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| PASS Updating the playback rate maintains the current time |
| PASS Updating the playback rate while running makes the animation pending |
| PASS Updating the playback rate on a play-pending animation maintains the current time |
| PASS Updating the playback rate on a pause-pending animation maintains the current time |
| PASS If a pending playback rate is set multiple times, the latest wins |
| PASS In the idle state, the playback rate is applied immediately |
| PASS In the paused state, the playback rate is applied immediately |
| PASS Updating the playback rate on a finished animation maintains the current time |
| PASS Updating the playback rate to zero on a finished animation maintains the current time |
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