| /* |
| * Copyright (C) 2012 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS IN..0TERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "RenderMultiColumnFlow.h" |
| |
| #include "HitTestResult.h" |
| #include "RenderIterator.h" |
| #include "RenderLayoutState.h" |
| #include "RenderMultiColumnSet.h" |
| #include "RenderMultiColumnSpannerPlaceholder.h" |
| #include "RenderTreeBuilder.h" |
| #include "RenderView.h" |
| #include "TransformState.h" |
| #include <wtf/IsoMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(RenderMultiColumnFlow); |
| |
| RenderMultiColumnFlow::RenderMultiColumnFlow(Document& document, RenderStyle&& style) |
| : RenderFragmentedFlow(document, WTFMove(style)) |
| , m_spannerMap(std::make_unique<SpannerMap>()) |
| , m_lastSetWorkedOn(nullptr) |
| , m_columnCount(1) |
| , m_columnWidth(0) |
| , m_columnHeightAvailable(0) |
| , m_inLayout(false) |
| , m_inBalancingPass(false) |
| , m_needsHeightsRecalculation(false) |
| , m_progressionIsInline(false) |
| , m_progressionIsReversed(false) |
| { |
| setFragmentedFlowState(InsideInFragmentedFlow); |
| } |
| |
| RenderMultiColumnFlow::~RenderMultiColumnFlow() = default; |
| |
| const char* RenderMultiColumnFlow::renderName() const |
| { |
| return "RenderMultiColumnFlowThread"; |
| } |
| |
| RenderMultiColumnSet* RenderMultiColumnFlow::firstMultiColumnSet() const |
| { |
| for (RenderObject* sibling = nextSibling(); sibling; sibling = sibling->nextSibling()) { |
| if (is<RenderMultiColumnSet>(*sibling)) |
| return downcast<RenderMultiColumnSet>(sibling); |
| } |
| return nullptr; |
| } |
| |
| RenderMultiColumnSet* RenderMultiColumnFlow::lastMultiColumnSet() const |
| { |
| for (RenderObject* sibling = multiColumnBlockFlow()->lastChild(); sibling; sibling = sibling->previousSibling()) { |
| if (is<RenderMultiColumnSet>(*sibling)) |
| return downcast<RenderMultiColumnSet>(sibling); |
| } |
| return nullptr; |
| } |
| |
| RenderBox* RenderMultiColumnFlow::firstColumnSetOrSpanner() const |
| { |
| if (RenderObject* sibling = nextSibling()) { |
| ASSERT(is<RenderBox>(*sibling)); |
| ASSERT(is<RenderMultiColumnSet>(*sibling) || findColumnSpannerPlaceholder(downcast<RenderBox>(sibling))); |
| return downcast<RenderBox>(sibling); |
| } |
| return nullptr; |
| } |
| |
| RenderBox* RenderMultiColumnFlow::nextColumnSetOrSpannerSiblingOf(const RenderBox* child) |
| { |
| return child ? child->nextSiblingBox() : nullptr; |
| } |
| |
| RenderBox* RenderMultiColumnFlow::previousColumnSetOrSpannerSiblingOf(const RenderBox* child) |
| { |
| if (!child) |
| return nullptr; |
| if (auto* sibling = child->previousSiblingBox()) { |
| if (!is<RenderFragmentedFlow>(*sibling)) |
| return sibling; |
| } |
| return nullptr; |
| } |
| |
| RenderMultiColumnSpannerPlaceholder* RenderMultiColumnFlow::findColumnSpannerPlaceholder(RenderBox* spanner) const |
| { |
| return m_spannerMap->get(spanner).get(); |
| } |
| |
| void RenderMultiColumnFlow::layout() |
| { |
| ASSERT(!m_inLayout); |
| m_inLayout = true; |
| m_lastSetWorkedOn = nullptr; |
| if (RenderBox* first = firstColumnSetOrSpanner()) { |
| if (is<RenderMultiColumnSet>(*first)) { |
| m_lastSetWorkedOn = downcast<RenderMultiColumnSet>(first); |
| m_lastSetWorkedOn->beginFlow(this); |
| } |
| } |
| RenderFragmentedFlow::layout(); |
| if (RenderMultiColumnSet* lastSet = lastMultiColumnSet()) { |
| if (!nextColumnSetOrSpannerSiblingOf(lastSet)) |
| lastSet->endFlow(this, logicalHeight()); |
| lastSet->expandToEncompassFragmentedFlowContentsIfNeeded(); |
| } |
| m_inLayout = false; |
| m_lastSetWorkedOn = nullptr; |
| } |
| |
| void RenderMultiColumnFlow::addFragmentToThread(RenderFragmentContainer* RenderFragmentContainer) |
| { |
| auto* columnSet = downcast<RenderMultiColumnSet>(RenderFragmentContainer); |
| if (RenderMultiColumnSet* nextSet = columnSet->nextSiblingMultiColumnSet()) { |
| RenderFragmentContainerList::iterator it = m_fragmentList.find(nextSet); |
| ASSERT(it != m_fragmentList.end()); |
| m_fragmentList.insertBefore(it, columnSet); |
| } else |
| m_fragmentList.add(columnSet); |
| RenderFragmentContainer->setIsValid(true); |
| } |
| |
| void RenderMultiColumnFlow::willBeRemovedFromTree() |
| { |
| // Detach all column sets from the flow thread. Cannot destroy them at this point, since they |
| // are siblings of this object, and there may be pointers to this object's sibling somewhere |
| // further up on the call stack. |
| for (RenderMultiColumnSet* columnSet = firstMultiColumnSet(); columnSet; columnSet = columnSet->nextSiblingMultiColumnSet()) |
| columnSet->detachFragment(); |
| RenderFragmentedFlow::willBeRemovedFromTree(); |
| } |
| |
| void RenderMultiColumnFlow::fragmentedFlowDescendantBoxLaidOut(RenderBox* descendant) |
| { |
| if (!is<RenderMultiColumnSpannerPlaceholder>(*descendant)) |
| return; |
| auto& placeholder = downcast<RenderMultiColumnSpannerPlaceholder>(*descendant); |
| RenderBlock* container = placeholder.containingBlock(); |
| |
| for (RenderBox* prev = previousColumnSetOrSpannerSiblingOf(placeholder.spanner()); prev; prev = previousColumnSetOrSpannerSiblingOf(prev)) { |
| if (is<RenderMultiColumnSet>(*prev)) { |
| downcast<RenderMultiColumnSet>(*prev).endFlow(container, placeholder.logicalTop()); |
| break; |
| } |
| } |
| |
| for (RenderBox* next = nextColumnSetOrSpannerSiblingOf(placeholder.spanner()); next; next = nextColumnSetOrSpannerSiblingOf(next)) { |
| if (is<RenderMultiColumnSet>(*next)) { |
| m_lastSetWorkedOn = downcast<RenderMultiColumnSet>(next); |
| m_lastSetWorkedOn->beginFlow(container); |
| break; |
| } |
| } |
| } |
| |
| RenderBox::LogicalExtentComputedValues RenderMultiColumnFlow::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop) const |
| { |
| // We simply remain at our intrinsic height. |
| return { logicalHeight, logicalTop, ComputedMarginValues() }; |
| } |
| |
| LayoutUnit RenderMultiColumnFlow::initialLogicalWidth() const |
| { |
| return columnWidth(); |
| } |
| |
| void RenderMultiColumnFlow::setPageBreak(const RenderBlock* block, LayoutUnit offset, LayoutUnit spaceShortage) |
| { |
| if (auto* multicolSet = downcast<RenderMultiColumnSet>(fragmentAtBlockOffset(block, offset))) |
| multicolSet->recordSpaceShortage(spaceShortage); |
| } |
| |
| void RenderMultiColumnFlow::updateMinimumPageHeight(const RenderBlock* block, LayoutUnit offset, LayoutUnit minHeight) |
| { |
| if (auto* multicolSet = downcast<RenderMultiColumnSet>(fragmentAtBlockOffset(block, offset))) |
| multicolSet->updateMinimumColumnHeight(minHeight); |
| } |
| |
| RenderFragmentContainer* RenderMultiColumnFlow::fragmentAtBlockOffset(const RenderBox* box, LayoutUnit offset, bool extendLastFragment) const |
| { |
| if (!m_inLayout) |
| return RenderFragmentedFlow::fragmentAtBlockOffset(box, offset, extendLastFragment); |
| |
| // Layout in progress. We are calculating the set heights as we speak, so the fragment range |
| // information is not up-to-date. |
| |
| RenderMultiColumnSet* columnSet = m_lastSetWorkedOn ? m_lastSetWorkedOn : firstMultiColumnSet(); |
| if (!columnSet) { |
| // If there's no set, bail. This multicol is empty or only consists of spanners. There |
| // are no fragments. |
| return nullptr; |
| } |
| // The last set worked on is a good guess. But if we're not within the bounds, search for the |
| // right one. |
| if (offset < columnSet->logicalTopInFragmentedFlow()) { |
| do { |
| if (RenderMultiColumnSet* prev = columnSet->previousSiblingMultiColumnSet()) |
| columnSet = prev; |
| else |
| break; |
| } while (offset < columnSet->logicalTopInFragmentedFlow()); |
| } else { |
| while (offset >= columnSet->logicalBottomInFragmentedFlow()) { |
| RenderMultiColumnSet* next = columnSet->nextSiblingMultiColumnSet(); |
| if (!next || !next->hasBeenFlowed()) |
| break; |
| columnSet = next; |
| } |
| } |
| return columnSet; |
| } |
| |
| void RenderMultiColumnFlow::setFragmentRangeForBox(const RenderBox& box, RenderFragmentContainer* startFragment, RenderFragmentContainer* endFragment) |
| { |
| // Some column sets may have zero height, which means that two or more sets may start at the |
| // exact same flow thread position, which means that some parts of the code may believe that a |
| // given box lives in sets that it doesn't really live in. Make some adjustments here and |
| // include such sets if they are adjacent to the start and/or end fragments. |
| for (RenderMultiColumnSet* columnSet = downcast<RenderMultiColumnSet>(*startFragment).previousSiblingMultiColumnSet(); columnSet; columnSet = columnSet->previousSiblingMultiColumnSet()) { |
| if (columnSet->logicalHeightInFragmentedFlow()) |
| break; |
| startFragment = columnSet; |
| } |
| for (RenderMultiColumnSet* columnSet = downcast<RenderMultiColumnSet>(*startFragment).nextSiblingMultiColumnSet(); columnSet; columnSet = columnSet->nextSiblingMultiColumnSet()) { |
| if (columnSet->logicalHeightInFragmentedFlow()) |
| break; |
| endFragment = columnSet; |
| } |
| |
| RenderFragmentedFlow::setFragmentRangeForBox(box, startFragment, endFragment); |
| } |
| |
| bool RenderMultiColumnFlow::addForcedFragmentBreak(const RenderBlock* block, LayoutUnit offset, RenderBox* /*breakChild*/, bool /*isBefore*/, LayoutUnit* offsetBreakAdjustment) |
| { |
| if (auto* multicolSet = downcast<RenderMultiColumnSet>(fragmentAtBlockOffset(block, offset))) { |
| multicolSet->addForcedBreak(offset); |
| if (offsetBreakAdjustment) |
| *offsetBreakAdjustment = pageLogicalHeightForOffset(offset) ? pageRemainingLogicalHeightForOffset(offset, IncludePageBoundary) : 0_lu; |
| return true; |
| } |
| return false; |
| } |
| |
| LayoutSize RenderMultiColumnFlow::offsetFromContainer(RenderElement& enclosingContainer, const LayoutPoint& physicalPoint, bool* offsetDependsOnPoint) const |
| { |
| ASSERT(&enclosingContainer == container()); |
| |
| if (offsetDependsOnPoint) |
| *offsetDependsOnPoint = true; |
| |
| LayoutPoint translatedPhysicalPoint(physicalPoint); |
| if (RenderFragmentContainer* fragment = physicalTranslationFromFlowToFragment(translatedPhysicalPoint)) |
| translatedPhysicalPoint.moveBy(fragment->topLeftLocation()); |
| |
| LayoutSize offset(translatedPhysicalPoint.x(), translatedPhysicalPoint.y()); |
| if (is<RenderBox>(enclosingContainer)) |
| offset -= toLayoutSize(downcast<RenderBox>(enclosingContainer).scrollPosition()); |
| return offset; |
| } |
| |
| void RenderMultiColumnFlow::mapAbsoluteToLocalPoint(MapCoordinatesFlags mode, TransformState& transformState) const |
| { |
| // First get the transform state's point into the block flow thread's physical coordinate space. |
| parent()->mapAbsoluteToLocalPoint(mode, transformState); |
| LayoutPoint transformPoint(transformState.mappedPoint()); |
| |
| // Now walk through each fragment. |
| const RenderMultiColumnSet* candidateColumnSet = nullptr; |
| LayoutPoint candidatePoint; |
| LayoutSize candidateContainerOffset; |
| |
| for (const auto& columnSet : childrenOfType<RenderMultiColumnSet>(*parent())) { |
| candidateContainerOffset = columnSet.offsetFromContainer(*parent(), LayoutPoint()); |
| |
| candidatePoint = transformPoint - candidateContainerOffset; |
| candidateColumnSet = &columnSet; |
| |
| // We really have no clue what to do with overflow. We'll just use the closest fragment to the point in that case. |
| LayoutUnit pointOffset = isHorizontalWritingMode() ? candidatePoint.y() : candidatePoint.x(); |
| LayoutUnit fragmentOffset = isHorizontalWritingMode() ? columnSet.topLeftLocation().y() : columnSet.topLeftLocation().x(); |
| if (pointOffset < fragmentOffset + columnSet.logicalHeight()) |
| break; |
| } |
| |
| // Once we have a good guess as to which fragment we hit tested through (and yes, this was just a heuristic, but it's |
| // the best we could do), then we can map from the fragment into the flow thread. |
| LayoutSize translationOffset = physicalTranslationFromFragmentToFlow(candidateColumnSet, candidatePoint) + candidateContainerOffset; |
| bool preserve3D = mode & UseTransforms && (parent()->style().preserves3D() || style().preserves3D()); |
| if (mode & UseTransforms && shouldUseTransformFromContainer(parent())) { |
| TransformationMatrix t; |
| getTransformFromContainer(parent(), translationOffset, t); |
| transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| } else |
| transformState.move(translationOffset.width(), translationOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); |
| } |
| |
| LayoutSize RenderMultiColumnFlow::physicalTranslationFromFragmentToFlow(const RenderMultiColumnSet* columnSet, const LayoutPoint& physicalPoint) const |
| { |
| LayoutPoint logicalPoint = columnSet->flipForWritingMode(physicalPoint); |
| LayoutPoint translatedPoint = columnSet->translateFragmentPointToFragmentedFlow(logicalPoint); |
| LayoutPoint physicalTranslatedPoint = columnSet->flipForWritingMode(translatedPoint); |
| return physicalPoint - physicalTranslatedPoint; |
| } |
| |
| RenderFragmentContainer* RenderMultiColumnFlow::mapFromFlowToFragment(TransformState& transformState) const |
| { |
| if (!hasValidFragmentInfo()) |
| return nullptr; |
| |
| // Get back into our local flow thread space. |
| LayoutRect boxRect = transformState.mappedQuad().enclosingBoundingBox(); |
| flipForWritingMode(boxRect); |
| |
| // FIXME: We need to refactor RenderObject::absoluteQuads to be able to split the quads across fragments, |
| // for now we just take the center of the mapped enclosing box and map it to a column. |
| LayoutPoint centerPoint = boxRect.center(); |
| LayoutUnit centerLogicalOffset = isHorizontalWritingMode() ? centerPoint.y() : centerPoint.x(); |
| RenderFragmentContainer* RenderFragmentContainer = fragmentAtBlockOffset(this, centerLogicalOffset, true); |
| if (!RenderFragmentContainer) |
| return nullptr; |
| transformState.move(physicalTranslationOffsetFromFlowToFragment(RenderFragmentContainer, centerLogicalOffset)); |
| return RenderFragmentContainer; |
| } |
| |
| LayoutSize RenderMultiColumnFlow::physicalTranslationOffsetFromFlowToFragment(const RenderFragmentContainer* RenderFragmentContainer, const LayoutUnit logicalOffset) const |
| { |
| // Now that we know which multicolumn set we hit, we need to get the appropriate translation offset for the column. |
| const auto* columnSet = downcast<RenderMultiColumnSet>(RenderFragmentContainer); |
| LayoutPoint translationOffset = columnSet->columnTranslationForOffset(logicalOffset); |
| |
| // Now we know how we want the rect to be translated into the fragment. At this point we're converting |
| // back to physical coordinates. |
| if (style().isFlippedBlocksWritingMode()) { |
| LayoutRect portionRect(columnSet->fragmentedFlowPortionRect()); |
| LayoutRect columnRect = columnSet->columnRectAt(0); |
| LayoutUnit physicalDeltaFromPortionBottom = logicalHeight() - columnSet->logicalBottomInFragmentedFlow(); |
| if (isHorizontalWritingMode()) |
| columnRect.setHeight(portionRect.height()); |
| else |
| columnRect.setWidth(portionRect.width()); |
| columnSet->flipForWritingMode(columnRect); |
| if (isHorizontalWritingMode()) |
| translationOffset.move(0_lu, columnRect.y() - portionRect.y() - physicalDeltaFromPortionBottom); |
| else |
| translationOffset.move(columnRect.x() - portionRect.x() - physicalDeltaFromPortionBottom, 0_lu); |
| } |
| |
| return LayoutSize(translationOffset.x(), translationOffset.y()); |
| } |
| |
| RenderFragmentContainer* RenderMultiColumnFlow::physicalTranslationFromFlowToFragment(LayoutPoint& physicalPoint) const |
| { |
| if (!hasValidFragmentInfo()) |
| return nullptr; |
| |
| // Put the physical point into the flow thread's coordinate space. |
| LayoutPoint logicalPoint = flipForWritingMode(physicalPoint); |
| |
| // Now get the fragment that we are in. |
| LayoutUnit logicalOffset = isHorizontalWritingMode() ? logicalPoint.y() : logicalPoint.x(); |
| RenderFragmentContainer* RenderFragmentContainer = fragmentAtBlockOffset(this, logicalOffset, true); |
| if (!RenderFragmentContainer) |
| return nullptr; |
| |
| // Translate to the coordinate space of the fragment. |
| LayoutSize translationOffset = physicalTranslationOffsetFromFlowToFragment(RenderFragmentContainer, logicalOffset); |
| |
| // Now shift the physical point into the fragment's coordinate space. |
| physicalPoint += translationOffset; |
| |
| return RenderFragmentContainer; |
| } |
| |
| bool RenderMultiColumnFlow::isPageLogicalHeightKnown() const |
| { |
| if (RenderMultiColumnSet* columnSet = lastMultiColumnSet()) |
| return columnSet->columnHeightComputed(); |
| return false; |
| } |
| |
| bool RenderMultiColumnFlow::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction) |
| { |
| // You cannot be inside an in-flow RenderFragmentedFlow without a corresponding DOM node. It's better to |
| // just let the ancestor figure out where we are instead. |
| if (hitTestAction == HitTestBlockBackground) |
| return false; |
| bool inside = RenderFragmentedFlow::nodeAtPoint(request, result, locationInContainer, accumulatedOffset, hitTestAction); |
| if (inside && !result.innerNode()) |
| return false; |
| return inside; |
| } |
| |
| bool RenderMultiColumnFlow::shouldCheckColumnBreaks() const |
| { |
| if (!parent()->isRenderView()) |
| return true; |
| return view().frameView().pagination().behavesLikeColumns; |
| } |
| |
| } |