| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Image_unittest.cpp : Unittets of the Image and ImageSibling classes. |
| |
| #include "gmock/gmock.h" |
| #include "gtest/gtest.h" |
| |
| #include "libANGLE/Image.h" |
| #include "libANGLE/Renderbuffer.h" |
| #include "libANGLE/Texture.h" |
| #include "libANGLE/renderer/ImageImpl_mock.h" |
| #include "libANGLE/renderer/RenderbufferImpl_mock.h" |
| #include "libANGLE/renderer/TextureImpl_mock.h" |
| #include "tests/angle_unittests_utils.h" |
| |
| using ::testing::_; |
| using ::testing::NiceMock; |
| using ::testing::Return; |
| |
| namespace angle |
| { |
| ACTION(CreateMockImageImpl) |
| { |
| return new rx::MockImageImpl(arg0); |
| } |
| |
| // Verify ref counts are maintained between images and their siblings when objects are deleted |
| TEST(ImageTest, RefCounting) |
| { |
| NiceMock<rx::MockGLFactory> mockGLFactory; |
| NiceMock<rx::MockEGLFactory> mockEGLFactory; |
| |
| // Create a texture and an EGL image that uses the texture as its source |
| rx::MockTextureImpl *textureImpl = new rx::MockTextureImpl(); |
| EXPECT_CALL(mockGLFactory, createTexture(_)).WillOnce(Return(textureImpl)); |
| gl::Texture *texture = new gl::Texture(&mockGLFactory, {1}, gl::TextureType::_2D); |
| texture->addRef(); |
| |
| EXPECT_CALL(mockEGLFactory, createImage(_, _, _, _)) |
| .WillOnce(CreateMockImageImpl()) |
| .RetiresOnSaturation(); |
| |
| egl::Image *image = |
| new egl::Image(&mockEGLFactory, nullptr, EGL_GL_TEXTURE_2D, texture, egl::AttributeMap()); |
| rx::MockImageImpl *imageImpl = static_cast<rx::MockImageImpl *>(image->getImplementation()); |
| image->addRef(); |
| |
| // Verify that the image does not add a ref to its source so that the source may still be |
| // deleted |
| EXPECT_EQ(1u, texture->getRefCount()); |
| EXPECT_EQ(1u, image->getRefCount()); |
| |
| // Create a renderbuffer and set it as a target of the EGL image |
| rx::MockRenderbufferImpl *renderbufferImpl = new rx::MockRenderbufferImpl(); |
| EXPECT_CALL(mockGLFactory, createRenderbuffer(_)).WillOnce(Return(renderbufferImpl)); |
| gl::Renderbuffer *renderbuffer = new gl::Renderbuffer(&mockGLFactory, {1}); |
| renderbuffer->addRef(); |
| |
| EXPECT_CALL(*renderbufferImpl, setStorageEGLImageTarget(_, _)) |
| .WillOnce(Return(angle::Result::Continue)) |
| .RetiresOnSaturation(); |
| EXPECT_EQ(angle::Result::Continue, renderbuffer->setStorageEGLImageTarget(nullptr, image)); |
| |
| // Verify that the renderbuffer added a ref to the image and the image did not add a ref to |
| // the renderbuffer |
| EXPECT_EQ(1u, texture->getRefCount()); |
| EXPECT_EQ(2u, image->getRefCount()); |
| EXPECT_EQ(1u, renderbuffer->getRefCount()); |
| |
| // Simulate deletion of the texture and verify that it is deleted but the image still exists |
| EXPECT_CALL(*imageImpl, orphan(_, _)) |
| .WillOnce(Return(angle::Result::Continue)) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*textureImpl, destructor()).Times(1).RetiresOnSaturation(); |
| texture->release(nullptr); |
| EXPECT_EQ(2u, image->getRefCount()); |
| EXPECT_EQ(1u, renderbuffer->getRefCount()); |
| |
| // Simulate deletion of the image and verify that it still exists because the renderbuffer holds |
| // a ref |
| image->release(nullptr); |
| EXPECT_EQ(1u, image->getRefCount()); |
| EXPECT_EQ(1u, renderbuffer->getRefCount()); |
| |
| // Simulate deletion of the renderbuffer and verify that the deletion cascades to all objects |
| EXPECT_CALL(*imageImpl, destructor()).Times(1).RetiresOnSaturation(); |
| EXPECT_CALL(*imageImpl, orphan(_, _)) |
| .WillOnce(Return(angle::Result::Continue)) |
| .RetiresOnSaturation(); |
| |
| EXPECT_CALL(*renderbufferImpl, destructor()).Times(1).RetiresOnSaturation(); |
| |
| renderbuffer->release(nullptr); |
| } |
| |
| // Verify that respecifiying textures releases references to the Image. |
| TEST(ImageTest, RespecificationReleasesReferences) |
| { |
| NiceMock<rx::MockGLFactory> mockGLFactory; |
| NiceMock<rx::MockEGLFactory> mockEGLFactory; |
| |
| // Create a texture and an EGL image that uses the texture as its source |
| rx::MockTextureImpl *textureImpl = new rx::MockTextureImpl(); |
| EXPECT_CALL(mockGLFactory, createTexture(_)).WillOnce(Return(textureImpl)); |
| gl::Texture *texture = new gl::Texture(&mockGLFactory, {1}, gl::TextureType::_2D); |
| texture->addRef(); |
| |
| gl::PixelUnpackState defaultUnpackState; |
| |
| EXPECT_CALL(*textureImpl, setImage(_, _, _, _, _, _, _, _, _)) |
| .WillOnce(Return(angle::Result::Continue)) |
| .RetiresOnSaturation(); |
| EXPECT_EQ( |
| angle::Result::Continue, |
| texture->setImage(nullptr, defaultUnpackState, nullptr, gl::TextureTarget::_2D, 0, GL_RGBA8, |
| gl::Extents(1, 1, 1), GL_RGBA, GL_UNSIGNED_BYTE, nullptr)); |
| |
| EXPECT_CALL(mockEGLFactory, createImage(_, _, _, _)) |
| .WillOnce(CreateMockImageImpl()) |
| .RetiresOnSaturation(); |
| |
| egl::Image *image = |
| new egl::Image(&mockEGLFactory, nullptr, EGL_GL_TEXTURE_2D, texture, egl::AttributeMap()); |
| image->addRef(); |
| |
| // Verify that the image did not add a ref to it's source. |
| EXPECT_EQ(1u, texture->getRefCount()); |
| EXPECT_EQ(1u, image->getRefCount()); |
| |
| // Respecify the texture and verify that the image is orpahaned |
| rx::MockImageImpl *imageImpl = static_cast<rx::MockImageImpl *>(image->getImplementation()); |
| EXPECT_CALL(*imageImpl, orphan(_, _)) |
| .WillOnce(Return(angle::Result::Continue)) |
| .RetiresOnSaturation(); |
| EXPECT_CALL(*textureImpl, setImage(_, _, _, _, _, _, _, _, _)) |
| .WillOnce(Return(angle::Result::Continue)) |
| .RetiresOnSaturation(); |
| |
| EXPECT_EQ( |
| angle::Result::Continue, |
| texture->setImage(nullptr, defaultUnpackState, nullptr, gl::TextureTarget::_2D, 0, GL_RGBA8, |
| gl::Extents(1, 1, 1), GL_RGBA, GL_UNSIGNED_BYTE, nullptr)); |
| |
| EXPECT_EQ(1u, texture->getRefCount()); |
| EXPECT_EQ(1u, image->getRefCount()); |
| |
| // Delete the texture and verify that the image still exists |
| EXPECT_CALL(*textureImpl, destructor()).Times(1).RetiresOnSaturation(); |
| texture->release(nullptr); |
| |
| EXPECT_EQ(1u, image->getRefCount()); |
| |
| // Delete the image |
| EXPECT_CALL(*imageImpl, destructor()).Times(1).RetiresOnSaturation(); |
| image->release(nullptr); |
| } |
| } // namespace angle |