| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "GPUIntegralTypes.h" |
| #include <cstdint> |
| #include <pal/graphics/WebGPU/WebGPUBufferUsage.h> |
| #include <wtf/RefCounted.h> |
| |
| namespace WebCore { |
| |
| using GPUBufferUsageFlags = uint32_t; |
| |
| class GPUBufferUsage : public RefCounted<GPUBufferUsage> { |
| public: |
| static constexpr GPUFlagsConstant MAP_READ = 0x0001; |
| static constexpr GPUFlagsConstant MAP_WRITE = 0x0002; |
| static constexpr GPUFlagsConstant COPY_SRC = 0x0004; |
| static constexpr GPUFlagsConstant COPY_DST = 0x0008; |
| static constexpr GPUFlagsConstant INDEX = 0x0010; |
| static constexpr GPUFlagsConstant VERTEX = 0x0020; |
| static constexpr GPUFlagsConstant UNIFORM = 0x0040; |
| static constexpr GPUFlagsConstant STORAGE = 0x0080; |
| static constexpr GPUFlagsConstant INDIRECT = 0x0100; |
| static constexpr GPUFlagsConstant QUERY_RESOLVE = 0x0200; |
| }; |
| |
| inline PAL::WebGPU::BufferUsageFlags convertBufferUsageFlagsToBacking(GPUBufferUsageFlags bufferUsageFlags) |
| { |
| PAL::WebGPU::BufferUsageFlags result; |
| if (bufferUsageFlags & GPUBufferUsage::MAP_READ) |
| result.add(PAL::WebGPU::BufferUsage::MapRead); |
| if (bufferUsageFlags & GPUBufferUsage::MAP_WRITE) |
| result.add(PAL::WebGPU::BufferUsage::MapWrite); |
| if (bufferUsageFlags & GPUBufferUsage::COPY_SRC) |
| result.add(PAL::WebGPU::BufferUsage::CopySource); |
| if (bufferUsageFlags & GPUBufferUsage::COPY_DST) |
| result.add(PAL::WebGPU::BufferUsage::CopyDestination); |
| if (bufferUsageFlags & GPUBufferUsage::INDEX) |
| result.add(PAL::WebGPU::BufferUsage::Index); |
| if (bufferUsageFlags & GPUBufferUsage::VERTEX) |
| result.add(PAL::WebGPU::BufferUsage::Vertex); |
| if (bufferUsageFlags & GPUBufferUsage::UNIFORM) |
| result.add(PAL::WebGPU::BufferUsage::Uniform); |
| if (bufferUsageFlags & GPUBufferUsage::STORAGE) |
| result.add(PAL::WebGPU::BufferUsage::Storage); |
| if (bufferUsageFlags & GPUBufferUsage::INDIRECT) |
| result.add(PAL::WebGPU::BufferUsage::Indirect); |
| if (bufferUsageFlags & GPUBufferUsage::QUERY_RESOLVE) |
| result.add(PAL::WebGPU::BufferUsage::QueryResolve); |
| return result; |
| } |
| |
| } |