| /* |
| * Copyright (C) 2020 Igalia S.L. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| [ |
| EnabledBySetting=WebXREnabled, |
| Conditional=WEBXR, |
| ImplementationLacksVTable, |
| InterfaceName=FakeXRInputController, |
| LegacyNoInterfaceObject |
| ] interface WebFakeXRInputController { |
| // Indicates that the handedness of the device has changed. |
| undefined setHandedness(XRHandedness handedness); |
| |
| // Indicates that the target ray mode of the device has changed. |
| undefined setTargetRayMode(XRTargetRayMode targetRayMode); |
| |
| // Indicates that the list of profiles representing the device has changed. |
| undefined setProfiles(sequence<DOMString> profiles); |
| |
| // Sets or clears the position of the controller. If not set, the controller is assumed to |
| // not be tracked. |
| undefined setGripOrigin(FakeXRRigidTransformInit gripOrigin, optional boolean emulatedPosition = false); |
| undefined clearGripOrigin(); |
| |
| // Sets the pointer origin for the controller. |
| undefined setPointerOrigin(FakeXRRigidTransformInit pointerOrigin, optional boolean emulatedPosition = false); |
| |
| // Temporarily disconnect the input device |
| undefined disconnect(); |
| |
| // Reconnect a disconnected input device |
| undefined reconnect(); |
| |
| // Start a selection for the current frame with the primary input |
| // If a gamepad is supported, should update the state of the primary button accordingly. |
| undefined startSelection(); |
| |
| // End selection for the current frame with the primary input |
| // If a gamepad is supported, should update the state of the primary button accordingly. |
| undefined endSelection(); |
| |
| // Simulates a start/endSelection for the current frame with the primary input |
| // If a gamepad is supported, should update the state of the primary button accordingly. |
| undefined simulateSelect(); |
| |
| // Updates the set of supported buttons, including any initial state. |
| // Note that this method should not be generally used to update the state of the |
| // buttons, as the UA may treat this as re-creating the Gamepad. |
| // Note that if any FakeXRButtonType is repeated the behavior is undefined. |
| undefined setSupportedButtons(sequence<FakeXRButtonStateInit> supportedButtons); |
| |
| // Used to update the state of a button currently supported by the input source |
| // Will not add support for that button if it is not currently supported. |
| undefined updateButtonState(FakeXRButtonStateInit buttonState); |
| }; |