| BouncingCanvasParticle = Utilities.createSubclass(BouncingParticle, |
| function(stage, shape) |
| { |
| BouncingParticle.call(this, stage); |
| this.context = stage.context; |
| this._shape = shape; |
| this._clip = stage.clip; |
| }, { |
| |
| applyRotation: function() |
| { |
| if (this._shape == "circle") |
| return; |
| |
| this.context.translate(this.size.x / 2, this.size.y / 2); |
| this.context.rotate(this.rotater.degree() * Math.PI / 180); |
| this.context.translate(-this.size.x / 2, -this.size.y / 2); |
| }, |
| |
| applyClipping: function() |
| { |
| var clipPoints = BouncingCanvasParticle.clips[this._clip]; |
| if (!clipPoints) |
| return; |
| |
| this.context.beginPath(); |
| clipPoints.forEach(function(point, index) { |
| var point = this.size.multiply(point); |
| if (!index) |
| this.context.moveTo(point.x, point.y); |
| else |
| this.context.lineTo(point.x, point.y); |
| }, this); |
| |
| this.context.closePath(); |
| this.context.clip(); |
| }, |
| |
| _draw: function() |
| { |
| throw "Not implemented"; |
| }, |
| |
| animate: function(timeDelta) |
| { |
| BouncingParticle.prototype.animate.call(this, timeDelta); |
| this.context.save(); |
| this.context.translate(this.position.x, this.position.y); |
| this._draw(); |
| this.context.restore(); |
| } |
| }); |
| |
| BouncingCanvasParticle.clips = { |
| star: [ |
| new Point(0.50, 0.00), |
| new Point(0.38, 0.38), |
| new Point(0.00, 0.38), |
| new Point(0.30, 0.60), |
| new Point(0.18, 1.00), |
| new Point(0.50, 0.75), |
| new Point(0.82, 1.00), |
| new Point(0.70, 0.60), |
| new Point(1.00, 0.38), |
| new Point(0.62, 0.38) |
| ] |
| }; |
| |
| BouncingCanvasParticlesStage = Utilities.createSubclass(BouncingParticlesStage, |
| function() |
| { |
| BouncingParticlesStage.call(this); |
| }, { |
| |
| initialize: function(benchmark, options) |
| { |
| BouncingParticlesStage.prototype.initialize.call(this, benchmark, options); |
| this.context = this.element.getContext("2d"); |
| }, |
| |
| animate: function(timeDelta) |
| { |
| this.context.clearRect(0, 0, this.size.x, this.size.y); |
| this.particles.forEach(function(particle) { |
| particle.animate(timeDelta); |
| }); |
| } |
| }); |