| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GPUBuffer.h" |
| |
| namespace WebCore { |
| |
| String GPUBuffer::label() const |
| { |
| return m_backing->label(); |
| } |
| |
| void GPUBuffer::setLabel(String&& label) |
| { |
| m_backing->setLabel(WTFMove(label)); |
| } |
| |
| void GPUBuffer::mapAsync(GPUMapModeFlags mode, std::optional<GPUSize64> offset, std::optional<GPUSize64> size, MapAsyncPromise&& promise) |
| { |
| m_backing->mapAsync(convertMapModeFlagsToBacking(mode), offset, size, [promise = WTFMove(promise)] () mutable { |
| promise.resolve(nullptr); |
| }); |
| } |
| |
| Ref<JSC::ArrayBuffer> GPUBuffer::getMappedRange(std::optional<GPUSize64> offset, std::optional<GPUSize64> size) |
| { |
| auto mappedRange = m_backing->getMappedRange(offset, size); |
| return ArrayBuffer::create(mappedRange.source, mappedRange.byteLength); |
| } |
| |
| void GPUBuffer::unmap() |
| { |
| m_backing->unmap(); |
| } |
| |
| void GPUBuffer::destroy() |
| { |
| m_backing->destroy(); |
| } |
| |
| } |