blob: 7fd48572a9e573c99b03fb3328b24d9641c27497 [file] [log] [blame]
/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "GPUBuffer.h"
namespace WebCore {
String GPUBuffer::label() const
{
return m_backing->label();
}
void GPUBuffer::setLabel(String&& label)
{
m_backing->setLabel(WTFMove(label));
}
void GPUBuffer::mapAsync(GPUMapModeFlags mode, std::optional<GPUSize64> offset, std::optional<GPUSize64> size, MapAsyncPromise&& promise)
{
m_backing->mapAsync(convertMapModeFlagsToBacking(mode), offset, size, [promise = WTFMove(promise)] () mutable {
promise.resolve(nullptr);
});
}
Ref<JSC::ArrayBuffer> GPUBuffer::getMappedRange(std::optional<GPUSize64> offset, std::optional<GPUSize64> size)
{
auto mappedRange = m_backing->getMappedRange(offset, size);
return ArrayBuffer::create(mappedRange.source, mappedRange.byteLength);
}
void GPUBuffer::unmap()
{
m_backing->unmap();
}
void GPUBuffer::destroy()
{
m_backing->destroy();
}
}