| /* |
| * Copyright (C) 2020 Igalia S.L. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WebXRGamepad.h" |
| |
| #if ENABLE(WEBXR) && ENABLE(GAMEPAD) |
| |
| #include "Gamepad.h" |
| #include "GamepadConstants.h" |
| #include "XRTargetRayMode.h" |
| |
| namespace WebCore { |
| |
| // https://immersive-web.github.io/webxr-gamepads-module/#gamepad-differences |
| // Gamepad's index attribute must be -1. |
| constexpr int DefaultXRGamepadId = -1; |
| |
| // https://immersive-web.github.io/webxr-gamepads-module/#gamepad-differences |
| WebXRGamepad::WebXRGamepad(double timestamp, double connectTime, const PlatformXR::Device::FrameData::InputSource& source) |
| : PlatformGamepad(DefaultXRGamepadId) |
| { |
| m_lastUpdateTime = MonotonicTime::fromRawSeconds(Seconds::fromMilliseconds(timestamp).value()); |
| m_connectTime = MonotonicTime::fromRawSeconds(Seconds::fromMilliseconds(connectTime).value()); |
| // In order to report a mapping of "xr-standard" the device MUST report a targetRayMode of "tracked-pointer" and MUST have a non-null gripSpace. |
| // It MUST have at least one primary trigger, separate from any touchpads or thumbsticks |
| if (source.targetRayMode == XRTargetRayMode::TrackedPointer && !source.buttons.isEmpty() && source.gripOrigin) |
| m_mapping = xrStandardGamepadMappingString(); |
| m_axes = source.axes.map([](auto value) { |
| return SharedGamepadValue(value); |
| }); |
| m_buttons = source.buttons.map([](auto& value) { |
| return SharedGamepadValue(value.pressedValue); |
| }); |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBXR) && ENABLE(GAMEPAD) |