraphicsLayer::unparentAndClear(m_scrolledContentsLayer); |
| } |
| ASSERT(!m_scrolledContentsLayer); |
| GraphicsLayer::unparentAndClear(m_rootContentsLayer); |
| |
| m_layerUpdater = nullptr; |
| } |
| |
| void RenderLayerCompositor::attachRootLayer(RootLayerAttachment attachment) |
| { |
| if (!m_rootContentsLayer) |
| return; |
| |
| LOG(Compositing, "RenderLayerCompositor %p attachRootLayer %d", this, attachment); |
| |
| switch (attachment) { |
| case RootLayerUnattached: |
| ASSERT_NOT_REACHED(); |
| break; |
| case RootLayerAttachedViaChromeClient: { |
| auto& frame = m_renderView.frameView().frame(); |
| page().chrome().client().attachRootGraphicsLayer(frame, rootGraphicsLayer()); |
| break; |
| } |
| case RootLayerAttachedViaEnclosingFrame: { |
| // The layer will get hooked up via RenderLayerBacking::updateConfiguration() |
| // for the frame's renderer in the parent document. |
| if (auto* ownerElement = m_renderView.document().ownerElement()) |
| ownerElement->scheduleInvalidateStyleAndLayerComposition(); |
| break; |
| } |
| } |
| |
| m_rootLayerAttachment = attachment; |
| rootLayerAttachmentChanged(); |
| |
| if (m_shouldFlushOnReattach) { |
| scheduleRenderingUpdate(); |
| m_shouldFlushOnReattach = false; |
| } |
| } |
| |
| void RenderLayerCompositor::detachRootLayer() |
| { |
| if (!m_rootContentsLayer || m_rootLayerAttachment == RootLayerUnattached) |
| return; |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewWillBeDetached(m_renderView.frameView()); |
| |
| switch (m_rootLayerAttachment) { |
| case RootLayerAttachedViaEnclosingFrame: { |
| // The layer will get unhooked up via RenderLayerBacking::updateConfiguration() |
| // for the frame's renderer in the parent document. |
| if (m_overflowControlsHostLayer) |
| m_overflowControlsHostLayer->removeFromParent(); |
| else |
| m_rootContentsLayer->removeFromParent(); |
| |
| if (auto* ownerElement = m_renderView.document().ownerElement()) |
| ownerElement->scheduleInvalidateStyleAndLayerComposition(); |
| |
| if (auto frameRootScrollingNodeID = m_renderView.frameView().scrollingNodeID()) { |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) { |
| scrollingCoordinator->frameViewWillBeDetached(m_renderView.frameView()); |
| scrollingCoordinator->unparentNode(frameRootScrollingNodeID); |
| } |
| } |
| break; |
| } |
| case RootLayerAttachedViaChromeClient: { |
| auto& frame = m_renderView.frameView().frame(); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewWillBeDetached(m_renderView.frameView()); |
| |
| page().chrome().client().attachRootGraphicsLayer(frame, nullptr); |
| } |
| break; |
| case RootLayerUnattached: |
| break; |
| } |
| |
| m_rootLayerAttachment = RootLayerUnattached; |
| rootLayerAttachmentChanged(); |
| } |
| |
| void RenderLayerCompositor::updateRootLayerAttachment() |
| { |
| ensureRootLayer(); |
| } |
| |
| void RenderLayerCompositor::rootLayerAttachmentChanged() |
| { |
| // The document-relative page overlay layer (which is pinned to the main frame's layer tree) |
| // is moved between different RenderLayerCompositors' layer trees, and needs to be |
| // reattached whenever we swap in a new RenderLayerCompositor. |
| if (m_rootLayerAttachment == RootLayerUnattached) |
| return; |
| |
| auto& frame = m_renderView.frameView().frame(); |
| |
| // The attachment can affect whether the RenderView layer's paintsIntoWindow() behavior, |
| // so call updateDrawsContent() to update that. |
| auto* layer = m_renderView.layer(); |
| if (auto* backing = layer ? layer->backing() : nullptr) |
| backing->updateDrawsContent(); |
| |
| if (!frame.isMainFrame()) |
| return; |
| |
| Ref<GraphicsLayer> overlayHost = page().pageOverlayController().layerWithDocumentOverlays(); |
| m_rootContentsLayer->addChild(WTFMove(overlayHost)); |
| } |
| |
| void RenderLayerCompositor::notifyIFramesOfCompositingChange() |
| { |
| // Compositing affects the answer to RenderIFrame::requiresAcceleratedCompositing(), so |
| // we need to schedule a style recalc in our parent document. |
| if (auto* ownerElement = m_renderView.document().ownerElement()) |
| ownerElement->scheduleInvalidateStyleAndLayerComposition(); |
| } |
| |
| bool RenderLayerCompositor::layerHas3DContent(const RenderLayer& layer) const |
| { |
| const RenderStyle& style = layer.renderer().style(); |
| |
| if (style.preserves3D() || style.hasPerspective() || styleHas3DTransformOperation(style)) |
| return true; |
| |
| const_cast<RenderLayer&>(layer).updateLayerListsIfNeeded(); |
| |
| #if ASSERT_ENABLED |
| LayerListMutationDetector mutationChecker(const_cast<RenderLayer&>(layer)); |
| #endif |
| |
| for (auto* renderLayer : layer.negativeZOrderLayers()) { |
| if (layerHas3DContent(*renderLayer)) |
| return true; |
| } |
| |
| for (auto* renderLayer : layer.positiveZOrderLayers()) { |
| if (layerHas3DContent(*renderLayer)) |
| return true; |
| } |
| |
| for (auto* renderLayer : layer.normalFlowLayers()) { |
| if (layerHas3DContent(*renderLayer)) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void RenderLayerCompositor::deviceOrPageScaleFactorChanged() |
| { |
| // Page scale will only be applied at to the RenderView and sublayers, but the device scale factor |
| // needs to be applied at the level of rootGraphicsLayer(). |
| if (auto* rootLayer = rootGraphicsLayer()) |
| rootLayer->noteDeviceOrPageScaleFactorChangedIncludingDescendants(); |
| } |
| |
| void RenderLayerCompositor::removeFromScrollCoordinatedLayers(RenderLayer& layer) |
| { |
| #if PLATFORM(IOS_FAMILY) |
| if (m_legacyScrollingLayerCoordinator) |
| m_legacyScrollingLayerCoordinator->removeLayer(layer); |
| #endif |
| |
| detachScrollCoordinatedLayer(layer, allScrollCoordinationRoles()); |
| } |
| |
| FixedPositionViewportConstraints RenderLayerCompositor::computeFixedViewportConstraints(RenderLayer& layer) const |
| { |
| ASSERT(layer.isComposited()); |
| |
| auto* graphicsLayer = layer.backing()->graphicsLayer(); |
| |
| FixedPositionViewportConstraints constraints; |
| constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); |
| constraints.setViewportRectAtLastLayout(m_renderView.frameView().rectForFixedPositionLayout()); |
| constraints.setAlignmentOffset(graphicsLayer->pixelAlignmentOffset()); |
| |
| const RenderStyle& style = layer.renderer().style(); |
| if (!style.left().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeLeft); |
| |
| if (!style.right().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeRight); |
| |
| if (!style.top().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeTop); |
| |
| if (!style.bottom().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeBottom); |
| |
| // If left and right are auto, use left. |
| if (style.left().isAuto() && style.right().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeLeft); |
| |
| // If top and bottom are auto, use top. |
| if (style.top().isAuto() && style.bottom().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeTop); |
| |
| return constraints; |
| } |
| |
| StickyPositionViewportConstraints RenderLayerCompositor::computeStickyViewportConstraints(RenderLayer& layer) const |
| { |
| ASSERT(layer.isComposited()); |
| |
| auto& renderer = downcast<RenderBoxModelObject>(layer.renderer()); |
| |
| StickyPositionViewportConstraints constraints; |
| renderer.computeStickyPositionConstraints(constraints, renderer.constrainingRectForStickyPosition()); |
| |
| auto* graphicsLayer = layer.backing()->graphicsLayer(); |
| constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); |
| constraints.setStickyOffsetAtLastLayout(renderer.stickyPositionOffset()); |
| constraints.setAlignmentOffset(graphicsLayer->pixelAlignmentOffset()); |
| |
| return constraints; |
| } |
| |
| static inline ScrollCoordinationRole scrollCoordinationRoleForNodeType(ScrollingNodeType nodeType) |
| { |
| switch (nodeType) { |
| case ScrollingNodeType::MainFrame: |
| case ScrollingNodeType::Subframe: |
| case ScrollingNodeType::Overflow: |
| return ScrollCoordinationRole::Scrolling; |
| case ScrollingNodeType::OverflowProxy: |
| return ScrollCoordinationRole::ScrollingProxy; |
| case ScrollingNodeType::FrameHosting: |
| return ScrollCoordinationRole::FrameHosting; |
| case ScrollingNodeType::Fixed: |
| case ScrollingNodeType::Sticky: |
| return ScrollCoordinationRole::ViewportConstrained; |
| case ScrollingNodeType::Positioned: |
| return ScrollCoordinationRole::Positioning; |
| } |
| ASSERT_NOT_REACHED(); |
| return ScrollCoordinationRole::Scrolling; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::attachScrollingNode(RenderLayer& layer, ScrollingNodeType nodeType, ScrollingTreeState& treeState) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| auto* backing = layer.backing(); |
| // Crash logs suggest that backing can be null here, but we don't know how: rdar://problem/18545452. |
| ASSERT(backing); |
| if (!backing) |
| return 0; |
| |
| ASSERT(treeState.parentNodeID || nodeType == ScrollingNodeType::Subframe); |
| ASSERT_IMPLIES(nodeType == ScrollingNodeType::MainFrame, !treeState.parentNodeID.value()); |
| |
| ScrollCoordinationRole role = scrollCoordinationRoleForNodeType(nodeType); |
| ScrollingNodeID nodeID = backing->scrollingNodeIDForRole(role); |
| |
| nodeID = registerScrollingNodeID(*scrollingCoordinator, nodeID, nodeType, treeState); |
| |
| LOG_WITH_STREAM(ScrollingTree, stream << "RenderLayerCompositor " << this << " attachScrollingNode " << nodeID << " (layer " << backing->graphicsLayer()->primaryLayerID() << ") type " << nodeType << " parent " << treeState.parentNodeID.value_or(0)); |
| |
| if (!nodeID) |
| return 0; |
| |
| backing->setScrollingNodeIDForRole(nodeID, role); |
| |
| #if ENABLE(SCROLLING_THREAD) |
| if (nodeType == ScrollingNodeType::Subframe) |
| m_clipLayer->setScrollingNodeID(nodeID); |
| #endif |
| |
| m_scrollingNodeToLayerMap.add(nodeID, layer); |
| |
| return nodeID; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::registerScrollingNodeID(ScrollingCoordinator& scrollingCoordinator, ScrollingNodeID nodeID, ScrollingNodeType nodeType, struct ScrollingTreeState& treeState) |
| { |
| if (!nodeID) |
| nodeID = scrollingCoordinator.uniqueScrollingNodeID(); |
| |
| if (nodeType == ScrollingNodeType::Subframe && !treeState.parentNodeID) |
| nodeID = scrollingCoordinator.createNode(nodeType, nodeID); |
| else { |
| auto newNodeID = scrollingCoordinator.insertNode(nodeType, nodeID, treeState.parentNodeID.value_or(0), treeState.nextChildIndex); |
| if (newNodeID != nodeID) { |
| // We'll get a new nodeID if the type changed (and not if the node is new). |
| scrollingCoordinator.unparentChildrenAndDestroyNode(nodeID); |
| m_scrollingNodeToLayerMap.remove(nodeID); |
| } |
| nodeID = newNodeID; |
| } |
| |
| ASSERT(nodeID); |
| if (!nodeID) |
| return 0; |
| |
| ++treeState.nextChildIndex; |
| return nodeID; |
| } |
| |
| void RenderLayerCompositor::detachScrollCoordinatedLayerWithRole(RenderLayer& layer, ScrollingCoordinator& scrollingCoordinator, ScrollCoordinationRole role) |
| { |
| auto unregisterNode = [&](ScrollingNodeID nodeID) { |
| auto childNodes = scrollingCoordinator.childrenOfNode(nodeID); |
| for (auto childNodeID : childNodes) { |
| if (auto weakLayer = m_scrollingNodeToLayerMap.get(childNodeID)) |
| weakLayer->setNeedsScrollingTreeUpdate(); |
| } |
| |
| m_scrollingNodeToLayerMap.remove(nodeID); |
| }; |
| |
| if (role == ScrollCoordinationRole::ScrollingProxy) { |
| ASSERT(layer.isComposited()); |
| auto* clippingStack = layer.backing()->ancestorClippingStack(); |
| if (!clippingStack) |
| return; |
| |
| auto& stack = clippingStack->stack(); |
| for (auto& entry : stack) { |
| if (entry.overflowScrollProxyNodeID) |
| unregisterNode(entry.overflowScrollProxyNodeID); |
| } |
| return; |
| } |
| |
| auto nodeID = layer.backing()->scrollingNodeIDForRole(role); |
| if (!nodeID) |
| return; |
| |
| unregisterNode(nodeID); |
| } |
| |
| void RenderLayerCompositor::detachScrollCoordinatedLayer(RenderLayer& layer, OptionSet<ScrollCoordinationRole> roles) |
| { |
| auto* backing = layer.backing(); |
| if (!backing) |
| return; |
| |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| if (roles.contains(ScrollCoordinationRole::Scrolling)) |
| detachScrollCoordinatedLayerWithRole(layer, *scrollingCoordinator, ScrollCoordinationRole::Scrolling); |
| |
| if (roles.contains(ScrollCoordinationRole::ScrollingProxy)) |
| detachScrollCoordinatedLayerWithRole(layer, *scrollingCoordinator, ScrollCoordinationRole::ScrollingProxy); |
| |
| if (roles.contains(ScrollCoordinationRole::FrameHosting)) |
| detachScrollCoordinatedLayerWithRole(layer, *scrollingCoordinator, ScrollCoordinationRole::FrameHosting); |
| |
| if (roles.contains(ScrollCoordinationRole::ViewportConstrained)) |
| detachScrollCoordinatedLayerWithRole(layer, *scrollingCoordinator, ScrollCoordinationRole::ViewportConstrained); |
| |
| if (roles.contains(ScrollCoordinationRole::Positioning)) |
| detachScrollCoordinatedLayerWithRole(layer, *scrollingCoordinator, ScrollCoordinationRole::Positioning); |
| |
| backing->detachFromScrollingCoordinator(roles); |
| } |
| |
| OptionSet<ScrollCoordinationRole> RenderLayerCompositor::coordinatedScrollingRolesForLayer(const RenderLayer& layer, const RenderLayer* compositingAncestor) const |
| { |
| OptionSet<ScrollCoordinationRole> coordinationRoles; |
| if (isViewportConstrainedFixedOrStickyLayer(layer)) |
| coordinationRoles.add(ScrollCoordinationRole::ViewportConstrained); |
| |
| if (useCoordinatedScrollingForLayer(layer)) |
| coordinationRoles.add(ScrollCoordinationRole::Scrolling); |
| |
| auto coordinatedPositioning = computeCoordinatedPositioningForLayer(layer, compositingAncestor); |
| switch (coordinatedPositioning) { |
| case ScrollPositioningBehavior::Moves: |
| coordinationRoles.add(ScrollCoordinationRole::ScrollingProxy); |
| break; |
| case ScrollPositioningBehavior::Stationary: |
| coordinationRoles.add(ScrollCoordinationRole::Positioning); |
| break; |
| case ScrollPositioningBehavior::None: |
| break; |
| } |
| |
| if (isLayerForIFrameWithScrollCoordinatedContents(layer)) |
| coordinationRoles.add(ScrollCoordinationRole::FrameHosting); |
| |
| return coordinationRoles; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollCoordinationForLayer(RenderLayer& layer, const RenderLayer* compositingAncestor, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto roles = coordinatedScrollingRolesForLayer(layer, compositingAncestor); |
| |
| #if PLATFORM(IOS_FAMILY) |
| if (m_legacyScrollingLayerCoordinator) { |
| if (roles.contains(ScrollCoordinationRole::ViewportConstrained)) |
| m_legacyScrollingLayerCoordinator->addViewportConstrainedLayer(layer); |
| else |
| m_legacyScrollingLayerCoordinator->removeViewportConstrainedLayer(layer); |
| } |
| #endif |
| |
| if (!hasCoordinatedScrolling()) { |
| // If this frame isn't coordinated, it cannot contain any scrolling tree nodes. |
| return 0; |
| } |
| |
| auto newNodeID = treeState.parentNodeID.value_or(0); |
| |
| ScrollingTreeState childTreeState; |
| ScrollingTreeState* currentTreeState = &treeState; |
| |
| // If there's a positioning node, it's the parent scrolling node for fixed/sticky/scrolling/frame hosting. |
| if (roles.contains(ScrollCoordinationRole::Positioning)) { |
| newNodeID = updateScrollingNodeForPositioningRole(layer, compositingAncestor, *currentTreeState, changes); |
| childTreeState.parentNodeID = newNodeID; |
| currentTreeState = &childTreeState; |
| } else |
| detachScrollCoordinatedLayer(layer, ScrollCoordinationRole::Positioning); |
| |
| // If there's a scrolling proxy node, it's the parent scrolling node for fixed/sticky/scrolling/frame hosting. |
| if (roles.contains(ScrollCoordinationRole::ScrollingProxy)) { |
| newNodeID = updateScrollingNodeForScrollingProxyRole(layer, *currentTreeState, changes); |
| childTreeState.parentNodeID = newNodeID; |
| currentTreeState = &childTreeState; |
| } else |
| detachScrollCoordinatedLayer(layer, ScrollCoordinationRole::ScrollingProxy); |
| |
| // If is fixed or sticky, it's the parent scrolling node for scrolling/frame hosting. |
| if (roles.contains(ScrollCoordinationRole::ViewportConstrained)) { |
| newNodeID = updateScrollingNodeForViewportConstrainedRole(layer, *currentTreeState, changes); |
| // ViewportConstrained nodes are the parent of same-layer scrolling nodes, so adjust the ScrollingTreeState. |
| childTreeState.parentNodeID = newNodeID; |
| currentTreeState = &childTreeState; |
| } else |
| detachScrollCoordinatedLayer(layer, ScrollCoordinationRole::ViewportConstrained); |
| |
| if (roles.contains(ScrollCoordinationRole::Scrolling)) |
| newNodeID = updateScrollingNodeForScrollingRole(layer, *currentTreeState, changes); |
| else |
| detachScrollCoordinatedLayer(layer, ScrollCoordinationRole::Scrolling); |
| |
| if (roles.contains(ScrollCoordinationRole::FrameHosting)) |
| newNodeID = updateScrollingNodeForFrameHostingRole(layer, *currentTreeState, changes); |
| else |
| detachScrollCoordinatedLayer(layer, ScrollCoordinationRole::FrameHosting); |
| |
| return newNodeID; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollingNodeForViewportConstrainedRole(RenderLayer& layer, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| auto nodeType = ScrollingNodeType::Fixed; |
| if (layer.renderer().style().position() == PositionType::Sticky) |
| nodeType = ScrollingNodeType::Sticky; |
| else |
| ASSERT(layer.renderer().isFixedPositioned()); |
| |
| auto newNodeID = attachScrollingNode(layer, nodeType, treeState); |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.value_or(0); |
| } |
| |
| LOG_WITH_STREAM(Compositing, stream << "Registering ViewportConstrained " << nodeType << " node " << newNodeID << " (layer " << layer.backing()->graphicsLayer()->primaryLayerID() << ") as child of " << treeState.parentNodeID.value_or(0)); |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) |
| scrollingCoordinator->setNodeLayers(newNodeID, { layer.backing()->graphicsLayer() }); |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry) { |
| switch (nodeType) { |
| case ScrollingNodeType::Fixed: |
| scrollingCoordinator->setViewportConstraintedNodeConstraints(newNodeID, computeFixedViewportConstraints(layer)); |
| break; |
| case ScrollingNodeType::Sticky: |
| scrollingCoordinator->setViewportConstraintedNodeConstraints(newNodeID, computeStickyViewportConstraints(layer)); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| return newNodeID; |
| } |
| |
| LayoutRect RenderLayerCompositor::parentRelativeScrollableRect(const RenderLayer& layer, const RenderLayer* ancestorLayer) const |
| { |
| // FIXME: ancestorLayer needs to be always non-null, so should become a reference. |
| if (!ancestorLayer) { |
| if (!layer.scrollableArea()) |
| return LayoutRect(); |
| return LayoutRect({ }, LayoutSize(layer.scrollableArea()->visibleSize())); |
| } |
| |
| LayoutRect scrollableRect; |
| if (is<RenderBox>(layer.renderer())) |
| scrollableRect = downcast<RenderBox>(layer.renderer()).paddingBoxRect(); |
| |
| auto offset = layer.convertToLayerCoords(ancestorLayer, scrollableRect.location()); // FIXME: broken for columns. |
| scrollableRect.setLocation(offset); |
| return scrollableRect; |
| } |
| |
| void RenderLayerCompositor::updateScrollingNodeLayers(ScrollingNodeID nodeID, RenderLayer& layer, ScrollingCoordinator& scrollingCoordinator) |
| { |
| if (layer.isRenderViewLayer()) { |
| FrameView& frameView = m_renderView.frameView(); |
| scrollingCoordinator.setNodeLayers(nodeID, { nullptr, |
| scrollContainerLayer(), scrolledContentsLayer(), |
| fixedRootBackgroundLayer(), clipLayer(), rootContentsLayer(), |
| frameView.layerForHorizontalScrollbar(), frameView.layerForVerticalScrollbar() }); |
| } else { |
| auto* scrollableArea = layer.scrollableArea(); |
| ASSERT(scrollableArea); |
| |
| auto& backing = *layer.backing(); |
| scrollingCoordinator.setNodeLayers(nodeID, { backing.graphicsLayer(), |
| backing.scrollContainerLayer(), backing.scrolledContentsLayer(), |
| nullptr, nullptr, nullptr, |
| scrollableArea->layerForHorizontalScrollbar(), scrollableArea->layerForVerticalScrollbar() }); |
| } |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollingNodeForScrollingRole(RenderLayer& layer, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| ScrollingNodeID newNodeID = 0; |
| |
| if (layer.isRenderViewLayer()) { |
| FrameView& frameView = m_renderView.frameView(); |
| ASSERT_UNUSED(frameView, scrollingCoordinator->coordinatesScrollingForFrameView(frameView)); |
| |
| newNodeID = attachScrollingNode(*m_renderView.layer(), m_renderView.frame().isMainFrame() ? ScrollingNodeType::MainFrame : ScrollingNodeType::Subframe, treeState); |
| |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.value_or(0); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) |
| updateScrollingNodeLayers(newNodeID, layer, *scrollingCoordinator); |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry) { |
| scrollingCoordinator->setScrollingNodeScrollableAreaGeometry(newNodeID, frameView); |
| scrollingCoordinator->setFrameScrollingNodeState(newNodeID, frameView); |
| } |
| } else { |
| newNodeID = attachScrollingNode(layer, ScrollingNodeType::Overflow, treeState); |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.value_or(0); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) |
| updateScrollingNodeLayers(newNodeID, layer, *scrollingCoordinator); |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry && treeState.parentNodeID) { |
| if (auto* scrollableArea = layer.scrollableArea()) |
| scrollingCoordinator->setScrollingNodeScrollableAreaGeometry(newNodeID, *scrollableArea); |
| } |
| } |
| |
| return newNodeID; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollingNodeForScrollingProxyRole(RenderLayer& layer, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| auto* clippingStack = layer.backing()->ancestorClippingStack(); |
| if (!clippingStack) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.value_or(0); |
| } |
| |
| ScrollingNodeID nodeID = 0; |
| for (auto& entry : clippingStack->stack()) { |
| if (!entry.clipData.isOverflowScroll) |
| continue; |
| |
| nodeID = registerScrollingNodeID(*scrollingCoordinator, entry.overflowScrollProxyNodeID, ScrollingNodeType::OverflowProxy, treeState); |
| if (!nodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.value_or(0); |
| } |
| entry.overflowScrollProxyNodeID = nodeID; |
| #if ENABLE(SCROLLING_THREAD) |
| if (entry.clippingLayer) |
| entry.clippingLayer->setScrollingNodeID(nodeID); |
| #endif |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) |
| scrollingCoordinator->setNodeLayers(entry.overflowScrollProxyNodeID, { entry.clippingLayer.get() }); |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry) { |
| ASSERT(entry.clipData.clippingLayer); |
| ASSERT(entry.clipData.clippingLayer->isComposited()); |
| |
| ScrollingNodeID overflowScrollNodeID = 0; |
| if (auto* backing = entry.clipData.clippingLayer->backing()) |
| overflowScrollNodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::Scrolling); |
| |
| Vector<ScrollingNodeID> scrollingNodeIDs; |
| if (overflowScrollNodeID) |
| scrollingNodeIDs.append(overflowScrollNodeID); |
| scrollingCoordinator->setRelatedOverflowScrollingNodes(entry.overflowScrollProxyNodeID, WTFMove(scrollingNodeIDs)); |
| } |
| } |
| |
| // FIXME: also m_overflowControlsHostLayerAncestorClippingStack |
| |
| if (!nodeID) |
| return treeState.parentNodeID.value_or(0); |
| |
| return nodeID; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollingNodeForFrameHostingRole(RenderLayer& layer, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| auto newNodeID = attachScrollingNode(layer, ScrollingNodeType::FrameHosting, treeState); |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.value_or(0); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) |
| scrollingCoordinator->setNodeLayers(newNodeID, { layer.backing()->graphicsLayer() }); |
| |
| return newNodeID; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollingNodeForPositioningRole(RenderLayer& layer, const RenderLayer* compositingAncestor, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| auto newNodeID = attachScrollingNode(layer, ScrollingNodeType::Positioned, treeState); |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.value_or(0); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) { |
| auto& backing = *layer.backing(); |
| scrollingCoordinator->setNodeLayers(newNodeID, { backing.graphicsLayer() }); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry && treeState.parentNodeID) { |
| // Would be nice to avoid calling computeCoordinatedPositioningForLayer() again. |
| auto positioningBehavior = computeCoordinatedPositioningForLayer(layer, compositingAncestor); |
| auto relatedNodeIDs = collectRelatedCoordinatedScrollingNodes(layer, positioningBehavior); |
| scrollingCoordinator->setRelatedOverflowScrollingNodes(newNodeID, WTFMove(relatedNodeIDs)); |
| |
| auto* graphicsLayer = layer.backing()->graphicsLayer(); |
| AbsolutePositionConstraints constraints; |
| constraints.setAlignmentOffset(graphicsLayer->pixelAlignmentOffset()); |
| constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); |
| scrollingCoordinator->setPositionedNodeConstraints(newNodeID, constraints); |
| } |
| |
| return newNodeID; |
| } |
| |
| void RenderLayerCompositor::updateSynchronousScrollingNodes() |
| { |
| if (!hasCoordinatedScrolling()) |
| return; |
| |
| if (m_renderView.settings().fixedBackgroundsPaintRelativeToDocument()) |
| return; |
| |
| auto scrollingCoordinator = this->scrollingCoordinator(); |
| ASSERT(scrollingCoordinator); |
| |
| auto rootScrollingNodeID = m_renderView.frameView().scrollingNodeID(); |
| HashSet<ScrollingNodeID> nodesToClear; |
| nodesToClear.reserveInitialCapacity(m_scrollingNodeToLayerMap.size()); |
| for (auto key : m_scrollingNodeToLayerMap.keys()) |
| nodesToClear.add(key); |
| |
| auto clearSynchronousReasonsOnNonRootNodes = [&] { |
| for (auto nodeID : nodesToClear) { |
| if (nodeID == rootScrollingNodeID) |
| continue; |
| |
| // Harmless to call setSynchronousScrollingReasons on a non-scrolling node. |
| scrollingCoordinator->setSynchronousScrollingReasons(nodeID, { }); |
| } |
| }; |
| |
| auto setHasSlowRepaintObjectsSynchronousScrollingReasonOnRootNode = [&](bool hasSlowRepaintObjects) { |
| // ScrollingCoordinator manages all bits other than HasSlowRepaintObjects, so maintain their current value. |
| auto reasons = scrollingCoordinator->synchronousScrollingReasons(rootScrollingNodeID); |
| reasons.set({ SynchronousScrollingReason::HasSlowRepaintObjects }, hasSlowRepaintObjects); |
| scrollingCoordinator->setSynchronousScrollingReasons(rootScrollingNodeID, reasons); |
| }; |
| |
| auto slowRepaintObjects = m_renderView.frameView().slowRepaintObjects(); |
| if (!slowRepaintObjects) { |
| setHasSlowRepaintObjectsSynchronousScrollingReasonOnRootNode(false); |
| clearSynchronousReasonsOnNonRootNodes(); |
| return; |
| } |
| |
| auto relevantScrollingScope = [](const RenderObject& renderer, const RenderLayer& layer) { |
| if (&layer.renderer() == &renderer) |
| return layer.boxScrollingScope(); |
| return layer.contentsScrollingScope(); |
| }; |
| |
| bool rootHasSlowRepaintObjects = false; |
| for (auto& renderer : *slowRepaintObjects) { |
| auto layer = renderer.enclosingLayer(); |
| if (!layer) |
| continue; |
| |
| auto scrollingScope = relevantScrollingScope(renderer, *layer); |
| if (!scrollingScope) |
| continue; |
| |
| if (auto enclosingScrollingNodeID = asyncScrollableContainerNodeID(renderer)) { |
| LOG_WITH_STREAM(Scrolling, stream << "RenderLayerCompositor::updateSynchronousScrollingNodes - node " << enclosingScrollingNodeID << " slow-scrolling because of fixed backgrounds"); |
| ASSERT(enclosingScrollingNodeID != rootScrollingNodeID); |
| |
| scrollingCoordinator->setSynchronousScrollingReasons(enclosingScrollingNodeID, { SynchronousScrollingReason::HasSlowRepaintObjects }); |
| nodesToClear.remove(enclosingScrollingNodeID); |
| |
| // Although the root scrolling layer does not have a slow repaint object in it directly, |
| // we need to set some synchronous scrolling reason on it so that |
| // ScrollingCoordinator::shouldUpdateScrollLayerPositionSynchronously returns an |
| // appropriate value. (Scrolling itself would be correct without this, since the |
| // scrolling tree propagates DescendantScrollersHaveSynchronousScrolling bits up the |
| // tree, but shouldUpdateScrollLayerPositionSynchronously looks at the scrolling state |
| // tree instead.) |
| rootHasSlowRepaintObjects = true; |
| } else if (!layer->behavesAsFixed()) { |
| LOG_WITH_STREAM(Scrolling, stream << "RenderLayerCompositor::updateSynchronousScrollingNodes - root node slow-scrolling because of fixed backgrounds"); |
| rootHasSlowRepaintObjects = true; |
| } |
| } |
| |
| setHasSlowRepaintObjectsSynchronousScrollingReasonOnRootNode(rootHasSlowRepaintObjects); |
| clearSynchronousReasonsOnNonRootNodes(); |
| } |
| |
| ScrollableArea* RenderLayerCompositor::scrollableAreaForScrollingNodeID(ScrollingNodeID nodeID) const |
| { |
| if (!nodeID) |
| return nullptr; |
| |
| if (nodeID == m_renderView.frameView().scrollingNodeID()) |
| return &m_renderView.frameView(); |
| |
| return m_scrollingNodeToLayerMap.get(nodeID)->scrollableArea(); |
| } |
| |
| void RenderLayerCompositor::willRemoveScrollingLayerWithBacking(RenderLayer& layer, RenderLayerBacking& backing) |
| { |
| if (scrollingCoordinator()) |
| return; |
| |
| #if PLATFORM(IOS_FAMILY) |
| ASSERT(m_renderView.document().backForwardCacheState() == Document::NotInBackForwardCache); |
| if (m_legacyScrollingLayerCoordinator) |
| m_legacyScrollingLayerCoordinator->removeScrollingLayer(layer, backing); |
| #else |
| UNUSED_PARAM(layer); |
| UNUSED_PARAM(backing); |
| #endif |
| } |
| |
| // FIXME: This should really be called from the updateBackingAndHierarchy. |
| void RenderLayerCompositor::didAddScrollingLayer(RenderLayer& layer) |
| { |
| if (scrollingCoordinator()) |
| return; |
| |
| #if PLATFORM(IOS_FAMILY) |
| ASSERT(m_renderView.document().backForwardCacheState() == Document::NotInBackForwardCache); |
| if (m_legacyScrollingLayerCoordinator) |
| m_legacyScrollingLayerCoordinator->addScrollingLayer(layer); |
| #else |
| UNUSED_PARAM(layer); |
| #endif |
| } |
| |
| void RenderLayerCompositor::windowScreenDidChange(PlatformDisplayID displayID) |
| { |
| if (m_layerUpdater) |
| m_layerUpdater->screenDidChange(displayID); |
| } |
| |
| ScrollingCoordinator* RenderLayerCompositor::scrollingCoordinator() const |
| { |
| return page().scrollingCoordinator(); |
| } |
| |
| GraphicsLayerFactory* RenderLayerCompositor::graphicsLayerFactory() const |
| { |
| return page().chrome().client().graphicsLayerFactory(); |
| } |
| |
| void RenderLayerCompositor::updateScrollSnapPropertiesWithFrameView(const FrameView& frameView) const |
| { |
| if (auto* coordinator = scrollingCoordinator()) |
| coordinator->updateScrollSnapPropertiesWithFrameView(frameView); |
| } |
| |
| Page& RenderLayerCompositor::page() const |
| { |
| return m_renderView.page(); |
| } |
| |
| TextStream& operator<<(TextStream& ts, CompositingUpdateType updateType) |
| { |
| switch (updateType) { |
| case CompositingUpdateType::AfterStyleChange: ts << "after style change"; break; |
| case CompositingUpdateType::AfterLayout: ts << "after layout"; break; |
| case CompositingUpdateType::OnScroll: ts << "on scroll"; break; |
| case CompositingUpdateType::OnCompositedScroll: ts << "on composited scroll"; break; |
| } |
| return ts; |
| } |
| |
| TextStream& operator<<(TextStream& ts, CompositingPolicy compositingPolicy) |
| { |
| switch (compositingPolicy) { |
| case CompositingPolicy::Normal: ts << "normal"; break; |
| case CompositingPolicy::Conservative: ts << "conservative"; break; |
| } |
| return ts; |
| } |
| |
| TextStream& operator<<(TextStream& ts, CompositingReason compositingReason) |
| { |
| return ts << compositingReasonToString(compositingReason); |
| } |
| |
| #if PLATFORM(IOS_FAMILY) |
| typedef HashMap<PlatformLayer*, std::unique_ptr<ViewportConstraints>> LayerMap; |
| typedef HashMap<PlatformLayer*, PlatformLayer*> StickyContainerMap; |
| |
| void LegacyWebKitScrollingLayerCoordinator::registerAllViewportConstrainedLayers(RenderLayerCompositor& compositor) |
| { |
| if (!m_coordinateViewportConstrainedLayers) |
| return; |
| |
| LayerMap layerMap; |
| StickyContainerMap stickyContainerMap; |
| |
| for (auto* layer : m_viewportConstrainedLayers) { |
| ASSERT(layer->isComposited()); |
| |
| std::unique_ptr<ViewportConstraints> constraints; |
| if (layer->renderer().isStickilyPositioned()) { |
| constraints = makeUnique<StickyPositionViewportConstraints>(compositor.computeStickyViewportConstraints(*layer)); |
| const RenderLayer* enclosingTouchScrollableLayer = nullptr; |
| if (compositor.isAsyncScrollableStickyLayer(*layer, &enclosingTouchScrollableLayer) && enclosingTouchScrollableLayer) { |
| ASSERT(enclosingTouchScrollableLayer->isComposited()); |
| // what |
| stickyContainerMap.add(layer->backing()->graphicsLayer()->platformLayer(), enclosingTouchScrollableLayer->backing()->scrollContainerLayer()->platformLayer()); |
| } |
| } else if (layer->renderer().isFixedPositioned()) |
| constraints = makeUnique<FixedPositionViewportConstraints>(compositor.computeFixedViewportConstraints(*layer)); |
| else |
| continue; |
| |
| layerMap.add(layer->backing()->graphicsLayer()->platformLayer(), WTFMove(constraints)); |
| } |
| |
| m_chromeClient.updateViewportConstrainedLayers(layerMap, stickyContainerMap); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::unregisterAllViewportConstrainedLayers() |
| { |
| if (!m_coordinateViewportConstrainedLayers) |
| return; |
| |
| LayerMap layerMap; |
| m_chromeClient.updateViewportConstrainedLayers(layerMap, { }); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::updateScrollingLayer(RenderLayer& layer) |
| { |
| auto* backing = layer.backing(); |
| ASSERT(backing); |
| |
| auto* scrollableArea = layer.scrollableArea(); |
| ASSERT(scrollableArea); |
| |
| bool allowHorizontalScrollbar = !scrollableArea->horizontalScrollbarHiddenByStyle(); |
| bool allowVerticalScrollbar = !scrollableArea->verticalScrollbarHiddenByStyle(); |
| |
| m_chromeClient.addOrUpdateScrollingLayer(layer.renderer().element(), backing->scrollContainerLayer()->platformLayer(), backing->scrolledContentsLayer()->platformLayer(), |
| scrollableArea->reachableTotalContentsSize(), allowHorizontalScrollbar, allowVerticalScrollbar); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::registerAllScrollingLayers() |
| { |
| for (auto* layer : m_scrollingLayers) |
| updateScrollingLayer(*layer); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::unregisterAllScrollingLayers() |
| { |
| for (auto* layer : m_scrollingLayers) { |
| auto* backing = layer->backing(); |
| ASSERT(backing); |
| m_chromeClient.removeScrollingLayer(layer->renderer().element(), backing->scrollContainerLayer()->platformLayer(), backing->scrolledContentsLayer()->platformLayer()); |
| } |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::addScrollingLayer(RenderLayer& layer) |
| { |
| m_scrollingLayers.add(&layer); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::removeScrollingLayer(RenderLayer& layer, RenderLayerBacking& backing) |
| { |
| if (m_scrollingLayers.remove(&layer)) { |
| auto* scrollContainerLayer = backing.scrollContainerLayer()->platformLayer(); |
| auto* scrolledContentsLayer = backing.scrolledContentsLayer()->platformLayer(); |
| m_chromeClient.removeScrollingLayer(layer.renderer().element(), scrollContainerLayer, scrolledContentsLayer); |
| } |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::removeLayer(RenderLayer& layer) |
| { |
| removeScrollingLayer(layer, *layer.backing()); |
| |
| // We'll put the new set of layers to the client via registerAllViewportConstrainedLayers() at flush time. |
| m_viewportConstrainedLayers.remove(&layer); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::addViewportConstrainedLayer(RenderLayer& layer) |
| { |
| m_viewportConstrainedLayers.add(&layer); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::removeViewportConstrainedLayer(RenderLayer& layer) |
| { |
| m_viewportConstrainedLayers.remove(&layer); |
| } |
| |
| #endif |
| |
| } // namespace WebCore |
| |
| #if ENABLE(TREE_DEBUGGING) |
| void showGraphicsLayerTreeForCompositor(WebCore::RenderLayerCompositor& compositor) |
| { |
| showGraphicsLayerTree(compositor.rootGraphicsLayer()); |
| } |
| #endif |