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//-------------------------------------------------------------------------------------------------------
// Copyright (C) Microsoft Corporation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
//-------------------------------------------------------------------------------------------------------
this.WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js");
function asmModule(stdlib, imports) {
"use asm";
var i4 = stdlib.SIMD.Int32x4;
var i4check = i4.check;
/*
var i4fromFloat32x4 = i4.fromFloat32x4;
var i4fromFloat32x4Bits = i4.fromFloat32x4Bits;
//var i4abs = i4.abs;
var i4neg = i4.neg;
var i4add = i4.add;
var i4sub = i4.sub;
var i4mul = i4.mul;
//var i4swizzle = i4.swizzle;
//var i4shuffle = i4.shuffle;
var i4lessThan = i4.lessThan;
var i4equal = i4.equal;
var i4greaterThan = i4.greaterThan;
var i4select = i4.select;
var i4and = i4.and;
var i4or = i4.or;
var i4xor = i4.xor;
var i4not = i4.not;
//var i4shiftLeftByScalar = i4.shiftLeftByScalar;
//var i4shiftRightByScalar = i4.shiftRightByScalar;
//var i4shiftRightArithmeticByScalar = i4.shiftRightArithmeticByScalar;
*/
var u4 = stdlib.SIMD.Uint32x4;
var u4check = u4.check;
var u4extractLane = u4.extractLane;
var f4 = stdlib.SIMD.Float32x4;
var f4check = f4.check;
var f4splat = f4.splat;
var f4fromInt32x4 = f4.fromInt32x4;
var f4fromInt32x4Bits = f4.fromInt32x4Bits;
var f4abs = f4.abs;
var f4neg = f4.neg;
var f4add = f4.add;
var f4sub = f4.sub;
var f4mul = f4.mul;
var f4div = f4.div;
var f4min = f4.min;
var f4max = f4.max;
var f4sqrt = f4.sqrt;
//var f4swizzle = f4.swizzle;
//var f4shuffle = f4.shuffle;
var f4lessThan = f4.lessThan;
var f4lessThanOrEqual = f4.lessThanOrEqual;
var f4equal = f4.equal;
var f4notEqual = f4.notEqual;
var f4greaterThan = f4.greaterThan;
var f4greaterThanOrEqual = f4.greaterThanOrEqual;
var f4select = f4.select;
var fround = stdlib.Math.fround;
var globImportF4 = f4check(imports.g1); // global var import
var globImportU4 = u4check(imports.g2); // global var import
var g1 = f4(-5033.2,-3401.0,665.34,32234.1); // global var initialized
var g2 = u4(1065353216, -1073741824, -1077936128, 1082130432); // global var initialized
var gval = 1234;
var gval2 = 1234.0;
var i4fu4 = i4.fromUint32x4Bits;
var u4fi4 = u4.fromInt32x4Bits;
var loopCOUNT = 3;
function func1(a, b)
{
a = i4check(a);
b = i4check(b);
var x = u4(-1, -2, -3, -4);;
var loopIndex = 0;
while ( (loopIndex|0) < (loopCOUNT|0)) {
x = g2;
loopIndex = (loopIndex + 1) | 0;
}
x = globImportU4;
g2 = x;
return i4check(i4fu4(x));
}
function func2(a, b, c, d)
{
a = i4check(a);
b = i4check(b);
c = i4check(c);
d = i4check(d);
var x = u4(-1, -2, -3, -4);
var y = u4(1, 2, 3, 4);
var loopIndex = 0;
for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0)
{
x = u4fi4(i4check(func1(a, b)));
y = u4fi4(i4check(func1(c, d)));
}
//return i4check(i8add(x,y));
return i4check(i4fu4(x));
}
function func3(a, b, c, d, e, f, g, h)
{
a = i4check(a);
b = i4check(b);
c = i4check(c);
d = i4check(d);
e = i4check(e);
f = i4check(f);
g = i4check(g);
h = i4check(h);
var x = u4(-1, -2, -3, -4);
var y = u4(1, 2, 3, 4);
var loopIndex = 0;
for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0)
{
x = u4fi4(i4check(func2(a, b, c, d)))
y = u4fi4(i4check(func2(e, f, g, h)));
}
//return i4check(i8add(x,y));
return i4check(i4fu4(x));
}
function func4() { //Testing for a bug while returning SIMD values from a loop
var value1 = u4(-1, -2, -3, -4);
var i = 0;
for (i = 0; (i | 0) < 1000; i = (i + 1)|0) {
//value1 = i8add(value1, i8splat(1));
if ((i | 0) == 300) {
return i4check(i4fu4(value1));
}
}
}
// TODO: Test conversion of returned value
function value()
{
var ret = 1.0;
var i = 1.0;
var loopIndex = 0;
while ( (loopIndex|0) < (loopCOUNT|0)) {
ret = ret + i;
loopIndex = (loopIndex + 1) | 0;
}
return +ret;
}
function fctest(a)
{
a = i4check(a);
return a;
}
function fcBug_1()
{
var x = i4(1, 2, 3, 4);
var k = u4(1, 2, 3, 4);
k = u4fi4(i4check(fctest(i4fu4(k))));
return i4check(x);
}
function fcBug_2()
{
var x = i4(1, 2, 3, 4);
var k = u4(1, 2, 3, 4);
x = i4check(fcBug_1());
return i4check(i4fu4(k));
}
//Validation will fail with the bug
function retValueCoercionBug()
{
var ret = 0.0;
var ret1 = 0;
var a = u4(1, 2, 3, 4);
ret = +u4extractLane(a, 0);
ret1 = (u4extractLane(a, 0))|0;
}
return {func1:func1, func2:func2, func3:func3, func4:func4, func5:fcBug_1, func6:fcBug_2};
}
var m = asmModule(this, {g1:SIMD.Float32x4(90934.2,123.9,419.39,449.0), g2:SIMD.Uint32x4(-1065353216, -1073741824,-1077936128, -1082130432)});
var s1 = SIMD.Uint32x4(-1.0, 2.0, 3.0, 4.0);
var s2 = SIMD.Uint32x4(1.0, -2.0, 3.0, 4.0);
var s3 = SIMD.Uint32x4(1.0, 2.0, -3.0, 4.0);
var s4 = SIMD.Uint32x4(1.0, 2.0, 3.0, -4.0);
var s5 = SIMD.Uint32x4(-1.0, 2.0, 3.0, 4.0);
var s6 = SIMD.Uint32x4(1.0, -2.0, 3.0, 4.0);
var s7 = SIMD.Uint32x4(1.0, 2.0, -3.0, 4.0);
var s8 = SIMD.Uint32x4(1.0, 2.0, 3.0, -4.0);
var i4fu4 = SIMD.Int32x4.fromUint32x4Bits;
var u4fi4 = SIMD.Uint32x4.fromInt32x4Bits;
var ret1 = u4fi4(m.func1(i4fu4(s1), i4fu4(s2)));
var ret2 = u4fi4(m.func2(i4fu4(s1), i4fu4(s2), i4fu4(s3), i4fu4(s4)));
var ret3 = u4fi4(m.func3(i4fu4(s1), i4fu4(s2), i4fu4(s3), i4fu4(s4), i4fu4(s5), i4fu4(s6), i4fu4(s7), i4fu4(s8)));
var ret4 = u4fi4(m.func4());
var ret5 = m.func5();
var ret6 = u4fi4(m.func6());
/*
printSimdBaseline(ret1, "SIMD.Uint32x4", "ret1", "func1");
printSimdBaseline(ret2, "SIMD.Uint32x4", "ret2", "func2");
printSimdBaseline(ret3, "SIMD.Uint32x4", "ret3", "func3");
printSimdBaseline(ret4, "SIMD.Uint32x4", "ret4", "func4");
*/
equalSimd([3229614080, 3221225472, 3217031168, 3212836864], ret1, SIMD.Uint32x4, "func1")
equalSimd([3229614080, 3221225472, 3217031168, 3212836864], ret2, SIMD.Uint32x4, "func2")
equalSimd([3229614080, 3221225472, 3217031168, 3212836864], ret3, SIMD.Uint32x4, "func3")
equalSimd([4294967295, 4294967294, 4294967293, 4294967292], ret4, SIMD.Uint32x4, "func4")
equalSimd([1,2,3,4], ret5, SIMD.Int32x4, "func5 - Bug1")
equalSimd([1,2,3,4], ret6, SIMD.Uint32x4, "func6 - Bug1")
print("PASS");