| /* |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * Copyright (C) 2006 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef RenderView_h |
| #define RenderView_h |
| |
| #include "FrameView.h" |
| #include "LayoutState.h" |
| #include "PODFreeListArena.h" |
| #include "Region.h" |
| #include "RenderBlockFlow.h" |
| #include <wtf/OwnPtr.h> |
| |
| namespace WebCore { |
| |
| class FlowThreadController; |
| class ImageQualityController; |
| class RenderLayerCompositor; |
| class RenderQuote; |
| |
| class RenderView final : public RenderBlockFlow { |
| public: |
| RenderView(Document&, PassRef<RenderStyle>); |
| virtual ~RenderView(); |
| |
| bool hitTest(const HitTestRequest&, HitTestResult&); |
| bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&); |
| |
| virtual const char* renderName() const override { return "RenderView"; } |
| |
| virtual bool requiresLayer() const override { return true; } |
| |
| virtual bool isChildAllowed(const RenderObject&, const RenderStyle&) const override; |
| |
| virtual void layout() override; |
| virtual void updateLogicalWidth() override; |
| virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; |
| |
| virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const override; |
| |
| // The same as the FrameView's layoutHeight/layoutWidth but with null check guards. |
| int viewHeight() const; |
| int viewWidth() const; |
| int viewLogicalWidth() const { return style().isHorizontalWritingMode() ? viewWidth() : viewHeight(); } |
| int viewLogicalHeight() const; |
| |
| LayoutUnit clientLogicalWidthForFixedPosition() const; |
| LayoutUnit clientLogicalHeightForFixedPosition() const; |
| |
| float zoomFactor() const; |
| |
| FrameView& frameView() const { return m_frameView; } |
| |
| virtual LayoutRect visualOverflowRect() const override; |
| virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const override; |
| void repaintRootContents(); |
| void repaintViewRectangle(const LayoutRect&, bool immediate = false) const; |
| // Repaint the view, and all composited layers that intersect the given absolute rectangle. |
| // FIXME: ideally we'd never have to do this, if all repaints are container-relative. |
| void repaintRectangleInViewAndCompositedLayers(const LayoutRect&, bool immediate = false); |
| void repaintViewAndCompositedLayers(); |
| |
| virtual void paint(PaintInfo&, const LayoutPoint&) override; |
| virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&) override; |
| |
| enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNothing }; |
| void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode = RepaintNewXOROld); |
| void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObject*& endRenderer, int& endOffset) const; |
| void clearSelection(); |
| RenderObject* selectionStart() const { return m_selectionStart; } |
| RenderObject* selectionEnd() const { return m_selectionEnd; } |
| IntRect selectionBounds(bool clipToVisibleContent = true) const; |
| void selectionStartEnd(int& startPos, int& endPos) const; |
| void repaintSelection() const; |
| |
| bool printing() const; |
| |
| virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override; |
| virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override; |
| |
| void setMaximalOutlineSize(int o); |
| int maximalOutlineSize() const { return m_maximalOutlineSize; } |
| |
| LayoutRect viewRect() const; |
| |
| // layoutDelta is used transiently during layout to store how far an object has moved from its |
| // last layout location, in order to repaint correctly. |
| // If we're doing a full repaint m_layoutState will be 0, but in that case layoutDelta doesn't matter. |
| LayoutSize layoutDelta() const |
| { |
| return m_layoutState ? m_layoutState->m_layoutDelta : LayoutSize(); |
| } |
| void addLayoutDelta(const LayoutSize& delta) |
| { |
| if (m_layoutState) { |
| m_layoutState->m_layoutDelta += delta; |
| #if !ASSERT_DISABLED && ENABLE(SATURATED_LAYOUT_ARITHMETIC) |
| m_layoutState->m_layoutDeltaXSaturated |= m_layoutState->m_layoutDelta.width() == LayoutUnit::max() || m_layoutState->m_layoutDelta.width() == LayoutUnit::min(); |
| m_layoutState->m_layoutDeltaYSaturated |= m_layoutState->m_layoutDelta.height() == LayoutUnit::max() || m_layoutState->m_layoutDelta.height() == LayoutUnit::min(); |
| #endif |
| } |
| } |
| |
| #if !ASSERT_DISABLED |
| bool layoutDeltaMatches(const LayoutSize& delta) |
| { |
| if (!m_layoutState) |
| return false; |
| #if ENABLE(SATURATED_LAYOUT_ARITHMETIC) |
| return (delta.width() == m_layoutState->m_layoutDelta.width() || m_layoutState->m_layoutDeltaXSaturated) && (delta.height() == m_layoutState->m_layoutDelta.height() || m_layoutState->m_layoutDeltaYSaturated); |
| #else |
| return delta == m_layoutState->m_layoutDelta; |
| #endif |
| } |
| #endif |
| |
| bool doingFullRepaint() const { return frameView().needsFullRepaint(); } |
| |
| // Subtree push/pop |
| void pushLayoutState(RenderObject&); |
| void popLayoutState(RenderObject&) { return popLayoutState(); } // Just doing this to keep popLayoutState() private and to make the subtree calls symmetrical. |
| |
| bool shouldDisableLayoutStateForSubtree(RenderObject*) const; |
| |
| // Returns true if layoutState should be used for its cached offset and clip. |
| bool layoutStateEnabled() const { return m_layoutStateDisableCount == 0 && m_layoutState; } |
| LayoutState* layoutState() const { return m_layoutState.get(); } |
| |
| virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) override; |
| |
| LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; } |
| void setPageLogicalHeight(LayoutUnit height) |
| { |
| if (m_pageLogicalHeight != height) { |
| m_pageLogicalHeight = height; |
| m_pageLogicalHeightChanged = true; |
| } |
| } |
| LayoutUnit pageOrViewLogicalHeight() const; |
| |
| // FIXME: These functions are deprecated. No code should be added that uses these. |
| int bestTruncatedAt() const { return m_legacyPrinting.m_bestTruncatedAt; } |
| void setBestTruncatedAt(int y, RenderBoxModelObject* forRenderer, bool forcedBreak = false); |
| int truncatedAt() const { return m_legacyPrinting.m_truncatedAt; } |
| void setTruncatedAt(int y) |
| { |
| m_legacyPrinting.m_truncatedAt = y; |
| m_legacyPrinting.m_bestTruncatedAt = 0; |
| m_legacyPrinting.m_truncatorWidth = 0; |
| m_legacyPrinting.m_forcedPageBreak = false; |
| } |
| const IntRect& printRect() const { return m_legacyPrinting.m_printRect; } |
| void setPrintRect(const IntRect& r) { m_legacyPrinting.m_printRect = r; } |
| // End deprecated functions. |
| |
| // Notification that this view moved into or out of a native window. |
| void setIsInWindow(bool); |
| |
| RenderLayerCompositor& compositor(); |
| bool usesCompositing() const; |
| |
| IntRect unscaledDocumentRect() const; |
| LayoutRect backgroundRect(RenderBox* backgroundRenderer) const; |
| |
| IntRect documentRect() const; |
| |
| // Renderer that paints the root background has background-images which all have background-attachment: fixed. |
| bool rootBackgroundIsEntirelyFixed() const; |
| |
| bool hasRenderNamedFlowThreads() const; |
| bool checkTwoPassLayoutForAutoHeightRegions() const; |
| FlowThreadController& flowThreadController(); |
| |
| virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; |
| |
| #if PLATFORM(IOS) |
| enum ContainingBlockCheck { CheckContainingBlock, DontCheckContainingBlock }; |
| bool hasCustomFixedPosition(const RenderObject&, ContainingBlockCheck = CheckContainingBlock) const; |
| #endif |
| |
| IntervalArena* intervalArena(); |
| |
| IntSize viewportSize() const; |
| |
| void setRenderQuoteHead(RenderQuote* head) { m_renderQuoteHead = head; } |
| RenderQuote* renderQuoteHead() const { return m_renderQuoteHead; } |
| |
| // FIXME: This is a work around because the current implementation of counters |
| // requires walking the entire tree repeatedly and most pages don't actually use either |
| // feature so we shouldn't take the performance hit when not needed. Long term we should |
| // rewrite the counter and quotes code. |
| void addRenderCounter() { m_renderCounterCount++; } |
| void removeRenderCounter() { ASSERT(m_renderCounterCount > 0); m_renderCounterCount--; } |
| bool hasRenderCounters() { return m_renderCounterCount; } |
| |
| virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) override; |
| |
| IntRect pixelSnappedLayoutOverflowRect() const { return pixelSnappedIntRect(layoutOverflowRect()); } |
| |
| ImageQualityController& imageQualityController(); |
| |
| #if ENABLE(CSS_FILTERS) |
| void setHasSoftwareFilters(bool hasSoftwareFilters) { m_hasSoftwareFilters = hasSoftwareFilters; } |
| bool hasSoftwareFilters() const { return m_hasSoftwareFilters; } |
| #endif |
| |
| uint64_t rendererCount() const { return m_rendererCount; } |
| void didCreateRenderer() { ++m_rendererCount; } |
| void didDestroyRenderer() { --m_rendererCount; } |
| |
| class RepaintRegionAccumulator { |
| WTF_MAKE_NONCOPYABLE(RepaintRegionAccumulator); |
| public: |
| RepaintRegionAccumulator(RenderView*); |
| ~RepaintRegionAccumulator(); |
| |
| private: |
| RenderView* m_rootView; |
| bool m_wasAccumulatingRepaintRegion; |
| }; |
| |
| protected: |
| virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const override; |
| virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override; |
| virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override; |
| virtual bool requiresColumns(int desiredColumnCount) const override; |
| |
| private: |
| bool initializeLayoutState(LayoutState&); |
| |
| virtual void computeColumnCountAndWidth() override; |
| virtual ColumnInfo::PaginationUnit paginationUnit() const override; |
| |
| bool shouldRepaint(const LayoutRect&) const; |
| void flushAccumulatedRepaintRegion() const; |
| |
| // These functions may only be accessed by LayoutStateMaintainer. |
| bool pushLayoutState(RenderBox& renderer, const LayoutSize& offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = nullptr) |
| { |
| // We push LayoutState even if layoutState is disabled because it stores layoutDelta too. |
| if (!doingFullRepaint() || m_layoutState->isPaginated() || renderer.hasColumns() || renderer.flowThreadContainingBlock() |
| || m_layoutState->lineGrid() || (renderer.style().lineGrid() != RenderStyle::initialLineGrid() && renderer.isRenderBlockFlow()) |
| #if ENABLE(CSS_SHAPES) |
| || (renderer.isRenderBlock() && toRenderBlock(renderer).shapeInsideInfo()) |
| || (m_layoutState->shapeInsideInfo() && renderer.isRenderBlock() && !toRenderBlock(renderer).allowsShapeInsideInfoSharing()) |
| #endif |
| ) { |
| pushLayoutStateForCurrentFlowThread(renderer); |
| m_layoutState = std::make_unique<LayoutState>(std::move(m_layoutState), &renderer, offset, pageHeight, pageHeightChanged, colInfo); |
| return true; |
| } |
| return false; |
| } |
| |
| void popLayoutState() |
| { |
| m_layoutState = std::move(m_layoutState->m_next); |
| popLayoutStateForCurrentFlowThread(); |
| } |
| |
| // Suspends the LayoutState optimization. Used under transforms that cannot be represented by |
| // LayoutState (common in SVG) and when manipulating the render tree during layout in ways |
| // that can trigger repaint of a non-child (e.g. when a list item moves its list marker around). |
| // Note that even when disabled, LayoutState is still used to store layoutDelta. |
| // These functions may only be accessed by LayoutStateMaintainer or LayoutStateDisabler. |
| void disableLayoutState() { m_layoutStateDisableCount++; } |
| void enableLayoutState() { ASSERT(m_layoutStateDisableCount > 0); m_layoutStateDisableCount--; } |
| |
| void layoutContent(const LayoutState&); |
| void layoutContentInAutoLogicalHeightRegions(const LayoutState&); |
| void layoutContentToComputeOverflowInRegions(const LayoutState&); |
| #ifndef NDEBUG |
| void checkLayoutState(const LayoutState&); |
| #endif |
| |
| void pushLayoutStateForCurrentFlowThread(const RenderObject&); |
| void popLayoutStateForCurrentFlowThread(); |
| |
| friend class LayoutStateMaintainer; |
| friend class LayoutStateDisabler; |
| |
| private: |
| FrameView& m_frameView; |
| |
| RenderObject* m_selectionStart; |
| RenderObject* m_selectionEnd; |
| int m_selectionStartPos; |
| int m_selectionEndPos; |
| |
| uint64_t m_rendererCount; |
| |
| mutable std::unique_ptr<Region> m_accumulatedRepaintRegion; |
| |
| // FIXME: Only used by embedded WebViews inside AppKit NSViews. Find a way to remove. |
| struct LegacyPrinting { |
| LegacyPrinting() |
| : m_bestTruncatedAt(0) |
| , m_truncatedAt(0) |
| , m_truncatorWidth(0) |
| , m_forcedPageBreak(false) |
| { } |
| |
| int m_bestTruncatedAt; |
| int m_truncatedAt; |
| int m_truncatorWidth; |
| IntRect m_printRect; |
| bool m_forcedPageBreak; |
| }; |
| LegacyPrinting m_legacyPrinting; |
| // End deprecated members. |
| |
| int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect checks on blocks/tables. |
| |
| bool shouldUsePrintingLayout() const; |
| |
| OwnPtr<ImageQualityController> m_imageQualityController; |
| LayoutUnit m_pageLogicalHeight; |
| bool m_pageLogicalHeightChanged; |
| std::unique_ptr<LayoutState> m_layoutState; |
| unsigned m_layoutStateDisableCount; |
| OwnPtr<RenderLayerCompositor> m_compositor; |
| OwnPtr<FlowThreadController> m_flowThreadController; |
| RefPtr<IntervalArena> m_intervalArena; |
| |
| RenderQuote* m_renderQuoteHead; |
| unsigned m_renderCounterCount; |
| |
| bool m_selectionWasCaret; |
| #if ENABLE(CSS_FILTERS) |
| bool m_hasSoftwareFilters; |
| #endif |
| }; |
| |
| RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView()); |
| |
| // Stack-based class to assist with LayoutState push/pop |
| class LayoutStateMaintainer { |
| WTF_MAKE_NONCOPYABLE(LayoutStateMaintainer); |
| public: |
| // Constructor to push now. |
| explicit LayoutStateMaintainer(RenderView& view, RenderBox& root, LayoutSize offset, bool disableState = false, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = nullptr) |
| : m_view(view) |
| , m_disabled(disableState) |
| , m_didStart(false) |
| , m_didEnd(false) |
| , m_didCreateLayoutState(false) |
| { |
| push(root, offset, pageHeight, pageHeightChanged, colInfo); |
| } |
| |
| // Constructor to maybe push later. |
| explicit LayoutStateMaintainer(RenderView& view) |
| : m_view(view) |
| , m_disabled(false) |
| , m_didStart(false) |
| , m_didEnd(false) |
| , m_didCreateLayoutState(false) |
| { |
| } |
| |
| ~LayoutStateMaintainer() |
| { |
| ASSERT(m_didStart == m_didEnd); // if this fires, it means that someone did a push(), but forgot to pop(). |
| } |
| |
| void push(RenderBox& root, LayoutSize offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = nullptr) |
| { |
| ASSERT(!m_didStart); |
| // We push state even if disabled, because we still need to store layoutDelta |
| m_didCreateLayoutState = m_view.pushLayoutState(root, offset, pageHeight, pageHeightChanged, colInfo); |
| if (m_disabled && m_didCreateLayoutState) |
| m_view.disableLayoutState(); |
| m_didStart = true; |
| } |
| |
| void pop() |
| { |
| if (m_didStart) { |
| ASSERT(!m_didEnd); |
| if (m_didCreateLayoutState) { |
| m_view.popLayoutState(); |
| if (m_disabled) |
| m_view.enableLayoutState(); |
| } |
| |
| m_didEnd = true; |
| } |
| } |
| |
| bool didPush() const { return m_didStart; } |
| |
| private: |
| RenderView& m_view; |
| bool m_disabled : 1; // true if the offset and clip part of layoutState is disabled |
| bool m_didStart : 1; // true if we did a push or disable |
| bool m_didEnd : 1; // true if we popped or re-enabled |
| bool m_didCreateLayoutState : 1; // true if we actually made a layout state. |
| }; |
| |
| class LayoutStateDisabler { |
| WTF_MAKE_NONCOPYABLE(LayoutStateDisabler); |
| public: |
| LayoutStateDisabler(RenderView* view) |
| : m_view(view) |
| { |
| if (m_view) |
| m_view->disableLayoutState(); |
| } |
| |
| ~LayoutStateDisabler() |
| { |
| if (m_view) |
| m_view->enableLayoutState(); |
| } |
| private: |
| RenderView* m_view; |
| }; |
| |
| inline Frame& RenderObject::frame() const |
| { |
| return view().frameView().frame(); |
| } |
| |
| } // namespace WebCore |
| |
| #endif // RenderView_h |