| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GPUQueue.h" |
| |
| #include "GPUBuffer.h" |
| |
| namespace WebCore { |
| |
| String GPUQueue::label() const |
| { |
| return m_backing->label(); |
| } |
| |
| void GPUQueue::setLabel(String&& label) |
| { |
| m_backing->setLabel(WTFMove(label)); |
| } |
| |
| void GPUQueue::submit(Vector<RefPtr<GPUCommandBuffer>>&& commandBuffers) |
| { |
| Vector<std::reference_wrapper<PAL::WebGPU::CommandBuffer>> result; |
| result.reserveInitialCapacity(commandBuffers.size()); |
| for (const auto& commandBuffer : commandBuffers) { |
| if (!commandBuffer) |
| continue; |
| result.uncheckedAppend(commandBuffer->backing()); |
| } |
| m_backing->submit(WTFMove(result)); |
| } |
| |
| void GPUQueue::onSubmittedWorkDone(OnSubmittedWorkDonePromise&& promise) |
| { |
| m_backing->onSubmittedWorkDone([promise = WTFMove(promise)] () mutable { |
| promise.resolve(nullptr); |
| }); |
| } |
| |
| void GPUQueue::writeBuffer( |
| const GPUBuffer& buffer, |
| GPUSize64 bufferOffset, |
| BufferSource&& data, |
| std::optional<GPUSize64> dataOffset, |
| std::optional<GPUSize64> size) |
| { |
| m_backing->writeBuffer(buffer.backing(), bufferOffset, data.data(), data.length(), dataOffset.value_or(0), size); |
| } |
| |
| void GPUQueue::writeTexture( |
| const GPUImageCopyTexture& destination, |
| BufferSource&& data, |
| const GPUImageDataLayout& imageDataLayout, |
| const GPUExtent3D& size) |
| { |
| m_backing->writeTexture(destination.convertToBacking(), data.data(), data.length(), imageDataLayout.convertToBacking(), convertToBacking(size)); |
| } |
| |
| void GPUQueue::copyExternalImageToTexture( |
| const GPUImageCopyExternalImage& source, |
| const GPUImageCopyTextureTagged& destination, |
| const GPUExtent3D& copySize) |
| { |
| m_backing->copyExternalImageToTexture(source.convertToBacking(), destination.convertToBacking(), convertToBacking(copySize)); |
| } |
| |
| } |