| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft Corporation and contributors. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| this.WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js"); |
| function asmModule(stdlib, imports) { |
| "use asm"; |
| var b4 = stdlib.SIMD.Bool32x4; |
| var b8 = stdlib.SIMD.Bool16x8; |
| var b16 = stdlib.SIMD.Bool8x16; |
| |
| var b4check = b4.check; |
| var b8check = b8.check; |
| var b16check = b16.check; |
| |
| var b4and = b4.and; |
| var b8and = b8.and; |
| var b16and = b16.and; |
| |
| var b4or = b4.or; |
| var b8or = b8.or; |
| var b16or= b16.or; |
| |
| var b4xor = b4.xor; |
| var b8xor = b8.xor; |
| var b16xor= b16.xor; |
| |
| var b4not = b4.not; |
| var b8not = b8.not; |
| var b16not = b16.not; |
| |
| var b4allTrue = b4.allTrue; |
| var b8allTrue = b8.allTrue; |
| var b16allTrue = b16.allTrue; |
| |
| var b4anyTrue = b4.anyTrue; |
| var b8anyTrue = b8.anyTrue; |
| var b16anyTrue = b16.anyTrue; |
| |
| var u4 = stdlib.SIMD.Uint32x4; |
| var u4check = u4.check; |
| var u4splat = u4.splat; |
| |
| var u4fromFloat32x4 = u4.fromFloat32x4; |
| var u4fromFloat32x4Bits = u4.fromFloat32x4Bits; |
| //var u4abs = u4.abs; |
| |
| var u4add = u4.add; |
| var u4sub = u4.sub; |
| var u4mul = u4.mul; |
| //var u4swizzle = u4.swizzle; |
| //var u4shuffle = u4.shuffle; |
| var u4lessThan = u4.lessThan; |
| var u4lessThanOrEqual = u4.lessThanOrEqual; |
| var u4equal = u4.equal; |
| var u4notEqual = u4.notEqual; |
| var u4greaterThan = u4.greaterThan; |
| var u4greaterThanOrEqual = u4.greaterThanOrEqual; |
| var u4select = u4.select; |
| var u4and = u4.and; |
| var u4or = u4.or; |
| var u4xor = u4.xor; |
| var u4not = u4.not; |
| //var u4shiftLeftByScalar = u4.shiftLeftByScalar; |
| //var u4shiftRightByScalar = u4.shiftRightByScalar; |
| //var u4shiftRightArithmeticByScalar = u4.shiftRightArithmeticByScalar; |
| |
| var f4 = stdlib.SIMD.Float32x4; |
| var f4check = f4.check; |
| var f4splat = f4.splat; |
| |
| var f4fromInt32x4 = f4.fromInt32x4; |
| var f4fromInt32x4Bits = f4.fromInt32x4Bits; |
| var f4abs = f4.abs; |
| var f4neg = f4.neg; |
| var f4add = f4.add; |
| var f4sub = f4.sub; |
| var f4mul = f4.mul; |
| var f4div = f4.div; |
| |
| var f4min = f4.min; |
| var f4max = f4.max; |
| |
| |
| var f4sqrt = f4.sqrt; |
| //var f4swizzle = f4.swizzle; |
| //var f4shuffle = f4.shuffle; |
| var f4lessThan = f4.lessThan; |
| var f4lessThanOrEqual = f4.lessThanOrEqual; |
| var f4equal = f4.equal; |
| var f4notEqual = f4.notEqual; |
| var f4greaterThan = f4.greaterThan; |
| var f4greaterThanOrEqual = f4.greaterThanOrEqual; |
| |
| var f4select = f4.select; |
| |
| |
| |
| |
| var fround = stdlib.Math.fround; |
| |
| var globImportF4 = f4check(imports.g1); // global var import |
| var globImportU4 = u4check(imports.g2); // global var import |
| var globImportB4 = b4check(imports.g3); // global var import |
| |
| var f4g1 = f4(-5033.2,-3401.0,665.34,32234.1); // global var initialized |
| var f4g2 = f4(1194580.33,-11201.5,63236.93,334.8); // global var initialized |
| |
| var u4g1 = u4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized |
| var u4g2 = u4(353216, -492529, -1128, 1085); // global var initialized |
| |
| |
| |
| var gval = 1234; |
| var gval2 = 1234.0; |
| |
| |
| |
| var loopCOUNT = 3; |
| |
| function func1(a) |
| { |
| a = a|0; |
| var b = u4(5033,-3401,665,-32234); |
| var c = u4(-34183, 212344, -569437, 65534); |
| var d = b4(0,0,0,0); |
| |
| |
| var loopIndex = 0; |
| while ( (loopIndex|0) < (loopCOUNT|0)) { |
| |
| if ((a|0) == 0) |
| { |
| d = u4lessThan(b, c); |
| |
| } else if ((a|0) == 1) |
| { |
| d = u4equal(b, c); |
| } else if ((a|0) == 2) |
| { |
| d = u4greaterThan(b, c); |
| } else if ((a|0) == 3) |
| { |
| d = u4lessThanOrEqual(b, c); |
| } else if ((a|0) == 4) |
| { |
| d = u4greaterThanOrEqual(b, c); |
| } else if ((a|0) == 5) |
| { |
| d = u4notEqual(b, c); |
| } |
| |
| |
| loopIndex = (loopIndex + 1) | 0; |
| } |
| |
| return b4check(d); |
| } |
| |
| function func2(a) |
| { |
| a = a|0; |
| var b = u4(5033,-3401,665,-32234); |
| var c = u4(-34183, 212344, -569437, 65534); |
| var d = b4(0,0,0,0); |
| var loopIndex = 0; |
| for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0) |
| { |
| |
| if ((a|0) == 0) |
| { |
| d = u4lessThan(u4g1, u4g2); |
| |
| } else if ((a|0) == 1) |
| { |
| d = u4equal(u4g1, u4g2); |
| } else if ((a|0) == 2) |
| { |
| d = u4greaterThan(u4g1, u4g2); |
| } |
| else if ((a|0) == 3) |
| { |
| d = u4lessThanOrEqual(u4g1, u4g2); |
| } else if ((a|0) == 4) |
| { |
| d = u4greaterThanOrEqual(u4g1, u4g2); |
| } else if ((a|0) == 5) |
| { |
| d = u4notEqual(u4g1, u4g2); |
| } |
| |
| } |
| |
| return b4check(d); |
| } |
| |
| function func3(a) |
| { |
| a = a|0; |
| var b = u4(5033,-3401,665,-32234); |
| var c = u4(-34183, 212344, -569437, 65534); |
| var d = u4(0, 0, 0, 0); |
| var loopIndex = 0; |
| |
| loopIndex = loopCOUNT | 0; |
| do { |
| |
| if ((a|0) == 0) |
| { |
| globImportB4 = u4lessThan(globImportU4, u4g2); |
| |
| } else if ((a|0) == 1) |
| { |
| globImportB4 = u4equal(globImportU4, u4g2); |
| } else if ((a|0) == 2) |
| { |
| globImportB4 = u4greaterThan(globImportU4, u4g2); |
| } |
| else if ((a|0) == 3) |
| { |
| globImportB4 = u4lessThanOrEqual(globImportU4, u4g2); |
| } else if ((a|0) == 4) |
| { |
| globImportB4 = u4greaterThanOrEqual(globImportU4, u4g2); |
| }else if ((a|0) == 5) |
| { |
| globImportB4 = u4notEqual(globImportU4, u4g2); |
| } |
| |
| loopIndex = (loopIndex - 1) | 0; |
| } |
| while ( (loopIndex | 0) > 0); |
| |
| return b4check(globImportB4); |
| } |
| |
| |
| |
| return {func1:func1, func2:func2, func3:func3}; |
| } |
| |
| var m = asmModule(this, {g1:SIMD.Float32x4(90934.2,123.9,419.39,449.0), g2:SIMD.Uint32x4(-1065353216, -1073741824,-1077936128, -1082130432), g3:SIMD.Bool32x4(0,0,0,0)}); |
| |
| |
| equalSimd([true, false, true, false], m.func1(0), SIMD.Bool32x4, "Func1") |
| equalSimd([false, true, true, false], m.func2(0), SIMD.Bool32x4, "Func2") |
| equalSimd([false, true, true, false], m.func3(0), SIMD.Bool32x4, "Func3") |
| equalSimd([false, false, false, false], m.func1(1), SIMD.Bool32x4, "Func1") |
| equalSimd([false, false, false, false], m.func2(1), SIMD.Bool32x4, "Func2") |
| equalSimd([false, false, false, false], m.func3(1), SIMD.Bool32x4, "Func3") |
| equalSimd([false, true, false, true], m.func1(2), SIMD.Bool32x4, "Func1") |
| equalSimd([true, false, false, true], m.func2(2), SIMD.Bool32x4, "Func2") |
| equalSimd([true, false, false, true], m.func3(2), SIMD.Bool32x4, "Func3") |
| equalSimd([true, false, true, false], m.func1(3), SIMD.Bool32x4, "Func1") |
| equalSimd([false, true, true, false], m.func2(3), SIMD.Bool32x4, "Func2") |
| equalSimd([false, true, true, false], m.func3(3), SIMD.Bool32x4, "Func3") |
| equalSimd([false, true, false, true], m.func1(4), SIMD.Bool32x4, "Func1") |
| equalSimd([true, false, false, true], m.func2(4), SIMD.Bool32x4, "Func2") |
| equalSimd([true, false, false, true], m.func3(4), SIMD.Bool32x4, "Func3") |
| equalSimd([true, true, true, true], m.func1(5), SIMD.Bool32x4, "Func1") |
| equalSimd([true, true, true, true], m.func2(5), SIMD.Bool32x4, "Func2") |
| equalSimd([true, true, true, true], m.func3(5), SIMD.Bool32x4, "Func3") |
| |
| /* |
| printSimdBaseline(m.func1(0), "SIMD.Bool32x4", "m.func1(0)", "Func1"); |
| printSimdBaseline(m.func2(0), "SIMD.Bool32x4", "m.func2(0)", "Func2"); |
| printSimdBaseline(m.func3(0), "SIMD.Bool32x4", "m.func3(0)", "Func3"); |
| |
| printSimdBaseline(m.func1(1), "SIMD.Bool32x4", "m.func1(1)", "Func1"); |
| printSimdBaseline(m.func2(1), "SIMD.Bool32x4", "m.func2(1)", "Func2"); |
| printSimdBaseline(m.func3(1), "SIMD.Bool32x4", "m.func3(1)", "Func3"); |
| |
| printSimdBaseline(m.func1(2), "SIMD.Bool32x4", "m.func1(2)", "Func1"); |
| printSimdBaseline(m.func2(2), "SIMD.Bool32x4", "m.func2(2)", "Func2"); |
| printSimdBaseline(m.func3(2), "SIMD.Bool32x4", "m.func3(2)", "Func3"); |
| |
| printSimdBaseline(m.func1(3), "SIMD.Bool32x4", "m.func1(3)", "Func1"); |
| printSimdBaseline(m.func2(3), "SIMD.Bool32x4", "m.func2(3)", "Func2"); |
| printSimdBaseline(m.func3(3), "SIMD.Bool32x4", "m.func3(3)", "Func3"); |
| |
| printSimdBaseline(m.func1(4), "SIMD.Bool32x4", "m.func1(4)", "Func1"); |
| printSimdBaseline(m.func2(4), "SIMD.Bool32x4", "m.func2(4)", "Func2"); |
| printSimdBaseline(m.func3(4), "SIMD.Bool32x4", "m.func3(4)", "Func3"); |
| |
| printSimdBaseline(m.func1(5), "SIMD.Bool32x4", "m.func1(5)", "Func1"); |
| printSimdBaseline(m.func2(5), "SIMD.Bool32x4", "m.func2(5)", "Func2"); |
| printSimdBaseline(m.func3(5), "SIMD.Bool32x4", "m.func3(5)", "Func3"); |
| */ |
| print("PASS"); |
| |
| |
| |