| Test that CanvasRenderingContext2D supports the 'currentColor' value. |
| |
| On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". |
| |
| |
| PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000' |
| PASS ctx.shadowColor = 'currentColor'; ctx.shadowColor is '#000000' |
| PASS ctx.fillStyle = '#f00'; ctx.fillStyle is '#ff0000' |
| PASS ctx.fillStyle = 'currentColor'; ctx.fillStyle is '#000000' |
| PASS ctx.strokeStyle = '#f00'; ctx.strokeStyle is '#ff0000' |
| PASS ctx.strokeStyle = 'currentColor'; ctx.strokeStyle is '#000000' |
| PASS ctx.setShadow(0, 0, 0, '#f00'); ctx.shadowColor is '#ff0000' |
| PASS ctx.setShadow(0, 0, 0, 'currentColor'); ctx.shadowColor is '#000000' |
| PASS ctx.setShadow(0, 0, 0, '#f00', 0.0); ctx.shadowColor is 'rgba(255, 0, 0, 0)' |
| PASS ctx.setShadow(0, 0, 0, 'currentColor', 0.0); ctx.shadowColor is 'rgba(0, 0, 0, 0)' |
| PASS ctx.setStrokeColor('#f00'); ctx.strokeStyle is '#ff0000' |
| PASS ctx.setStrokeColor('currentColor'); ctx.strokeStyle is '#000000' |
| PASS ctx.setStrokeColor('#f00', 0.0); ctx.strokeStyle is 'rgba(255, 0, 0, 0)' |
| PASS ctx.setStrokeColor('currentColor', 0.0); ctx.strokeStyle is 'rgba(0, 0, 0, 0)' |
| PASS ctx.setFillColor('#f00'); ctx.fillStyle is '#ff0000' |
| PASS ctx.setFillColor('currentColor'); ctx.fillStyle is '#000000' |
| PASS ctx.setFillColor('#f00', 0.0); ctx.fillStyle is 'rgba(255, 0, 0, 0)' |
| PASS ctx.setFillColor('currentColor', 0.0); ctx.fillStyle is 'rgba(0, 0, 0, 0)' |
| PASS tryLinearGradientColor('#f00') is '255,0,0,255' |
| PASS tryLinearGradientColor('currentColor') is '0,0,0,255' |
| PASS tryRadialGradientColor('#f00') is '255,0,0,255' |
| PASS tryRadialGradientColor('currentColor') is '0,0,0,255' |
| PASS attachCanvasToDocument() is true |
| PASS canvas.style.color = '#123456'; canvas.style.color is 'rgb(18, 52, 86)' |
| PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000' |
| PASS ctx.shadowColor = 'currentColor'; ctx.shadowColor is '#123456' |
| PASS ctx.fillStyle = '#f00'; ctx.fillStyle is '#ff0000' |
| PASS ctx.fillStyle = 'currentColor'; ctx.fillStyle is '#123456' |
| PASS ctx.strokeStyle = '#f00'; ctx.strokeStyle is '#ff0000' |
| PASS ctx.strokeStyle = 'currentColor'; ctx.strokeStyle is '#123456' |
| PASS ctx.setShadow(0, 0, 0, '#f00'); ctx.shadowColor is '#ff0000' |
| PASS ctx.setShadow(0, 0, 0, 'currentColor'); ctx.shadowColor is '#123456' |
| PASS ctx.setShadow(0, 0, 0, '#f00', 0.0); ctx.shadowColor is 'rgba(255, 0, 0, 0)' |
| PASS ctx.setShadow(0, 0, 0, 'currentColor', 0.0); ctx.shadowColor is 'rgba(18, 52, 86, 0)' |
| PASS ctx.setStrokeColor('#f00'); ctx.strokeStyle is '#ff0000' |
| PASS ctx.setStrokeColor('currentColor'); ctx.strokeStyle is '#123456' |
| PASS ctx.setStrokeColor('#f00', 0.0); ctx.strokeStyle is 'rgba(255, 0, 0, 0)' |
| PASS ctx.setStrokeColor('currentColor', 0.0); ctx.strokeStyle is 'rgba(18, 52, 86, 0)' |
| PASS ctx.setFillColor('#f00'); ctx.fillStyle is '#ff0000' |
| PASS ctx.setFillColor('currentColor'); ctx.fillStyle is '#123456' |
| PASS ctx.setFillColor('#f00', 0.0); ctx.fillStyle is 'rgba(255, 0, 0, 0)' |
| PASS ctx.setFillColor('currentColor', 0.0); ctx.fillStyle is 'rgba(18, 52, 86, 0)' |
| PASS tryLinearGradientColor('#f00') is '255,0,0,255' |
| PASS tryLinearGradientColor('currentColor') is '0,0,0,255' |
| PASS tryRadialGradientColor('#f00') is '255,0,0,255' |
| PASS tryRadialGradientColor('currentColor') is '0,0,0,255' |
| PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000' |
| PASS ctx.shadowColor = 'CURRENTCOLOR'; ctx.shadowColor is '#123456' |
| PASS successfullyParsed is true |
| |
| TEST COMPLETE |
| |