| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft Corporation and contributors. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| this.WScript.LoadScriptFile("..\\UnitTestFramework\\SimdJsHelpers.js"); |
| function asmModule(stdlib, imports) { |
| "use asm"; |
| |
| var i16 = stdlib.SIMD.Int8x16; |
| var i16check = i16.check; |
| var i16splat = i16.splat; |
| var i16fromFloat32x4Bits = i16.fromFloat32x4Bits; |
| var i16fromInt32x4Bits = i16.fromInt32x4Bits; |
| var i16fromUint32x4Bits = i16.fromUint32x4Bits; |
| var i16fromInt16x8Bits = i16.fromInt16x8Bits; |
| // var i16fromInt8x16Bits = i16.fromInt8x16Bits; |
| var i16fromUint16x8Bits = i16.fromUint16x8Bits; |
| var i16fromUint8x16Bits = i16.fromUint8x16Bits; |
| |
| var i4 = stdlib.SIMD.Int32x4; |
| var i4check = i4.check; |
| var f4 = stdlib.SIMD.Float32x4; |
| var f4check = f4.check; |
| |
| var i8 = stdlib.SIMD.Int16x8; |
| // var i16= stdlib.SIMD.Int8x16; |
| var ui8 = stdlib.SIMD.Uint16x8; |
| var u16 = stdlib.SIMD.Uint8x16; |
| var ui4 = stdlib.SIMD.Uint32x4; |
| |
| var fround = stdlib.Math.fround; |
| |
| var globImporti168 = i16check(imports.g1); // global var import |
| var globImportI4 = i4check(imports.g2); // global var import |
| var g1 = f4(5033.2,3401.0,665.34,32234.1); // global var initialized |
| var g2 = i4(1065353216, 1073741824,1077936128, 1082130432); // global var initialized |
| var loopCOUNT = 3; |
| |
| function conv1() |
| { |
| var x = i16(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0); |
| |
| var loopIndex = 0; |
| while ( (loopIndex|0) < (loopCOUNT|0)) { |
| |
| x = i16fromFloat32x4Bits(g1); |
| |
| loopIndex = (loopIndex + 1) | 0; |
| } |
| return i16check(x); |
| } |
| |
| function conv2() |
| { |
| var x = i16(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0); |
| var loopIndex = 0; |
| for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0) |
| { |
| x = i16fromInt32x4Bits(globImportI4); |
| } |
| return i16check(x); |
| } |
| |
| function conv3() |
| { |
| var x = i16(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0); |
| var y = ui4(1,2,3,4); |
| var loopIndex = 0; |
| loopIndex = loopCOUNT | 0; |
| do { |
| |
| x = i16fromUint32x4Bits(y); |
| |
| loopIndex = (loopIndex - 1) | 0; |
| } |
| while ( (loopIndex | 0) > 0); |
| |
| return i16check(x); |
| } |
| |
| function conv4() |
| { |
| var x = i16(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0); |
| var y = ui8(1,2,3,4,5,6,7,8); |
| var loopIndex = 0; |
| while ( (loopIndex|0) < (loopCOUNT|0)) { |
| |
| x = i16fromUint16x8Bits(y); |
| |
| loopIndex = (loopIndex + 1) | 0; |
| } |
| |
| return i16check(x); |
| } |
| |
| function conv5() |
| { |
| var x = i16(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); |
| var m = u16(0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA); |
| var loopIndex = 0; |
| for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0) |
| { |
| x = i16fromUint8x16Bits(m); |
| } |
| return i16check(x); |
| } |
| |
| function conv6() |
| { |
| var x = i16(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0); |
| var m = i8(0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA); |
| var loopIndex = 0; |
| for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0) |
| { |
| x = i16fromInt16x8Bits(m); |
| } |
| |
| return i16check(x); |
| } |
| |
| // function conv7() |
| // { |
| // var x = i16(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); |
| // var m = i16(0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA); |
| // var loopIndex = 0; |
| // for (loopIndex = 0; (loopIndex | 0) < (loopCOUNT | 0) ; loopIndex = (loopIndex + 1) | 0) |
| // { |
| // x = i16fromInt8x16Bits(m); |
| // } |
| // return i16check(x); |
| // } |
| |
| |
| return { |
| func1:conv1, |
| func2:conv2, |
| func3:conv3, |
| func4:conv4, |
| func5:conv5, |
| func6:conv6 |
| }; |
| } |
| |
| var m = asmModule(this, {g1:SIMD.Int8x16(0x55, 0x55, 0x55, 0x55,0x55, 0x55, 0x55, 0x55), g2:SIMD.Int32x4(-1065353216, -1073741824,-1077936128, -1082130432)}); |
| |
| // printSimdBaseline(m.func1(), "SIMD.Int8x16", "m.func1()", "Func1"); |
| // printSimdBaseline(m.func2(), "SIMD.Int8x16", "m.func2()", "Func2"); |
| // printSimdBaseline(m.func3(), "SIMD.Int8x16", "m.func3()", "Func3"); |
| // printSimdBaseline(m.func4(), "SIMD.Int8x16", "m.func4()", "Func4"); |
| // printSimdBaseline(m.func5(), "SIMD.Int8x16", "m.func5()", "Func5"); |
| // printSimdBaseline(m.func6(), "SIMD.Int8x16", "m.func6()", "Func6"); |
| |
| equalSimd([-102, 73, -99, 69, 0, -112, 84, 69, -61, 85, 38, 68, 51, -44, -5, 70], m.func1(), SIMD.Int8x16, "Func1") |
| equalSimd([0, 0, -128, -64, 0, 0, 0, -64, 0, 0, -64, -65, 0, 0, -128, -65], m.func2(), SIMD.Int8x16, "Func2") |
| equalSimd([1, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 4, 0, 0, 0], m.func3(), SIMD.Int8x16, "Func3") |
| equalSimd([1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 0], m.func4(), SIMD.Int8x16, "Func4") |
| equalSimd([-86, -86, -86, -86, -86, -86, -86, -86, -86, -86, -86, -86, -86, -86, -86, -86], m.func5(), SIMD.Int8x16, "Func5") |
| equalSimd([-86, 0, -86, 0, -86, 0, -86, 0, -86, 0, -86, 0, -86, 0, -86, 0], m.func6(), SIMD.Int8x16, "Func6") |
| |
| print("PASS"); |