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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBGPU)
#include "WHLSLResolvableType.h"
#include <wtf/UniqueRef.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
namespace WHLSL {
namespace AST {
class TypeReference;
class FloatLiteralType : public ResolvableType {
public:
FloatLiteralType(CodeLocation, float value);
virtual ~FloatLiteralType();
FloatLiteralType(const FloatLiteralType&) = delete;
FloatLiteralType(FloatLiteralType&&);
FloatLiteralType& operator=(const FloatLiteralType&) = delete;
FloatLiteralType& operator=(FloatLiteralType&&);
bool isFloatLiteralType() const override { return true; }
float value() const { return m_value; }
TypeReference& preferredType() { return m_preferredType; }
bool canResolve(const Type&) const override;
unsigned conversionCost(const UnnamedType&) const override;
FloatLiteralType clone() const;
private:
float m_value;
// This is a unique_ptr to resolve a circular dependency between
// ConstantExpression -> LiteralType -> TypeReference -> TypeArguments -> ConstantExpression
UniqueRef<TypeReference> m_preferredType;
};
} // namespace AST
}
}
SPECIALIZE_TYPE_TRAITS_WHLSL_RESOLVABLE_TYPE(FloatLiteralType, isFloatLiteralType())
#endif