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| PASS Canceling an animation should cause its start time and hold time to be unresolved |
| PASS A play-pending ready promise should be rejected when the animation is canceled |
| PASS A pause-pending ready promise should be rejected when the animation is canceled |
| PASS When an animation is canceled, it should create a resolved Promise |
| PASS The ready promise should be replaced when the animation is canceled |
| PASS The finished promise should NOT be rejected if the animation is already idle |
| PASS The cancel event should NOT be fired if the animation is already idle |
| PASS Canceling an animation should fire cancel event on orphaned element |
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